namespace Model
{
	public enum EventIdType
	{
		InitSceneStart,

		BehaviorTreeRunTreeEvent,
		BehaviorTreeOpenEditor,
		BehaviorTreeClickNode,
		BehaviorTreeAfterChangeNodeType,
		BehaviorTreeCreateNode,
		BehaviorTreePropertyDesignerNewCreateClick,
		BehaviorTreeMouseInNode,
		BehaviorTreeConnectState,
		BehaviorTreeReplaceClick,
		BehaviorTreeRightDesignerDrag,

		SessionRecvMessage,
	}
}