Browse Source

1.整理了服务端网络代码
2.加入了NLog支持
3.加入ENet库

tanghai 9 years ago
parent
commit
073450906d
73 changed files with 9343 additions and 363 deletions
  1. 1 0
      .gitignore
  2. 219 219
      CSharp/Platform/ENet/ENet.vcxproj
  3. 0 29
      Server/Base/Log.cs
  4. 40 0
      Server/Base/Log/ALogDecorater.cs
  5. 9 0
      Server/Base/Log/ILog.cs
  6. 45 0
      Server/Base/Log/Log.cs
  7. 28 0
      Server/Base/Log/NLogAdapter.cs
  8. 47 0
      Server/Base/Log/StackInfoDecorater.cs
  9. 3 4
      Server/Base/Network/AChannel.cs
  10. 1 1
      Server/Base/Network/AService.cs
  11. 6 1
      Server/Base/Network/TNet/PacketParser.cs
  12. 43 23
      Server/Base/Network/TNet/TChannel.cs
  13. 1 1
      Server/Base/Network/TNet/TService.cs
  14. 10 4
      Server/Base/Network/TNet/TSocket.cs
  15. 32 22
      Server/Base/Network/UNet/UChannel.cs
  16. 31 26
      Server/Base/Network/UNet/UPoller.cs
  17. 1 3
      Server/Base/Network/UNet/UService.cs
  18. 29 16
      Server/Base/Network/UNet/USocket.cs
  19. 6 2
      Server/Base/Server.Base.csproj
  20. 1 1
      Server/Controller/Properties/AssemblyInfo.cs
  21. 4 1
      Server/Controller/Server.Controller.csproj
  22. 15 0
      Server/ENet/CMakeLists.txt
  23. 220 0
      Server/ENet/ENet.vcxproj
  24. 48 0
      Server/ENet/ENet.vcxproj.filters
  25. 53 0
      Server/ENet/callbacks.c
  26. 654 0
      Server/ENet/compress.c
  27. 27 0
      Server/ENet/enet/callbacks.h
  28. 592 0
      Server/ENet/enet/enet.h
  29. 43 0
      Server/ENet/enet/list.h
  30. 198 0
      Server/ENet/enet/protocol.h
  31. 18 0
      Server/ENet/enet/time.h
  32. 13 0
      Server/ENet/enet/types.h
  33. 47 0
      Server/ENet/enet/unix.h
  34. 12 0
      Server/ENet/enet/utility.h
  35. 57 0
      Server/ENet/enet/win32.h
  36. 493 0
      Server/ENet/host.c
  37. 75 0
      Server/ENet/list.c
  38. 165 0
      Server/ENet/packet.c
  39. 1004 0
      Server/ENet/peer.c
  40. 1913 0
      Server/ENet/protocol.c
  41. 557 0
      Server/ENet/unix.c
  42. 422 0
      Server/ENet/win32.c
  43. BIN
      Server/Lib/ENet.dll
  44. 15 0
      Server/Model/AEventAttribute.cs
  45. 12 0
      Server/Model/AMEvent.cs
  46. 237 0
      Server/Model/Component/EventComponent.cs
  47. 284 0
      Server/Model/Component/MessageComponent.cs
  48. 136 0
      Server/Model/Component/MessageHandlerComponent.cs
  49. 106 0
      Server/Model/Component/NetworkComponent.cs
  50. 49 0
      Server/Model/Component/Scene.cs
  51. 30 0
      Server/Model/Component/TimeComponent.cs
  52. 139 0
      Server/Model/Component/TimerComponent.cs
  53. 23 0
      Server/Model/EntityType.cs
  54. 91 0
      Server/Model/Env.cs
  55. 10 0
      Server/Model/EnvKey.cs
  56. 9 0
      Server/Model/EventAttribute.cs
  57. 251 0
      Server/Model/EventIdType.cs
  58. 36 0
      Server/Model/IEvent.cs
  59. 0 0
      Server/Model/Message/ErrorCode.cs
  60. 20 0
      Server/Model/Message/IErrorMessage.cs
  61. 7 0
      Server/Model/Message/IMRegister.cs
  62. 102 0
      Server/Model/Message/Message.cs
  63. 20 0
      Server/Model/Message/MessageAttribute.cs
  64. 259 0
      Server/Model/Message/Opcode.cs
  65. 37 0
      Server/Model/Message/OpcodeHelper.cs
  66. 22 0
      Server/Model/Scene/Server.cs
  67. 89 0
      Server/Model/Server.Model.csproj
  68. 6 0
      Server/Server.App/App.config
  69. 13 0
      Server/Server.App/NLog.config
  70. 33 0
      Server/Server.App/Program.cs
  71. 36 0
      Server/Server.App/Properties/AssemblyInfo.cs
  72. 27 7
      Server/Server.App/Server.App.csproj
  73. 61 3
      Server/Server.sln

+ 1 - 0
.gitignore

@@ -33,3 +33,4 @@ _ReSharper.CSharp/
 /Unity/Assets/Res/Code/Controller.dll.mdb.bytes.meta
 /Unity/CSharp60Support/compilation log.txt
 /CSharp/CSharp.VC.opendb
+/Server/Server.VC.opendb

+ 219 - 219
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+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAsManaged>false</CompileAsManaged>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>false</GenerateDebugInformation>
+      <AdditionalDependencies>wsock32.lib;Ws2_32.lib;Winmm.lib</AdditionalDependencies>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <CLRSupportLastError>Enabled</CLRSupportLastError>
+      <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="callbacks.c" />
+    <ClCompile Include="compress.c" />
+    <ClCompile Include="host.c" />
+    <ClCompile Include="list.c" />
+    <ClCompile Include="packet.c" />
+    <ClCompile Include="peer.c" />
+    <ClCompile Include="protocol.c" />
+    <ClCompile Include="unix.c" />
+    <ClCompile Include="win32.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="enet\callbacks.h" />
+    <ClInclude Include="enet\enet.h" />
+    <ClInclude Include="enet\list.h" />
+    <ClInclude Include="enet\protocol.h" />
+    <ClInclude Include="enet\time.h" />
+    <ClInclude Include="enet\types.h" />
+    <ClInclude Include="enet\unix.h" />
+    <ClInclude Include="enet\utility.h" />
+    <ClInclude Include="enet\win32.h" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
 </Project>

+ 0 - 29
Server/Base/Log.cs

@@ -1,29 +0,0 @@
-using System;
-using System.IO;
-using System.Text;
-
-namespace Base
-{
-	public static class Log
-	{
-        public static void Warning(string msg)
-		{
-		}
-
-		public static void Info(string msg)
-		{
-		}
-
-		public static void Error(string msg)
-		{
-		}
-
-		public static void Debug(string msg)
-		{
-		}
-
-		public static void Flush()
-		{
-		}
-	}
-}

+ 40 - 0
Server/Base/Log/ALogDecorater.cs

@@ -0,0 +1,40 @@
+namespace Base
+{
+	public abstract class ALogDecorater
+	{
+		protected const string SEP = " ";
+		private int level;
+		protected readonly ALogDecorater decorater;
+
+		protected ALogDecorater(ALogDecorater decorater = null)
+		{
+			this.decorater = decorater;
+			this.Level = 0;
+		}
+
+		protected int Level
+		{
+			get
+			{
+				return this.level;
+			}
+			set
+			{
+				this.level = value;
+				if (this.decorater != null)
+				{
+					this.decorater.Level = value + 1;
+				}
+			}
+		}
+
+		public virtual string Decorate(string message)
+		{
+			if (this.decorater == null)
+			{
+				return message;
+			}
+			return this.decorater.Decorate(message);
+		}
+	}
+}

+ 9 - 0
Server/Base/Log/ILog.cs

@@ -0,0 +1,9 @@
+namespace Base
+{
+	public interface ILog
+	{
+		void Info(string message);
+		void Debug(string message);
+		void Error(string message);
+	}
+}

+ 45 - 0
Server/Base/Log/Log.cs

@@ -0,0 +1,45 @@
+namespace Base
+{
+	public static class Log
+	{
+		private static readonly ILog globalLog = new NLogAdapter(new StackInfoDecorater());
+
+		private static ILog GlobalLog
+		{
+			get
+			{
+				return globalLog;
+			}
+		}
+
+		public static void Info(string message)
+		{
+			GlobalLog.Info(message);
+		}
+
+		public static void Info(string format, params object[] args)
+		{
+			GlobalLog.Info(string.Format(format, args));
+		}
+
+		public static void Debug(string format)
+		{
+			GlobalLog.Debug(format);
+		}
+
+		public static void Debug(string format, params object[] args)
+		{
+			GlobalLog.Debug(string.Format(format, args));
+		}
+
+		public static void Error(string format)
+		{
+			GlobalLog.Error(format);
+		}
+
+		public static void Error(string format, params object[] args)
+		{
+			GlobalLog.Error(string.Format(format, args));
+		}
+	}
+}

+ 28 - 0
Server/Base/Log/NLogAdapter.cs

@@ -0,0 +1,28 @@
+using NLog;
+
+namespace Base
+{
+	public class NLogAdapter: ALogDecorater, ILog
+	{
+		private readonly NLog.Logger logger = LogManager.GetCurrentClassLogger();
+
+		public NLogAdapter(ALogDecorater decorater = null): base(decorater)
+		{
+		}
+
+		public void Info(string message)
+		{
+			this.logger.Info(this.Decorate(SEP + message));
+		}
+
+		public void Debug(string message)
+		{
+			this.logger.Debug(this.Decorate(SEP + message));
+		}
+
+		public void Error(string message)
+		{
+			this.logger.Error(this.Decorate(SEP + message));
+		}
+	}
+}

+ 47 - 0
Server/Base/Log/StackInfoDecorater.cs

@@ -0,0 +1,47 @@
+using System.Diagnostics;
+using System.IO;
+
+namespace Base
+{
+	internal class StackInfoDecorater: ALogDecorater
+	{
+		public StackInfoDecorater(ALogDecorater decorater = null): base(decorater)
+		{
+			this.FileName = true;
+			this.FileLineNumber = true;
+		}
+
+		public bool FileName { get; set; }
+
+		public bool FileLineNumber { get; set; }
+
+		public override string Decorate(string message)
+		{
+			if (this.decorater != null)
+			{
+				message = this.decorater.Decorate(message);
+			}
+
+			if (!this.FileLineNumber && !this.FileName)
+			{
+				return message;
+			}
+
+			string extraInfo = "";
+			StackTrace stackTrace = new StackTrace(true);
+			StackFrame frame = stackTrace.GetFrame(this.Level + 3);
+
+			if (this.FileName)
+			{
+				string fileName = Path.GetFileName(frame.GetFileName());
+				extraInfo += fileName + " ";
+			}
+			if (this.FileLineNumber)
+			{
+				int fileLineNumber = frame.GetFileLineNumber();
+				extraInfo += fileLineNumber + " ";
+			}
+			return extraInfo + message;
+		}
+	}
+}

+ 3 - 4
Server/Base/Network/AChannel.cs

@@ -1,5 +1,6 @@
 using System;
 using System.Collections.Generic;
+using System.Threading.Tasks;
 
 namespace Base
 {
@@ -22,9 +23,7 @@ namespace Base
 			this.Id = IdGenerater.GenerateId();
 			this.service = service;
 		}
-
-		public abstract void ConnectAsync();
-
+		
 		/// <summary>
 		/// 发送消息
 		/// </summary>
@@ -35,7 +34,7 @@ namespace Base
 		/// <summary>
 		/// 接收消息
 		/// </summary>
-		public abstract byte[] Recv();
+		public abstract Task<byte[]> Recv();
 
 		public virtual void Dispose()
 		{

+ 1 - 1
Server/Base/Network/AService.cs

@@ -26,7 +26,7 @@ namespace Base
 
 		public abstract AChannel GetChannel(string address);
 
-		public abstract Task<AChannel> GetChannel();
+		public abstract Task<AChannel> AcceptChannel();
 
 		public abstract void Remove(long channelId);
 

+ 6 - 1
Server/Base/Network/TNet/PacketParser.cs

@@ -23,7 +23,7 @@ namespace Base
 			this.buffer = buffer;
 		}
 
-		public bool Parse()
+		private bool Parse()
 		{
 			if (this.isOK)
 			{
@@ -72,6 +72,11 @@ namespace Base
 
 		public byte[] GetPacket()
 		{
+			this.Parse();
+			if (!this.isOK)
+			{
+				return null;
+			}
 			byte[] result = this.packet;
 			this.isOK = false;
 			return result;

+ 43 - 23
Server/Base/Network/TNet/TChannel.cs

@@ -2,6 +2,7 @@
 using System.Collections.Generic;
 using System.Linq;
 using System.Net.Sockets;
+using System.Threading.Tasks;
 
 namespace Base
 {
@@ -19,14 +20,29 @@ namespace Base
 		public Action<long, SocketError> OnError;
 
 		public string RemoteAddress { get; }
+		private TaskCompletionSource<byte[]> recvTcs;
 
+		/// <summary>
+		/// connect
+		/// </summary>
 		public TChannel(TSocket socket, string host, int port, TService service) : base(service)
 		{
 			this.socket = socket;
 			this.parser = new PacketParser(this.recvBuffer);
 			this.RemoteAddress = host + ":" + port;
+			
+			bool result = this.socket.ConnectAsync(host, port);
+			if (!result)
+			{
+				this.OnConnected(this.Id, SocketError.Success);
+				return;
+			}
+			this.socket.OnConn += e => OnConnected(this.Id, e);
 		}
 
+		/// <summary>
+		/// accept
+		/// </summary>
 		public TChannel(TSocket socket, TService service) : base(service)
 		{
 			this.socket = socket;
@@ -48,20 +64,7 @@ namespace Base
 			this.socket.Dispose();
 			this.service.Remove(id);
 		}
-
-		public override void ConnectAsync()
-		{
-			string[] ss = this.RemoteAddress.Split(':');
-			int port = int.Parse(ss[1]);
-			bool result = this.socket.ConnectAsync(ss[0], port);
-			if (!result)
-			{
-				this.OnConnected(this.Id, SocketError.Success);
-				return;
-			}
-			this.socket.OnConn += e => OnConnected(this.Id, e);
-		}
-
+		
 		private void OnConnected(long channelId, SocketError error)
 		{
 			if (this.service.GetChannel(channelId) == null)
@@ -104,15 +107,6 @@ namespace Base
 			}
 		}
 
-		public override byte[] Recv()
-		{
-			if (this.parser.Parse())
-			{
-				return this.parser.GetPacket();
-			}
-			return null;
-		}
-
 		private void StartSend()
 		{
 			// 没有数据需要发送
@@ -191,7 +185,33 @@ namespace Base
 				this.recvBuffer.AddLast();
 				this.recvBuffer.LastIndex = 0;
 			}
+
+			if (this.recvTcs != null)
+			{
+				byte[] packet = this.parser.GetPacket();
+				if (packet != null)
+				{
+					this.recvTcs.SetResult(packet);
+					this.recvTcs = null;
+				}
+			}
+
 			StartRecv();
 		}
+
+		public override Task<byte[]> Recv()
+		{
+			TaskCompletionSource<byte[]> tcs = new TaskCompletionSource<byte[]>();
+			byte[] packet = this.parser.GetPacket();
+			if (packet != null)
+			{
+				tcs.SetResult(packet);
+			}
+			else
+			{
+				recvTcs = tcs;
+			}
+			return tcs.Task;
+		}
 	}
 }

+ 1 - 1
Server/Base/Network/TNet/TService.cs

@@ -55,7 +55,7 @@ namespace Base
 			return channel;
 		}
 
-		public override async Task<AChannel> GetChannel()
+		public override async Task<AChannel> AcceptChannel()
 		{
 			if (this.acceptor == null)
 			{

+ 10 - 4
Server/Base/Network/TNet/TSocket.cs

@@ -33,9 +33,7 @@ namespace Base
 			this.Bind(host, port);
 			this.Listen(100);
 		}
-
-		public string RemoteAddress { get; private set; }
-
+		
 		public Socket Socket
 		{
 			get
@@ -44,6 +42,15 @@ namespace Base
 			}
 		}
 
+		public string RemoteAddress
+		{
+			get
+			{
+				IPEndPoint ipEndPoint = (IPEndPoint)this.socket.RemoteEndPoint;
+				return ipEndPoint.Address + ":" + ipEndPoint.Port;
+			}
+		}
+
 		public void Dispose()
 		{
 			if (this.socket == null)
@@ -120,7 +127,6 @@ namespace Base
 
 		public bool ConnectAsync(string host, int port)
 		{
-			this.RemoteAddress = $"{host}:{port}";
 			this.outArgs.RemoteEndPoint = new IPEndPoint(IPAddress.Parse(host), port);
 			if (this.socket.ConnectAsync(this.outArgs))
 			{

+ 32 - 22
Server/Base/Network/UNet/UChannel.cs

@@ -1,26 +1,38 @@
 using System;
 using System.Collections.Generic;
 using System.Linq;
+using System.Threading.Tasks;
 
 namespace Base
 {
 	internal class UChannel: AChannel
 	{
 		private readonly USocket socket;
-		private readonly string remoteAddress;
+		public string RemoteAddress { get; private set; }
 
+		private TaskCompletionSource<byte[]> recvTcs;
+
+		/// <summary>
+		/// connect
+		/// </summary>
 		public UChannel(USocket socket, string host, int port, UService service): base(service)
 		{
 			this.socket = socket;
 			this.service = service;
-			this.remoteAddress = host + ":" + port;
+			this.RemoteAddress = host + ":" + port;
+			this.socket.ConnectAsync(host, (ushort)port);
+			this.socket.Received += this.OnRecv;
 		}
 
+		/// <summary>
+		/// accept
+		/// </summary>
 		public UChannel(USocket socket, UService service) : base(service)
 		{
 			this.socket = socket;
 			this.service = service;
-			this.remoteAddress = socket.RemoteAddress;
+			this.RemoteAddress = socket.RemoteAddress;
+			this.socket.Received += this.OnRecv;
 		}
 
 		public override void Dispose()
@@ -35,21 +47,6 @@ namespace Base
 			this.socket.Dispose();
 		}
 
-		public string RemoteAddress
-		{
-			get
-			{
-				return this.remoteAddress;
-			}
-		}
-
-		public override void ConnectAsync()
-		{
-			string[] ss = this.remoteAddress.Split(':');
-			ushort port = ushort.Parse(ss[1]);
-			this.socket.ConnectAsync(ss[0], port);
-		}
-
 		public override void Send(byte[] buffer, byte channelID = 0, PacketFlags flags = PacketFlags.Reliable)
 		{
 			this.socket.SendAsync(buffer, channelID, flags);
@@ -68,13 +65,26 @@ namespace Base
 			this.socket.SendAsync(buffer, channelID, flags);
 		}
 
-		public override byte[] Recv()
+		public override Task<byte[]> Recv()
 		{
-			if (this.socket?.RecvQueue.Count == 0)
+			TaskCompletionSource<byte[]> tcs = new TaskCompletionSource<byte[]>();
+			var recvQueue = this.socket.RecvQueue;
+			if (recvQueue.Count > 0)
+			{
+				tcs.SetResult(recvQueue.Dequeue());
+			}
+			else
 			{
-				return null;
+				recvTcs = tcs;
 			}
-			return this.socket?.RecvQueue.Dequeue();
+			
+			return tcs.Task;
+		}
+
+		private void OnRecv()
+		{
+			this.recvTcs?.SetResult(this.socket.RecvQueue.Dequeue());
+			this.recvTcs = null;
 		}
 	}
 }

+ 31 - 26
Server/Base/Network/UNet/UPoller.cs

@@ -11,26 +11,24 @@ namespace Base
 			Library.Initialize();
 		}
 
-		private readonly USocketManager uSocketManager = new USocketManager();
-
+		public USocketManager USocketManager { get; }
 		private readonly QueueDictionary<IntPtr, ENetEvent> connQueue = new QueueDictionary<IntPtr, ENetEvent>();
 
 		private IntPtr host;
 
-		private readonly USocket acceptor;
-
 		// 线程同步队列,发送接收socket回调都放到该队列,由poll线程统一执行
 		private Queue<Action> concurrentQueue = new Queue<Action>();
-
 		private Queue<Action> localQueue;
+		private readonly object lockObject = new object();
 
 		private ENetEvent eNetEventCache;
 
-		private readonly object lockObject = new object();
+		private TaskCompletionSource<USocket> AcceptTcs { get; set; }
 
 		public UPoller(string hostName, ushort port)
 		{
-			this.acceptor = new USocket(IntPtr.Zero, this);
+			this.USocketManager = new USocketManager();
+			
 			UAddress address = new UAddress(hostName, port);
 			ENetAddress nativeAddress = address.Struct;
 			this.host = NativeMethods.ENetHostCreate(ref nativeAddress,
@@ -46,7 +44,8 @@ namespace Base
 
 		public UPoller()
 		{
-			this.uSocketManager = new USocketManager();
+			this.USocketManager = new USocketManager();
+
 			this.host = NativeMethods.ENetHostCreate(IntPtr.Zero, NativeMethods.ENET_PROTOCOL_MAXIMUM_PEER_ID, 0, 0, 0);
 
 			if (this.host == IntPtr.Zero)
@@ -67,14 +66,6 @@ namespace Base
 			this.host = IntPtr.Zero;
 		}
 
-		public USocketManager USocketManager
-		{
-			get
-			{
-				return this.uSocketManager;
-			}
-		}
-
 		public IntPtr Host
 		{
 			get
@@ -113,7 +104,7 @@ namespace Base
 
 		public Task<USocket> AcceptAsync()
 		{
-			if (this.uSocketManager.ContainsKey(IntPtr.Zero))
+			if (this.AcceptTcs != null)
 			{
 				throw new Exception("do not accept twice!");
 			}
@@ -127,17 +118,32 @@ namespace Base
 				this.connQueue.Remove(ptr);
 
 				USocket socket = new USocket(ptr, this);
-				this.uSocketManager.Add(ptr, socket);
-				tcs.TrySetResult(socket);
+				this.USocketManager.Add(ptr, socket);
+				tcs.SetResult(socket);
 			}
 			else
 			{
-				this.uSocketManager.Add(this.acceptor.PeerPtr, this.acceptor);
-				this.acceptor.AcceptTcs = tcs;
+				this.AcceptTcs = tcs;
 			}
 			return tcs.Task;
 		}
 
+		private void OnAccepted(ENetEvent eEvent)
+		{
+			if (eEvent.Type == EventType.Disconnect)
+			{
+				this.AcceptTcs.TrySetException(new Exception("socket disconnected in accpet"));
+			}
+			
+			USocket socket = new USocket(eEvent.Peer, this);
+			this.USocketManager.Add(socket.PeerPtr, socket);
+			socket.OnAccepted();
+
+			var tcs = this.AcceptTcs;
+			this.AcceptTcs = null;
+			tcs.SetResult(socket);
+		}
+
 		private void OnEvents()
 		{
 			lock (lockObject)
@@ -181,18 +187,17 @@ namespace Base
 					case EventType.Connect:
 						{
 							// 这是一个connect peer
-							if (this.uSocketManager.ContainsKey(eNetEvent.Peer))
+							if (this.USocketManager.ContainsKey(eNetEvent.Peer))
 							{
-								USocket uSocket = this.uSocketManager[eNetEvent.Peer];
+								USocket uSocket = this.USocketManager[eNetEvent.Peer];
 								uSocket.OnConnected();
 								break;
 							}
 
 							// 这是accept peer
-							if (this.uSocketManager.ContainsKey(IntPtr.Zero))
+							if (this.AcceptTcs != null)
 							{
-								USocket uSocket = this.uSocketManager[IntPtr.Zero];
-								uSocket.OnAccepted(eNetEvent);
+								this.OnAccepted(eNetEvent);
 								break;
 							}
 

+ 1 - 3
Server/Base/Network/UNet/UService.cs

@@ -16,8 +16,6 @@ namespace Base
 		/// <summary>
 		/// 即可做client也可做server
 		/// </summary>
-		/// <param name="host"></param>
-		/// <param name="port"></param>
 		public UService(string host, int port)
 		{
 			this.poller = new UPoller(host, (ushort)port);
@@ -74,7 +72,7 @@ namespace Base
 			return channel;
 		}
 
-		public override async Task<AChannel> GetChannel()
+		public override async Task<AChannel> AcceptChannel()
 		{
 			USocket socket = await this.poller.AcceptAsync();
 			UChannel channel = new UChannel(socket, this);

+ 29 - 16
Server/Base/Network/UNet/USocket.cs

@@ -1,6 +1,6 @@
 using System;
 using System.Collections.Generic;
-using System.Threading.Tasks;
+using System.Runtime.InteropServices;
 
 namespace Base
 {
@@ -14,11 +14,12 @@ namespace Base
 	internal sealed class USocket: IDisposable
 	{
 		private readonly UPoller poller;
+		public IntPtr PeerPtr { get; set; }
 		private readonly Queue<byte[]> recvQueue = new Queue<byte[]>();
 		private readonly Queue<BufferInfo> sendQueue = new Queue<BufferInfo>();
 		private bool isConnected;
 		public Action Disconnect;
-		public TaskCompletionSource<USocket> AcceptTcs { private get; set; }
+		public Action Received;
 
 		public USocket(IntPtr peerPtr, UPoller poller)
 		{
@@ -42,11 +43,33 @@ namespace Base
 			NativeMethods.ENetPeerDisconnectNow(this.PeerPtr, 0);
 			this.PeerPtr = IntPtr.Zero;
 		}
-		
-		public IntPtr PeerPtr { get; set; }
 
-		public string RemoteAddress { get; private set; }
+		public string RemoteAddress
+		{
+			get
+			{
+				ENetPeer peer = this.Struct;
+				return peer.Address.Host + ":" + peer.Address.Port;
+			}
+		}
 
+		private ENetPeer Struct
+		{
+			get
+			{
+				if (this.PeerPtr == IntPtr.Zero)
+				{
+					return new ENetPeer();
+				}
+				ENetPeer peer = (ENetPeer)Marshal.PtrToStructure(this.PeerPtr, typeof(ENetPeer));
+				return peer;
+			}
+			set
+			{
+				Marshal.StructureToPtr(value, this.PeerPtr, false);
+			}
+		}
+		
 		public Queue<byte[]> RecvQueue
 		{
 			get
@@ -57,7 +80,6 @@ namespace Base
 
 		public void ConnectAsync(string host, ushort port)
 		{
-			this.RemoteAddress = host + ":" + port;
 			UAddress address = new UAddress(host, port);
 			ENetAddress nativeAddress = address.Struct;
 
@@ -92,18 +114,9 @@ namespace Base
 			}
 		}
 
-		internal void OnAccepted(ENetEvent eEvent)
+		internal void OnAccepted()
 		{
 			isConnected = true;
-			if (eEvent.Type == EventType.Disconnect)
-			{
-				this.AcceptTcs.TrySetException(new Exception("socket disconnected in accpet"));
-			}
-
-			this.poller.USocketManager.Remove(IntPtr.Zero);
-			USocket socket = new USocket(eEvent.Peer, this.poller);
-			this.poller.USocketManager.Add(socket.PeerPtr, socket);
-			this.AcceptTcs.TrySetResult(socket);
 		}
 
 		internal void OnReceived(ENetEvent eNetEvent)

+ 6 - 2
Server/Base/Base.csproj → Server/Base/Server.Base.csproj

@@ -16,7 +16,7 @@
     <DebugSymbols>true</DebugSymbols>
     <DebugType>full</DebugType>
     <Optimize>false</Optimize>
-    <OutputPath>bin\Debug\</OutputPath>
+    <OutputPath>..\Bin\Debug\</OutputPath>
     <DefineConstants>DEBUG;TRACE</DefineConstants>
     <ErrorReport>prompt</ErrorReport>
     <WarningLevel>4</WarningLevel>
@@ -69,7 +69,11 @@
     <Compile Include="Helper\StringHelper.cs" />
     <Compile Include="Helper\TimeHelper.cs" />
     <Compile Include="Helper\ZipHelper.cs" />
-    <Compile Include="Log.cs" />
+    <Compile Include="Log\Log.cs" />
+    <Compile Include="Log\ALogDecorater.cs" />
+    <Compile Include="Log\ILog.cs" />
+    <Compile Include="Log\NLogAdapter.cs" />
+    <Compile Include="Log\StackInfoDecorater.cs" />
     <Compile Include="MultiMap.cs" />
     <Compile Include="Network\AChannel.cs" />
     <Compile Include="Network\AService.cs" />

+ 1 - 1
Server/Controller/Properties/AssemblyInfo.cs

@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
 //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
 // 方法是按如下所示使用“*”: :
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyVersion("1.0.0.*")]
 [assembly: AssemblyFileVersion("1.0.0.0")]

+ 4 - 1
Server/Controller/Controller.csproj → Server/Controller/Server.Controller.csproj

@@ -16,7 +16,7 @@
     <DebugSymbols>true</DebugSymbols>
     <DebugType>full</DebugType>
     <Optimize>false</Optimize>
-    <OutputPath>bin\Debug\</OutputPath>
+    <OutputPath>..\Bin\Debug\</OutputPath>
     <DefineConstants>DEBUG;TRACE</DefineConstants>
     <ErrorReport>prompt</ErrorReport>
     <WarningLevel>4</WarningLevel>
@@ -42,6 +42,9 @@
   <ItemGroup>
     <Compile Include="Properties\AssemblyInfo.cs" />
   </ItemGroup>
+  <ItemGroup>
+    <Folder Include="Message\" />
+  </ItemGroup>
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
   <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
        Other similar extension points exist, see Microsoft.Common.targets.

+ 15 - 0
Server/ENet/CMakeLists.txt

@@ -0,0 +1,15 @@
+INCLUDE_DIRECTORIES(.)
+
+FILE(GLOB Header "enet/*.h")
+FILE(GLOB CCer "*.c")
+
+SET(ENetSrc 
+	${Header}
+	${CCer}
+)
+
+ADD_LIBRARY(ENet SHARED ${ENetSrc})
+
+set_target_properties(ENet PROPERTIES 
+  LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/"
+)

+ 220 - 0
Server/ENet/ENet.vcxproj

@@ -0,0 +1,220 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{C9992B7C-313E-4C9F-A954-640D01EDFB58}</ProjectGuid>
+    <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
+    <Keyword>ManagedCProj</Keyword>
+    <RootNamespace>ENet</RootNamespace>
+    <ProjectName>ENet</ProjectName>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v140</PlatformToolset>
+    <CLRSupport>false</CLRSupport>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v140_xp</PlatformToolset>
+    <CLRSupport>false</CLRSupport>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v140</PlatformToolset>
+    <CLRSupport>false</CLRSupport>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v140</PlatformToolset>
+    <CLRSupport>false</CLRSupport>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+    <IncludePath>$(SolutionDir)\Platform\;$(IncludePath)</IncludePath>
+    <OutDir>$(SolutionDir)\Bin\$(Configuration)\</OutDir>
+    <IntDir>$(SolutionDir)\Temp\$(Configuration)\</IntDir>
+    <TargetExt>.dll</TargetExt>
+    <TargetName>$(ProjectName)</TargetName>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <TargetExt>.dll</TargetExt>
+    <TargetName>$(ProjectName)</TargetName>
+    <LinkIncremental>true</LinkIncremental>
+    <IncludePath>$(SolutionDir)\Platform\;$(IncludePath)</IncludePath>
+    <OutDir>$(SolutionDir)\Bin\$(Configuration)\</OutDir>
+    <IntDir>$(SolutionDir)\Temp\$(Configuration)\</IntDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LinkIncremental>false</LinkIncremental>
+    <OutDir>$(SolutionDir)\Bin\Release\</OutDir>
+    <IntDir>$(SolutionDir)\Temp\Release\</IntDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Full</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;ENET_DLL;ENET_BUILDING_LIB</PreprocessorDefinitions>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <MinimalRebuild>false</MinimalRebuild>
+      <ExceptionHandling>Sync</ExceptionHandling>
+      <FunctionLevelLinking>false</FunctionLevelLinking>
+      <BrowseInformation>true</BrowseInformation>
+      <CallingConvention>Cdecl</CallingConvention>
+      <CompileAsManaged>false</CompileAsManaged>
+      <DisableSpecificWarnings>4146;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+      <DebugInformationFormat>None</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>No</GenerateDebugInformation>
+      <AdditionalDependencies>wsock32.lib;Ws2_32.lib;Winmm.lib</AdditionalDependencies>
+      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <CLRSupportLastError>Enabled</CLRSupportLastError>
+    </Link>
+    <ProjectReference>
+      <UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
+    </ProjectReference>
+    <Bscmake>
+      <PreserveSbr>true</PreserveSbr>
+    </Bscmake>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Full</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;ENET_DLL;ENET_BUILDING_LIB</PreprocessorDefinitions>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <MinimalRebuild>false</MinimalRebuild>
+      <ExceptionHandling>Sync</ExceptionHandling>
+      <FunctionLevelLinking>false</FunctionLevelLinking>
+      <BrowseInformation>true</BrowseInformation>
+      <CallingConvention>Cdecl</CallingConvention>
+      <CompileAsManaged>false</CompileAsManaged>
+      <DisableSpecificWarnings>4146;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <WholeProgramOptimization>true</WholeProgramOptimization>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AdditionalDependencies>wsock32.lib;Ws2_32.lib;Winmm.lib</AdditionalDependencies>
+      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <CLRSupportLastError>Enabled</CLRSupportLastError>
+    </Link>
+    <ProjectReference>
+      <UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
+    </ProjectReference>
+    <Bscmake>
+      <PreserveSbr>true</PreserveSbr>
+    </Bscmake>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;ENET_DLL;ENET_BUILDING_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAsManaged>false</CompileAsManaged>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>false</GenerateDebugInformation>
+      <AdditionalDependencies>wsock32.lib;Ws2_32.lib;Winmm.lib</AdditionalDependencies>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <CLRSupportLastError>Enabled</CLRSupportLastError>
+      <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;ENET_DLL;ENET_BUILDING_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAsManaged>false</CompileAsManaged>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>false</GenerateDebugInformation>
+      <AdditionalDependencies>wsock32.lib;Ws2_32.lib;Winmm.lib</AdditionalDependencies>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <CLRSupportLastError>Enabled</CLRSupportLastError>
+      <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="callbacks.c" />
+    <ClCompile Include="compress.c" />
+    <ClCompile Include="host.c" />
+    <ClCompile Include="list.c" />
+    <ClCompile Include="packet.c" />
+    <ClCompile Include="peer.c" />
+    <ClCompile Include="protocol.c" />
+    <ClCompile Include="unix.c" />
+    <ClCompile Include="win32.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="enet\callbacks.h" />
+    <ClInclude Include="enet\enet.h" />
+    <ClInclude Include="enet\list.h" />
+    <ClInclude Include="enet\protocol.h" />
+    <ClInclude Include="enet\time.h" />
+    <ClInclude Include="enet\types.h" />
+    <ClInclude Include="enet\unix.h" />
+    <ClInclude Include="enet\utility.h" />
+    <ClInclude Include="enet\win32.h" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 48 - 0
Server/ENet/ENet.vcxproj.filters

@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <ClCompile Include="callbacks.c" />
+    <ClCompile Include="compress.c" />
+    <ClCompile Include="host.c" />
+    <ClCompile Include="list.c" />
+    <ClCompile Include="packet.c" />
+    <ClCompile Include="peer.c" />
+    <ClCompile Include="protocol.c" />
+    <ClCompile Include="unix.c" />
+    <ClCompile Include="win32.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <Filter Include="enet">
+      <UniqueIdentifier>{5b0e5c61-d179-4c41-a760-6154cf2db017}</UniqueIdentifier>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="enet\callbacks.h">
+      <Filter>enet</Filter>
+    </ClInclude>
+    <ClInclude Include="enet\enet.h">
+      <Filter>enet</Filter>
+    </ClInclude>
+    <ClInclude Include="enet\list.h">
+      <Filter>enet</Filter>
+    </ClInclude>
+    <ClInclude Include="enet\protocol.h">
+      <Filter>enet</Filter>
+    </ClInclude>
+    <ClInclude Include="enet\time.h">
+      <Filter>enet</Filter>
+    </ClInclude>
+    <ClInclude Include="enet\types.h">
+      <Filter>enet</Filter>
+    </ClInclude>
+    <ClInclude Include="enet\unix.h">
+      <Filter>enet</Filter>
+    </ClInclude>
+    <ClInclude Include="enet\utility.h">
+      <Filter>enet</Filter>
+    </ClInclude>
+    <ClInclude Include="enet\win32.h">
+      <Filter>enet</Filter>
+    </ClInclude>
+  </ItemGroup>
+</Project>

+ 53 - 0
Server/ENet/callbacks.c

@@ -0,0 +1,53 @@
+/** 
+ @file callbacks.c
+ @brief ENet callback functions
+*/
+#define ENET_BUILDING_LIB 1
+#include "enet/enet.h"
+
+static ENetCallbacks callbacks = { malloc, free, abort };
+
+int
+enet_initialize_with_callbacks (ENetVersion version, const ENetCallbacks * inits)
+{
+   if (version < ENET_VERSION_CREATE (1, 3, 0))
+     return -1;
+
+   if (inits -> malloc != NULL || inits -> free != NULL)
+   {
+      if (inits -> malloc == NULL || inits -> free == NULL)
+        return -1;
+
+      callbacks.malloc = inits -> malloc;
+      callbacks.free = inits -> free;
+   }
+      
+   if (inits -> no_memory != NULL)
+     callbacks.no_memory = inits -> no_memory;
+
+   return enet_initialize ();
+}
+
+ENetVersion
+enet_linked_version (void)
+{
+    return ENET_VERSION;
+}
+           
+void *
+enet_malloc (size_t size)
+{
+   void * memory = callbacks.malloc (size);
+
+   if (memory == NULL)
+     callbacks.no_memory ();
+
+   return memory;
+}
+
+void
+enet_free (void * memory)
+{
+   callbacks.free (memory);
+}
+

+ 654 - 0
Server/ENet/compress.c

@@ -0,0 +1,654 @@
+/** 
+ @file compress.c
+ @brief An adaptive order-2 PPM range coder
+*/
+#define ENET_BUILDING_LIB 1
+#include <string.h>
+#include "enet/enet.h"
+
+typedef struct _ENetSymbol
+{
+    /* binary indexed tree of symbols */
+    enet_uint8 value;
+    enet_uint8 count;
+    enet_uint16 under;
+    enet_uint16 left, right;
+
+    /* context defined by this symbol */
+    enet_uint16 symbols;
+    enet_uint16 escapes;
+    enet_uint16 total;
+    enet_uint16 parent; 
+} ENetSymbol;
+
+/* adaptation constants tuned aggressively for small packet sizes rather than large file compression */
+enum
+{
+    ENET_RANGE_CODER_TOP    = 1<<24,
+    ENET_RANGE_CODER_BOTTOM = 1<<16,
+
+    ENET_CONTEXT_SYMBOL_DELTA = 3,
+    ENET_CONTEXT_SYMBOL_MINIMUM = 1,
+    ENET_CONTEXT_ESCAPE_MINIMUM = 1,
+
+    ENET_SUBCONTEXT_ORDER = 2,
+    ENET_SUBCONTEXT_SYMBOL_DELTA = 2,
+    ENET_SUBCONTEXT_ESCAPE_DELTA = 5
+};
+
+/* context exclusion roughly halves compression speed, so disable for now */
+#undef ENET_CONTEXT_EXCLUSION
+
+typedef struct _ENetRangeCoder
+{
+    /* only allocate enough symbols for reasonable MTUs, would need to be larger for large file compression */
+    ENetSymbol symbols[4096];
+} ENetRangeCoder;
+
+void *
+enet_range_coder_create (void)
+{
+    ENetRangeCoder * rangeCoder = (ENetRangeCoder *) enet_malloc (sizeof (ENetRangeCoder));
+    if (rangeCoder == NULL)
+      return NULL;
+
+    return rangeCoder;
+}
+
+void
+enet_range_coder_destroy (void * context)
+{
+    ENetRangeCoder * rangeCoder = (ENetRangeCoder *) context;
+    if (rangeCoder == NULL)
+      return;
+
+    enet_free (rangeCoder);
+}
+
+#define ENET_SYMBOL_CREATE(symbol, value_, count_) \
+{ \
+    symbol = & rangeCoder -> symbols [nextSymbol ++]; \
+    symbol -> value = value_; \
+    symbol -> count = count_; \
+    symbol -> under = count_; \
+    symbol -> left = 0; \
+    symbol -> right = 0; \
+    symbol -> symbols = 0; \
+    symbol -> escapes = 0; \
+    symbol -> total = 0; \
+    symbol -> parent = 0; \
+}
+
+#define ENET_CONTEXT_CREATE(context, escapes_, minimum) \
+{ \
+    ENET_SYMBOL_CREATE (context, 0, 0); \
+    (context) -> escapes = escapes_; \
+    (context) -> total = escapes_ + 256*minimum; \
+    (context) -> symbols = 0; \
+}
+
+static enet_uint16
+enet_symbol_rescale (ENetSymbol * symbol)
+{
+    enet_uint16 total = 0;
+    for (;;)
+    {
+        symbol -> count -= symbol->count >> 1;
+        symbol -> under = symbol -> count;
+        if (symbol -> left)
+          symbol -> under += enet_symbol_rescale (symbol + symbol -> left);
+        total += symbol -> under;
+        if (! symbol -> right) break;
+        symbol += symbol -> right;
+    } 
+    return total;
+}
+
+#define ENET_CONTEXT_RESCALE(context, minimum) \
+{ \
+    (context) -> total = (context) -> symbols ? enet_symbol_rescale ((context) + (context) -> symbols) : 0; \
+    (context) -> escapes -= (context) -> escapes >> 1; \
+    (context) -> total += (context) -> escapes + 256*minimum; \
+}
+
+#define ENET_RANGE_CODER_OUTPUT(value) \
+{ \
+    if (outData >= outEnd) \
+      return 0; \
+    * outData ++ = value; \
+}
+
+#define ENET_RANGE_CODER_ENCODE(under, count, total) \
+{ \
+    encodeRange /= (total); \
+    encodeLow += (under) * encodeRange; \
+    encodeRange *= (count); \
+    for (;;) \
+    { \
+        if((encodeLow ^ (encodeLow + encodeRange)) >= ENET_RANGE_CODER_TOP) \
+        { \
+            if(encodeRange >= ENET_RANGE_CODER_BOTTOM) break; \
+            encodeRange = -encodeLow & (ENET_RANGE_CODER_BOTTOM - 1); \
+        } \
+        ENET_RANGE_CODER_OUTPUT (encodeLow >> 24); \
+        encodeRange <<= 8; \
+        encodeLow <<= 8; \
+    } \
+}
+
+#define ENET_RANGE_CODER_FLUSH \
+{ \
+    while (encodeLow) \
+    { \
+        ENET_RANGE_CODER_OUTPUT (encodeLow >> 24); \
+        encodeLow <<= 8; \
+    } \
+}
+
+#define ENET_RANGE_CODER_FREE_SYMBOLS \
+{ \
+    if (nextSymbol >= sizeof (rangeCoder -> symbols) / sizeof (ENetSymbol) - ENET_SUBCONTEXT_ORDER ) \
+    { \
+        nextSymbol = 0; \
+        ENET_CONTEXT_CREATE (root, ENET_CONTEXT_ESCAPE_MINIMUM, ENET_CONTEXT_SYMBOL_MINIMUM); \
+        predicted = 0; \
+        order = 0; \
+    } \
+}
+
+#define ENET_CONTEXT_ENCODE(context, symbol_, value_, under_, count_, update, minimum) \
+{ \
+    under_ = value*minimum; \
+    count_ = minimum; \
+    if (! (context) -> symbols) \
+    { \
+        ENET_SYMBOL_CREATE (symbol_, value_, update); \
+        (context) -> symbols = symbol_ - (context); \
+    } \
+    else \
+    { \
+        ENetSymbol * node = (context) + (context) -> symbols; \
+        for (;;) \
+        { \
+            if (value_ < node -> value) \
+            { \
+                node -> under += update; \
+                if (node -> left) { node += node -> left; continue; } \
+                ENET_SYMBOL_CREATE (symbol_, value_, update); \
+                node -> left = symbol_ - node; \
+            } \
+            else \
+            if (value_ > node -> value) \
+            { \
+                under_ += node -> under; \
+                if (node -> right) { node += node -> right; continue; } \
+                ENET_SYMBOL_CREATE (symbol_, value_, update); \
+                node -> right = symbol_ - node; \
+            } \
+            else \
+            { \
+                count_ += node -> count; \
+                under_ += node -> under - node -> count; \
+                node -> under += update; \
+                node -> count += update; \
+                symbol_ = node; \
+            } \
+            break; \
+        } \
+    } \
+}
+
+#ifdef ENET_CONTEXT_EXCLUSION
+static const ENetSymbol emptyContext = { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+
+#define ENET_CONTEXT_WALK(context, body) \
+{ \
+    const ENetSymbol * node = (context) + (context) -> symbols; \
+    const ENetSymbol * stack [256]; \
+    size_t stackSize = 0; \
+    while (node -> left) \
+    { \
+        stack [stackSize ++] = node; \
+        node += node -> left; \
+    } \
+    for (;;) \
+    { \
+        body; \
+        if (node -> right) \
+        { \
+            node += node -> right; \
+            while (node -> left) \
+            { \
+                stack [stackSize ++] = node; \
+                node += node -> left; \
+            } \
+        } \
+        else \
+        if (stackSize <= 0) \
+            break; \
+        else \
+            node = stack [-- stackSize]; \
+    } \
+}
+
+#define ENET_CONTEXT_ENCODE_EXCLUDE(context, value_, under, total, minimum) \
+ENET_CONTEXT_WALK(context, { \
+    if (node -> value != value_) \
+    { \
+        enet_uint16 parentCount = rangeCoder -> symbols [node -> parent].count + minimum; \
+        if (node -> value < value_) \
+          under -= parentCount; \
+        total -= parentCount; \
+    } \
+})
+#endif
+
+size_t
+enet_range_coder_compress (void * context, const ENetBuffer * inBuffers, size_t inBufferCount, size_t inLimit, enet_uint8 * outData, size_t outLimit)
+{
+    ENetRangeCoder * rangeCoder = (ENetRangeCoder *) context;
+    enet_uint8 * outStart = outData, * outEnd = & outData [outLimit];
+    const enet_uint8 * inData, * inEnd;
+    enet_uint32 encodeLow = 0, encodeRange = ~0;
+    ENetSymbol * root;
+    enet_uint16 predicted = 0;
+    size_t order = 0, nextSymbol = 0;
+
+    if (rangeCoder == NULL || inBufferCount <= 0 || inLimit <= 0)
+      return 0;
+
+    inData = (const enet_uint8 *) inBuffers -> data;
+    inEnd = & inData [inBuffers -> dataLength];
+    inBuffers ++;
+    inBufferCount --;
+
+    ENET_CONTEXT_CREATE (root, ENET_CONTEXT_ESCAPE_MINIMUM, ENET_CONTEXT_SYMBOL_MINIMUM);
+
+    for (;;)
+    {
+        ENetSymbol * subcontext, * symbol;
+#ifdef ENET_CONTEXT_EXCLUSION
+        const ENetSymbol * childContext = & emptyContext;
+#endif
+        enet_uint8 value;
+        enet_uint16 count, under, * parent = & predicted, total;
+        if (inData >= inEnd)
+        {
+            if (inBufferCount <= 0)
+              break;
+            inData = (const enet_uint8 *) inBuffers -> data;
+            inEnd = & inData [inBuffers -> dataLength];
+            inBuffers ++;
+            inBufferCount --;
+        }
+        value = * inData ++;
+    
+        for (subcontext = & rangeCoder -> symbols [predicted]; 
+             subcontext != root; 
+#ifdef ENET_CONTEXT_EXCLUSION
+             childContext = subcontext, 
+#endif
+                subcontext = & rangeCoder -> symbols [subcontext -> parent])
+        {
+            ENET_CONTEXT_ENCODE (subcontext, symbol, value, under, count, ENET_SUBCONTEXT_SYMBOL_DELTA, 0);
+            * parent = symbol - rangeCoder -> symbols;
+            parent = & symbol -> parent;
+            total = subcontext -> total;
+#ifdef ENET_CONTEXT_EXCLUSION
+            if (childContext -> total > ENET_SUBCONTEXT_SYMBOL_DELTA + ENET_SUBCONTEXT_ESCAPE_DELTA)
+              ENET_CONTEXT_ENCODE_EXCLUDE (childContext, value, under, total, 0);
+#endif
+            if (count > 0)
+            {
+                ENET_RANGE_CODER_ENCODE (subcontext -> escapes + under, count, total);
+            }
+            else
+            {
+                if (subcontext -> escapes > 0 && subcontext -> escapes < total) 
+                    ENET_RANGE_CODER_ENCODE (0, subcontext -> escapes, total); 
+                subcontext -> escapes += ENET_SUBCONTEXT_ESCAPE_DELTA;
+                subcontext -> total += ENET_SUBCONTEXT_ESCAPE_DELTA;
+            }
+            subcontext -> total += ENET_SUBCONTEXT_SYMBOL_DELTA;
+            if (count > 0xFF - 2*ENET_SUBCONTEXT_SYMBOL_DELTA || subcontext -> total > ENET_RANGE_CODER_BOTTOM - 0x100)
+              ENET_CONTEXT_RESCALE (subcontext, 0);
+            if (count > 0) goto nextInput;
+        }
+
+        ENET_CONTEXT_ENCODE (root, symbol, value, under, count, ENET_CONTEXT_SYMBOL_DELTA, ENET_CONTEXT_SYMBOL_MINIMUM);
+        * parent = symbol - rangeCoder -> symbols;
+        parent = & symbol -> parent;
+        total = root -> total;
+#ifdef ENET_CONTEXT_EXCLUSION
+        if (childContext -> total > ENET_SUBCONTEXT_SYMBOL_DELTA + ENET_SUBCONTEXT_ESCAPE_DELTA)
+          ENET_CONTEXT_ENCODE_EXCLUDE (childContext, value, under, total, ENET_CONTEXT_SYMBOL_MINIMUM); 
+#endif
+        ENET_RANGE_CODER_ENCODE (root -> escapes + under, count, total);
+        root -> total += ENET_CONTEXT_SYMBOL_DELTA; 
+        if (count > 0xFF - 2*ENET_CONTEXT_SYMBOL_DELTA + ENET_CONTEXT_SYMBOL_MINIMUM || root -> total > ENET_RANGE_CODER_BOTTOM - 0x100)
+          ENET_CONTEXT_RESCALE (root, ENET_CONTEXT_SYMBOL_MINIMUM);
+
+    nextInput:
+        if (order >= ENET_SUBCONTEXT_ORDER) 
+          predicted = rangeCoder -> symbols [predicted].parent;
+        else 
+          order ++;
+        ENET_RANGE_CODER_FREE_SYMBOLS;
+    }
+
+    ENET_RANGE_CODER_FLUSH;
+
+    return (size_t) (outData - outStart);
+}
+
+#define ENET_RANGE_CODER_SEED \
+{ \
+    if (inData < inEnd) decodeCode |= * inData ++ << 24; \
+    if (inData < inEnd) decodeCode |= * inData ++ << 16; \
+    if (inData < inEnd) decodeCode |= * inData ++ << 8; \
+    if (inData < inEnd) decodeCode |= * inData ++; \
+}
+
+#define ENET_RANGE_CODER_READ(total) ((decodeCode - decodeLow) / (decodeRange /= (total)))
+
+#define ENET_RANGE_CODER_DECODE(under, count, total) \
+{ \
+    decodeLow += (under) * decodeRange; \
+    decodeRange *= (count); \
+    for (;;) \
+    { \
+        if((decodeLow ^ (decodeLow + decodeRange)) >= ENET_RANGE_CODER_TOP) \
+        { \
+            if(decodeRange >= ENET_RANGE_CODER_BOTTOM) break; \
+            decodeRange = -decodeLow & (ENET_RANGE_CODER_BOTTOM - 1); \
+        } \
+        decodeCode <<= 8; \
+        if (inData < inEnd) \
+          decodeCode |= * inData ++; \
+        decodeRange <<= 8; \
+        decodeLow <<= 8; \
+    } \
+}
+
+#define ENET_CONTEXT_DECODE(context, symbol_, code, value_, under_, count_, update, minimum, createRoot, visitNode, createRight, createLeft) \
+{ \
+    under_ = 0; \
+    count_ = minimum; \
+    if (! (context) -> symbols) \
+    { \
+        createRoot; \
+    } \
+    else \
+    { \
+        ENetSymbol * node = (context) + (context) -> symbols; \
+        for (;;) \
+        { \
+            enet_uint16 after = under_ + node -> under + (node -> value + 1)*minimum, before = node -> count + minimum; \
+            visitNode; \
+            if (code >= after) \
+            { \
+                under_ += node -> under; \
+                if (node -> right) { node += node -> right; continue; } \
+                createRight; \
+            } \
+            else \
+            if (code < after - before) \
+            { \
+                node -> under += update; \
+                if (node -> left) { node += node -> left; continue; } \
+                createLeft; \
+            } \
+            else \
+            { \
+                value_ = node -> value; \
+                count_ += node -> count; \
+                under_ = after - before; \
+                node -> under += update; \
+                node -> count += update; \
+                symbol_ = node; \
+            } \
+            break; \
+        } \
+    } \
+}
+
+#define ENET_CONTEXT_TRY_DECODE(context, symbol_, code, value_, under_, count_, update, minimum, exclude) \
+ENET_CONTEXT_DECODE (context, symbol_, code, value_, under_, count_, update, minimum, return 0, exclude (node -> value, after, before), return 0, return 0)
+
+#define ENET_CONTEXT_ROOT_DECODE(context, symbol_, code, value_, under_, count_, update, minimum, exclude) \
+ENET_CONTEXT_DECODE (context, symbol_, code, value_, under_, count_, update, minimum, \
+    { \
+        value_ = code / minimum; \
+        under_ = code - code%minimum; \
+        ENET_SYMBOL_CREATE (symbol_, value_, update); \
+        (context) -> symbols = symbol_ - (context); \
+    }, \
+    exclude (node -> value, after, before), \
+    { \
+        value_ = node->value + 1 + (code - after)/minimum; \
+        under_ = code - (code - after)%minimum; \
+        ENET_SYMBOL_CREATE (symbol_, value_, update); \
+        node -> right = symbol_ - node; \
+    }, \
+    { \
+        value_ = node->value - 1 - (after - before - code - 1)/minimum; \
+        under_ = code - (after - before - code - 1)%minimum; \
+        ENET_SYMBOL_CREATE (symbol_, value_, update); \
+        node -> left = symbol_ - node; \
+    }) \
+
+#ifdef ENET_CONTEXT_EXCLUSION
+typedef struct _ENetExclude
+{
+    enet_uint8 value;
+    enet_uint16 under;
+} ENetExclude;
+
+#define ENET_CONTEXT_DECODE_EXCLUDE(context, total, minimum) \
+{ \
+    enet_uint16 under = 0; \
+    nextExclude = excludes; \
+    ENET_CONTEXT_WALK (context, { \
+        under += rangeCoder -> symbols [node -> parent].count + minimum; \
+        nextExclude -> value = node -> value; \
+        nextExclude -> under = under; \
+        nextExclude ++; \
+    }); \
+    total -= under; \
+}
+
+#define ENET_CONTEXT_EXCLUDED(value_, after, before) \
+{ \
+    size_t low = 0, high = nextExclude - excludes; \
+    for(;;) \
+    { \
+        size_t mid = (low + high) >> 1; \
+        const ENetExclude * exclude = & excludes [mid]; \
+        if (value_ < exclude -> value) \
+        { \
+            if (low + 1 < high) \
+            { \
+                high = mid; \
+                continue; \
+            } \
+            if (exclude > excludes) \
+              after -= exclude [-1].under; \
+        } \
+        else \
+        { \
+            if (value_ > exclude -> value) \
+            { \
+                if (low + 1 < high) \
+                { \
+                    low = mid; \
+                    continue; \
+                } \
+            } \
+            else \
+              before = 0; \
+            after -= exclude -> under; \
+        } \
+        break; \
+    } \
+}
+#endif
+
+#define ENET_CONTEXT_NOT_EXCLUDED(value_, after, before)
+
+size_t
+enet_range_coder_decompress (void * context, const enet_uint8 * inData, size_t inLimit, enet_uint8 * outData, size_t outLimit)
+{
+    ENetRangeCoder * rangeCoder = (ENetRangeCoder *) context;
+    enet_uint8 * outStart = outData, * outEnd = & outData [outLimit];
+    const enet_uint8 * inEnd = & inData [inLimit];
+    enet_uint32 decodeLow = 0, decodeCode = 0, decodeRange = ~0;
+    ENetSymbol * root;
+    enet_uint16 predicted = 0;
+    size_t order = 0, nextSymbol = 0;
+#ifdef ENET_CONTEXT_EXCLUSION
+    ENetExclude excludes [256];
+    ENetExclude * nextExclude = excludes;
+#endif
+  
+    if (rangeCoder == NULL || inLimit <= 0)
+      return 0;
+
+    ENET_CONTEXT_CREATE (root, ENET_CONTEXT_ESCAPE_MINIMUM, ENET_CONTEXT_SYMBOL_MINIMUM);
+
+    ENET_RANGE_CODER_SEED;
+
+    for (;;)
+    {
+        ENetSymbol * subcontext, * symbol, * patch;
+#ifdef ENET_CONTEXT_EXCLUSION
+        const ENetSymbol * childContext = & emptyContext;
+#endif
+        enet_uint8 value = 0;
+        enet_uint16 code, under, count, bottom, * parent = & predicted, total;
+
+        for (subcontext = & rangeCoder -> symbols [predicted];
+             subcontext != root;
+#ifdef ENET_CONTEXT_EXCLUSION
+             childContext = subcontext, 
+#endif
+                subcontext = & rangeCoder -> symbols [subcontext -> parent])
+        {
+            if (subcontext -> escapes <= 0)
+              continue;
+            total = subcontext -> total;
+#ifdef ENET_CONTEXT_EXCLUSION
+            if (childContext -> total > 0) 
+              ENET_CONTEXT_DECODE_EXCLUDE (childContext, total, 0); 
+#endif
+            if (subcontext -> escapes >= total)
+              continue;
+            code = ENET_RANGE_CODER_READ (total);
+            if (code < subcontext -> escapes) 
+            {
+                ENET_RANGE_CODER_DECODE (0, subcontext -> escapes, total); 
+                continue;
+            }
+            code -= subcontext -> escapes;
+#ifdef ENET_CONTEXT_EXCLUSION
+            if (childContext -> total > 0)
+            {
+                ENET_CONTEXT_TRY_DECODE (subcontext, symbol, code, value, under, count, ENET_SUBCONTEXT_SYMBOL_DELTA, 0, ENET_CONTEXT_EXCLUDED); 
+            }
+            else
+#endif
+            {
+                ENET_CONTEXT_TRY_DECODE (subcontext, symbol, code, value, under, count, ENET_SUBCONTEXT_SYMBOL_DELTA, 0, ENET_CONTEXT_NOT_EXCLUDED); 
+            }
+            bottom = symbol - rangeCoder -> symbols;
+            ENET_RANGE_CODER_DECODE (subcontext -> escapes + under, count, total);
+            subcontext -> total += ENET_SUBCONTEXT_SYMBOL_DELTA;
+            if (count > 0xFF - 2*ENET_SUBCONTEXT_SYMBOL_DELTA || subcontext -> total > ENET_RANGE_CODER_BOTTOM - 0x100)
+              ENET_CONTEXT_RESCALE (subcontext, 0);
+            goto patchContexts;
+        }
+
+        total = root -> total;
+#ifdef ENET_CONTEXT_EXCLUSION
+        if (childContext -> total > 0)
+          ENET_CONTEXT_DECODE_EXCLUDE (childContext, total, ENET_CONTEXT_SYMBOL_MINIMUM);  
+#endif
+        code = ENET_RANGE_CODER_READ (total);
+        if (code < root -> escapes)
+        {
+            ENET_RANGE_CODER_DECODE (0, root -> escapes, total);
+            break;
+        }
+        code -= root -> escapes;
+#ifdef ENET_CONTEXT_EXCLUSION
+        if (childContext -> total > 0)
+        {
+            ENET_CONTEXT_ROOT_DECODE (root, symbol, code, value, under, count, ENET_CONTEXT_SYMBOL_DELTA, ENET_CONTEXT_SYMBOL_MINIMUM, ENET_CONTEXT_EXCLUDED); 
+        }
+        else
+#endif
+        {
+            ENET_CONTEXT_ROOT_DECODE (root, symbol, code, value, under, count, ENET_CONTEXT_SYMBOL_DELTA, ENET_CONTEXT_SYMBOL_MINIMUM, ENET_CONTEXT_NOT_EXCLUDED); 
+        }
+        bottom = symbol - rangeCoder -> symbols;
+        ENET_RANGE_CODER_DECODE (root -> escapes + under, count, total);
+        root -> total += ENET_CONTEXT_SYMBOL_DELTA;
+        if (count > 0xFF - 2*ENET_CONTEXT_SYMBOL_DELTA + ENET_CONTEXT_SYMBOL_MINIMUM || root -> total > ENET_RANGE_CODER_BOTTOM - 0x100)
+          ENET_CONTEXT_RESCALE (root, ENET_CONTEXT_SYMBOL_MINIMUM);
+
+    patchContexts:
+        for (patch = & rangeCoder -> symbols [predicted];
+             patch != subcontext;
+             patch = & rangeCoder -> symbols [patch -> parent])
+        {
+            ENET_CONTEXT_ENCODE (patch, symbol, value, under, count, ENET_SUBCONTEXT_SYMBOL_DELTA, 0);
+            * parent = symbol - rangeCoder -> symbols;
+            parent = & symbol -> parent;
+            if (count <= 0)
+            {
+                patch -> escapes += ENET_SUBCONTEXT_ESCAPE_DELTA;
+                patch -> total += ENET_SUBCONTEXT_ESCAPE_DELTA;
+            }
+            patch -> total += ENET_SUBCONTEXT_SYMBOL_DELTA; 
+            if (count > 0xFF - 2*ENET_SUBCONTEXT_SYMBOL_DELTA || patch -> total > ENET_RANGE_CODER_BOTTOM - 0x100)
+              ENET_CONTEXT_RESCALE (patch, 0);
+        }
+        * parent = bottom;
+
+        ENET_RANGE_CODER_OUTPUT (value);
+
+        if (order >= ENET_SUBCONTEXT_ORDER)
+          predicted = rangeCoder -> symbols [predicted].parent;
+        else
+          order ++;
+        ENET_RANGE_CODER_FREE_SYMBOLS;
+    }
+                        
+    return (size_t) (outData - outStart);
+}
+
+/** @defgroup host ENet host functions
+    @{
+*/
+
+/** Sets the packet compressor the host should use to the default range coder.
+    @param host host to enable the range coder for
+    @returns 0 on success, < 0 on failure
+*/
+int
+enet_host_compress_with_range_coder (ENetHost * host)
+{
+    ENetCompressor compressor;
+    memset (& compressor, 0, sizeof (compressor));
+    compressor.context = enet_range_coder_create();
+    if (compressor.context == NULL)
+      return -1;
+    compressor.compress = enet_range_coder_compress;
+    compressor.decompress = enet_range_coder_decompress;
+    compressor.destroy = enet_range_coder_destroy;
+    enet_host_compress (host, & compressor);
+    return 0;
+}
+    
+/** @} */
+    
+     

+ 27 - 0
Server/ENet/enet/callbacks.h

@@ -0,0 +1,27 @@
+/** 
+ @file  callbacks.h
+ @brief ENet callbacks
+*/
+#ifndef __ENET_CALLBACKS_H__
+#define __ENET_CALLBACKS_H__
+
+#include <stdlib.h>
+
+typedef struct _ENetCallbacks
+{
+    void * (ENET_CALLBACK * malloc) (size_t size);
+    void (ENET_CALLBACK * free) (void * memory);
+    void (ENET_CALLBACK * no_memory) (void);
+} ENetCallbacks;
+
+/** @defgroup callbacks ENet internal callbacks
+    @{
+    @ingroup private
+*/
+extern void * enet_malloc (size_t);
+extern void   enet_free (void *);
+
+/** @} */
+
+#endif /* __ENET_CALLBACKS_H__ */
+

+ 592 - 0
Server/ENet/enet/enet.h

@@ -0,0 +1,592 @@
+/** 
+ @file  enet.h
+ @brief ENet public header file
+*/
+#ifndef __ENET_ENET_H__
+#define __ENET_ENET_H__
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+#include <stdlib.h>
+
+#ifdef _WIN32
+#include "enet/win32.h"
+#else
+#include "enet/unix.h"
+#endif
+
+#include "enet/types.h"
+#include "enet/protocol.h"
+#include "enet/list.h"
+#include "enet/callbacks.h"
+
+#define ENET_VERSION_MAJOR 1
+#define ENET_VERSION_MINOR 3
+#define ENET_VERSION_PATCH 13
+#define ENET_VERSION_CREATE(major, minor, patch) (((major)<<16) | ((minor)<<8) | (patch))
+#define ENET_VERSION_GET_MAJOR(version) (((version)>>16)&0xFF)
+#define ENET_VERSION_GET_MINOR(version) (((version)>>8)&0xFF)
+#define ENET_VERSION_GET_PATCH(version) ((version)&0xFF)
+#define ENET_VERSION ENET_VERSION_CREATE(ENET_VERSION_MAJOR, ENET_VERSION_MINOR, ENET_VERSION_PATCH)
+
+typedef enet_uint32 ENetVersion;
+
+struct _ENetHost;
+struct _ENetEvent;
+struct _ENetPacket;
+
+typedef enum _ENetSocketType
+{
+   ENET_SOCKET_TYPE_STREAM   = 1,
+   ENET_SOCKET_TYPE_DATAGRAM = 2
+} ENetSocketType;
+
+typedef enum _ENetSocketWait
+{
+   ENET_SOCKET_WAIT_NONE      = 0,
+   ENET_SOCKET_WAIT_SEND      = (1 << 0),
+   ENET_SOCKET_WAIT_RECEIVE   = (1 << 1),
+   ENET_SOCKET_WAIT_INTERRUPT = (1 << 2)
+} ENetSocketWait;
+
+typedef enum _ENetSocketOption
+{
+   ENET_SOCKOPT_NONBLOCK  = 1,
+   ENET_SOCKOPT_BROADCAST = 2,
+   ENET_SOCKOPT_RCVBUF    = 3,
+   ENET_SOCKOPT_SNDBUF    = 4,
+   ENET_SOCKOPT_REUSEADDR = 5,
+   ENET_SOCKOPT_RCVTIMEO  = 6,
+   ENET_SOCKOPT_SNDTIMEO  = 7,
+   ENET_SOCKOPT_ERROR     = 8,
+   ENET_SOCKOPT_NODELAY   = 9
+} ENetSocketOption;
+
+typedef enum _ENetSocketShutdown
+{
+    ENET_SOCKET_SHUTDOWN_READ       = 0,
+    ENET_SOCKET_SHUTDOWN_WRITE      = 1,
+    ENET_SOCKET_SHUTDOWN_READ_WRITE = 2
+} ENetSocketShutdown;
+
+#define ENET_HOST_ANY       0
+#define ENET_HOST_BROADCAST 0xFFFFFFFFU
+#define ENET_PORT_ANY       0
+
+/**
+ * Portable internet address structure. 
+ *
+ * The host must be specified in network byte-order, and the port must be in host 
+ * byte-order. The constant ENET_HOST_ANY may be used to specify the default 
+ * server host. The constant ENET_HOST_BROADCAST may be used to specify the
+ * broadcast address (255.255.255.255).  This makes sense for enet_host_connect,
+ * but not for enet_host_create.  Once a server responds to a broadcast, the
+ * address is updated from ENET_HOST_BROADCAST to the server's actual IP address.
+ */
+typedef struct _ENetAddress
+{
+   enet_uint32 host;
+   enet_uint16 port;
+} ENetAddress;
+
+/**
+ * Packet flag bit constants.
+ *
+ * The host must be specified in network byte-order, and the port must be in
+ * host byte-order. The constant ENET_HOST_ANY may be used to specify the
+ * default server host.
+ 
+   @sa ENetPacket
+*/
+typedef enum _ENetPacketFlag
+{
+   /** packet must be received by the target peer and resend attempts should be
+     * made until the packet is delivered */
+   ENET_PACKET_FLAG_RELIABLE    = (1 << 0),
+   /** packet will not be sequenced with other packets
+     * not supported for reliable packets
+     */
+   ENET_PACKET_FLAG_UNSEQUENCED = (1 << 1),
+   /** packet will not allocate data, and user must supply it instead */
+   ENET_PACKET_FLAG_NO_ALLOCATE = (1 << 2),
+   /** packet will be fragmented using unreliable (instead of reliable) sends
+     * if it exceeds the MTU */
+   ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT = (1 << 3),
+
+   /** whether the packet has been sent from all queues it has been entered into */
+   ENET_PACKET_FLAG_SENT = (1<<8)
+} ENetPacketFlag;
+
+typedef void (ENET_CALLBACK * ENetPacketFreeCallback) (struct _ENetPacket *);
+
+/**
+ * ENet packet structure.
+ *
+ * An ENet data packet that may be sent to or received from a peer. The shown 
+ * fields should only be read and never modified. The data field contains the 
+ * allocated data for the packet. The dataLength fields specifies the length 
+ * of the allocated data.  The flags field is either 0 (specifying no flags), 
+ * or a bitwise-or of any combination of the following flags:
+ *
+ *    ENET_PACKET_FLAG_RELIABLE - packet must be received by the target peer
+ *    and resend attempts should be made until the packet is delivered
+ *
+ *    ENET_PACKET_FLAG_UNSEQUENCED - packet will not be sequenced with other packets 
+ *    (not supported for reliable packets)
+ *
+ *    ENET_PACKET_FLAG_NO_ALLOCATE - packet will not allocate data, and user must supply it instead
+ 
+   @sa ENetPacketFlag
+ */
+typedef struct _ENetPacket
+{
+   size_t                   referenceCount;  /**< internal use only */
+   enet_uint32              flags;           /**< bitwise-or of ENetPacketFlag constants */
+   enet_uint8 *             data;            /**< allocated data for packet */
+   size_t                   dataLength;      /**< length of data */
+   ENetPacketFreeCallback   freeCallback;    /**< function to be called when the packet is no longer in use */
+   void *                   userData;        /**< application private data, may be freely modified */
+} ENetPacket;
+
+typedef struct _ENetAcknowledgement
+{
+   ENetListNode acknowledgementList;
+   enet_uint32  sentTime;
+   ENetProtocol command;
+} ENetAcknowledgement;
+
+typedef struct _ENetOutgoingCommand
+{
+   ENetListNode outgoingCommandList;
+   enet_uint16  reliableSequenceNumber;
+   enet_uint16  unreliableSequenceNumber;
+   enet_uint32  sentTime;
+   enet_uint32  roundTripTimeout;
+   enet_uint32  roundTripTimeoutLimit;
+   enet_uint32  fragmentOffset;
+   enet_uint16  fragmentLength;
+   enet_uint16  sendAttempts;
+   ENetProtocol command;
+   ENetPacket * packet;
+} ENetOutgoingCommand;
+
+typedef struct _ENetIncomingCommand
+{  
+   ENetListNode     incomingCommandList;
+   enet_uint16      reliableSequenceNumber;
+   enet_uint16      unreliableSequenceNumber;
+   ENetProtocol     command;
+   enet_uint32      fragmentCount;
+   enet_uint32      fragmentsRemaining;
+   enet_uint32 *    fragments;
+   ENetPacket *     packet;
+} ENetIncomingCommand;
+
+typedef enum _ENetPeerState
+{
+   ENET_PEER_STATE_DISCONNECTED                = 0,
+   ENET_PEER_STATE_CONNECTING                  = 1,
+   ENET_PEER_STATE_ACKNOWLEDGING_CONNECT       = 2,
+   ENET_PEER_STATE_CONNECTION_PENDING          = 3,
+   ENET_PEER_STATE_CONNECTION_SUCCEEDED        = 4,
+   ENET_PEER_STATE_CONNECTED                   = 5,
+   ENET_PEER_STATE_DISCONNECT_LATER            = 6,
+   ENET_PEER_STATE_DISCONNECTING               = 7,
+   ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT    = 8,
+   ENET_PEER_STATE_ZOMBIE                      = 9 
+} ENetPeerState;
+
+#ifndef ENET_BUFFER_MAXIMUM
+#define ENET_BUFFER_MAXIMUM (1 + 2 * ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS)
+#endif
+
+enum
+{
+   ENET_HOST_RECEIVE_BUFFER_SIZE          = 256 * 1024,
+   ENET_HOST_SEND_BUFFER_SIZE             = 256 * 1024,
+   ENET_HOST_BANDWIDTH_THROTTLE_INTERVAL  = 1000,
+   ENET_HOST_DEFAULT_MTU                  = 500,
+   ENET_HOST_DEFAULT_MAXIMUM_PACKET_SIZE  = 32 * 1024 * 1024,
+   ENET_HOST_DEFAULT_MAXIMUM_WAITING_DATA = 32 * 1024 * 1024,
+
+   ENET_PEER_DEFAULT_ROUND_TRIP_TIME      = 500,
+   ENET_PEER_DEFAULT_PACKET_THROTTLE      = 32,
+   ENET_PEER_PACKET_THROTTLE_SCALE        = 32,
+   ENET_PEER_PACKET_THROTTLE_COUNTER      = 7, 
+   ENET_PEER_PACKET_THROTTLE_ACCELERATION = 2,
+   ENET_PEER_PACKET_THROTTLE_DECELERATION = 2,
+   ENET_PEER_PACKET_THROTTLE_INTERVAL     = 5000,
+   ENET_PEER_PACKET_LOSS_SCALE            = (1 << 16),
+   ENET_PEER_PACKET_LOSS_INTERVAL         = 10000,
+   ENET_PEER_WINDOW_SIZE_SCALE            = 64 * 1024,
+   ENET_PEER_TIMEOUT_LIMIT                = 32,
+   ENET_PEER_TIMEOUT_MINIMUM              = 29000,
+   ENET_PEER_TIMEOUT_MAXIMUM              = 30000,
+   ENET_PEER_PING_INTERVAL                = 500,
+   ENET_PEER_UNSEQUENCED_WINDOWS          = 64,
+   ENET_PEER_UNSEQUENCED_WINDOW_SIZE      = 1024,
+   ENET_PEER_FREE_UNSEQUENCED_WINDOWS     = 32,
+   ENET_PEER_RELIABLE_WINDOWS             = 16,
+   ENET_PEER_RELIABLE_WINDOW_SIZE         = 0x1000,
+   ENET_PEER_FREE_RELIABLE_WINDOWS        = 8
+};
+
+typedef struct _ENetChannel
+{
+   enet_uint16  outgoingReliableSequenceNumber;
+   enet_uint16  outgoingUnreliableSequenceNumber;
+   enet_uint16  usedReliableWindows;
+   enet_uint16  reliableWindows [ENET_PEER_RELIABLE_WINDOWS];
+   enet_uint16  incomingReliableSequenceNumber;
+   enet_uint16  incomingUnreliableSequenceNumber;
+   ENetList     incomingReliableCommands;
+   ENetList     incomingUnreliableCommands;
+} ENetChannel;
+
+/**
+ * An ENet peer which data packets may be sent or received from. 
+ *
+ * No fields should be modified unless otherwise specified. 
+ */
+typedef struct _ENetPeer
+{ 
+   ENetListNode  dispatchList;
+   struct _ENetHost * host;
+   enet_uint16   outgoingPeerID;
+   enet_uint16   incomingPeerID;
+   enet_uint32   connectID;
+   enet_uint8    outgoingSessionID;
+   enet_uint8    incomingSessionID;
+   ENetAddress   address;            /**< Internet address of the peer */
+   void *        data;               /**< Application private data, may be freely modified */
+   ENetPeerState state;
+   ENetChannel * channels;
+   size_t        channelCount;       /**< Number of channels allocated for communication with peer */
+   enet_uint32   incomingBandwidth;  /**< Downstream bandwidth of the client in bytes/second */
+   enet_uint32   outgoingBandwidth;  /**< Upstream bandwidth of the client in bytes/second */
+   enet_uint32   incomingBandwidthThrottleEpoch;
+   enet_uint32   outgoingBandwidthThrottleEpoch;
+   enet_uint32   incomingDataTotal;
+   enet_uint32   outgoingDataTotal;
+   enet_uint32   lastSendTime;
+   enet_uint32   lastReceiveTime;
+   enet_uint32   nextTimeout;
+   enet_uint32   earliestTimeout;
+   enet_uint32   packetLossEpoch;
+   enet_uint32   packetsSent;
+   enet_uint32   packetsLost;
+   enet_uint32   packetLoss;          /**< mean packet loss of reliable packets as a ratio with respect to the constant ENET_PEER_PACKET_LOSS_SCALE */
+   enet_uint32   packetLossVariance;
+   enet_uint32   packetThrottle;
+   enet_uint32   packetThrottleLimit;
+   enet_uint32   packetThrottleCounter;
+   enet_uint32   packetThrottleEpoch;
+   enet_uint32   packetThrottleAcceleration;
+   enet_uint32   packetThrottleDeceleration;
+   enet_uint32   packetThrottleInterval;
+   enet_uint32   pingInterval;
+   enet_uint32   timeoutLimit;
+   enet_uint32   timeoutMinimum;
+   enet_uint32   timeoutMaximum;
+   enet_uint32   lastRoundTripTime;
+   enet_uint32   lowestRoundTripTime;
+   enet_uint32   lastRoundTripTimeVariance;
+   enet_uint32   highestRoundTripTimeVariance;
+   enet_uint32   roundTripTime;            /**< mean round trip time (RTT), in milliseconds, between sending a reliable packet and receiving its acknowledgement */
+   enet_uint32   roundTripTimeVariance;
+   enet_uint32   mtu;
+   enet_uint32   windowSize;
+   enet_uint32   reliableDataInTransit;
+   enet_uint16   outgoingReliableSequenceNumber;
+   ENetList      acknowledgements;
+   ENetList      sentReliableCommands;
+   ENetList      sentUnreliableCommands;
+   ENetList      outgoingReliableCommands;
+   ENetList      outgoingUnreliableCommands;
+   ENetList      dispatchedCommands;
+   int           needsDispatch;
+   enet_uint16   incomingUnsequencedGroup;
+   enet_uint16   outgoingUnsequencedGroup;
+   enet_uint32   unsequencedWindow [ENET_PEER_UNSEQUENCED_WINDOW_SIZE / 32]; 
+   enet_uint32   eventData;
+   size_t        totalWaitingData;
+} ENetPeer;
+
+/** An ENet packet compressor for compressing UDP packets before socket sends or receives.
+ */
+typedef struct _ENetCompressor
+{
+   /** Context data for the compressor. Must be non-NULL. */
+   void * context;
+   /** Compresses from inBuffers[0:inBufferCount-1], containing inLimit bytes, to outData, outputting at most outLimit bytes. Should return 0 on failure. */
+   size_t (ENET_CALLBACK * compress) (void * context, const ENetBuffer * inBuffers, size_t inBufferCount, size_t inLimit, enet_uint8 * outData, size_t outLimit);
+   /** Decompresses from inData, containing inLimit bytes, to outData, outputting at most outLimit bytes. Should return 0 on failure. */
+   size_t (ENET_CALLBACK * decompress) (void * context, const enet_uint8 * inData, size_t inLimit, enet_uint8 * outData, size_t outLimit);
+   /** Destroys the context when compression is disabled or the host is destroyed. May be NULL. */
+   void (ENET_CALLBACK * destroy) (void * context);
+} ENetCompressor;
+
+/** Callback that computes the checksum of the data held in buffers[0:bufferCount-1] */
+typedef enet_uint32 (ENET_CALLBACK * ENetChecksumCallback) (const ENetBuffer * buffers, size_t bufferCount);
+
+/** Callback for intercepting received raw UDP packets. Should return 1 to intercept, 0 to ignore, or -1 to propagate an error. */
+typedef int (ENET_CALLBACK * ENetInterceptCallback) (struct _ENetHost * host, struct _ENetEvent * event);
+ 
+/** An ENet host for communicating with peers.
+  *
+  * No fields should be modified unless otherwise stated.
+
+    @sa enet_host_create()
+    @sa enet_host_destroy()
+    @sa enet_host_connect()
+    @sa enet_host_service()
+    @sa enet_host_flush()
+    @sa enet_host_broadcast()
+    @sa enet_host_compress()
+    @sa enet_host_compress_with_range_coder()
+    @sa enet_host_channel_limit()
+    @sa enet_host_bandwidth_limit()
+    @sa enet_host_bandwidth_throttle()
+  */
+typedef struct _ENetHost
+{
+   ENetSocket           socket;
+   ENetAddress          address;                     /**< Internet address of the host */
+   enet_uint32          incomingBandwidth;           /**< downstream bandwidth of the host */
+   enet_uint32          outgoingBandwidth;           /**< upstream bandwidth of the host */
+   enet_uint32          bandwidthThrottleEpoch;
+   enet_uint32          mtu;
+   enet_uint32          randomSeed;
+   int                  recalculateBandwidthLimits;
+   ENetPeer *           peers;                       /**< array of peers allocated for this host */
+   size_t               peerCount;                   /**< number of peers allocated for this host */
+   size_t               channelLimit;                /**< maximum number of channels allowed for connected peers */
+   enet_uint32          serviceTime;
+   ENetList             dispatchQueue;
+   int                  continueSending;
+   size_t               packetSize;
+   enet_uint16          headerFlags;
+   ENetProtocol         commands [ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS];
+   size_t               commandCount;
+   ENetBuffer           buffers [ENET_BUFFER_MAXIMUM];
+   size_t               bufferCount;
+   ENetChecksumCallback checksum;                    /**< callback the user can set to enable packet checksums for this host */
+   ENetCompressor       compressor;
+   enet_uint8           packetData [2][ENET_PROTOCOL_MAXIMUM_MTU];
+   ENetAddress          receivedAddress;
+   enet_uint8 *         receivedData;
+   size_t               receivedDataLength;
+   enet_uint32          totalSentData;               /**< total data sent, user should reset to 0 as needed to prevent overflow */
+   enet_uint32          totalSentPackets;            /**< total UDP packets sent, user should reset to 0 as needed to prevent overflow */
+   enet_uint32          totalReceivedData;           /**< total data received, user should reset to 0 as needed to prevent overflow */
+   enet_uint32          totalReceivedPackets;        /**< total UDP packets received, user should reset to 0 as needed to prevent overflow */
+   ENetInterceptCallback intercept;                  /**< callback the user can set to intercept received raw UDP packets */
+   size_t               connectedPeers;
+   size_t               bandwidthLimitedPeers;
+   size_t               duplicatePeers;              /**< optional number of allowed peers from duplicate IPs, defaults to ENET_PROTOCOL_MAXIMUM_PEER_ID */
+   size_t               maximumPacketSize;           /**< the maximum allowable packet size that may be sent or received on a peer */
+   size_t               maximumWaitingData;          /**< the maximum aggregate amount of buffer space a peer may use waiting for packets to be delivered */
+} ENetHost;
+
+/**
+ * An ENet event type, as specified in @ref ENetEvent.
+ */
+typedef enum _ENetEventType
+{
+   /** no event occurred within the specified time limit */
+   ENET_EVENT_TYPE_NONE       = 0,  
+
+   /** a connection request initiated by enet_host_connect has completed.  
+     * The peer field contains the peer which successfully connected. 
+     */
+   ENET_EVENT_TYPE_CONNECT    = 1,  
+
+   /** a peer has disconnected.  This event is generated on a successful 
+     * completion of a disconnect initiated by enet_pper_disconnect, if 
+     * a peer has timed out, or if a connection request intialized by 
+     * enet_host_connect has timed out.  The peer field contains the peer 
+     * which disconnected. The data field contains user supplied data 
+     * describing the disconnection, or 0, if none is available.
+     */
+   ENET_EVENT_TYPE_DISCONNECT = 2,  
+
+   /** a packet has been received from a peer.  The peer field specifies the
+     * peer which sent the packet.  The channelID field specifies the channel
+     * number upon which the packet was received.  The packet field contains
+     * the packet that was received; this packet must be destroyed with
+     * enet_packet_destroy after use.
+     */
+   ENET_EVENT_TYPE_RECEIVE    = 3
+} ENetEventType;
+
+/**
+ * An ENet event as returned by enet_host_service().
+   
+   @sa enet_host_service
+ */
+typedef struct _ENetEvent 
+{
+   ENetEventType        type;      /**< type of the event */
+   ENetPeer *           peer;      /**< peer that generated a connect, disconnect or receive event */
+   enet_uint8           channelID; /**< channel on the peer that generated the event, if appropriate */
+   enet_uint32          data;      /**< data associated with the event, if appropriate */
+   ENetPacket *         packet;    /**< packet associated with the event, if appropriate */
+} ENetEvent;
+
+/** @defgroup global ENet global functions
+    @{ 
+*/
+
+/** 
+  Initializes ENet globally.  Must be called prior to using any functions in
+  ENet.
+  @returns 0 on success, < 0 on failure
+*/
+ENET_API int enet_initialize (void);
+
+/** 
+  Initializes ENet globally and supplies user-overridden callbacks. Must be called prior to using any functions in ENet. Do not use enet_initialize() if you use this variant. Make sure the ENetCallbacks structure is zeroed out so that any additional callbacks added in future versions will be properly ignored.
+
+  @param version the constant ENET_VERSION should be supplied so ENet knows which version of ENetCallbacks struct to use
+  @param inits user-overridden callbacks where any NULL callbacks will use ENet's defaults
+  @returns 0 on success, < 0 on failure
+*/
+ENET_API int enet_initialize_with_callbacks (ENetVersion version, const ENetCallbacks * inits);
+
+/** 
+  Shuts down ENet globally.  Should be called when a program that has
+  initialized ENet exits.
+*/
+ENET_API void enet_deinitialize (void);
+
+/**
+  Gives the linked version of the ENet library.
+  @returns the version number 
+*/
+ENET_API ENetVersion enet_linked_version (void);
+
+/** @} */
+
+/** @defgroup private ENet private implementation functions */
+
+/**
+  Returns the wall-time in milliseconds.  Its initial value is unspecified
+  unless otherwise set.
+  */
+ENET_API enet_uint32 enet_time_get (void);
+/**
+  Sets the current wall-time in milliseconds.
+  */
+ENET_API void enet_time_set (enet_uint32);
+
+/** @defgroup socket ENet socket functions
+    @{
+*/
+ENET_API ENetSocket enet_socket_create (ENetSocketType);
+ENET_API int        enet_socket_bind (ENetSocket, const ENetAddress *);
+ENET_API int        enet_socket_get_address (ENetSocket, ENetAddress *);
+ENET_API int        enet_socket_listen (ENetSocket, int);
+ENET_API ENetSocket enet_socket_accept (ENetSocket, ENetAddress *);
+ENET_API int        enet_socket_connect (ENetSocket, const ENetAddress *);
+ENET_API int        enet_socket_send (ENetSocket, const ENetAddress *, const ENetBuffer *, size_t);
+ENET_API int        enet_socket_receive (ENetSocket, ENetAddress *, ENetBuffer *, size_t);
+ENET_API int        enet_socket_wait (ENetSocket, enet_uint32 *, enet_uint32);
+ENET_API int        enet_socket_set_option (ENetSocket, ENetSocketOption, int);
+ENET_API int        enet_socket_get_option (ENetSocket, ENetSocketOption, int *);
+ENET_API int        enet_socket_shutdown (ENetSocket, ENetSocketShutdown);
+ENET_API void       enet_socket_destroy (ENetSocket);
+ENET_API int        enet_socketset_select (ENetSocket, ENetSocketSet *, ENetSocketSet *, enet_uint32);
+
+/** @} */
+
+/** @defgroup Address ENet address functions
+    @{
+*/
+/** Attempts to resolve the host named by the parameter hostName and sets
+    the host field in the address parameter if successful.
+    @param address destination to store resolved address
+    @param hostName host name to lookup
+    @retval 0 on success
+    @retval < 0 on failure
+    @returns the address of the given hostName in address on success
+*/
+ENET_API int enet_address_set_host (ENetAddress * address, const char * hostName);
+
+/** Gives the printable form of the IP address specified in the address parameter.
+    @param address    address printed
+    @param hostName   destination for name, must not be NULL
+    @param nameLength maximum length of hostName.
+    @returns the null-terminated name of the host in hostName on success
+    @retval 0 on success
+    @retval < 0 on failure
+*/
+ENET_API int enet_address_get_host_ip (const ENetAddress * address, char * hostName, size_t nameLength);
+
+/** Attempts to do a reverse lookup of the host field in the address parameter.
+    @param address    address used for reverse lookup
+    @param hostName   destination for name, must not be NULL
+    @param nameLength maximum length of hostName.
+    @returns the null-terminated name of the host in hostName on success
+    @retval 0 on success
+    @retval < 0 on failure
+*/
+ENET_API int enet_address_get_host (const ENetAddress * address, char * hostName, size_t nameLength);
+
+/** @} */
+
+ENET_API ENetPacket * enet_packet_create (const void *, size_t, enet_uint32);
+ENET_API void         enet_packet_destroy (ENetPacket *);
+ENET_API int          enet_packet_resize  (ENetPacket *, size_t);
+ENET_API enet_uint32  enet_crc32 (const ENetBuffer *, size_t);
+                
+ENET_API ENetHost * enet_host_create (const ENetAddress *, size_t, size_t, enet_uint32, enet_uint32);
+ENET_API void       enet_host_destroy (ENetHost *);
+ENET_API ENetPeer * enet_host_connect (ENetHost *, const ENetAddress *, size_t, enet_uint32);
+ENET_API int        enet_host_check_events (ENetHost *, ENetEvent *);
+ENET_API int        enet_host_service (ENetHost *, ENetEvent *, enet_uint32);
+ENET_API void       enet_host_flush (ENetHost *);
+ENET_API void       enet_host_broadcast (ENetHost *, enet_uint8, ENetPacket *);
+ENET_API void       enet_host_compress (ENetHost *, const ENetCompressor *);
+ENET_API int        enet_host_compress_with_range_coder (ENetHost * host);
+ENET_API void       enet_host_channel_limit (ENetHost *, size_t);
+ENET_API void       enet_host_bandwidth_limit (ENetHost *, enet_uint32, enet_uint32);
+extern   void       enet_host_bandwidth_throttle (ENetHost *);
+extern  enet_uint32 enet_host_random_seed (void);
+
+ENET_API int                 enet_peer_send (ENetPeer *, enet_uint8, ENetPacket *);
+ENET_API ENetPacket *        enet_peer_receive (ENetPeer *, enet_uint8 * channelID);
+ENET_API void                enet_peer_ping (ENetPeer *);
+ENET_API void                enet_peer_ping_interval (ENetPeer *, enet_uint32);
+ENET_API void                enet_peer_timeout (ENetPeer *, enet_uint32, enet_uint32, enet_uint32);
+ENET_API void                enet_peer_reset (ENetPeer *);
+ENET_API void                enet_peer_disconnect (ENetPeer *, enet_uint32);
+ENET_API void                enet_peer_disconnect_now (ENetPeer *, enet_uint32);
+ENET_API void                enet_peer_disconnect_later (ENetPeer *, enet_uint32);
+ENET_API void                enet_peer_throttle_configure (ENetPeer *, enet_uint32, enet_uint32, enet_uint32);
+extern int                   enet_peer_throttle (ENetPeer *, enet_uint32);
+extern void                  enet_peer_reset_queues (ENetPeer *);
+extern void                  enet_peer_setup_outgoing_command (ENetPeer *, ENetOutgoingCommand *);
+extern ENetOutgoingCommand * enet_peer_queue_outgoing_command (ENetPeer *, const ENetProtocol *, ENetPacket *, enet_uint32, enet_uint16);
+extern ENetIncomingCommand * enet_peer_queue_incoming_command (ENetPeer *, const ENetProtocol *, const void *, size_t, enet_uint32, enet_uint32);
+extern ENetAcknowledgement * enet_peer_queue_acknowledgement (ENetPeer *, const ENetProtocol *, enet_uint16);
+extern void                  enet_peer_dispatch_incoming_unreliable_commands (ENetPeer *, ENetChannel *);
+extern void                  enet_peer_dispatch_incoming_reliable_commands (ENetPeer *, ENetChannel *);
+extern void                  enet_peer_on_connect (ENetPeer *);
+extern void                  enet_peer_on_disconnect (ENetPeer *);
+
+ENET_API void * enet_range_coder_create (void);
+ENET_API void   enet_range_coder_destroy (void *);
+ENET_API size_t enet_range_coder_compress (void *, const ENetBuffer *, size_t, size_t, enet_uint8 *, size_t);
+ENET_API size_t enet_range_coder_decompress (void *, const enet_uint8 *, size_t, enet_uint8 *, size_t);
+   
+extern size_t enet_protocol_command_size (enet_uint8);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __ENET_ENET_H__ */
+

+ 43 - 0
Server/ENet/enet/list.h

@@ -0,0 +1,43 @@
+/** 
+ @file  list.h
+ @brief ENet list management 
+*/
+#ifndef __ENET_LIST_H__
+#define __ENET_LIST_H__
+
+#include <stdlib.h>
+
+typedef struct _ENetListNode
+{
+   struct _ENetListNode * next;
+   struct _ENetListNode * previous;
+} ENetListNode;
+
+typedef ENetListNode * ENetListIterator;
+
+typedef struct _ENetList
+{
+   ENetListNode sentinel;
+} ENetList;
+
+extern void enet_list_clear (ENetList *);
+
+extern ENetListIterator enet_list_insert (ENetListIterator, void *);
+extern void * enet_list_remove (ENetListIterator);
+extern ENetListIterator enet_list_move (ENetListIterator, void *, void *);
+
+extern size_t enet_list_size (ENetList *);
+
+#define enet_list_begin(list) ((list) -> sentinel.next)
+#define enet_list_end(list) (& (list) -> sentinel)
+
+#define enet_list_empty(list) (enet_list_begin (list) == enet_list_end (list))
+
+#define enet_list_next(iterator) ((iterator) -> next)
+#define enet_list_previous(iterator) ((iterator) -> previous)
+
+#define enet_list_front(list) ((void *) (list) -> sentinel.next)
+#define enet_list_back(list) ((void *) (list) -> sentinel.previous)
+
+#endif /* __ENET_LIST_H__ */
+

+ 198 - 0
Server/ENet/enet/protocol.h

@@ -0,0 +1,198 @@
+/** 
+ @file  protocol.h
+ @brief ENet protocol
+*/
+#ifndef __ENET_PROTOCOL_H__
+#define __ENET_PROTOCOL_H__
+
+#include "enet/types.h"
+
+enum
+{
+   ENET_PROTOCOL_MINIMUM_MTU             = 576,
+   ENET_PROTOCOL_MAXIMUM_MTU             = 4096,
+   ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS = 32,
+   ENET_PROTOCOL_MINIMUM_WINDOW_SIZE     = 4096,
+   ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE     = 65536,
+   ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT   = 1,
+   ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT   = 255,
+   ENET_PROTOCOL_MAXIMUM_PEER_ID         = 0xFFF,
+   ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT  = 1024 * 1024
+};
+
+typedef enum _ENetProtocolCommand
+{
+   ENET_PROTOCOL_COMMAND_NONE               = 0,
+   ENET_PROTOCOL_COMMAND_ACKNOWLEDGE        = 1,
+   ENET_PROTOCOL_COMMAND_CONNECT            = 2,
+   ENET_PROTOCOL_COMMAND_VERIFY_CONNECT     = 3,
+   ENET_PROTOCOL_COMMAND_DISCONNECT         = 4,
+   ENET_PROTOCOL_COMMAND_PING               = 5,
+   ENET_PROTOCOL_COMMAND_SEND_RELIABLE      = 6,
+   ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE    = 7,
+   ENET_PROTOCOL_COMMAND_SEND_FRAGMENT      = 8,
+   ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED   = 9,
+   ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT    = 10,
+   ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE = 11,
+   ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT = 12,
+   ENET_PROTOCOL_COMMAND_COUNT              = 13,
+
+   ENET_PROTOCOL_COMMAND_MASK               = 0x0F
+} ENetProtocolCommand;
+
+typedef enum _ENetProtocolFlag
+{
+   ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE = (1 << 7),
+   ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED = (1 << 6),
+
+   ENET_PROTOCOL_HEADER_FLAG_COMPRESSED = (1 << 14),
+   ENET_PROTOCOL_HEADER_FLAG_SENT_TIME  = (1 << 15),
+   ENET_PROTOCOL_HEADER_FLAG_MASK       = ENET_PROTOCOL_HEADER_FLAG_COMPRESSED | ENET_PROTOCOL_HEADER_FLAG_SENT_TIME,
+
+   ENET_PROTOCOL_HEADER_SESSION_MASK    = (3 << 12),
+   ENET_PROTOCOL_HEADER_SESSION_SHIFT   = 12
+} ENetProtocolFlag;
+
+#ifdef _MSC_VER
+#pragma pack(push, 1)
+#define ENET_PACKED
+#elif defined(__GNUC__) || defined(__clang__)
+#define ENET_PACKED __attribute__ ((packed))
+#else
+#define ENET_PACKED
+#endif
+
+typedef struct _ENetProtocolHeader
+{
+   enet_uint16 peerID;
+   enet_uint16 sentTime;
+} ENET_PACKED ENetProtocolHeader;
+
+typedef struct _ENetProtocolCommandHeader
+{
+   enet_uint8 command;
+   enet_uint8 channelID;
+   enet_uint16 reliableSequenceNumber;
+} ENET_PACKED ENetProtocolCommandHeader;
+
+typedef struct _ENetProtocolAcknowledge
+{
+   ENetProtocolCommandHeader header;
+   enet_uint16 receivedReliableSequenceNumber;
+   enet_uint16 receivedSentTime;
+} ENET_PACKED ENetProtocolAcknowledge;
+
+typedef struct _ENetProtocolConnect
+{
+   ENetProtocolCommandHeader header;
+   enet_uint16 outgoingPeerID;
+   enet_uint8  incomingSessionID;
+   enet_uint8  outgoingSessionID;
+   enet_uint32 mtu;
+   enet_uint32 windowSize;
+   enet_uint32 channelCount;
+   enet_uint32 incomingBandwidth;
+   enet_uint32 outgoingBandwidth;
+   enet_uint32 packetThrottleInterval;
+   enet_uint32 packetThrottleAcceleration;
+   enet_uint32 packetThrottleDeceleration;
+   enet_uint32 connectID;
+   enet_uint32 data;
+} ENET_PACKED ENetProtocolConnect;
+
+typedef struct _ENetProtocolVerifyConnect
+{
+   ENetProtocolCommandHeader header;
+   enet_uint16 outgoingPeerID;
+   enet_uint8  incomingSessionID;
+   enet_uint8  outgoingSessionID;
+   enet_uint32 mtu;
+   enet_uint32 windowSize;
+   enet_uint32 channelCount;
+   enet_uint32 incomingBandwidth;
+   enet_uint32 outgoingBandwidth;
+   enet_uint32 packetThrottleInterval;
+   enet_uint32 packetThrottleAcceleration;
+   enet_uint32 packetThrottleDeceleration;
+   enet_uint32 connectID;
+} ENET_PACKED ENetProtocolVerifyConnect;
+
+typedef struct _ENetProtocolBandwidthLimit
+{
+   ENetProtocolCommandHeader header;
+   enet_uint32 incomingBandwidth;
+   enet_uint32 outgoingBandwidth;
+} ENET_PACKED ENetProtocolBandwidthLimit;
+
+typedef struct _ENetProtocolThrottleConfigure
+{
+   ENetProtocolCommandHeader header;
+   enet_uint32 packetThrottleInterval;
+   enet_uint32 packetThrottleAcceleration;
+   enet_uint32 packetThrottleDeceleration;
+} ENET_PACKED ENetProtocolThrottleConfigure;
+
+typedef struct _ENetProtocolDisconnect
+{
+   ENetProtocolCommandHeader header;
+   enet_uint32 data;
+} ENET_PACKED ENetProtocolDisconnect;
+
+typedef struct _ENetProtocolPing
+{
+   ENetProtocolCommandHeader header;
+} ENET_PACKED ENetProtocolPing;
+
+typedef struct _ENetProtocolSendReliable
+{
+   ENetProtocolCommandHeader header;
+   enet_uint16 dataLength;
+} ENET_PACKED ENetProtocolSendReliable;
+
+typedef struct _ENetProtocolSendUnreliable
+{
+   ENetProtocolCommandHeader header;
+   enet_uint16 unreliableSequenceNumber;
+   enet_uint16 dataLength;
+} ENET_PACKED ENetProtocolSendUnreliable;
+
+typedef struct _ENetProtocolSendUnsequenced
+{
+   ENetProtocolCommandHeader header;
+   enet_uint16 unsequencedGroup;
+   enet_uint16 dataLength;
+} ENET_PACKED ENetProtocolSendUnsequenced;
+
+typedef struct _ENetProtocolSendFragment
+{
+   ENetProtocolCommandHeader header;
+   enet_uint16 startSequenceNumber;
+   enet_uint16 dataLength;
+   enet_uint32 fragmentCount;
+   enet_uint32 fragmentNumber;
+   enet_uint32 totalLength;
+   enet_uint32 fragmentOffset;
+} ENET_PACKED ENetProtocolSendFragment;
+
+typedef union _ENetProtocol
+{
+   ENetProtocolCommandHeader header;
+   ENetProtocolAcknowledge acknowledge;
+   ENetProtocolConnect connect;
+   ENetProtocolVerifyConnect verifyConnect;
+   ENetProtocolDisconnect disconnect;
+   ENetProtocolPing ping;
+   ENetProtocolSendReliable sendReliable;
+   ENetProtocolSendUnreliable sendUnreliable;
+   ENetProtocolSendUnsequenced sendUnsequenced;
+   ENetProtocolSendFragment sendFragment;
+   ENetProtocolBandwidthLimit bandwidthLimit;
+   ENetProtocolThrottleConfigure throttleConfigure;
+} ENET_PACKED ENetProtocol;
+
+#ifdef _MSC_VER
+#pragma pack(pop)
+#endif
+
+#endif /* __ENET_PROTOCOL_H__ */
+

+ 18 - 0
Server/ENet/enet/time.h

@@ -0,0 +1,18 @@
+/** 
+ @file  time.h
+ @brief ENet time constants and macros
+*/
+#ifndef __ENET_TIME_H__
+#define __ENET_TIME_H__
+
+#define ENET_TIME_OVERFLOW 86400000
+
+#define ENET_TIME_LESS(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW)
+#define ENET_TIME_GREATER(a, b) ((b) - (a) >= ENET_TIME_OVERFLOW)
+#define ENET_TIME_LESS_EQUAL(a, b) (! ENET_TIME_GREATER (a, b))
+#define ENET_TIME_GREATER_EQUAL(a, b) (! ENET_TIME_LESS (a, b))
+
+#define ENET_TIME_DIFFERENCE(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW ? (b) - (a) : (a) - (b))
+
+#endif /* __ENET_TIME_H__ */
+

+ 13 - 0
Server/ENet/enet/types.h

@@ -0,0 +1,13 @@
+/** 
+ @file  types.h
+ @brief type definitions for ENet
+*/
+#ifndef __ENET_TYPES_H__
+#define __ENET_TYPES_H__
+
+typedef unsigned char enet_uint8;       /**< unsigned 8-bit type  */
+typedef unsigned short enet_uint16;     /**< unsigned 16-bit type */
+typedef unsigned int enet_uint32;      /**< unsigned 32-bit type */
+
+#endif /* __ENET_TYPES_H__ */
+

+ 47 - 0
Server/ENet/enet/unix.h

@@ -0,0 +1,47 @@
+/** 
+ @file  unix.h
+ @brief ENet Unix header
+*/
+#ifndef __ENET_UNIX_H__
+#define __ENET_UNIX_H__
+
+#include <stdlib.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <unistd.h>
+
+#ifdef MSG_MAXIOVLEN
+#define ENET_BUFFER_MAXIMUM MSG_MAXIOVLEN
+#endif
+
+typedef int ENetSocket;
+
+#define ENET_SOCKET_NULL -1
+
+#define ENET_HOST_TO_NET_16(value) (htons (value)) /**< macro that converts host to net byte-order of a 16-bit value */
+#define ENET_HOST_TO_NET_32(value) (htonl (value)) /**< macro that converts host to net byte-order of a 32-bit value */
+
+#define ENET_NET_TO_HOST_16(value) (ntohs (value)) /**< macro that converts net to host byte-order of a 16-bit value */
+#define ENET_NET_TO_HOST_32(value) (ntohl (value)) /**< macro that converts net to host byte-order of a 32-bit value */
+
+typedef struct
+{
+    void * data;
+    size_t dataLength;
+} ENetBuffer;
+
+#define ENET_CALLBACK
+
+#define ENET_API extern
+
+typedef fd_set ENetSocketSet;
+
+#define ENET_SOCKETSET_EMPTY(sockset)          FD_ZERO (& (sockset))
+#define ENET_SOCKETSET_ADD(sockset, socket)    FD_SET (socket, & (sockset))
+#define ENET_SOCKETSET_REMOVE(sockset, socket) FD_CLR (socket, & (sockset))
+#define ENET_SOCKETSET_CHECK(sockset, socket)  FD_ISSET (socket, & (sockset))
+    
+#endif /* __ENET_UNIX_H__ */
+

+ 12 - 0
Server/ENet/enet/utility.h

@@ -0,0 +1,12 @@
+/** 
+ @file  utility.h
+ @brief ENet utility header
+*/
+#ifndef __ENET_UTILITY_H__
+#define __ENET_UTILITY_H__
+
+#define ENET_MAX(x, y) ((x) > (y) ? (x) : (y))
+#define ENET_MIN(x, y) ((x) < (y) ? (x) : (y))
+
+#endif /* __ENET_UTILITY_H__ */
+

+ 57 - 0
Server/ENet/enet/win32.h

@@ -0,0 +1,57 @@
+/** 
+ @file  win32.h
+ @brief ENet Win32 header
+*/
+#ifndef __ENET_WIN32_H__
+#define __ENET_WIN32_H__
+
+#ifdef _MSC_VER
+#ifdef ENET_BUILDING_LIB
+#pragma warning (disable: 4267) // size_t to int conversion
+#pragma warning (disable: 4244) // 64bit to 32bit int
+#pragma warning (disable: 4018) // signed/unsigned mismatch
+#pragma warning (disable: 4146) // unary minus operator applied to unsigned type
+#endif
+#endif
+
+#include <stdlib.h>
+#include <winsock2.h>
+
+typedef SOCKET ENetSocket;
+
+#define ENET_SOCKET_NULL INVALID_SOCKET
+
+#define ENET_HOST_TO_NET_16(value) (htons (value))
+#define ENET_HOST_TO_NET_32(value) (htonl (value))
+
+#define ENET_NET_TO_HOST_16(value) (ntohs (value))
+#define ENET_NET_TO_HOST_32(value) (ntohl (value))
+
+typedef struct
+{
+    size_t dataLength;
+    void * data;
+} ENetBuffer;
+
+#define ENET_CALLBACK __cdecl
+
+#ifdef ENET_DLL
+#ifdef ENET_BUILDING_LIB
+#define ENET_API __declspec( dllexport )
+#else
+#define ENET_API __declspec( dllimport )
+#endif /* ENET_BUILDING_LIB */
+#else /* !ENET_DLL */
+#define ENET_API extern
+#endif /* ENET_DLL */
+
+typedef fd_set ENetSocketSet;
+
+#define ENET_SOCKETSET_EMPTY(sockset)          FD_ZERO (& (sockset))
+#define ENET_SOCKETSET_ADD(sockset, socket)    FD_SET (socket, & (sockset))
+#define ENET_SOCKETSET_REMOVE(sockset, socket) FD_CLR (socket, & (sockset))
+#define ENET_SOCKETSET_CHECK(sockset, socket)  FD_ISSET (socket, & (sockset))
+
+#endif /* __ENET_WIN32_H__ */
+
+

+ 493 - 0
Server/ENet/host.c

@@ -0,0 +1,493 @@
+/** 
+ @file host.c
+ @brief ENet host management functions
+*/
+#define ENET_BUILDING_LIB 1
+#include <string.h>
+#include "enet/enet.h"
+
+/** @defgroup host ENet host functions
+    @{
+*/
+
+/** Creates a host for communicating to peers.  
+
+    @param address   the address at which other peers may connect to this host.  If NULL, then no peers may connect to the host.
+    @param peerCount the maximum number of peers that should be allocated for the host.
+    @param channelLimit the maximum number of channels allowed; if 0, then this is equivalent to ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT
+    @param incomingBandwidth downstream bandwidth of the host in bytes/second; if 0, ENet will assume unlimited bandwidth.
+    @param outgoingBandwidth upstream bandwidth of the host in bytes/second; if 0, ENet will assume unlimited bandwidth.
+
+    @returns the host on success and NULL on failure
+
+    @remarks ENet will strategically drop packets on specific sides of a connection between hosts
+    to ensure the host's bandwidth is not overwhelmed.  The bandwidth parameters also determine
+    the window size of a connection which limits the amount of reliable packets that may be in transit
+    at any given time.
+*/
+ENetHost *
+enet_host_create (const ENetAddress * address, size_t peerCount, size_t channelLimit, enet_uint32 incomingBandwidth, enet_uint32 outgoingBandwidth)
+{
+    ENetHost * host;
+    ENetPeer * currentPeer;
+
+    if (peerCount > ENET_PROTOCOL_MAXIMUM_PEER_ID)
+      return NULL;
+
+    host = (ENetHost *) enet_malloc (sizeof (ENetHost));
+    if (host == NULL)
+      return NULL;
+    memset (host, 0, sizeof (ENetHost));
+
+    host -> peers = (ENetPeer *) enet_malloc (peerCount * sizeof (ENetPeer));
+    if (host -> peers == NULL)
+    {
+       enet_free (host);
+
+       return NULL;
+    }
+    memset (host -> peers, 0, peerCount * sizeof (ENetPeer));
+
+    host -> socket = enet_socket_create (ENET_SOCKET_TYPE_DATAGRAM);
+    if (host -> socket == ENET_SOCKET_NULL || (address != NULL && enet_socket_bind (host -> socket, address) < 0))
+    {
+       if (host -> socket != ENET_SOCKET_NULL)
+         enet_socket_destroy (host -> socket);
+
+       enet_free (host -> peers);
+       enet_free (host);
+
+       return NULL;
+    }
+
+    enet_socket_set_option (host -> socket, ENET_SOCKOPT_NONBLOCK, 1);
+    enet_socket_set_option (host -> socket, ENET_SOCKOPT_BROADCAST, 1);
+    enet_socket_set_option (host -> socket, ENET_SOCKOPT_RCVBUF, ENET_HOST_RECEIVE_BUFFER_SIZE);
+    enet_socket_set_option (host -> socket, ENET_SOCKOPT_SNDBUF, ENET_HOST_SEND_BUFFER_SIZE);
+
+    if (address != NULL && enet_socket_get_address (host -> socket, & host -> address) < 0)   
+      host -> address = * address;
+
+    if (! channelLimit || channelLimit > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT)
+      channelLimit = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT;
+    else
+    if (channelLimit < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT)
+      channelLimit = ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT;
+
+    host -> randomSeed = (enet_uint32) (size_t) host;
+    host -> randomSeed += enet_host_random_seed ();
+    host -> randomSeed = (host -> randomSeed << 16) | (host -> randomSeed >> 16);
+    host -> channelLimit = channelLimit;
+    host -> incomingBandwidth = incomingBandwidth;
+    host -> outgoingBandwidth = outgoingBandwidth;
+    host -> bandwidthThrottleEpoch = 0;
+    host -> recalculateBandwidthLimits = 0;
+    host -> mtu = ENET_HOST_DEFAULT_MTU;
+    host -> peerCount = peerCount;
+    host -> commandCount = 0;
+    host -> bufferCount = 0;
+    host -> checksum = NULL;
+    host -> receivedAddress.host = ENET_HOST_ANY;
+    host -> receivedAddress.port = 0;
+    host -> receivedData = NULL;
+    host -> receivedDataLength = 0;
+     
+    host -> totalSentData = 0;
+    host -> totalSentPackets = 0;
+    host -> totalReceivedData = 0;
+    host -> totalReceivedPackets = 0;
+
+    host -> connectedPeers = 0;
+    host -> bandwidthLimitedPeers = 0;
+    host -> duplicatePeers = ENET_PROTOCOL_MAXIMUM_PEER_ID;
+    host -> maximumPacketSize = ENET_HOST_DEFAULT_MAXIMUM_PACKET_SIZE;
+    host -> maximumWaitingData = ENET_HOST_DEFAULT_MAXIMUM_WAITING_DATA;
+	host ->checksum = enet_crc32;
+
+    host -> compressor.context = NULL;
+    host -> compressor.compress = NULL;
+    host -> compressor.decompress = NULL;
+    host -> compressor.destroy = NULL;
+
+    host -> intercept = NULL;
+
+    enet_list_clear (& host -> dispatchQueue);
+
+    for (currentPeer = host -> peers;
+         currentPeer < & host -> peers [host -> peerCount];
+         ++ currentPeer)
+    {
+       currentPeer -> host = host;
+       currentPeer -> incomingPeerID = currentPeer - host -> peers;
+       currentPeer -> outgoingSessionID = currentPeer -> incomingSessionID = 0xFF;
+       currentPeer -> data = NULL;
+
+       enet_list_clear (& currentPeer -> acknowledgements);
+       enet_list_clear (& currentPeer -> sentReliableCommands);
+       enet_list_clear (& currentPeer -> sentUnreliableCommands);
+       enet_list_clear (& currentPeer -> outgoingReliableCommands);
+       enet_list_clear (& currentPeer -> outgoingUnreliableCommands);
+       enet_list_clear (& currentPeer -> dispatchedCommands);
+
+       enet_peer_reset (currentPeer);
+    }
+
+    return host;
+}
+
+/** Destroys the host and all resources associated with it.
+    @param host pointer to the host to destroy
+*/
+void
+enet_host_destroy (ENetHost * host)
+{
+    ENetPeer * currentPeer;
+
+    if (host == NULL)
+      return;
+
+    enet_socket_destroy (host -> socket);
+
+    for (currentPeer = host -> peers;
+         currentPeer < & host -> peers [host -> peerCount];
+         ++ currentPeer)
+    {
+       enet_peer_reset (currentPeer);
+    }
+
+    if (host -> compressor.context != NULL && host -> compressor.destroy)
+      (* host -> compressor.destroy) (host -> compressor.context);
+
+    enet_free (host -> peers);
+    enet_free (host);
+}
+
+/** Initiates a connection to a foreign host.
+    @param host host seeking the connection
+    @param address destination for the connection
+    @param channelCount number of channels to allocate
+    @param data user data supplied to the receiving host 
+    @returns a peer representing the foreign host on success, NULL on failure
+    @remarks The peer returned will have not completed the connection until enet_host_service()
+    notifies of an ENET_EVENT_TYPE_CONNECT event for the peer.
+*/
+ENetPeer *
+enet_host_connect (ENetHost * host, const ENetAddress * address, size_t channelCount, enet_uint32 data)
+{
+    ENetPeer * currentPeer;
+    ENetChannel * channel;
+    ENetProtocol command;
+
+    if (channelCount < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT)
+      channelCount = ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT;
+    else
+    if (channelCount > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT)
+      channelCount = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT;
+
+    for (currentPeer = host -> peers;
+         currentPeer < & host -> peers [host -> peerCount];
+         ++ currentPeer)
+    {
+       if (currentPeer -> state == ENET_PEER_STATE_DISCONNECTED)
+         break;
+    }
+
+    if (currentPeer >= & host -> peers [host -> peerCount])
+      return NULL;
+
+    currentPeer -> channels = (ENetChannel *) enet_malloc (channelCount * sizeof (ENetChannel));
+    if (currentPeer -> channels == NULL)
+      return NULL;
+    currentPeer -> channelCount = channelCount;
+    currentPeer -> state = ENET_PEER_STATE_CONNECTING;
+    currentPeer -> address = * address;
+    currentPeer -> connectID = ++ host -> randomSeed;
+
+    if (host -> outgoingBandwidth == 0)
+      currentPeer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+    else
+      currentPeer -> windowSize = (host -> outgoingBandwidth /
+                                    ENET_PEER_WINDOW_SIZE_SCALE) * 
+                                      ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+
+    if (currentPeer -> windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE)
+      currentPeer -> windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+    else
+    if (currentPeer -> windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE)
+      currentPeer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+         
+    for (channel = currentPeer -> channels;
+         channel < & currentPeer -> channels [channelCount];
+         ++ channel)
+    {
+        channel -> outgoingReliableSequenceNumber = 0;
+        channel -> outgoingUnreliableSequenceNumber = 0;
+        channel -> incomingReliableSequenceNumber = 0;
+        channel -> incomingUnreliableSequenceNumber = 0;
+
+        enet_list_clear (& channel -> incomingReliableCommands);
+        enet_list_clear (& channel -> incomingUnreliableCommands);
+
+        channel -> usedReliableWindows = 0;
+        memset (channel -> reliableWindows, 0, sizeof (channel -> reliableWindows));
+    }
+        
+    command.header.command = ENET_PROTOCOL_COMMAND_CONNECT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
+    command.header.channelID = 0xFF;
+    command.connect.outgoingPeerID = ENET_HOST_TO_NET_16 (currentPeer -> incomingPeerID);
+    command.connect.incomingSessionID = currentPeer -> incomingSessionID;
+    command.connect.outgoingSessionID = currentPeer -> outgoingSessionID;
+    command.connect.mtu = ENET_HOST_TO_NET_32 (currentPeer -> mtu);
+    command.connect.windowSize = ENET_HOST_TO_NET_32 (currentPeer -> windowSize);
+    command.connect.channelCount = ENET_HOST_TO_NET_32 (channelCount);
+    command.connect.incomingBandwidth = ENET_HOST_TO_NET_32 (host -> incomingBandwidth);
+    command.connect.outgoingBandwidth = ENET_HOST_TO_NET_32 (host -> outgoingBandwidth);
+    command.connect.packetThrottleInterval = ENET_HOST_TO_NET_32 (currentPeer -> packetThrottleInterval);
+    command.connect.packetThrottleAcceleration = ENET_HOST_TO_NET_32 (currentPeer -> packetThrottleAcceleration);
+    command.connect.packetThrottleDeceleration = ENET_HOST_TO_NET_32 (currentPeer -> packetThrottleDeceleration);
+    command.connect.connectID = currentPeer -> connectID;
+    command.connect.data = ENET_HOST_TO_NET_32 (data);
+ 
+    enet_peer_queue_outgoing_command (currentPeer, & command, NULL, 0, 0);
+
+    return currentPeer;
+}
+
+/** Queues a packet to be sent to all peers associated with the host.
+    @param host host on which to broadcast the packet
+    @param channelID channel on which to broadcast
+    @param packet packet to broadcast
+*/
+void
+enet_host_broadcast (ENetHost * host, enet_uint8 channelID, ENetPacket * packet)
+{
+    ENetPeer * currentPeer;
+
+    for (currentPeer = host -> peers;
+         currentPeer < & host -> peers [host -> peerCount];
+         ++ currentPeer)
+    {
+       if (currentPeer -> state != ENET_PEER_STATE_CONNECTED)
+         continue;
+
+       enet_peer_send (currentPeer, channelID, packet);
+    }
+
+    if (packet -> referenceCount == 0)
+      enet_packet_destroy (packet);
+}
+
+/** Sets the packet compressor the host should use to compress and decompress packets.
+    @param host host to enable or disable compression for
+    @param compressor callbacks for for the packet compressor; if NULL, then compression is disabled
+*/
+void
+enet_host_compress (ENetHost * host, const ENetCompressor * compressor)
+{
+    if (host -> compressor.context != NULL && host -> compressor.destroy)
+      (* host -> compressor.destroy) (host -> compressor.context);
+
+    if (compressor)
+      host -> compressor = * compressor;
+    else
+      host -> compressor.context = NULL;
+}
+
+/** Limits the maximum allowed channels of future incoming connections.
+    @param host host to limit
+    @param channelLimit the maximum number of channels allowed; if 0, then this is equivalent to ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT
+*/
+void
+enet_host_channel_limit (ENetHost * host, size_t channelLimit)
+{
+    if (! channelLimit || channelLimit > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT)
+      channelLimit = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT;
+    else
+    if (channelLimit < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT)
+      channelLimit = ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT;
+
+    host -> channelLimit = channelLimit;
+}
+
+
+/** Adjusts the bandwidth limits of a host.
+    @param host host to adjust
+    @param incomingBandwidth new incoming bandwidth
+    @param outgoingBandwidth new outgoing bandwidth
+    @remarks the incoming and outgoing bandwidth parameters are identical in function to those
+    specified in enet_host_create().
+*/
+void
+enet_host_bandwidth_limit (ENetHost * host, enet_uint32 incomingBandwidth, enet_uint32 outgoingBandwidth)
+{
+    host -> incomingBandwidth = incomingBandwidth;
+    host -> outgoingBandwidth = outgoingBandwidth;
+    host -> recalculateBandwidthLimits = 1;
+}
+
+void
+enet_host_bandwidth_throttle (ENetHost * host)
+{
+    enet_uint32 timeCurrent = enet_time_get (),
+           elapsedTime = timeCurrent - host -> bandwidthThrottleEpoch,
+           peersRemaining = (enet_uint32) host -> connectedPeers,
+           dataTotal = ~0,
+           bandwidth = ~0,
+           throttle = 0,
+           bandwidthLimit = 0;
+    int needsAdjustment = host -> bandwidthLimitedPeers > 0 ? 1 : 0;
+    ENetPeer * peer;
+    ENetProtocol command;
+
+    if (elapsedTime < ENET_HOST_BANDWIDTH_THROTTLE_INTERVAL)
+      return;
+
+    host -> bandwidthThrottleEpoch = timeCurrent;
+
+    if (peersRemaining == 0)
+      return;
+
+    if (host -> outgoingBandwidth != 0)
+    {
+        dataTotal = 0;
+        bandwidth = (host -> outgoingBandwidth * elapsedTime) / 1000;
+
+        for (peer = host -> peers;
+             peer < & host -> peers [host -> peerCount];
+            ++ peer)
+        {
+            if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
+              continue;
+
+            dataTotal += peer -> outgoingDataTotal;
+        }
+    }
+
+    while (peersRemaining > 0 && needsAdjustment != 0)
+    {
+        needsAdjustment = 0;
+        
+        if (dataTotal <= bandwidth)
+          throttle = ENET_PEER_PACKET_THROTTLE_SCALE;
+        else
+          throttle = (bandwidth * ENET_PEER_PACKET_THROTTLE_SCALE) / dataTotal;
+
+        for (peer = host -> peers;
+             peer < & host -> peers [host -> peerCount];
+             ++ peer)
+        {
+            enet_uint32 peerBandwidth;
+            
+            if ((peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER) ||
+                peer -> incomingBandwidth == 0 ||
+                peer -> outgoingBandwidthThrottleEpoch == timeCurrent)
+              continue;
+
+            peerBandwidth = (peer -> incomingBandwidth * elapsedTime) / 1000;
+            if ((throttle * peer -> outgoingDataTotal) / ENET_PEER_PACKET_THROTTLE_SCALE <= peerBandwidth)
+              continue;
+
+            peer -> packetThrottleLimit = (peerBandwidth * 
+                                            ENET_PEER_PACKET_THROTTLE_SCALE) / peer -> outgoingDataTotal;
+            
+            if (peer -> packetThrottleLimit == 0)
+              peer -> packetThrottleLimit = 1;
+            
+            if (peer -> packetThrottle > peer -> packetThrottleLimit)
+              peer -> packetThrottle = peer -> packetThrottleLimit;
+
+            peer -> outgoingBandwidthThrottleEpoch = timeCurrent;
+
+            peer -> incomingDataTotal = 0;
+            peer -> outgoingDataTotal = 0;
+
+            needsAdjustment = 1;
+            -- peersRemaining;
+            bandwidth -= peerBandwidth;
+            dataTotal -= peerBandwidth;
+        }
+    }
+
+    if (peersRemaining > 0)
+    {
+        if (dataTotal <= bandwidth)
+          throttle = ENET_PEER_PACKET_THROTTLE_SCALE;
+        else
+          throttle = (bandwidth * ENET_PEER_PACKET_THROTTLE_SCALE) / dataTotal;
+
+        for (peer = host -> peers;
+             peer < & host -> peers [host -> peerCount];
+             ++ peer)
+        {
+            if ((peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER) ||
+                peer -> outgoingBandwidthThrottleEpoch == timeCurrent)
+              continue;
+
+            peer -> packetThrottleLimit = throttle;
+
+            if (peer -> packetThrottle > peer -> packetThrottleLimit)
+              peer -> packetThrottle = peer -> packetThrottleLimit;
+
+            peer -> incomingDataTotal = 0;
+            peer -> outgoingDataTotal = 0;
+        }
+    }
+
+    if (host -> recalculateBandwidthLimits)
+    {
+       host -> recalculateBandwidthLimits = 0;
+
+       peersRemaining = (enet_uint32) host -> connectedPeers;
+       bandwidth = host -> incomingBandwidth;
+       needsAdjustment = 1;
+
+       if (bandwidth == 0)
+         bandwidthLimit = 0;
+       else
+       while (peersRemaining > 0 && needsAdjustment != 0)
+       {
+           needsAdjustment = 0;
+           bandwidthLimit = bandwidth / peersRemaining;
+
+           for (peer = host -> peers;
+                peer < & host -> peers [host -> peerCount];
+                ++ peer)
+           {
+               if ((peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER) ||
+                   peer -> incomingBandwidthThrottleEpoch == timeCurrent)
+                 continue;
+
+               if (peer -> outgoingBandwidth > 0 &&
+                   peer -> outgoingBandwidth >= bandwidthLimit)
+                 continue;
+
+               peer -> incomingBandwidthThrottleEpoch = timeCurrent;
+ 
+               needsAdjustment = 1;
+               -- peersRemaining;
+               bandwidth -= peer -> outgoingBandwidth;
+           }
+       }
+
+       for (peer = host -> peers;
+            peer < & host -> peers [host -> peerCount];
+            ++ peer)
+       {
+           if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
+             continue;
+
+           command.header.command = ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
+           command.header.channelID = 0xFF;
+           command.bandwidthLimit.outgoingBandwidth = ENET_HOST_TO_NET_32 (host -> outgoingBandwidth);
+
+           if (peer -> incomingBandwidthThrottleEpoch == timeCurrent)
+             command.bandwidthLimit.incomingBandwidth = ENET_HOST_TO_NET_32 (peer -> outgoingBandwidth);
+           else
+             command.bandwidthLimit.incomingBandwidth = ENET_HOST_TO_NET_32 (bandwidthLimit);
+
+           enet_peer_queue_outgoing_command (peer, & command, NULL, 0, 0);
+       } 
+    }
+}
+    
+/** @} */

+ 75 - 0
Server/ENet/list.c

@@ -0,0 +1,75 @@
+/** 
+ @file list.c
+ @brief ENet linked list functions
+*/
+#define ENET_BUILDING_LIB 1
+#include "enet/enet.h"
+
+/** 
+    @defgroup list ENet linked list utility functions
+    @ingroup private
+    @{
+*/
+void
+enet_list_clear (ENetList * list)
+{
+   list -> sentinel.next = & list -> sentinel;
+   list -> sentinel.previous = & list -> sentinel;
+}
+
+ENetListIterator
+enet_list_insert (ENetListIterator position, void * data)
+{
+   ENetListIterator result = (ENetListIterator) data;
+
+   result -> previous = position -> previous;
+   result -> next = position;
+
+   result -> previous -> next = result;
+   position -> previous = result;
+
+   return result;
+}
+
+void *
+enet_list_remove (ENetListIterator position)
+{
+   position -> previous -> next = position -> next;
+   position -> next -> previous = position -> previous;
+
+   return position;
+}
+
+ENetListIterator
+enet_list_move (ENetListIterator position, void * dataFirst, void * dataLast)
+{
+   ENetListIterator first = (ENetListIterator) dataFirst,
+                    last = (ENetListIterator) dataLast;
+
+   first -> previous -> next = last -> next;
+   last -> next -> previous = first -> previous;
+
+   first -> previous = position -> previous;
+   last -> next = position;
+
+   first -> previous -> next = first;
+   position -> previous = last;
+    
+   return first;
+}
+
+size_t
+enet_list_size (ENetList * list)
+{
+   size_t size = 0;
+   ENetListIterator position;
+
+   for (position = enet_list_begin (list);
+        position != enet_list_end (list);
+        position = enet_list_next (position))
+     ++ size;
+   
+   return size;
+}
+
+/** @} */

+ 165 - 0
Server/ENet/packet.c

@@ -0,0 +1,165 @@
+/** 
+ @file  packet.c
+ @brief ENet packet management functions
+*/
+#include <string.h>
+#define ENET_BUILDING_LIB 1
+#include "enet/enet.h"
+
+/** @defgroup Packet ENet packet functions 
+    @{ 
+*/
+
+/** Creates a packet that may be sent to a peer.
+    @param data         initial contents of the packet's data; the packet's data will remain uninitialized if data is NULL.
+    @param dataLength   size of the data allocated for this packet
+    @param flags        flags for this packet as described for the ENetPacket structure.
+    @returns the packet on success, NULL on failure
+*/
+ENetPacket *
+enet_packet_create (const void * data, size_t dataLength, enet_uint32 flags)
+{
+    ENetPacket * packet = (ENetPacket *) enet_malloc (sizeof (ENetPacket));
+    if (packet == NULL)
+      return NULL;
+
+    if (flags & ENET_PACKET_FLAG_NO_ALLOCATE)
+      packet -> data = (enet_uint8 *) data;
+    else
+    if (dataLength <= 0)
+      packet -> data = NULL;
+    else
+    {
+       packet -> data = (enet_uint8 *) enet_malloc (dataLength);
+       if (packet -> data == NULL)
+       {
+          enet_free (packet);
+          return NULL;
+       }
+
+       if (data != NULL)
+         memcpy (packet -> data, data, dataLength);
+    }
+
+    packet -> referenceCount = 0;
+    packet -> flags = flags;
+    packet -> dataLength = dataLength;
+    packet -> freeCallback = NULL;
+    packet -> userData = NULL;
+
+    return packet;
+}
+
+/** Destroys the packet and deallocates its data.
+    @param packet packet to be destroyed
+*/
+void
+enet_packet_destroy (ENetPacket * packet)
+{
+    if (packet == NULL)
+      return;
+
+    if (packet -> freeCallback != NULL)
+      (* packet -> freeCallback) (packet);
+    if (! (packet -> flags & ENET_PACKET_FLAG_NO_ALLOCATE) &&
+        packet -> data != NULL)
+      enet_free (packet -> data);
+    enet_free (packet);
+}
+
+/** Attempts to resize the data in the packet to length specified in the 
+    dataLength parameter 
+    @param packet packet to resize
+    @param dataLength new size for the packet data
+    @returns 0 on success, < 0 on failure
+*/
+int
+enet_packet_resize (ENetPacket * packet, size_t dataLength)
+{
+    enet_uint8 * newData;
+   
+    if (dataLength <= packet -> dataLength || (packet -> flags & ENET_PACKET_FLAG_NO_ALLOCATE))
+    {
+       packet -> dataLength = dataLength;
+
+       return 0;
+    }
+
+    newData = (enet_uint8 *) enet_malloc (dataLength);
+    if (newData == NULL)
+      return -1;
+
+    memcpy (newData, packet -> data, packet -> dataLength);
+    enet_free (packet -> data);
+    
+    packet -> data = newData;
+    packet -> dataLength = dataLength;
+
+    return 0;
+}
+
+static int initializedCRC32 = 0;
+static enet_uint32 crcTable [256];
+
+static enet_uint32 
+reflect_crc (int val, int bits)
+{
+    int result = 0, bit;
+
+    for (bit = 0; bit < bits; bit ++)
+    {
+        if(val & 1) result |= 1 << (bits - 1 - bit); 
+        val >>= 1;
+    }
+
+    return result;
+}
+
+static void 
+initialize_crc32 (void)
+{
+    int byte;
+
+    for (byte = 0; byte < 256; ++ byte)
+    {
+        enet_uint32 crc = reflect_crc (byte, 8) << 24;
+        int offset;
+
+        for(offset = 0; offset < 8; ++ offset)
+        {
+            if (crc & 0x80000000)
+                crc = (crc << 1) ^ 0x04c11db7;
+            else
+                crc <<= 1;
+        }
+
+        crcTable [byte] = reflect_crc (crc, 32);
+    }
+
+    initializedCRC32 = 1;
+}
+    
+enet_uint32
+enet_crc32 (const ENetBuffer * buffers, size_t bufferCount)
+{
+    enet_uint32 crc = 0xFFFFFFFF;
+    
+    if (! initializedCRC32) initialize_crc32 ();
+
+    while (bufferCount -- > 0)
+    {
+        const enet_uint8 * data = (const enet_uint8 *) buffers -> data,
+                         * dataEnd = & data [buffers -> dataLength];
+
+        while (data < dataEnd)
+        {
+            crc = (crc >> 8) ^ crcTable [(crc & 0xFF) ^ *data++];        
+        }
+
+        ++ buffers;
+    }
+
+    return ENET_HOST_TO_NET_32 (~ crc);
+}
+
+/** @} */

+ 1004 - 0
Server/ENet/peer.c

@@ -0,0 +1,1004 @@
+/** 
+ @file  peer.c
+ @brief ENet peer management functions
+*/
+#include <string.h>
+#define ENET_BUILDING_LIB 1
+#include "enet/enet.h"
+
+/** @defgroup peer ENet peer functions 
+    @{
+*/
+
+/** Configures throttle parameter for a peer.
+
+    Unreliable packets are dropped by ENet in response to the varying conditions
+    of the Internet connection to the peer.  The throttle represents a probability
+    that an unreliable packet should not be dropped and thus sent by ENet to the peer.
+    The lowest mean round trip time from the sending of a reliable packet to the
+    receipt of its acknowledgement is measured over an amount of time specified by
+    the interval parameter in milliseconds.  If a measured round trip time happens to
+    be significantly less than the mean round trip time measured over the interval, 
+    then the throttle probability is increased to allow more traffic by an amount
+    specified in the acceleration parameter, which is a ratio to the ENET_PEER_PACKET_THROTTLE_SCALE
+    constant.  If a measured round trip time happens to be significantly greater than
+    the mean round trip time measured over the interval, then the throttle probability
+    is decreased to limit traffic by an amount specified in the deceleration parameter, which
+    is a ratio to the ENET_PEER_PACKET_THROTTLE_SCALE constant.  When the throttle has
+    a value of ENET_PEER_PACKET_THROTTLE_SCALE, no unreliable packets are dropped by 
+    ENet, and so 100% of all unreliable packets will be sent.  When the throttle has a
+    value of 0, all unreliable packets are dropped by ENet, and so 0% of all unreliable
+    packets will be sent.  Intermediate values for the throttle represent intermediate
+    probabilities between 0% and 100% of unreliable packets being sent.  The bandwidth
+    limits of the local and foreign hosts are taken into account to determine a 
+    sensible limit for the throttle probability above which it should not raise even in
+    the best of conditions.
+
+    @param peer peer to configure 
+    @param interval interval, in milliseconds, over which to measure lowest mean RTT; the default value is ENET_PEER_PACKET_THROTTLE_INTERVAL.
+    @param acceleration rate at which to increase the throttle probability as mean RTT declines
+    @param deceleration rate at which to decrease the throttle probability as mean RTT increases
+*/
+void
+enet_peer_throttle_configure (ENetPeer * peer, enet_uint32 interval, enet_uint32 acceleration, enet_uint32 deceleration)
+{
+    ENetProtocol command;
+
+    peer -> packetThrottleInterval = interval;
+    peer -> packetThrottleAcceleration = acceleration;
+    peer -> packetThrottleDeceleration = deceleration;
+
+    command.header.command = ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
+    command.header.channelID = 0xFF;
+
+    command.throttleConfigure.packetThrottleInterval = ENET_HOST_TO_NET_32 (interval);
+    command.throttleConfigure.packetThrottleAcceleration = ENET_HOST_TO_NET_32 (acceleration);
+    command.throttleConfigure.packetThrottleDeceleration = ENET_HOST_TO_NET_32 (deceleration);
+
+    enet_peer_queue_outgoing_command (peer, & command, NULL, 0, 0);
+}
+
+int
+enet_peer_throttle (ENetPeer * peer, enet_uint32 rtt)
+{
+    if (peer -> lastRoundTripTime <= peer -> lastRoundTripTimeVariance)
+    {
+        peer -> packetThrottle = peer -> packetThrottleLimit;
+    }
+    else
+    if (rtt < peer -> lastRoundTripTime)
+    {
+        peer -> packetThrottle += peer -> packetThrottleAcceleration;
+
+        if (peer -> packetThrottle > peer -> packetThrottleLimit)
+          peer -> packetThrottle = peer -> packetThrottleLimit;
+
+        return 1;
+    }
+    else
+    if (rtt > peer -> lastRoundTripTime + 2 * peer -> lastRoundTripTimeVariance)
+    {
+        if (peer -> packetThrottle > peer -> packetThrottleDeceleration)
+          peer -> packetThrottle -= peer -> packetThrottleDeceleration;
+        else
+          peer -> packetThrottle = 0;
+
+        return -1;
+    }
+
+    return 0;
+}
+
+/** Queues a packet to be sent.
+    @param peer destination for the packet
+    @param channelID channel on which to send
+    @param packet packet to send
+    @retval 0 on success
+    @retval < 0 on failure
+*/
+int
+enet_peer_send (ENetPeer * peer, enet_uint8 channelID, ENetPacket * packet)
+{
+   ENetChannel * channel = & peer -> channels [channelID];
+   ENetProtocol command;
+   size_t fragmentLength;
+
+   if (peer -> state != ENET_PEER_STATE_CONNECTED ||
+       channelID >= peer -> channelCount ||
+       packet -> dataLength > peer -> host -> maximumPacketSize)
+     return -1;
+
+   fragmentLength = peer -> mtu - sizeof (ENetProtocolHeader) - sizeof (ENetProtocolSendFragment);
+   if (peer -> host -> checksum != NULL)
+     fragmentLength -= sizeof(enet_uint32);
+
+   if (packet -> dataLength > fragmentLength)
+   {
+      enet_uint32 fragmentCount = (packet -> dataLength + fragmentLength - 1) / fragmentLength,
+             fragmentNumber,
+             fragmentOffset;
+      enet_uint8 commandNumber;
+      enet_uint16 startSequenceNumber; 
+      ENetList fragments;
+      ENetOutgoingCommand * fragment;
+
+      if (fragmentCount > ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT)
+        return -1;
+
+      if ((packet -> flags & (ENET_PACKET_FLAG_RELIABLE | ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT)) == ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT &&
+          channel -> outgoingUnreliableSequenceNumber < 0xFFFF)
+      {
+         commandNumber = ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT;
+         startSequenceNumber = ENET_HOST_TO_NET_16 (channel -> outgoingUnreliableSequenceNumber + 1);
+      }
+      else
+      {
+         commandNumber = ENET_PROTOCOL_COMMAND_SEND_FRAGMENT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
+         startSequenceNumber = ENET_HOST_TO_NET_16 (channel -> outgoingReliableSequenceNumber + 1);
+      }
+        
+      enet_list_clear (& fragments);
+
+      for (fragmentNumber = 0,
+             fragmentOffset = 0;
+           fragmentOffset < packet -> dataLength;
+           ++ fragmentNumber,
+             fragmentOffset += fragmentLength)
+      {
+         if (packet -> dataLength - fragmentOffset < fragmentLength)
+           fragmentLength = packet -> dataLength - fragmentOffset;
+
+         fragment = (ENetOutgoingCommand *) enet_malloc (sizeof (ENetOutgoingCommand));
+         if (fragment == NULL)
+         {
+            while (! enet_list_empty (& fragments))
+            {
+               fragment = (ENetOutgoingCommand *) enet_list_remove (enet_list_begin (& fragments));
+               
+               enet_free (fragment);
+            }
+            
+            return -1;
+         }
+         
+         fragment -> fragmentOffset = fragmentOffset;
+         fragment -> fragmentLength = fragmentLength;
+         fragment -> packet = packet;
+         fragment -> command.header.command = commandNumber;
+         fragment -> command.header.channelID = channelID;
+         fragment -> command.sendFragment.startSequenceNumber = startSequenceNumber;
+         fragment -> command.sendFragment.dataLength = ENET_HOST_TO_NET_16 (fragmentLength);
+         fragment -> command.sendFragment.fragmentCount = ENET_HOST_TO_NET_32 (fragmentCount);
+         fragment -> command.sendFragment.fragmentNumber = ENET_HOST_TO_NET_32 (fragmentNumber);
+         fragment -> command.sendFragment.totalLength = ENET_HOST_TO_NET_32 (packet -> dataLength);
+         fragment -> command.sendFragment.fragmentOffset = ENET_NET_TO_HOST_32 (fragmentOffset);
+        
+         enet_list_insert (enet_list_end (& fragments), fragment);
+      }
+
+      packet -> referenceCount += fragmentNumber;
+
+      while (! enet_list_empty (& fragments))
+      {
+         fragment = (ENetOutgoingCommand *) enet_list_remove (enet_list_begin (& fragments));
+ 
+         enet_peer_setup_outgoing_command (peer, fragment);
+      }
+
+      return 0;
+   }
+
+   command.header.channelID = channelID;
+
+   if ((packet -> flags & (ENET_PACKET_FLAG_RELIABLE | ENET_PACKET_FLAG_UNSEQUENCED)) == ENET_PACKET_FLAG_UNSEQUENCED)
+   {
+      command.header.command = ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED | ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED;
+      command.sendUnsequenced.dataLength = ENET_HOST_TO_NET_16 (packet -> dataLength);
+   }
+   else 
+   if (packet -> flags & ENET_PACKET_FLAG_RELIABLE || channel -> outgoingUnreliableSequenceNumber >= 0xFFFF)
+   {
+      command.header.command = ENET_PROTOCOL_COMMAND_SEND_RELIABLE | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
+      command.sendReliable.dataLength = ENET_HOST_TO_NET_16 (packet -> dataLength);
+   }
+   else
+   {
+      command.header.command = ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE;
+      command.sendUnreliable.dataLength = ENET_HOST_TO_NET_16 (packet -> dataLength);
+   }
+
+   if (enet_peer_queue_outgoing_command (peer, & command, packet, 0, packet -> dataLength) == NULL)
+     return -1;
+
+   return 0;
+}
+
+/** Attempts to dequeue any incoming queued packet.
+    @param peer peer to dequeue packets from
+    @param channelID holds the channel ID of the channel the packet was received on success
+    @returns a pointer to the packet, or NULL if there are no available incoming queued packets
+*/
+ENetPacket *
+enet_peer_receive (ENetPeer * peer, enet_uint8 * channelID)
+{
+   ENetIncomingCommand * incomingCommand;
+   ENetPacket * packet;
+   
+   if (enet_list_empty (& peer -> dispatchedCommands))
+     return NULL;
+
+   incomingCommand = (ENetIncomingCommand *) enet_list_remove (enet_list_begin (& peer -> dispatchedCommands));
+
+   if (channelID != NULL)
+     * channelID = incomingCommand -> command.header.channelID;
+
+   packet = incomingCommand -> packet;
+
+   -- packet -> referenceCount;
+
+   if (incomingCommand -> fragments != NULL)
+     enet_free (incomingCommand -> fragments);
+
+   enet_free (incomingCommand);
+
+   peer -> totalWaitingData -= packet -> dataLength;
+
+   return packet;
+}
+
+static void
+enet_peer_reset_outgoing_commands (ENetList * queue)
+{
+    ENetOutgoingCommand * outgoingCommand;
+
+    while (! enet_list_empty (queue))
+    {
+       outgoingCommand = (ENetOutgoingCommand *) enet_list_remove (enet_list_begin (queue));
+
+       if (outgoingCommand -> packet != NULL)
+       {
+          -- outgoingCommand -> packet -> referenceCount;
+
+          if (outgoingCommand -> packet -> referenceCount == 0)
+            enet_packet_destroy (outgoingCommand -> packet);
+       }
+
+       enet_free (outgoingCommand);
+    }
+}
+
+static void
+enet_peer_remove_incoming_commands (ENetList * queue, ENetListIterator startCommand, ENetListIterator endCommand)
+{
+    ENetListIterator currentCommand;    
+    
+    for (currentCommand = startCommand; currentCommand != endCommand; )
+    {
+       ENetIncomingCommand * incomingCommand = (ENetIncomingCommand *) currentCommand;
+
+       currentCommand = enet_list_next (currentCommand);
+
+       enet_list_remove (& incomingCommand -> incomingCommandList);
+ 
+       if (incomingCommand -> packet != NULL)
+       {
+          -- incomingCommand -> packet -> referenceCount;
+
+          if (incomingCommand -> packet -> referenceCount == 0)
+            enet_packet_destroy (incomingCommand -> packet);
+       }
+
+       if (incomingCommand -> fragments != NULL)
+         enet_free (incomingCommand -> fragments);
+
+       enet_free (incomingCommand);
+    }
+}
+
+static void
+enet_peer_reset_incoming_commands (ENetList * queue)
+{
+    enet_peer_remove_incoming_commands(queue, enet_list_begin (queue), enet_list_end (queue));
+}
+ 
+void
+enet_peer_reset_queues (ENetPeer * peer)
+{
+    ENetChannel * channel;
+
+    if (peer -> needsDispatch)
+    {
+       enet_list_remove (& peer -> dispatchList);
+
+       peer -> needsDispatch = 0;
+    }
+
+    while (! enet_list_empty (& peer -> acknowledgements))
+      enet_free (enet_list_remove (enet_list_begin (& peer -> acknowledgements)));
+
+    enet_peer_reset_outgoing_commands (& peer -> sentReliableCommands);
+    enet_peer_reset_outgoing_commands (& peer -> sentUnreliableCommands);
+    enet_peer_reset_outgoing_commands (& peer -> outgoingReliableCommands);
+    enet_peer_reset_outgoing_commands (& peer -> outgoingUnreliableCommands);
+    enet_peer_reset_incoming_commands (& peer -> dispatchedCommands);
+
+    if (peer -> channels != NULL && peer -> channelCount > 0)
+    {
+        for (channel = peer -> channels;
+             channel < & peer -> channels [peer -> channelCount];
+             ++ channel)
+        {
+            enet_peer_reset_incoming_commands (& channel -> incomingReliableCommands);
+            enet_peer_reset_incoming_commands (& channel -> incomingUnreliableCommands);
+        }
+
+        enet_free (peer -> channels);
+    }
+
+    peer -> channels = NULL;
+    peer -> channelCount = 0;
+}
+
+void
+enet_peer_on_connect (ENetPeer * peer)
+{
+    if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
+    {
+        if (peer -> incomingBandwidth != 0)
+          ++ peer -> host -> bandwidthLimitedPeers;
+
+        ++ peer -> host -> connectedPeers;
+    }
+}
+
+void
+enet_peer_on_disconnect (ENetPeer * peer)
+{
+    if (peer -> state == ENET_PEER_STATE_CONNECTED || peer -> state == ENET_PEER_STATE_DISCONNECT_LATER)
+    {
+        if (peer -> incomingBandwidth != 0)
+          -- peer -> host -> bandwidthLimitedPeers;
+
+        -- peer -> host -> connectedPeers;
+    }
+}
+
+/** Forcefully disconnects a peer.
+    @param peer peer to forcefully disconnect
+    @remarks The foreign host represented by the peer is not notified of the disconnection and will timeout
+    on its connection to the local host.
+*/
+void
+enet_peer_reset (ENetPeer * peer)
+{
+    enet_peer_on_disconnect (peer);
+        
+    peer -> outgoingPeerID = ENET_PROTOCOL_MAXIMUM_PEER_ID;
+    peer -> connectID = 0;
+
+    peer -> state = ENET_PEER_STATE_DISCONNECTED;
+
+    peer -> incomingBandwidth = 0;
+    peer -> outgoingBandwidth = 0;
+    peer -> incomingBandwidthThrottleEpoch = 0;
+    peer -> outgoingBandwidthThrottleEpoch = 0;
+    peer -> incomingDataTotal = 0;
+    peer -> outgoingDataTotal = 0;
+    peer -> lastSendTime = 0;
+    peer -> lastReceiveTime = 0;
+    peer -> nextTimeout = 0;
+    peer -> earliestTimeout = 0;
+    peer -> packetLossEpoch = 0;
+    peer -> packetsSent = 0;
+    peer -> packetsLost = 0;
+    peer -> packetLoss = 0;
+    peer -> packetLossVariance = 0;
+    peer -> packetThrottle = ENET_PEER_DEFAULT_PACKET_THROTTLE;
+    peer -> packetThrottleLimit = ENET_PEER_PACKET_THROTTLE_SCALE;
+    peer -> packetThrottleCounter = 0;
+    peer -> packetThrottleEpoch = 0;
+    peer -> packetThrottleAcceleration = ENET_PEER_PACKET_THROTTLE_ACCELERATION;
+    peer -> packetThrottleDeceleration = ENET_PEER_PACKET_THROTTLE_DECELERATION;
+    peer -> packetThrottleInterval = ENET_PEER_PACKET_THROTTLE_INTERVAL;
+    peer -> pingInterval = ENET_PEER_PING_INTERVAL;
+    peer -> timeoutLimit = ENET_PEER_TIMEOUT_LIMIT;
+    peer -> timeoutMinimum = ENET_PEER_TIMEOUT_MINIMUM;
+    peer -> timeoutMaximum = ENET_PEER_TIMEOUT_MAXIMUM;
+    peer -> lastRoundTripTime = ENET_PEER_DEFAULT_ROUND_TRIP_TIME;
+    peer -> lowestRoundTripTime = ENET_PEER_DEFAULT_ROUND_TRIP_TIME;
+    peer -> lastRoundTripTimeVariance = 0;
+    peer -> highestRoundTripTimeVariance = 0;
+    peer -> roundTripTime = ENET_PEER_DEFAULT_ROUND_TRIP_TIME;
+    peer -> roundTripTimeVariance = 0;
+    peer -> mtu = peer -> host -> mtu;
+    peer -> reliableDataInTransit = 0;
+    peer -> outgoingReliableSequenceNumber = 0;
+    peer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+    peer -> incomingUnsequencedGroup = 0;
+    peer -> outgoingUnsequencedGroup = 0;
+    peer -> eventData = 0;
+    peer -> totalWaitingData = 0;
+
+    memset (peer -> unsequencedWindow, 0, sizeof (peer -> unsequencedWindow));
+    
+    enet_peer_reset_queues (peer);
+}
+
+/** Sends a ping request to a peer.
+    @param peer destination for the ping request
+    @remarks ping requests factor into the mean round trip time as designated by the 
+    roundTripTime field in the ENetPeer structure.  ENet automatically pings all connected
+    peers at regular intervals, however, this function may be called to ensure more
+    frequent ping requests.
+*/
+void
+enet_peer_ping (ENetPeer * peer)
+{
+    ENetProtocol command;
+
+    if (peer -> state != ENET_PEER_STATE_CONNECTED)
+      return;
+
+    command.header.command = ENET_PROTOCOL_COMMAND_PING | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
+    command.header.channelID = 0xFF;
+   
+    enet_peer_queue_outgoing_command (peer, & command, NULL, 0, 0);
+}
+
+/** Sets the interval at which pings will be sent to a peer. 
+    
+    Pings are used both to monitor the liveness of the connection and also to dynamically
+    adjust the throttle during periods of low traffic so that the throttle has reasonable
+    responsiveness during traffic spikes.
+
+    @param peer the peer to adjust
+    @param pingInterval the interval at which to send pings; defaults to ENET_PEER_PING_INTERVAL if 0
+*/
+void
+enet_peer_ping_interval (ENetPeer * peer, enet_uint32 pingInterval)
+{
+    peer -> pingInterval = pingInterval ? pingInterval : ENET_PEER_PING_INTERVAL;
+}
+
+/** Sets the timeout parameters for a peer.
+
+    The timeout parameter control how and when a peer will timeout from a failure to acknowledge
+    reliable traffic. Timeout values use an exponential backoff mechanism, where if a reliable
+    packet is not acknowledge within some multiple of the average RTT plus a variance tolerance, 
+    the timeout will be doubled until it reaches a set limit. If the timeout is thus at this
+    limit and reliable packets have been sent but not acknowledged within a certain minimum time 
+    period, the peer will be disconnected. Alternatively, if reliable packets have been sent
+    but not acknowledged for a certain maximum time period, the peer will be disconnected regardless
+    of the current timeout limit value.
+    
+    @param peer the peer to adjust
+    @param timeoutLimit the timeout limit; defaults to ENET_PEER_TIMEOUT_LIMIT if 0
+    @param timeoutMinimum the timeout minimum; defaults to ENET_PEER_TIMEOUT_MINIMUM if 0
+    @param timeoutMaximum the timeout maximum; defaults to ENET_PEER_TIMEOUT_MAXIMUM if 0
+*/
+
+void
+enet_peer_timeout (ENetPeer * peer, enet_uint32 timeoutLimit, enet_uint32 timeoutMinimum, enet_uint32 timeoutMaximum)
+{
+    peer -> timeoutLimit = timeoutLimit ? timeoutLimit : ENET_PEER_TIMEOUT_LIMIT;
+    peer -> timeoutMinimum = timeoutMinimum ? timeoutMinimum : ENET_PEER_TIMEOUT_MINIMUM;
+    peer -> timeoutMaximum = timeoutMaximum ? timeoutMaximum : ENET_PEER_TIMEOUT_MAXIMUM;
+}
+
+/** Force an immediate disconnection from a peer.
+    @param peer peer to disconnect
+    @param data data describing the disconnection
+    @remarks No ENET_EVENT_DISCONNECT event will be generated. The foreign peer is not
+    guaranteed to receive the disconnect notification, and is reset immediately upon
+    return from this function.
+*/
+void
+enet_peer_disconnect_now (ENetPeer * peer, enet_uint32 data)
+{
+    ENetProtocol command;
+
+    if (peer -> state == ENET_PEER_STATE_DISCONNECTED)
+      return;
+
+    if (peer -> state != ENET_PEER_STATE_ZOMBIE &&
+        peer -> state != ENET_PEER_STATE_DISCONNECTING)
+    {
+        enet_peer_reset_queues (peer);
+
+        command.header.command = ENET_PROTOCOL_COMMAND_DISCONNECT | ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED;
+        command.header.channelID = 0xFF;
+        command.disconnect.data = ENET_HOST_TO_NET_32 (data);
+
+        enet_peer_queue_outgoing_command (peer, & command, NULL, 0, 0);
+
+        enet_host_flush (peer -> host);
+    }
+
+    enet_peer_reset (peer);
+}
+
+/** Request a disconnection from a peer.
+    @param peer peer to request a disconnection
+    @param data data describing the disconnection
+    @remarks An ENET_EVENT_DISCONNECT event will be generated by enet_host_service()
+    once the disconnection is complete.
+*/
+void
+enet_peer_disconnect (ENetPeer * peer, enet_uint32 data)
+{
+    ENetProtocol command;
+
+    if (peer -> state == ENET_PEER_STATE_DISCONNECTING ||
+        peer -> state == ENET_PEER_STATE_DISCONNECTED ||
+        peer -> state == ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT ||
+        peer -> state == ENET_PEER_STATE_ZOMBIE)
+      return;
+
+    enet_peer_reset_queues (peer);
+
+    command.header.command = ENET_PROTOCOL_COMMAND_DISCONNECT;
+    command.header.channelID = 0xFF;
+    command.disconnect.data = ENET_HOST_TO_NET_32 (data);
+
+    if (peer -> state == ENET_PEER_STATE_CONNECTED || peer -> state == ENET_PEER_STATE_DISCONNECT_LATER)
+      command.header.command |= ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
+    else
+      command.header.command |= ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED;      
+    
+    enet_peer_queue_outgoing_command (peer, & command, NULL, 0, 0);
+
+    if (peer -> state == ENET_PEER_STATE_CONNECTED || peer -> state == ENET_PEER_STATE_DISCONNECT_LATER)
+    {
+        enet_peer_on_disconnect (peer);
+
+        peer -> state = ENET_PEER_STATE_DISCONNECTING;
+    }
+    else
+    {
+        enet_host_flush (peer -> host);
+        enet_peer_reset (peer);
+    }
+}
+
+/** Request a disconnection from a peer, but only after all queued outgoing packets are sent.
+    @param peer peer to request a disconnection
+    @param data data describing the disconnection
+    @remarks An ENET_EVENT_DISCONNECT event will be generated by enet_host_service()
+    once the disconnection is complete.
+*/
+void
+enet_peer_disconnect_later (ENetPeer * peer, enet_uint32 data)
+{   
+    if ((peer -> state == ENET_PEER_STATE_CONNECTED || peer -> state == ENET_PEER_STATE_DISCONNECT_LATER) && 
+        ! (enet_list_empty (& peer -> outgoingReliableCommands) &&
+           enet_list_empty (& peer -> outgoingUnreliableCommands) && 
+           enet_list_empty (& peer -> sentReliableCommands)))
+    {
+        peer -> state = ENET_PEER_STATE_DISCONNECT_LATER;
+        peer -> eventData = data;
+    }
+    else
+      enet_peer_disconnect (peer, data);
+}
+
+ENetAcknowledgement *
+enet_peer_queue_acknowledgement (ENetPeer * peer, const ENetProtocol * command, enet_uint16 sentTime)
+{
+    ENetAcknowledgement * acknowledgement;
+
+    if (command -> header.channelID < peer -> channelCount)
+    {
+        ENetChannel * channel = & peer -> channels [command -> header.channelID];
+        enet_uint16 reliableWindow = command -> header.reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE,
+                    currentWindow = channel -> incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+
+        if (command -> header.reliableSequenceNumber < channel -> incomingReliableSequenceNumber)
+           reliableWindow += ENET_PEER_RELIABLE_WINDOWS;
+
+        if (reliableWindow >= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1 && reliableWindow <= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS)
+          return NULL;
+    }
+
+    acknowledgement = (ENetAcknowledgement *) enet_malloc (sizeof (ENetAcknowledgement));
+    if (acknowledgement == NULL)
+      return NULL;
+
+    peer -> outgoingDataTotal += sizeof (ENetProtocolAcknowledge);
+
+    acknowledgement -> sentTime = sentTime;
+    acknowledgement -> command = * command;
+    
+    enet_list_insert (enet_list_end (& peer -> acknowledgements), acknowledgement);
+    
+    return acknowledgement;
+}
+
+void
+enet_peer_setup_outgoing_command (ENetPeer * peer, ENetOutgoingCommand * outgoingCommand)
+{
+    ENetChannel * channel = & peer -> channels [outgoingCommand -> command.header.channelID];
+    
+    peer -> outgoingDataTotal += enet_protocol_command_size (outgoingCommand -> command.header.command) + outgoingCommand -> fragmentLength;
+
+    if (outgoingCommand -> command.header.channelID == 0xFF)
+    {
+       ++ peer -> outgoingReliableSequenceNumber;
+
+       outgoingCommand -> reliableSequenceNumber = peer -> outgoingReliableSequenceNumber;
+       outgoingCommand -> unreliableSequenceNumber = 0;
+    }
+    else
+    if (outgoingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE)
+    {
+       ++ channel -> outgoingReliableSequenceNumber;
+       channel -> outgoingUnreliableSequenceNumber = 0;
+
+       outgoingCommand -> reliableSequenceNumber = channel -> outgoingReliableSequenceNumber;
+       outgoingCommand -> unreliableSequenceNumber = 0;
+    }
+    else
+    if (outgoingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED)
+    {
+       ++ peer -> outgoingUnsequencedGroup;
+
+       outgoingCommand -> reliableSequenceNumber = 0;
+       outgoingCommand -> unreliableSequenceNumber = 0;
+    }
+    else
+    {
+       if (outgoingCommand -> fragmentOffset == 0)
+         ++ channel -> outgoingUnreliableSequenceNumber;
+        
+       outgoingCommand -> reliableSequenceNumber = channel -> outgoingReliableSequenceNumber;
+       outgoingCommand -> unreliableSequenceNumber = channel -> outgoingUnreliableSequenceNumber;
+    }
+   
+    outgoingCommand -> sendAttempts = 0;
+    outgoingCommand -> sentTime = 0;
+    outgoingCommand -> roundTripTimeout = 0;
+    outgoingCommand -> roundTripTimeoutLimit = 0;
+    outgoingCommand -> command.header.reliableSequenceNumber = ENET_HOST_TO_NET_16 (outgoingCommand -> reliableSequenceNumber);
+
+    switch (outgoingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_MASK)
+    {
+    case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE:
+        outgoingCommand -> command.sendUnreliable.unreliableSequenceNumber = ENET_HOST_TO_NET_16 (outgoingCommand -> unreliableSequenceNumber);
+        break;
+
+    case ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED:
+        outgoingCommand -> command.sendUnsequenced.unsequencedGroup = ENET_HOST_TO_NET_16 (peer -> outgoingUnsequencedGroup);
+        break;
+    
+    default:
+        break;
+    }
+
+    if (outgoingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE)
+      enet_list_insert (enet_list_end (& peer -> outgoingReliableCommands), outgoingCommand);
+    else
+      enet_list_insert (enet_list_end (& peer -> outgoingUnreliableCommands), outgoingCommand);
+}
+
+ENetOutgoingCommand *
+enet_peer_queue_outgoing_command (ENetPeer * peer, const ENetProtocol * command, ENetPacket * packet, enet_uint32 offset, enet_uint16 length)
+{
+    ENetOutgoingCommand * outgoingCommand = (ENetOutgoingCommand *) enet_malloc (sizeof (ENetOutgoingCommand));
+    if (outgoingCommand == NULL)
+      return NULL;
+
+    outgoingCommand -> command = * command;
+    outgoingCommand -> fragmentOffset = offset;
+    outgoingCommand -> fragmentLength = length;
+    outgoingCommand -> packet = packet;
+    if (packet != NULL)
+      ++ packet -> referenceCount;
+
+    enet_peer_setup_outgoing_command (peer, outgoingCommand);
+
+    return outgoingCommand;
+}
+
+void
+enet_peer_dispatch_incoming_unreliable_commands (ENetPeer * peer, ENetChannel * channel)
+{
+    ENetListIterator droppedCommand, startCommand, currentCommand;
+
+    for (droppedCommand = startCommand = currentCommand = enet_list_begin (& channel -> incomingUnreliableCommands);
+         currentCommand != enet_list_end (& channel -> incomingUnreliableCommands);
+         currentCommand = enet_list_next (currentCommand))
+    {
+       ENetIncomingCommand * incomingCommand = (ENetIncomingCommand *) currentCommand;
+
+       if ((incomingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED)
+         continue;
+
+       if (incomingCommand -> reliableSequenceNumber == channel -> incomingReliableSequenceNumber)
+       {
+          if (incomingCommand -> fragmentsRemaining <= 0)
+          {
+             channel -> incomingUnreliableSequenceNumber = incomingCommand -> unreliableSequenceNumber;
+             continue;
+          }
+
+          if (startCommand != currentCommand)
+          {
+             enet_list_move (enet_list_end (& peer -> dispatchedCommands), startCommand, enet_list_previous (currentCommand));
+
+             if (! peer -> needsDispatch)
+             {
+                enet_list_insert (enet_list_end (& peer -> host -> dispatchQueue), & peer -> dispatchList);
+
+                peer -> needsDispatch = 1;
+             }
+
+             droppedCommand = currentCommand;
+          }
+          else
+          if (droppedCommand != currentCommand)
+            droppedCommand = enet_list_previous (currentCommand);
+       }
+       else 
+       {
+          enet_uint16 reliableWindow = incomingCommand -> reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE,
+                      currentWindow = channel -> incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+          if (incomingCommand -> reliableSequenceNumber < channel -> incomingReliableSequenceNumber)
+            reliableWindow += ENET_PEER_RELIABLE_WINDOWS;
+          if (reliableWindow >= currentWindow && reliableWindow < currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1)
+            break;
+
+          droppedCommand = enet_list_next (currentCommand);
+
+          if (startCommand != currentCommand)
+          {
+             enet_list_move (enet_list_end (& peer -> dispatchedCommands), startCommand, enet_list_previous (currentCommand));
+
+             if (! peer -> needsDispatch)
+             {
+                enet_list_insert (enet_list_end (& peer -> host -> dispatchQueue), & peer -> dispatchList);
+
+                peer -> needsDispatch = 1;
+             }
+          }
+       }
+          
+       startCommand = enet_list_next (currentCommand);
+    }
+
+    if (startCommand != currentCommand)
+    {
+       enet_list_move (enet_list_end (& peer -> dispatchedCommands), startCommand, enet_list_previous (currentCommand));
+
+       if (! peer -> needsDispatch)
+       {
+           enet_list_insert (enet_list_end (& peer -> host -> dispatchQueue), & peer -> dispatchList);
+
+           peer -> needsDispatch = 1;
+       }
+
+       droppedCommand = currentCommand;
+    }
+
+    enet_peer_remove_incoming_commands (& channel -> incomingUnreliableCommands, enet_list_begin (& channel -> incomingUnreliableCommands), droppedCommand);
+}
+
+void
+enet_peer_dispatch_incoming_reliable_commands (ENetPeer * peer, ENetChannel * channel)
+{
+    ENetListIterator currentCommand;
+
+    for (currentCommand = enet_list_begin (& channel -> incomingReliableCommands);
+         currentCommand != enet_list_end (& channel -> incomingReliableCommands);
+         currentCommand = enet_list_next (currentCommand))
+    {
+       ENetIncomingCommand * incomingCommand = (ENetIncomingCommand *) currentCommand;
+         
+       if (incomingCommand -> fragmentsRemaining > 0 ||
+           incomingCommand -> reliableSequenceNumber != (enet_uint16) (channel -> incomingReliableSequenceNumber + 1))
+         break;
+
+       channel -> incomingReliableSequenceNumber = incomingCommand -> reliableSequenceNumber;
+
+       if (incomingCommand -> fragmentCount > 0)
+         channel -> incomingReliableSequenceNumber += incomingCommand -> fragmentCount - 1;
+    } 
+
+    if (currentCommand == enet_list_begin (& channel -> incomingReliableCommands))
+      return;
+
+    channel -> incomingUnreliableSequenceNumber = 0;
+
+    enet_list_move (enet_list_end (& peer -> dispatchedCommands), enet_list_begin (& channel -> incomingReliableCommands), enet_list_previous (currentCommand));
+
+    if (! peer -> needsDispatch)
+    {
+       enet_list_insert (enet_list_end (& peer -> host -> dispatchQueue), & peer -> dispatchList);
+
+       peer -> needsDispatch = 1;
+    }
+
+    if (! enet_list_empty (& channel -> incomingUnreliableCommands))
+       enet_peer_dispatch_incoming_unreliable_commands (peer, channel);
+}
+
+ENetIncomingCommand *
+enet_peer_queue_incoming_command (ENetPeer * peer, const ENetProtocol * command, const void * data, size_t dataLength, enet_uint32 flags, enet_uint32 fragmentCount)
+{
+    static ENetIncomingCommand dummyCommand;
+
+    ENetChannel * channel = & peer -> channels [command -> header.channelID];
+    enet_uint32 unreliableSequenceNumber = 0, reliableSequenceNumber = 0;
+    enet_uint16 reliableWindow, currentWindow;
+    ENetIncomingCommand * incomingCommand;
+    ENetListIterator currentCommand;
+    ENetPacket * packet = NULL;
+
+    if (peer -> state == ENET_PEER_STATE_DISCONNECT_LATER)
+      goto discardCommand;
+
+    if ((command -> header.command & ENET_PROTOCOL_COMMAND_MASK) != ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED)
+    {
+        reliableSequenceNumber = command -> header.reliableSequenceNumber;
+        reliableWindow = reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+        currentWindow = channel -> incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+
+        if (reliableSequenceNumber < channel -> incomingReliableSequenceNumber)
+           reliableWindow += ENET_PEER_RELIABLE_WINDOWS;
+
+        if (reliableWindow < currentWindow || reliableWindow >= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1)
+          goto discardCommand;
+    }
+                    
+    switch (command -> header.command & ENET_PROTOCOL_COMMAND_MASK)
+    {
+    case ENET_PROTOCOL_COMMAND_SEND_FRAGMENT:
+    case ENET_PROTOCOL_COMMAND_SEND_RELIABLE:
+       if (reliableSequenceNumber == channel -> incomingReliableSequenceNumber)
+         goto discardCommand;
+       
+       for (currentCommand = enet_list_previous (enet_list_end (& channel -> incomingReliableCommands));
+            currentCommand != enet_list_end (& channel -> incomingReliableCommands);
+            currentCommand = enet_list_previous (currentCommand))
+       {
+          incomingCommand = (ENetIncomingCommand *) currentCommand;
+
+          if (reliableSequenceNumber >= channel -> incomingReliableSequenceNumber)
+          {
+             if (incomingCommand -> reliableSequenceNumber < channel -> incomingReliableSequenceNumber)
+               continue;
+          }
+          else
+          if (incomingCommand -> reliableSequenceNumber >= channel -> incomingReliableSequenceNumber)
+            break;
+
+          if (incomingCommand -> reliableSequenceNumber <= reliableSequenceNumber)
+          {
+             if (incomingCommand -> reliableSequenceNumber < reliableSequenceNumber)
+               break;
+
+             goto discardCommand;
+          }
+       }
+       break;
+
+    case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE:
+    case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT:
+       unreliableSequenceNumber = ENET_NET_TO_HOST_16 (command -> sendUnreliable.unreliableSequenceNumber);
+
+       if (reliableSequenceNumber == channel -> incomingReliableSequenceNumber && 
+           unreliableSequenceNumber <= channel -> incomingUnreliableSequenceNumber)
+         goto discardCommand;
+
+       for (currentCommand = enet_list_previous (enet_list_end (& channel -> incomingUnreliableCommands));
+            currentCommand != enet_list_end (& channel -> incomingUnreliableCommands);
+            currentCommand = enet_list_previous (currentCommand))
+       {
+          incomingCommand = (ENetIncomingCommand *) currentCommand;
+
+          if ((command -> header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED)
+            continue;
+
+          if (reliableSequenceNumber >= channel -> incomingReliableSequenceNumber)
+          {
+             if (incomingCommand -> reliableSequenceNumber < channel -> incomingReliableSequenceNumber)
+               continue;
+          }
+          else
+          if (incomingCommand -> reliableSequenceNumber >= channel -> incomingReliableSequenceNumber)
+            break;
+
+          if (incomingCommand -> reliableSequenceNumber < reliableSequenceNumber)
+            break;
+
+          if (incomingCommand -> reliableSequenceNumber > reliableSequenceNumber)
+            continue;
+
+          if (incomingCommand -> unreliableSequenceNumber <= unreliableSequenceNumber)
+          {
+             if (incomingCommand -> unreliableSequenceNumber < unreliableSequenceNumber)
+               break;
+
+             goto discardCommand;
+          }
+       }
+       break;
+
+    case ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED:
+       currentCommand = enet_list_end (& channel -> incomingUnreliableCommands);
+       break;
+
+    default:
+       goto discardCommand;
+    }
+
+    if (peer -> totalWaitingData >= peer -> host -> maximumWaitingData)
+      goto notifyError;
+
+    packet = enet_packet_create (data, dataLength, flags);
+    if (packet == NULL)
+      goto notifyError;
+
+    incomingCommand = (ENetIncomingCommand *) enet_malloc (sizeof (ENetIncomingCommand));
+    if (incomingCommand == NULL)
+      goto notifyError;
+
+    incomingCommand -> reliableSequenceNumber = command -> header.reliableSequenceNumber;
+    incomingCommand -> unreliableSequenceNumber = unreliableSequenceNumber & 0xFFFF;
+    incomingCommand -> command = * command;
+    incomingCommand -> fragmentCount = fragmentCount;
+    incomingCommand -> fragmentsRemaining = fragmentCount;
+    incomingCommand -> packet = packet;
+    incomingCommand -> fragments = NULL;
+    
+    if (fragmentCount > 0)
+    { 
+       if (fragmentCount <= ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT)
+         incomingCommand -> fragments = (enet_uint32 *) enet_malloc ((fragmentCount + 31) / 32 * sizeof (enet_uint32));
+       if (incomingCommand -> fragments == NULL)
+       {
+          enet_free (incomingCommand);
+
+          goto notifyError;
+       }
+       memset (incomingCommand -> fragments, 0, (fragmentCount + 31) / 32 * sizeof (enet_uint32));
+    }
+
+    if (packet != NULL)
+    {
+       ++ packet -> referenceCount;
+      
+       peer -> totalWaitingData += packet -> dataLength;
+    }
+
+    enet_list_insert (enet_list_next (currentCommand), incomingCommand);
+
+    switch (command -> header.command & ENET_PROTOCOL_COMMAND_MASK)
+    {
+    case ENET_PROTOCOL_COMMAND_SEND_FRAGMENT:
+    case ENET_PROTOCOL_COMMAND_SEND_RELIABLE:
+       enet_peer_dispatch_incoming_reliable_commands (peer, channel);
+       break;
+
+    default:
+       enet_peer_dispatch_incoming_unreliable_commands (peer, channel);
+       break;
+    }
+
+    return incomingCommand;
+
+discardCommand:
+    if (fragmentCount > 0)
+      goto notifyError;
+
+    if (packet != NULL && packet -> referenceCount == 0)
+      enet_packet_destroy (packet);
+
+    return & dummyCommand;
+
+notifyError:
+    if (packet != NULL && packet -> referenceCount == 0)
+      enet_packet_destroy (packet);
+
+    return NULL;
+}
+
+/** @} */

+ 1913 - 0
Server/ENet/protocol.c

@@ -0,0 +1,1913 @@
+/** 
+ @file  protocol.c
+ @brief ENet protocol functions
+*/
+#include <stdio.h>
+#include <string.h>
+#define ENET_BUILDING_LIB 1
+#include "enet/utility.h"
+#include "enet/time.h"
+#include "enet/enet.h"
+
+static size_t commandSizes [ENET_PROTOCOL_COMMAND_COUNT] =
+{
+    0,
+    sizeof (ENetProtocolAcknowledge),
+    sizeof (ENetProtocolConnect),
+    sizeof (ENetProtocolVerifyConnect),
+    sizeof (ENetProtocolDisconnect),
+    sizeof (ENetProtocolPing),
+    sizeof (ENetProtocolSendReliable),
+    sizeof (ENetProtocolSendUnreliable),
+    sizeof (ENetProtocolSendFragment),
+    sizeof (ENetProtocolSendUnsequenced),
+    sizeof (ENetProtocolBandwidthLimit),
+    sizeof (ENetProtocolThrottleConfigure),
+    sizeof (ENetProtocolSendFragment)
+};
+
+size_t
+enet_protocol_command_size (enet_uint8 commandNumber)
+{
+    return commandSizes [commandNumber & ENET_PROTOCOL_COMMAND_MASK];
+}
+
+static void
+enet_protocol_change_state (ENetHost * host, ENetPeer * peer, ENetPeerState state)
+{
+    if (state == ENET_PEER_STATE_CONNECTED || state == ENET_PEER_STATE_DISCONNECT_LATER)
+      enet_peer_on_connect (peer);
+    else
+      enet_peer_on_disconnect (peer);
+
+    peer -> state = state;
+}
+
+static void
+enet_protocol_dispatch_state (ENetHost * host, ENetPeer * peer, ENetPeerState state)
+{
+    enet_protocol_change_state (host, peer, state);
+
+    if (! peer -> needsDispatch)
+    {
+       enet_list_insert (enet_list_end (& host -> dispatchQueue), & peer -> dispatchList);
+
+       peer -> needsDispatch = 1;
+    }
+}
+
+static int
+enet_protocol_dispatch_incoming_commands (ENetHost * host, ENetEvent * event)
+{
+    while (! enet_list_empty (& host -> dispatchQueue))
+    {
+       ENetPeer * peer = (ENetPeer *) enet_list_remove (enet_list_begin (& host -> dispatchQueue));
+
+       peer -> needsDispatch = 0;
+
+       switch (peer -> state)
+       {
+       case ENET_PEER_STATE_CONNECTION_PENDING:
+       case ENET_PEER_STATE_CONNECTION_SUCCEEDED:
+           enet_protocol_change_state (host, peer, ENET_PEER_STATE_CONNECTED);
+
+           event -> type = ENET_EVENT_TYPE_CONNECT;
+           event -> peer = peer;
+           event -> data = peer -> eventData;
+
+           return 1;
+           
+       case ENET_PEER_STATE_ZOMBIE:
+           host -> recalculateBandwidthLimits = 1;
+
+           event -> type = ENET_EVENT_TYPE_DISCONNECT;
+           event -> peer = peer;
+           event -> data = peer -> eventData;
+
+           enet_peer_reset (peer);
+
+           return 1;
+
+       case ENET_PEER_STATE_CONNECTED:
+           if (enet_list_empty (& peer -> dispatchedCommands))
+             continue;
+
+           event -> packet = enet_peer_receive (peer, & event -> channelID);
+           if (event -> packet == NULL)
+             continue;
+             
+           event -> type = ENET_EVENT_TYPE_RECEIVE;
+           event -> peer = peer;
+
+           if (! enet_list_empty (& peer -> dispatchedCommands))
+           {
+              peer -> needsDispatch = 1;
+         
+              enet_list_insert (enet_list_end (& host -> dispatchQueue), & peer -> dispatchList);
+           }
+
+           return 1;
+
+       default:
+           break;
+       }
+    }
+
+    return 0;
+}
+
+static void
+enet_protocol_notify_connect (ENetHost * host, ENetPeer * peer, ENetEvent * event)
+{
+    host -> recalculateBandwidthLimits = 1;
+
+    if (event != NULL)
+    {
+        enet_protocol_change_state (host, peer, ENET_PEER_STATE_CONNECTED);
+
+        event -> type = ENET_EVENT_TYPE_CONNECT;
+        event -> peer = peer;
+        event -> data = peer -> eventData;
+    }
+    else 
+        enet_protocol_dispatch_state (host, peer, peer -> state == ENET_PEER_STATE_CONNECTING ? ENET_PEER_STATE_CONNECTION_SUCCEEDED : ENET_PEER_STATE_CONNECTION_PENDING);
+}
+
+static void
+enet_protocol_notify_disconnect (ENetHost * host, ENetPeer * peer, ENetEvent * event)
+{
+    if (peer -> state >= ENET_PEER_STATE_CONNECTION_PENDING)
+       host -> recalculateBandwidthLimits = 1;
+
+    if (peer -> state != ENET_PEER_STATE_CONNECTING && peer -> state < ENET_PEER_STATE_CONNECTION_SUCCEEDED)
+        enet_peer_reset (peer);
+    else
+    if (event != NULL)
+    {
+        event -> type = ENET_EVENT_TYPE_DISCONNECT;
+        event -> peer = peer;
+        event -> data = 0;
+
+        enet_peer_reset (peer);
+    }
+    else 
+    {
+        peer -> eventData = 0;
+
+        enet_protocol_dispatch_state (host, peer, ENET_PEER_STATE_ZOMBIE);
+    }
+}
+
+static void
+enet_protocol_remove_sent_unreliable_commands (ENetPeer * peer)
+{
+    ENetOutgoingCommand * outgoingCommand;
+
+    while (! enet_list_empty (& peer -> sentUnreliableCommands))
+    {
+        outgoingCommand = (ENetOutgoingCommand *) enet_list_front (& peer -> sentUnreliableCommands);
+        
+        enet_list_remove (& outgoingCommand -> outgoingCommandList);
+
+        if (outgoingCommand -> packet != NULL)
+        {
+           -- outgoingCommand -> packet -> referenceCount;
+
+           if (outgoingCommand -> packet -> referenceCount == 0)
+           {
+              outgoingCommand -> packet -> flags |= ENET_PACKET_FLAG_SENT;
+ 
+              enet_packet_destroy (outgoingCommand -> packet);
+           }
+        }
+
+        enet_free (outgoingCommand);
+    }
+}
+
+static ENetProtocolCommand
+enet_protocol_remove_sent_reliable_command (ENetPeer * peer, enet_uint16 reliableSequenceNumber, enet_uint8 channelID)
+{
+    ENetOutgoingCommand * outgoingCommand = NULL;
+    ENetListIterator currentCommand;
+    ENetProtocolCommand commandNumber;
+    int wasSent = 1;
+
+    for (currentCommand = enet_list_begin (& peer -> sentReliableCommands);
+         currentCommand != enet_list_end (& peer -> sentReliableCommands);
+         currentCommand = enet_list_next (currentCommand))
+    {
+       outgoingCommand = (ENetOutgoingCommand *) currentCommand;
+        
+       if (outgoingCommand -> reliableSequenceNumber == reliableSequenceNumber &&
+           outgoingCommand -> command.header.channelID == channelID)
+         break;
+    }
+
+    if (currentCommand == enet_list_end (& peer -> sentReliableCommands))
+    {
+       for (currentCommand = enet_list_begin (& peer -> outgoingReliableCommands);
+            currentCommand != enet_list_end (& peer -> outgoingReliableCommands);
+            currentCommand = enet_list_next (currentCommand))
+       {
+          outgoingCommand = (ENetOutgoingCommand *) currentCommand;
+
+          if (outgoingCommand -> sendAttempts < 1) return ENET_PROTOCOL_COMMAND_NONE;
+
+          if (outgoingCommand -> reliableSequenceNumber == reliableSequenceNumber &&
+              outgoingCommand -> command.header.channelID == channelID)
+            break;
+       }
+
+       if (currentCommand == enet_list_end (& peer -> outgoingReliableCommands))
+         return ENET_PROTOCOL_COMMAND_NONE;
+
+       wasSent = 0;
+    }
+
+    if (outgoingCommand == NULL)
+      return ENET_PROTOCOL_COMMAND_NONE;
+
+    if (channelID < peer -> channelCount)
+    {
+       ENetChannel * channel = & peer -> channels [channelID];
+       enet_uint16 reliableWindow = reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+       if (channel -> reliableWindows [reliableWindow] > 0)
+       {
+          -- channel -> reliableWindows [reliableWindow];
+          if (! channel -> reliableWindows [reliableWindow])
+            channel -> usedReliableWindows &= ~ (1 << reliableWindow);
+       }
+    }
+
+    commandNumber = (ENetProtocolCommand) (outgoingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_MASK);
+    
+    enet_list_remove (& outgoingCommand -> outgoingCommandList);
+
+    if (outgoingCommand -> packet != NULL)
+    {
+       if (wasSent)
+         peer -> reliableDataInTransit -= outgoingCommand -> fragmentLength;
+
+       -- outgoingCommand -> packet -> referenceCount;
+
+       if (outgoingCommand -> packet -> referenceCount == 0)
+       {
+          outgoingCommand -> packet -> flags |= ENET_PACKET_FLAG_SENT;
+
+          enet_packet_destroy (outgoingCommand -> packet);
+       }
+    }
+
+    enet_free (outgoingCommand);
+
+    if (enet_list_empty (& peer -> sentReliableCommands))
+      return commandNumber;
+    
+    outgoingCommand = (ENetOutgoingCommand *) enet_list_front (& peer -> sentReliableCommands);
+    
+    peer -> nextTimeout = outgoingCommand -> sentTime + outgoingCommand -> roundTripTimeout;
+
+    return commandNumber;
+} 
+
+static ENetPeer *
+enet_protocol_handle_connect (ENetHost * host, ENetProtocolHeader * header, ENetProtocol * command)
+{
+    enet_uint8 incomingSessionID, outgoingSessionID;
+    enet_uint32 mtu, windowSize;
+    ENetChannel * channel;
+    size_t channelCount, duplicatePeers = 0;
+    ENetPeer * currentPeer, * peer = NULL;
+    ENetProtocol verifyCommand;
+
+    channelCount = ENET_NET_TO_HOST_32 (command -> connect.channelCount);
+
+    if (channelCount < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT ||
+        channelCount > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT)
+      return NULL;
+
+    for (currentPeer = host -> peers;
+         currentPeer < & host -> peers [host -> peerCount];
+         ++ currentPeer)
+    {
+        if (currentPeer -> state == ENET_PEER_STATE_DISCONNECTED)
+        {
+            if (peer == NULL)
+              peer = currentPeer;
+        }
+        else 
+        if (currentPeer -> state != ENET_PEER_STATE_CONNECTING &&
+            currentPeer -> address.host == host -> receivedAddress.host)
+        {
+            if (currentPeer -> address.port == host -> receivedAddress.port &&
+                currentPeer -> connectID == command -> connect.connectID)
+              return NULL;
+
+            ++ duplicatePeers;
+        }
+    }
+
+    if (peer == NULL || duplicatePeers >= host -> duplicatePeers)
+      return NULL;
+
+    if (channelCount > host -> channelLimit)
+      channelCount = host -> channelLimit;
+    peer -> channels = (ENetChannel *) enet_malloc (channelCount * sizeof (ENetChannel));
+    if (peer -> channels == NULL)
+      return NULL;
+    peer -> channelCount = channelCount;
+    peer -> state = ENET_PEER_STATE_ACKNOWLEDGING_CONNECT;
+    peer -> connectID = command -> connect.connectID;
+    peer -> address = host -> receivedAddress;
+    peer -> outgoingPeerID = ENET_NET_TO_HOST_16 (command -> connect.outgoingPeerID);
+    peer -> incomingBandwidth = ENET_NET_TO_HOST_32 (command -> connect.incomingBandwidth);
+    peer -> outgoingBandwidth = ENET_NET_TO_HOST_32 (command -> connect.outgoingBandwidth);
+    peer -> packetThrottleInterval = ENET_NET_TO_HOST_32 (command -> connect.packetThrottleInterval);
+    peer -> packetThrottleAcceleration = ENET_NET_TO_HOST_32 (command -> connect.packetThrottleAcceleration);
+    peer -> packetThrottleDeceleration = ENET_NET_TO_HOST_32 (command -> connect.packetThrottleDeceleration);
+    peer -> eventData = ENET_NET_TO_HOST_32 (command -> connect.data);
+
+    incomingSessionID = command -> connect.incomingSessionID == 0xFF ? peer -> outgoingSessionID : command -> connect.incomingSessionID;
+    incomingSessionID = (incomingSessionID + 1) & (ENET_PROTOCOL_HEADER_SESSION_MASK >> ENET_PROTOCOL_HEADER_SESSION_SHIFT);
+    if (incomingSessionID == peer -> outgoingSessionID)
+      incomingSessionID = (incomingSessionID + 1) & (ENET_PROTOCOL_HEADER_SESSION_MASK >> ENET_PROTOCOL_HEADER_SESSION_SHIFT);
+    peer -> outgoingSessionID = incomingSessionID;
+
+    outgoingSessionID = command -> connect.outgoingSessionID == 0xFF ? peer -> incomingSessionID : command -> connect.outgoingSessionID;
+    outgoingSessionID = (outgoingSessionID + 1) & (ENET_PROTOCOL_HEADER_SESSION_MASK >> ENET_PROTOCOL_HEADER_SESSION_SHIFT);
+    if (outgoingSessionID == peer -> incomingSessionID)
+      outgoingSessionID = (outgoingSessionID + 1) & (ENET_PROTOCOL_HEADER_SESSION_MASK >> ENET_PROTOCOL_HEADER_SESSION_SHIFT);
+    peer -> incomingSessionID = outgoingSessionID;
+
+    for (channel = peer -> channels;
+         channel < & peer -> channels [channelCount];
+         ++ channel)
+    {
+        channel -> outgoingReliableSequenceNumber = 0;
+        channel -> outgoingUnreliableSequenceNumber = 0;
+        channel -> incomingReliableSequenceNumber = 0;
+        channel -> incomingUnreliableSequenceNumber = 0;
+
+        enet_list_clear (& channel -> incomingReliableCommands);
+        enet_list_clear (& channel -> incomingUnreliableCommands);
+
+        channel -> usedReliableWindows = 0;
+        memset (channel -> reliableWindows, 0, sizeof (channel -> reliableWindows));
+    }
+
+    mtu = ENET_NET_TO_HOST_32 (command -> connect.mtu);
+
+    if (mtu < ENET_PROTOCOL_MINIMUM_MTU)
+      mtu = ENET_PROTOCOL_MINIMUM_MTU;
+    else
+    if (mtu > ENET_PROTOCOL_MAXIMUM_MTU)
+      mtu = ENET_PROTOCOL_MAXIMUM_MTU;
+
+    peer -> mtu = mtu;
+
+    if (host -> outgoingBandwidth == 0 &&
+        peer -> incomingBandwidth == 0)
+      peer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+    else
+    if (host -> outgoingBandwidth == 0 ||
+        peer -> incomingBandwidth == 0)
+      peer -> windowSize = (ENET_MAX (host -> outgoingBandwidth, peer -> incomingBandwidth) /
+                                    ENET_PEER_WINDOW_SIZE_SCALE) *
+                                      ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+    else
+      peer -> windowSize = (ENET_MIN (host -> outgoingBandwidth, peer -> incomingBandwidth) /
+                                    ENET_PEER_WINDOW_SIZE_SCALE) * 
+                                      ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+
+    if (peer -> windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE)
+      peer -> windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+    else
+    if (peer -> windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE)
+      peer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+
+    if (host -> incomingBandwidth == 0)
+      windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+    else
+      windowSize = (host -> incomingBandwidth / ENET_PEER_WINDOW_SIZE_SCALE) *
+                     ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+
+    if (windowSize > ENET_NET_TO_HOST_32 (command -> connect.windowSize))
+      windowSize = ENET_NET_TO_HOST_32 (command -> connect.windowSize);
+
+    if (windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE)
+      windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+    else
+    if (windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE)
+      windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+
+    verifyCommand.header.command = ENET_PROTOCOL_COMMAND_VERIFY_CONNECT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
+    verifyCommand.header.channelID = 0xFF;
+    verifyCommand.verifyConnect.outgoingPeerID = ENET_HOST_TO_NET_16 (peer -> incomingPeerID);
+    verifyCommand.verifyConnect.incomingSessionID = incomingSessionID;
+    verifyCommand.verifyConnect.outgoingSessionID = outgoingSessionID;
+    verifyCommand.verifyConnect.mtu = ENET_HOST_TO_NET_32 (peer -> mtu);
+    verifyCommand.verifyConnect.windowSize = ENET_HOST_TO_NET_32 (windowSize);
+    verifyCommand.verifyConnect.channelCount = ENET_HOST_TO_NET_32 (channelCount);
+    verifyCommand.verifyConnect.incomingBandwidth = ENET_HOST_TO_NET_32 (host -> incomingBandwidth);
+    verifyCommand.verifyConnect.outgoingBandwidth = ENET_HOST_TO_NET_32 (host -> outgoingBandwidth);
+    verifyCommand.verifyConnect.packetThrottleInterval = ENET_HOST_TO_NET_32 (peer -> packetThrottleInterval);
+    verifyCommand.verifyConnect.packetThrottleAcceleration = ENET_HOST_TO_NET_32 (peer -> packetThrottleAcceleration);
+    verifyCommand.verifyConnect.packetThrottleDeceleration = ENET_HOST_TO_NET_32 (peer -> packetThrottleDeceleration);
+    verifyCommand.verifyConnect.connectID = peer -> connectID;
+
+    enet_peer_queue_outgoing_command (peer, & verifyCommand, NULL, 0, 0);
+
+    return peer;
+}
+
+static int
+enet_protocol_handle_send_reliable (ENetHost * host, ENetPeer * peer, const ENetProtocol * command, enet_uint8 ** currentData)
+{
+    size_t dataLength;
+
+    if (command -> header.channelID >= peer -> channelCount ||
+        (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER))
+      return -1;
+
+    dataLength = ENET_NET_TO_HOST_16 (command -> sendReliable.dataLength);
+    * currentData += dataLength;
+    if (dataLength > host -> maximumPacketSize ||
+        * currentData < host -> receivedData ||
+        * currentData > & host -> receivedData [host -> receivedDataLength])
+      return -1;
+
+    if (enet_peer_queue_incoming_command (peer, command, (const enet_uint8 *) command + sizeof (ENetProtocolSendReliable), dataLength, ENET_PACKET_FLAG_RELIABLE, 0) == NULL)
+      return -1;
+
+    return 0;
+}
+
+static int
+enet_protocol_handle_send_unsequenced (ENetHost * host, ENetPeer * peer, const ENetProtocol * command, enet_uint8 ** currentData)
+{
+    enet_uint32 unsequencedGroup, index;
+    size_t dataLength;
+
+    if (command -> header.channelID >= peer -> channelCount ||
+        (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER))
+      return -1;
+
+    dataLength = ENET_NET_TO_HOST_16 (command -> sendUnsequenced.dataLength);
+    * currentData += dataLength;
+    if (dataLength > host -> maximumPacketSize ||
+        * currentData < host -> receivedData ||
+        * currentData > & host -> receivedData [host -> receivedDataLength])
+      return -1; 
+
+    unsequencedGroup = ENET_NET_TO_HOST_16 (command -> sendUnsequenced.unsequencedGroup);
+    index = unsequencedGroup % ENET_PEER_UNSEQUENCED_WINDOW_SIZE;
+   
+    if (unsequencedGroup < peer -> incomingUnsequencedGroup)
+      unsequencedGroup += 0x10000;
+
+    if (unsequencedGroup >= (enet_uint32) peer -> incomingUnsequencedGroup + ENET_PEER_FREE_UNSEQUENCED_WINDOWS * ENET_PEER_UNSEQUENCED_WINDOW_SIZE)
+      return 0;
+
+    unsequencedGroup &= 0xFFFF;
+
+    if (unsequencedGroup - index != peer -> incomingUnsequencedGroup)
+    {
+        peer -> incomingUnsequencedGroup = unsequencedGroup - index;
+
+        memset (peer -> unsequencedWindow, 0, sizeof (peer -> unsequencedWindow));
+    }
+    else
+    if (peer -> unsequencedWindow [index / 32] & (1 << (index % 32)))
+      return 0;
+      
+    if (enet_peer_queue_incoming_command (peer, command, (const enet_uint8 *) command + sizeof (ENetProtocolSendUnsequenced), dataLength, ENET_PACKET_FLAG_UNSEQUENCED, 0) == NULL)
+      return -1;
+   
+    peer -> unsequencedWindow [index / 32] |= 1 << (index % 32);
+ 
+    return 0;
+}
+
+static int
+enet_protocol_handle_send_unreliable (ENetHost * host, ENetPeer * peer, const ENetProtocol * command, enet_uint8 ** currentData)
+{
+    size_t dataLength;
+
+    if (command -> header.channelID >= peer -> channelCount ||
+        (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER))
+      return -1;
+
+    dataLength = ENET_NET_TO_HOST_16 (command -> sendUnreliable.dataLength);
+    * currentData += dataLength;
+    if (dataLength > host -> maximumPacketSize ||
+        * currentData < host -> receivedData ||
+        * currentData > & host -> receivedData [host -> receivedDataLength])
+      return -1;
+
+    if (enet_peer_queue_incoming_command (peer, command, (const enet_uint8 *) command + sizeof (ENetProtocolSendUnreliable), dataLength, 0, 0) == NULL)
+      return -1;
+
+    return 0;
+}
+
+static int
+enet_protocol_handle_send_fragment (ENetHost * host, ENetPeer * peer, const ENetProtocol * command, enet_uint8 ** currentData)
+{
+    enet_uint32 fragmentNumber,
+           fragmentCount,
+           fragmentOffset,
+           fragmentLength,
+           startSequenceNumber,
+           totalLength;
+    ENetChannel * channel;
+    enet_uint16 startWindow, currentWindow;
+    ENetListIterator currentCommand;
+    ENetIncomingCommand * startCommand = NULL;
+
+    if (command -> header.channelID >= peer -> channelCount ||
+        (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER))
+      return -1;
+
+    fragmentLength = ENET_NET_TO_HOST_16 (command -> sendFragment.dataLength);
+    * currentData += fragmentLength;
+    if (fragmentLength > host -> maximumPacketSize ||
+        * currentData < host -> receivedData ||
+        * currentData > & host -> receivedData [host -> receivedDataLength])
+      return -1;
+
+    channel = & peer -> channels [command -> header.channelID];
+    startSequenceNumber = ENET_NET_TO_HOST_16 (command -> sendFragment.startSequenceNumber);
+    startWindow = startSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+    currentWindow = channel -> incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+
+    if (startSequenceNumber < channel -> incomingReliableSequenceNumber)
+      startWindow += ENET_PEER_RELIABLE_WINDOWS;
+
+    if (startWindow < currentWindow || startWindow >= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1)
+      return 0;
+
+    fragmentNumber = ENET_NET_TO_HOST_32 (command -> sendFragment.fragmentNumber);
+    fragmentCount = ENET_NET_TO_HOST_32 (command -> sendFragment.fragmentCount);
+    fragmentOffset = ENET_NET_TO_HOST_32 (command -> sendFragment.fragmentOffset);
+    totalLength = ENET_NET_TO_HOST_32 (command -> sendFragment.totalLength);
+    
+    if (fragmentCount > ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT ||
+        fragmentNumber >= fragmentCount ||
+        totalLength > host -> maximumPacketSize ||
+        fragmentOffset >= totalLength ||
+        fragmentLength > totalLength - fragmentOffset)
+      return -1;
+ 
+    for (currentCommand = enet_list_previous (enet_list_end (& channel -> incomingReliableCommands));
+         currentCommand != enet_list_end (& channel -> incomingReliableCommands);
+         currentCommand = enet_list_previous (currentCommand))
+    {
+       ENetIncomingCommand * incomingCommand = (ENetIncomingCommand *) currentCommand;
+
+       if (startSequenceNumber >= channel -> incomingReliableSequenceNumber)
+       {
+          if (incomingCommand -> reliableSequenceNumber < channel -> incomingReliableSequenceNumber)
+            continue;
+       }
+       else
+       if (incomingCommand -> reliableSequenceNumber >= channel -> incomingReliableSequenceNumber)
+         break;
+
+       if (incomingCommand -> reliableSequenceNumber <= startSequenceNumber)
+       {
+          if (incomingCommand -> reliableSequenceNumber < startSequenceNumber)
+            break;
+        
+          if ((incomingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_MASK) != ENET_PROTOCOL_COMMAND_SEND_FRAGMENT ||
+              totalLength != incomingCommand -> packet -> dataLength ||
+              fragmentCount != incomingCommand -> fragmentCount)
+            return -1;
+
+          startCommand = incomingCommand;
+          break;
+       }
+    }
+ 
+    if (startCommand == NULL)
+    {
+       ENetProtocol hostCommand = * command;
+
+       hostCommand.header.reliableSequenceNumber = startSequenceNumber;
+
+       startCommand = enet_peer_queue_incoming_command (peer, & hostCommand, NULL, totalLength, ENET_PACKET_FLAG_RELIABLE, fragmentCount);
+       if (startCommand == NULL)
+         return -1;
+    }
+    
+    if ((startCommand -> fragments [fragmentNumber / 32] & (1 << (fragmentNumber % 32))) == 0)
+    {
+       -- startCommand -> fragmentsRemaining;
+
+       startCommand -> fragments [fragmentNumber / 32] |= (1 << (fragmentNumber % 32));
+
+       if (fragmentOffset + fragmentLength > startCommand -> packet -> dataLength)
+         fragmentLength = startCommand -> packet -> dataLength - fragmentOffset;
+
+       memcpy (startCommand -> packet -> data + fragmentOffset,
+               (enet_uint8 *) command + sizeof (ENetProtocolSendFragment),
+               fragmentLength);
+
+        if (startCommand -> fragmentsRemaining <= 0)
+          enet_peer_dispatch_incoming_reliable_commands (peer, channel);
+    }
+
+    return 0;
+}
+
+static int
+enet_protocol_handle_send_unreliable_fragment (ENetHost * host, ENetPeer * peer, const ENetProtocol * command, enet_uint8 ** currentData)
+{
+    enet_uint32 fragmentNumber,
+           fragmentCount,
+           fragmentOffset,
+           fragmentLength,
+           reliableSequenceNumber,
+           startSequenceNumber,
+           totalLength;
+    enet_uint16 reliableWindow, currentWindow;
+    ENetChannel * channel;
+    ENetListIterator currentCommand;
+    ENetIncomingCommand * startCommand = NULL;
+
+    if (command -> header.channelID >= peer -> channelCount ||
+        (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER))
+      return -1;
+
+    fragmentLength = ENET_NET_TO_HOST_16 (command -> sendFragment.dataLength);
+    * currentData += fragmentLength;
+    if (fragmentLength > host -> maximumPacketSize ||
+        * currentData < host -> receivedData ||
+        * currentData > & host -> receivedData [host -> receivedDataLength])
+      return -1;
+
+    channel = & peer -> channels [command -> header.channelID];
+    reliableSequenceNumber = command -> header.reliableSequenceNumber;
+    startSequenceNumber = ENET_NET_TO_HOST_16 (command -> sendFragment.startSequenceNumber);
+
+    reliableWindow = reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+    currentWindow = channel -> incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+
+    if (reliableSequenceNumber < channel -> incomingReliableSequenceNumber)
+      reliableWindow += ENET_PEER_RELIABLE_WINDOWS;
+
+    if (reliableWindow < currentWindow || reliableWindow >= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1)
+      return 0;
+
+    if (reliableSequenceNumber == channel -> incomingReliableSequenceNumber &&
+        startSequenceNumber <= channel -> incomingUnreliableSequenceNumber)
+      return 0;
+
+    fragmentNumber = ENET_NET_TO_HOST_32 (command -> sendFragment.fragmentNumber);
+    fragmentCount = ENET_NET_TO_HOST_32 (command -> sendFragment.fragmentCount);
+    fragmentOffset = ENET_NET_TO_HOST_32 (command -> sendFragment.fragmentOffset);
+    totalLength = ENET_NET_TO_HOST_32 (command -> sendFragment.totalLength);
+
+    if (fragmentCount > ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT ||
+        fragmentNumber >= fragmentCount ||
+        totalLength > host -> maximumPacketSize ||
+        fragmentOffset >= totalLength ||
+        fragmentLength > totalLength - fragmentOffset)
+      return -1;
+
+    for (currentCommand = enet_list_previous (enet_list_end (& channel -> incomingUnreliableCommands));
+         currentCommand != enet_list_end (& channel -> incomingUnreliableCommands);
+         currentCommand = enet_list_previous (currentCommand))
+    {
+       ENetIncomingCommand * incomingCommand = (ENetIncomingCommand *) currentCommand;
+
+       if (reliableSequenceNumber >= channel -> incomingReliableSequenceNumber)
+       {
+          if (incomingCommand -> reliableSequenceNumber < channel -> incomingReliableSequenceNumber)
+            continue;
+       }
+       else
+       if (incomingCommand -> reliableSequenceNumber >= channel -> incomingReliableSequenceNumber)
+         break;
+
+       if (incomingCommand -> reliableSequenceNumber < reliableSequenceNumber)
+         break;
+
+       if (incomingCommand -> reliableSequenceNumber > reliableSequenceNumber)
+         continue;
+
+       if (incomingCommand -> unreliableSequenceNumber <= startSequenceNumber)
+       {
+          if (incomingCommand -> unreliableSequenceNumber < startSequenceNumber)
+            break;
+
+          if ((incomingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_MASK) != ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT ||
+              totalLength != incomingCommand -> packet -> dataLength ||
+              fragmentCount != incomingCommand -> fragmentCount)
+            return -1;
+
+          startCommand = incomingCommand;
+          break;
+       }
+    }
+
+    if (startCommand == NULL)
+    {
+       startCommand = enet_peer_queue_incoming_command (peer, command, NULL, totalLength, ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT, fragmentCount);
+       if (startCommand == NULL)
+         return -1;
+    }
+
+    if ((startCommand -> fragments [fragmentNumber / 32] & (1 << (fragmentNumber % 32))) == 0)
+    {
+       -- startCommand -> fragmentsRemaining;
+
+       startCommand -> fragments [fragmentNumber / 32] |= (1 << (fragmentNumber % 32));
+
+       if (fragmentOffset + fragmentLength > startCommand -> packet -> dataLength)
+         fragmentLength = startCommand -> packet -> dataLength - fragmentOffset;
+
+       memcpy (startCommand -> packet -> data + fragmentOffset,
+               (enet_uint8 *) command + sizeof (ENetProtocolSendFragment),
+               fragmentLength);
+
+        if (startCommand -> fragmentsRemaining <= 0)
+          enet_peer_dispatch_incoming_unreliable_commands (peer, channel);
+    }
+
+    return 0;
+}
+
+static int
+enet_protocol_handle_ping (ENetHost * host, ENetPeer * peer, const ENetProtocol * command)
+{
+    if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
+      return -1;
+
+    return 0;
+}
+
+static int
+enet_protocol_handle_bandwidth_limit (ENetHost * host, ENetPeer * peer, const ENetProtocol * command)
+{
+    if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
+      return -1;
+
+    if (peer -> incomingBandwidth != 0)
+      -- host -> bandwidthLimitedPeers;
+
+    peer -> incomingBandwidth = ENET_NET_TO_HOST_32 (command -> bandwidthLimit.incomingBandwidth);
+    peer -> outgoingBandwidth = ENET_NET_TO_HOST_32 (command -> bandwidthLimit.outgoingBandwidth);
+
+    if (peer -> incomingBandwidth != 0)
+      ++ host -> bandwidthLimitedPeers;
+
+    if (peer -> incomingBandwidth == 0 && host -> outgoingBandwidth == 0)
+      peer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+    else
+    if (peer -> incomingBandwidth == 0 || host -> outgoingBandwidth == 0)
+      peer -> windowSize = (ENET_MAX (peer -> incomingBandwidth, host -> outgoingBandwidth) /
+                             ENET_PEER_WINDOW_SIZE_SCALE) * ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+    else
+      peer -> windowSize = (ENET_MIN (peer -> incomingBandwidth, host -> outgoingBandwidth) /
+                             ENET_PEER_WINDOW_SIZE_SCALE) * ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+
+    if (peer -> windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE)
+      peer -> windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+    else
+    if (peer -> windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE)
+      peer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+
+    return 0;
+}
+
+static int
+enet_protocol_handle_throttle_configure (ENetHost * host, ENetPeer * peer, const ENetProtocol * command)
+{
+    if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
+      return -1;
+
+    peer -> packetThrottleInterval = ENET_NET_TO_HOST_32 (command -> throttleConfigure.packetThrottleInterval);
+    peer -> packetThrottleAcceleration = ENET_NET_TO_HOST_32 (command -> throttleConfigure.packetThrottleAcceleration);
+    peer -> packetThrottleDeceleration = ENET_NET_TO_HOST_32 (command -> throttleConfigure.packetThrottleDeceleration);
+
+    return 0;
+}
+
+static int
+enet_protocol_handle_disconnect (ENetHost * host, ENetPeer * peer, const ENetProtocol * command)
+{
+    if (peer -> state == ENET_PEER_STATE_DISCONNECTED || peer -> state == ENET_PEER_STATE_ZOMBIE || peer -> state == ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT)
+      return 0;
+
+    enet_peer_reset_queues (peer);
+
+    if (peer -> state == ENET_PEER_STATE_CONNECTION_SUCCEEDED || peer -> state == ENET_PEER_STATE_DISCONNECTING || peer -> state == ENET_PEER_STATE_CONNECTING)
+        enet_protocol_dispatch_state (host, peer, ENET_PEER_STATE_ZOMBIE);
+    else
+    if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
+    {
+        if (peer -> state == ENET_PEER_STATE_CONNECTION_PENDING) host -> recalculateBandwidthLimits = 1;
+
+        enet_peer_reset (peer);
+    }
+    else
+    if (command -> header.command & ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE)
+      enet_protocol_change_state (host, peer, ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT);
+    else
+      enet_protocol_dispatch_state (host, peer, ENET_PEER_STATE_ZOMBIE);
+
+    if (peer -> state != ENET_PEER_STATE_DISCONNECTED)
+      peer -> eventData = ENET_NET_TO_HOST_32 (command -> disconnect.data);
+
+    return 0;
+}
+
+static int
+enet_protocol_handle_acknowledge (ENetHost * host, ENetEvent * event, ENetPeer * peer, const ENetProtocol * command)
+{
+    enet_uint32 roundTripTime,
+           receivedSentTime,
+           receivedReliableSequenceNumber;
+    ENetProtocolCommand commandNumber;
+
+    if (peer -> state == ENET_PEER_STATE_DISCONNECTED || peer -> state == ENET_PEER_STATE_ZOMBIE)
+      return 0;
+
+    receivedSentTime = ENET_NET_TO_HOST_16 (command -> acknowledge.receivedSentTime);
+    receivedSentTime |= host -> serviceTime & 0xFFFF0000;
+    if ((receivedSentTime & 0x8000) > (host -> serviceTime & 0x8000))
+        receivedSentTime -= 0x10000;
+
+    if (ENET_TIME_LESS (host -> serviceTime, receivedSentTime))
+      return 0;
+
+    peer -> lastReceiveTime = host -> serviceTime;
+    peer -> earliestTimeout = 0;
+
+    roundTripTime = ENET_TIME_DIFFERENCE (host -> serviceTime, receivedSentTime);
+
+    enet_peer_throttle (peer, roundTripTime);
+
+    peer -> roundTripTimeVariance -= peer -> roundTripTimeVariance / 4;
+
+    if (roundTripTime >= peer -> roundTripTime)
+    {
+       peer -> roundTripTime += (roundTripTime - peer -> roundTripTime) / 8;
+       peer -> roundTripTimeVariance += (roundTripTime - peer -> roundTripTime) / 4;
+    }
+    else
+    {
+       peer -> roundTripTime -= (peer -> roundTripTime - roundTripTime) / 8;
+       peer -> roundTripTimeVariance += (peer -> roundTripTime - roundTripTime) / 4;
+    }
+
+    if (peer -> roundTripTime < peer -> lowestRoundTripTime)
+      peer -> lowestRoundTripTime = peer -> roundTripTime;
+
+    if (peer -> roundTripTimeVariance > peer -> highestRoundTripTimeVariance) 
+      peer -> highestRoundTripTimeVariance = peer -> roundTripTimeVariance;
+
+    if (peer -> packetThrottleEpoch == 0 ||
+        ENET_TIME_DIFFERENCE (host -> serviceTime, peer -> packetThrottleEpoch) >= peer -> packetThrottleInterval)
+    {
+        peer -> lastRoundTripTime = peer -> lowestRoundTripTime;
+        peer -> lastRoundTripTimeVariance = peer -> highestRoundTripTimeVariance;
+        peer -> lowestRoundTripTime = peer -> roundTripTime;
+        peer -> highestRoundTripTimeVariance = peer -> roundTripTimeVariance;
+        peer -> packetThrottleEpoch = host -> serviceTime;
+    }
+
+    receivedReliableSequenceNumber = ENET_NET_TO_HOST_16 (command -> acknowledge.receivedReliableSequenceNumber);
+
+    commandNumber = enet_protocol_remove_sent_reliable_command (peer, receivedReliableSequenceNumber, command -> header.channelID);
+
+    switch (peer -> state)
+    {
+    case ENET_PEER_STATE_ACKNOWLEDGING_CONNECT:
+       if (commandNumber != ENET_PROTOCOL_COMMAND_VERIFY_CONNECT)
+         return -1;
+
+       enet_protocol_notify_connect (host, peer, event);
+       break;
+
+    case ENET_PEER_STATE_DISCONNECTING:
+       if (commandNumber != ENET_PROTOCOL_COMMAND_DISCONNECT)
+         return -1;
+
+       enet_protocol_notify_disconnect (host, peer, event);
+       break;
+
+    case ENET_PEER_STATE_DISCONNECT_LATER:
+       if (enet_list_empty (& peer -> outgoingReliableCommands) &&
+           enet_list_empty (& peer -> outgoingUnreliableCommands) &&   
+           enet_list_empty (& peer -> sentReliableCommands))
+         enet_peer_disconnect (peer, peer -> eventData);
+       break;
+
+    default:
+       break;
+    }
+   
+    return 0;
+}
+
+static int
+enet_protocol_handle_verify_connect (ENetHost * host, ENetEvent * event, ENetPeer * peer, const ENetProtocol * command)
+{
+    enet_uint32 mtu, windowSize;
+    size_t channelCount;
+
+    if (peer -> state != ENET_PEER_STATE_CONNECTING)
+      return 0;
+
+    channelCount = ENET_NET_TO_HOST_32 (command -> verifyConnect.channelCount);
+
+    if (channelCount < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT || channelCount > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT ||
+        ENET_NET_TO_HOST_32 (command -> verifyConnect.packetThrottleInterval) != peer -> packetThrottleInterval ||
+        ENET_NET_TO_HOST_32 (command -> verifyConnect.packetThrottleAcceleration) != peer -> packetThrottleAcceleration ||
+        ENET_NET_TO_HOST_32 (command -> verifyConnect.packetThrottleDeceleration) != peer -> packetThrottleDeceleration ||
+        command -> verifyConnect.connectID != peer -> connectID)
+    {
+        peer -> eventData = 0;
+
+        enet_protocol_dispatch_state (host, peer, ENET_PEER_STATE_ZOMBIE);
+
+        return -1;
+    }
+
+    enet_protocol_remove_sent_reliable_command (peer, 1, 0xFF);
+    
+    if (channelCount < peer -> channelCount)
+      peer -> channelCount = channelCount;
+
+    peer -> outgoingPeerID = ENET_NET_TO_HOST_16 (command -> verifyConnect.outgoingPeerID);
+    peer -> incomingSessionID = command -> verifyConnect.incomingSessionID;
+    peer -> outgoingSessionID = command -> verifyConnect.outgoingSessionID;
+
+    mtu = ENET_NET_TO_HOST_32 (command -> verifyConnect.mtu);
+
+    if (mtu < ENET_PROTOCOL_MINIMUM_MTU)
+      mtu = ENET_PROTOCOL_MINIMUM_MTU;
+    else 
+    if (mtu > ENET_PROTOCOL_MAXIMUM_MTU)
+      mtu = ENET_PROTOCOL_MAXIMUM_MTU;
+
+    if (mtu < peer -> mtu)
+      peer -> mtu = mtu;
+
+    windowSize = ENET_NET_TO_HOST_32 (command -> verifyConnect.windowSize);
+
+    if (windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE)
+      windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
+
+    if (windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE)
+      windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
+
+    if (windowSize < peer -> windowSize)
+      peer -> windowSize = windowSize;
+
+    peer -> incomingBandwidth = ENET_NET_TO_HOST_32 (command -> verifyConnect.incomingBandwidth);
+    peer -> outgoingBandwidth = ENET_NET_TO_HOST_32 (command -> verifyConnect.outgoingBandwidth);
+
+    enet_protocol_notify_connect (host, peer, event);
+    return 0;
+}
+
+static int
+enet_protocol_handle_incoming_commands (ENetHost * host, ENetEvent * event)
+{
+    ENetProtocolHeader * header;
+    ENetProtocol * command;
+    ENetPeer * peer;
+    enet_uint8 * currentData;
+    size_t headerSize;
+    enet_uint16 peerID, flags;
+    enet_uint8 sessionID;
+
+    if (host -> receivedDataLength < (size_t) & ((ENetProtocolHeader *) 0) -> sentTime)
+      return 0;
+
+    header = (ENetProtocolHeader *) host -> receivedData;
+
+    peerID = ENET_NET_TO_HOST_16 (header -> peerID);
+    sessionID = (peerID & ENET_PROTOCOL_HEADER_SESSION_MASK) >> ENET_PROTOCOL_HEADER_SESSION_SHIFT;
+    flags = peerID & ENET_PROTOCOL_HEADER_FLAG_MASK;
+    peerID &= ~ (ENET_PROTOCOL_HEADER_FLAG_MASK | ENET_PROTOCOL_HEADER_SESSION_MASK);
+
+    headerSize = (flags & ENET_PROTOCOL_HEADER_FLAG_SENT_TIME ? sizeof (ENetProtocolHeader) : (size_t) & ((ENetProtocolHeader *) 0) -> sentTime);
+    if (host -> checksum != NULL)
+      headerSize += sizeof (enet_uint32);
+
+    if (peerID == ENET_PROTOCOL_MAXIMUM_PEER_ID)
+      peer = NULL;
+    else
+    if (peerID >= host -> peerCount)
+      return 0;
+    else
+    {
+       peer = & host -> peers [peerID];
+
+       if (peer -> state == ENET_PEER_STATE_DISCONNECTED ||
+           peer -> state == ENET_PEER_STATE_ZOMBIE ||
+           ((host -> receivedAddress.host != peer -> address.host ||
+             host -> receivedAddress.port != peer -> address.port) &&
+             peer -> address.host != ENET_HOST_BROADCAST) ||
+           (peer -> outgoingPeerID < ENET_PROTOCOL_MAXIMUM_PEER_ID &&
+            sessionID != peer -> incomingSessionID))
+         return 0;
+    }
+ 
+    if (flags & ENET_PROTOCOL_HEADER_FLAG_COMPRESSED)
+    {
+        size_t originalSize;
+        if (host -> compressor.context == NULL || host -> compressor.decompress == NULL)
+          return 0;
+
+        originalSize = host -> compressor.decompress (host -> compressor.context,
+                                    host -> receivedData + headerSize, 
+                                    host -> receivedDataLength - headerSize, 
+                                    host -> packetData [1] + headerSize, 
+                                    sizeof (host -> packetData [1]) - headerSize);
+        if (originalSize <= 0 || originalSize > sizeof (host -> packetData [1]) - headerSize)
+          return 0;
+
+        memcpy (host -> packetData [1], header, headerSize);
+        host -> receivedData = host -> packetData [1];
+        host -> receivedDataLength = headerSize + originalSize;
+    }
+
+    if (host -> checksum != NULL)
+    {
+        enet_uint32 * checksum = (enet_uint32 *) & host -> receivedData [headerSize - sizeof (enet_uint32)],
+                    desiredChecksum = * checksum;
+        ENetBuffer buffer;
+
+        * checksum = peer != NULL ? peer -> connectID : 0;
+
+        buffer.data = host -> receivedData;
+        buffer.dataLength = host -> receivedDataLength;
+
+        if (host -> checksum (& buffer, 1) != desiredChecksum)
+          return 0;
+    }
+       
+    if (peer != NULL)
+    {
+       peer -> address.host = host -> receivedAddress.host;
+       peer -> address.port = host -> receivedAddress.port;
+       peer -> incomingDataTotal += host -> receivedDataLength;
+    }
+    
+    currentData = host -> receivedData + headerSize;
+  
+    while (currentData < & host -> receivedData [host -> receivedDataLength])
+    {
+       enet_uint8 commandNumber;
+       size_t commandSize;
+
+       command = (ENetProtocol *) currentData;
+
+       if (currentData + sizeof (ENetProtocolCommandHeader) > & host -> receivedData [host -> receivedDataLength])
+         break;
+
+       commandNumber = command -> header.command & ENET_PROTOCOL_COMMAND_MASK;
+       if (commandNumber >= ENET_PROTOCOL_COMMAND_COUNT) 
+         break;
+       
+       commandSize = commandSizes [commandNumber];
+       if (commandSize == 0 || currentData + commandSize > & host -> receivedData [host -> receivedDataLength])
+         break;
+
+       currentData += commandSize;
+
+       if (peer == NULL && commandNumber != ENET_PROTOCOL_COMMAND_CONNECT)
+         break;
+         
+       command -> header.reliableSequenceNumber = ENET_NET_TO_HOST_16 (command -> header.reliableSequenceNumber);
+
+       switch (commandNumber)
+       {
+       case ENET_PROTOCOL_COMMAND_ACKNOWLEDGE:
+          if (enet_protocol_handle_acknowledge (host, event, peer, command))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_CONNECT:
+          if (peer != NULL)
+            goto commandError;
+          peer = enet_protocol_handle_connect (host, header, command);
+          if (peer == NULL)
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_VERIFY_CONNECT:
+          if (enet_protocol_handle_verify_connect (host, event, peer, command))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_DISCONNECT:
+          if (enet_protocol_handle_disconnect (host, peer, command))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_PING:
+          if (enet_protocol_handle_ping (host, peer, command))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_SEND_RELIABLE:
+          if (enet_protocol_handle_send_reliable (host, peer, command, & currentData))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE:
+          if (enet_protocol_handle_send_unreliable (host, peer, command, & currentData))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED:
+          if (enet_protocol_handle_send_unsequenced (host, peer, command, & currentData))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_SEND_FRAGMENT:
+          if (enet_protocol_handle_send_fragment (host, peer, command, & currentData))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT:
+          if (enet_protocol_handle_bandwidth_limit (host, peer, command))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE:
+          if (enet_protocol_handle_throttle_configure (host, peer, command))
+            goto commandError;
+          break;
+
+       case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT:
+          if (enet_protocol_handle_send_unreliable_fragment (host, peer, command, & currentData))
+            goto commandError;
+          break;
+
+       default:
+          goto commandError;
+       }
+
+       if (peer != NULL &&
+           (command -> header.command & ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE) != 0)
+       {
+           enet_uint16 sentTime;
+
+           if (! (flags & ENET_PROTOCOL_HEADER_FLAG_SENT_TIME))
+             break;
+
+           sentTime = ENET_NET_TO_HOST_16 (header -> sentTime);
+
+           switch (peer -> state)
+           {
+           case ENET_PEER_STATE_DISCONNECTING:
+           case ENET_PEER_STATE_ACKNOWLEDGING_CONNECT:
+           case ENET_PEER_STATE_DISCONNECTED:
+           case ENET_PEER_STATE_ZOMBIE:
+              break;
+
+           case ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT:
+              if ((command -> header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_DISCONNECT)
+                enet_peer_queue_acknowledgement (peer, command, sentTime);
+              break;
+
+           default:   
+              enet_peer_queue_acknowledgement (peer, command, sentTime);        
+              break;
+           }
+       }
+    }
+
+commandError:
+    if (event != NULL && event -> type != ENET_EVENT_TYPE_NONE)
+      return 1;
+
+    return 0;
+}
+ 
+static int
+enet_protocol_receive_incoming_commands (ENetHost * host, ENetEvent * event)
+{
+    int packets;
+
+    for (packets = 0; packets < 256; ++ packets)
+    {
+       int receivedLength;
+       ENetBuffer buffer;
+
+       buffer.data = host -> packetData [0];
+       buffer.dataLength = sizeof (host -> packetData [0]);
+
+       receivedLength = enet_socket_receive (host -> socket,
+                                             & host -> receivedAddress,
+                                             & buffer,
+                                             1);
+
+       if (receivedLength < 0)
+         return -1;
+
+       if (receivedLength == 0)
+         return 0;
+
+       host -> receivedData = host -> packetData [0];
+       host -> receivedDataLength = receivedLength;
+      
+       host -> totalReceivedData += receivedLength;
+       host -> totalReceivedPackets ++;
+
+       if (host -> intercept != NULL)
+       {
+          switch (host -> intercept (host, event))
+          {
+          case 1:
+             if (event != NULL && event -> type != ENET_EVENT_TYPE_NONE)
+               return 1;
+
+             continue;
+          
+          case -1:
+             return -1;
+        
+          default:
+             break;
+          }
+       }
+        
+       switch (enet_protocol_handle_incoming_commands (host, event))
+       {
+       case 1:
+          return 1;
+       
+       case -1:
+          return -1;
+
+       default:
+          break;
+       }
+    }
+
+    return -1;
+}
+
+static void
+enet_protocol_send_acknowledgements (ENetHost * host, ENetPeer * peer)
+{
+    ENetProtocol * command = & host -> commands [host -> commandCount];
+    ENetBuffer * buffer = & host -> buffers [host -> bufferCount];
+    ENetAcknowledgement * acknowledgement;
+    ENetListIterator currentAcknowledgement;
+    enet_uint16 reliableSequenceNumber;
+ 
+    currentAcknowledgement = enet_list_begin (& peer -> acknowledgements);
+         
+    while (currentAcknowledgement != enet_list_end (& peer -> acknowledgements))
+    {
+       if (command >= & host -> commands [sizeof (host -> commands) / sizeof (ENetProtocol)] ||
+           buffer >= & host -> buffers [sizeof (host -> buffers) / sizeof (ENetBuffer)] ||
+           peer -> mtu - host -> packetSize < sizeof (ENetProtocolAcknowledge))
+       {
+          host -> continueSending = 1;
+
+          break;
+       }
+
+       acknowledgement = (ENetAcknowledgement *) currentAcknowledgement;
+ 
+       currentAcknowledgement = enet_list_next (currentAcknowledgement);
+
+       buffer -> data = command;
+       buffer -> dataLength = sizeof (ENetProtocolAcknowledge);
+
+       host -> packetSize += buffer -> dataLength;
+
+       reliableSequenceNumber = ENET_HOST_TO_NET_16 (acknowledgement -> command.header.reliableSequenceNumber);
+  
+       command -> header.command = ENET_PROTOCOL_COMMAND_ACKNOWLEDGE;
+       command -> header.channelID = acknowledgement -> command.header.channelID;
+       command -> header.reliableSequenceNumber = reliableSequenceNumber;
+       command -> acknowledge.receivedReliableSequenceNumber = reliableSequenceNumber;
+       command -> acknowledge.receivedSentTime = ENET_HOST_TO_NET_16 (acknowledgement -> sentTime);
+  
+       if ((acknowledgement -> command.header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_DISCONNECT)
+         enet_protocol_dispatch_state (host, peer, ENET_PEER_STATE_ZOMBIE);
+
+       enet_list_remove (& acknowledgement -> acknowledgementList);
+       enet_free (acknowledgement);
+
+       ++ command;
+       ++ buffer;
+    }
+
+    host -> commandCount = command - host -> commands;
+    host -> bufferCount = buffer - host -> buffers;
+}
+
+static void
+enet_protocol_send_unreliable_outgoing_commands (ENetHost * host, ENetPeer * peer)
+{
+    ENetProtocol * command = & host -> commands [host -> commandCount];
+    ENetBuffer * buffer = & host -> buffers [host -> bufferCount];
+    ENetOutgoingCommand * outgoingCommand;
+    ENetListIterator currentCommand;
+
+    currentCommand = enet_list_begin (& peer -> outgoingUnreliableCommands);
+    
+    while (currentCommand != enet_list_end (& peer -> outgoingUnreliableCommands))
+    {
+       size_t commandSize;
+
+       outgoingCommand = (ENetOutgoingCommand *) currentCommand;
+       commandSize = commandSizes [outgoingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_MASK];
+
+       if (command >= & host -> commands [sizeof (host -> commands) / sizeof (ENetProtocol)] ||
+           buffer + 1 >= & host -> buffers [sizeof (host -> buffers) / sizeof (ENetBuffer)] ||
+           peer -> mtu - host -> packetSize < commandSize ||
+           (outgoingCommand -> packet != NULL &&
+             peer -> mtu - host -> packetSize < commandSize + outgoingCommand -> fragmentLength))
+       {
+          host -> continueSending = 1;
+
+          break;
+       }
+
+       currentCommand = enet_list_next (currentCommand);
+
+       if (outgoingCommand -> packet != NULL && outgoingCommand -> fragmentOffset == 0)
+       {
+          peer -> packetThrottleCounter += ENET_PEER_PACKET_THROTTLE_COUNTER;
+          peer -> packetThrottleCounter %= ENET_PEER_PACKET_THROTTLE_SCALE;
+          
+          if (peer -> packetThrottleCounter > peer -> packetThrottle)
+          {
+             enet_uint16 reliableSequenceNumber = outgoingCommand -> reliableSequenceNumber,
+                         unreliableSequenceNumber = outgoingCommand -> unreliableSequenceNumber;
+             for (;;)
+             {
+                -- outgoingCommand -> packet -> referenceCount;
+
+                if (outgoingCommand -> packet -> referenceCount == 0)
+                  enet_packet_destroy (outgoingCommand -> packet);
+         
+                enet_list_remove (& outgoingCommand -> outgoingCommandList);
+                enet_free (outgoingCommand);
+
+                if (currentCommand == enet_list_end (& peer -> outgoingUnreliableCommands))
+                  break;
+
+                outgoingCommand = (ENetOutgoingCommand *) currentCommand;
+                if (outgoingCommand -> reliableSequenceNumber != reliableSequenceNumber ||
+                    outgoingCommand -> unreliableSequenceNumber != unreliableSequenceNumber)
+                  break;
+
+                currentCommand = enet_list_next (currentCommand);
+             }
+           
+             continue;
+          }
+       }
+
+       buffer -> data = command;
+       buffer -> dataLength = commandSize;
+      
+       host -> packetSize += buffer -> dataLength;
+
+       * command = outgoingCommand -> command;
+       
+       enet_list_remove (& outgoingCommand -> outgoingCommandList);
+
+       if (outgoingCommand -> packet != NULL)
+       {
+          ++ buffer;
+          
+          buffer -> data = outgoingCommand -> packet -> data + outgoingCommand -> fragmentOffset;
+          buffer -> dataLength = outgoingCommand -> fragmentLength;
+
+          host -> packetSize += buffer -> dataLength;
+
+          enet_list_insert (enet_list_end (& peer -> sentUnreliableCommands), outgoingCommand);
+       }
+       else
+         enet_free (outgoingCommand);
+
+       ++ command;
+       ++ buffer;
+    } 
+
+    host -> commandCount = command - host -> commands;
+    host -> bufferCount = buffer - host -> buffers;
+
+    if (peer -> state == ENET_PEER_STATE_DISCONNECT_LATER && 
+        enet_list_empty (& peer -> outgoingReliableCommands) &&
+        enet_list_empty (& peer -> outgoingUnreliableCommands) && 
+        enet_list_empty (& peer -> sentReliableCommands))
+      enet_peer_disconnect (peer, peer -> eventData);
+}
+
+static int
+enet_protocol_check_timeouts (ENetHost * host, ENetPeer * peer, ENetEvent * event)
+{
+    ENetOutgoingCommand * outgoingCommand;
+    ENetListIterator currentCommand, insertPosition;
+
+    currentCommand = enet_list_begin (& peer -> sentReliableCommands);
+    insertPosition = enet_list_begin (& peer -> outgoingReliableCommands);
+
+    while (currentCommand != enet_list_end (& peer -> sentReliableCommands))
+    {
+       outgoingCommand = (ENetOutgoingCommand *) currentCommand;
+
+       currentCommand = enet_list_next (currentCommand);
+
+       if (ENET_TIME_DIFFERENCE (host -> serviceTime, outgoingCommand -> sentTime) < outgoingCommand -> roundTripTimeout)
+         continue;
+
+       if (peer -> earliestTimeout == 0 ||
+           ENET_TIME_LESS (outgoingCommand -> sentTime, peer -> earliestTimeout))
+         peer -> earliestTimeout = outgoingCommand -> sentTime;
+
+       if (peer -> earliestTimeout != 0 &&
+             (ENET_TIME_DIFFERENCE (host -> serviceTime, peer -> earliestTimeout) >= peer -> timeoutMaximum ||
+               (outgoingCommand -> roundTripTimeout >= outgoingCommand -> roundTripTimeoutLimit &&
+                 ENET_TIME_DIFFERENCE (host -> serviceTime, peer -> earliestTimeout) >= peer -> timeoutMinimum)))
+       {
+          enet_protocol_notify_disconnect (host, peer, event);
+
+          return 1;
+       }
+
+       if (outgoingCommand -> packet != NULL)
+         peer -> reliableDataInTransit -= outgoingCommand -> fragmentLength;
+          
+       ++ peer -> packetsLost;
+
+       outgoingCommand -> roundTripTimeout *= 2;
+
+       enet_list_insert (insertPosition, enet_list_remove (& outgoingCommand -> outgoingCommandList));
+
+       if (currentCommand == enet_list_begin (& peer -> sentReliableCommands) &&
+           ! enet_list_empty (& peer -> sentReliableCommands))
+       {
+          outgoingCommand = (ENetOutgoingCommand *) currentCommand;
+
+          peer -> nextTimeout = outgoingCommand -> sentTime + outgoingCommand -> roundTripTimeout;
+       }
+    }
+    
+    return 0;
+}
+
+static int
+enet_protocol_send_reliable_outgoing_commands (ENetHost * host, ENetPeer * peer)
+{
+    ENetProtocol * command = & host -> commands [host -> commandCount];
+    ENetBuffer * buffer = & host -> buffers [host -> bufferCount];
+    ENetOutgoingCommand * outgoingCommand;
+    ENetListIterator currentCommand;
+    ENetChannel *channel;
+    enet_uint16 reliableWindow;
+    size_t commandSize;
+    int windowExceeded = 0, windowWrap = 0, canPing = 1;
+
+    currentCommand = enet_list_begin (& peer -> outgoingReliableCommands);
+    
+    while (currentCommand != enet_list_end (& peer -> outgoingReliableCommands))
+    {
+       outgoingCommand = (ENetOutgoingCommand *) currentCommand;
+
+       channel = outgoingCommand -> command.header.channelID < peer -> channelCount ? & peer -> channels [outgoingCommand -> command.header.channelID] : NULL;
+       reliableWindow = outgoingCommand -> reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE;
+       if (channel != NULL)
+       {
+           if (! windowWrap &&      
+               outgoingCommand -> sendAttempts < 1 && 
+               ! (outgoingCommand -> reliableSequenceNumber % ENET_PEER_RELIABLE_WINDOW_SIZE) &&
+               (channel -> reliableWindows [(reliableWindow + ENET_PEER_RELIABLE_WINDOWS - 1) % ENET_PEER_RELIABLE_WINDOWS] >= ENET_PEER_RELIABLE_WINDOW_SIZE ||
+                 channel -> usedReliableWindows & ((((1 << ENET_PEER_FREE_RELIABLE_WINDOWS) - 1) << reliableWindow) | 
+                   (((1 << ENET_PEER_FREE_RELIABLE_WINDOWS) - 1) >> (ENET_PEER_RELIABLE_WINDOWS - reliableWindow)))))
+             windowWrap = 1;
+          if (windowWrap)
+          {
+             currentCommand = enet_list_next (currentCommand);
+ 
+             continue;
+          }
+       }
+ 
+       if (outgoingCommand -> packet != NULL)
+       {
+          if (! windowExceeded)
+          {
+             enet_uint32 windowSize = (peer -> packetThrottle * peer -> windowSize) / ENET_PEER_PACKET_THROTTLE_SCALE;
+             
+             if (peer -> reliableDataInTransit + outgoingCommand -> fragmentLength > ENET_MAX (windowSize, peer -> mtu))
+               windowExceeded = 1;
+          }
+          if (windowExceeded)
+          {
+             currentCommand = enet_list_next (currentCommand);
+
+             continue;
+          }
+       }
+
+       canPing = 0;
+
+       commandSize = commandSizes [outgoingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_MASK];
+       if (command >= & host -> commands [sizeof (host -> commands) / sizeof (ENetProtocol)] ||
+           buffer + 1 >= & host -> buffers [sizeof (host -> buffers) / sizeof (ENetBuffer)] ||
+           peer -> mtu - host -> packetSize < commandSize ||
+           (outgoingCommand -> packet != NULL && 
+             (enet_uint16) (peer -> mtu - host -> packetSize) < (enet_uint16) (commandSize + outgoingCommand -> fragmentLength)))
+       {
+          host -> continueSending = 1;
+          
+          break;
+       }
+
+       currentCommand = enet_list_next (currentCommand);
+
+       if (channel != NULL && outgoingCommand -> sendAttempts < 1)
+       {
+          channel -> usedReliableWindows |= 1 << reliableWindow;
+          ++ channel -> reliableWindows [reliableWindow];
+       }
+
+       ++ outgoingCommand -> sendAttempts;
+ 
+       if (outgoingCommand -> roundTripTimeout == 0)
+       {
+          outgoingCommand -> roundTripTimeout = peer -> roundTripTime + 4 * peer -> roundTripTimeVariance;
+          outgoingCommand -> roundTripTimeoutLimit = peer -> timeoutLimit * outgoingCommand -> roundTripTimeout;
+       }
+
+       if (enet_list_empty (& peer -> sentReliableCommands))
+         peer -> nextTimeout = host -> serviceTime + outgoingCommand -> roundTripTimeout;
+
+       enet_list_insert (enet_list_end (& peer -> sentReliableCommands),
+                         enet_list_remove (& outgoingCommand -> outgoingCommandList));
+
+       outgoingCommand -> sentTime = host -> serviceTime;
+
+       buffer -> data = command;
+       buffer -> dataLength = commandSize;
+
+       host -> packetSize += buffer -> dataLength;
+       host -> headerFlags |= ENET_PROTOCOL_HEADER_FLAG_SENT_TIME;
+
+       * command = outgoingCommand -> command;
+
+       if (outgoingCommand -> packet != NULL)
+       {
+          ++ buffer;
+          
+          buffer -> data = outgoingCommand -> packet -> data + outgoingCommand -> fragmentOffset;
+          buffer -> dataLength = outgoingCommand -> fragmentLength;
+
+          host -> packetSize += outgoingCommand -> fragmentLength;
+
+          peer -> reliableDataInTransit += outgoingCommand -> fragmentLength;
+       }
+
+       ++ peer -> packetsSent;
+        
+       ++ command;
+       ++ buffer;
+    }
+
+    host -> commandCount = command - host -> commands;
+    host -> bufferCount = buffer - host -> buffers;
+
+    return canPing;
+}
+
+static int
+enet_protocol_send_outgoing_commands (ENetHost * host, ENetEvent * event, int checkForTimeouts)
+{
+    enet_uint8 headerData [sizeof (ENetProtocolHeader) + sizeof (enet_uint32)];
+    ENetProtocolHeader * header = (ENetProtocolHeader *) headerData;
+    ENetPeer * currentPeer;
+    int sentLength;
+    size_t shouldCompress = 0;
+ 
+    host -> continueSending = 1;
+
+    while (host -> continueSending)
+    for (host -> continueSending = 0,
+           currentPeer = host -> peers;
+         currentPeer < & host -> peers [host -> peerCount];
+         ++ currentPeer)
+    {
+        if (currentPeer -> state == ENET_PEER_STATE_DISCONNECTED ||
+            currentPeer -> state == ENET_PEER_STATE_ZOMBIE)
+          continue;
+
+        host -> headerFlags = 0;
+        host -> commandCount = 0;
+        host -> bufferCount = 1;
+        host -> packetSize = sizeof (ENetProtocolHeader);
+
+        if (! enet_list_empty (& currentPeer -> acknowledgements))
+          enet_protocol_send_acknowledgements (host, currentPeer);
+
+        if (checkForTimeouts != 0 &&
+            ! enet_list_empty (& currentPeer -> sentReliableCommands) &&
+            ENET_TIME_GREATER_EQUAL (host -> serviceTime, currentPeer -> nextTimeout) &&
+            enet_protocol_check_timeouts (host, currentPeer, event) == 1)
+        {
+            if (event != NULL && event -> type != ENET_EVENT_TYPE_NONE)
+              return 1;
+            else
+              continue;
+        }
+
+        if ((enet_list_empty (& currentPeer -> outgoingReliableCommands) ||
+              enet_protocol_send_reliable_outgoing_commands (host, currentPeer)) &&
+            enet_list_empty (& currentPeer -> sentReliableCommands) &&
+            ENET_TIME_DIFFERENCE (host -> serviceTime, currentPeer -> lastReceiveTime) >= currentPeer -> pingInterval &&
+            currentPeer -> mtu - host -> packetSize >= sizeof (ENetProtocolPing))
+        { 
+            enet_peer_ping (currentPeer);
+            enet_protocol_send_reliable_outgoing_commands (host, currentPeer);
+        }
+                      
+        if (! enet_list_empty (& currentPeer -> outgoingUnreliableCommands))
+          enet_protocol_send_unreliable_outgoing_commands (host, currentPeer);
+
+        if (host -> commandCount == 0)
+          continue;
+
+        if (currentPeer -> packetLossEpoch == 0)
+          currentPeer -> packetLossEpoch = host -> serviceTime;
+        else
+        if (ENET_TIME_DIFFERENCE (host -> serviceTime, currentPeer -> packetLossEpoch) >= ENET_PEER_PACKET_LOSS_INTERVAL &&
+            currentPeer -> packetsSent > 0)
+        {
+           enet_uint32 packetLoss = currentPeer -> packetsLost * ENET_PEER_PACKET_LOSS_SCALE / currentPeer -> packetsSent;
+
+#ifdef ENET_DEBUG
+           printf ("peer %u: %f%%+-%f%% packet loss, %u+-%u ms round trip time, %f%% throttle, %u/%u outgoing, %u/%u incoming\n", currentPeer -> incomingPeerID, currentPeer -> packetLoss / (float) ENET_PEER_PACKET_LOSS_SCALE, currentPeer -> packetLossVariance / (float) ENET_PEER_PACKET_LOSS_SCALE, currentPeer -> roundTripTime, currentPeer -> roundTripTimeVariance, currentPeer -> packetThrottle / (float) ENET_PEER_PACKET_THROTTLE_SCALE, enet_list_size (& currentPeer -> outgoingReliableCommands), enet_list_size (& currentPeer -> outgoingUnreliableCommands), currentPeer -> channels != NULL ? enet_list_size (& currentPeer -> channels -> incomingReliableCommands) : 0, currentPeer -> channels != NULL ? enet_list_size (& currentPeer -> channels -> incomingUnreliableCommands) : 0);
+#endif
+          
+           currentPeer -> packetLossVariance -= currentPeer -> packetLossVariance / 4;
+
+           if (packetLoss >= currentPeer -> packetLoss)
+           {
+              currentPeer -> packetLoss += (packetLoss - currentPeer -> packetLoss) / 8;
+              currentPeer -> packetLossVariance += (packetLoss - currentPeer -> packetLoss) / 4;
+           }
+           else
+           {
+              currentPeer -> packetLoss -= (currentPeer -> packetLoss - packetLoss) / 8;
+              currentPeer -> packetLossVariance += (currentPeer -> packetLoss - packetLoss) / 4;
+           }
+
+           currentPeer -> packetLossEpoch = host -> serviceTime;
+           currentPeer -> packetsSent = 0;
+           currentPeer -> packetsLost = 0;
+        }
+
+        host -> buffers -> data = headerData;
+        if (host -> headerFlags & ENET_PROTOCOL_HEADER_FLAG_SENT_TIME)
+        {
+            header -> sentTime = ENET_HOST_TO_NET_16 (host -> serviceTime & 0xFFFF);
+
+            host -> buffers -> dataLength = sizeof (ENetProtocolHeader);
+        }
+        else
+          host -> buffers -> dataLength = (size_t) & ((ENetProtocolHeader *) 0) -> sentTime;
+
+        shouldCompress = 0;
+        if (host -> compressor.context != NULL && host -> compressor.compress != NULL)
+        {
+            size_t originalSize = host -> packetSize - sizeof(ENetProtocolHeader),
+                   compressedSize = host -> compressor.compress (host -> compressor.context,
+                                        & host -> buffers [1], host -> bufferCount - 1,
+                                        originalSize,
+                                        host -> packetData [1],
+                                        originalSize);
+            if (compressedSize > 0 && compressedSize < originalSize)
+            {
+                host -> headerFlags |= ENET_PROTOCOL_HEADER_FLAG_COMPRESSED;
+                shouldCompress = compressedSize;
+#ifdef ENET_DEBUG_COMPRESS
+                printf ("peer %u: compressed %u -> %u (%u%%)\n", currentPeer -> incomingPeerID, originalSize, compressedSize, (compressedSize * 100) / originalSize);
+#endif
+            }
+        }
+
+        if (currentPeer -> outgoingPeerID < ENET_PROTOCOL_MAXIMUM_PEER_ID)
+          host -> headerFlags |= currentPeer -> outgoingSessionID << ENET_PROTOCOL_HEADER_SESSION_SHIFT;
+        header -> peerID = ENET_HOST_TO_NET_16 (currentPeer -> outgoingPeerID | host -> headerFlags);
+        if (host -> checksum != NULL)
+        {
+            enet_uint32 * checksum = (enet_uint32 *) & headerData [host -> buffers -> dataLength];
+            * checksum = currentPeer -> outgoingPeerID < ENET_PROTOCOL_MAXIMUM_PEER_ID ? currentPeer -> connectID : 0;
+            host -> buffers -> dataLength += sizeof (enet_uint32);
+            * checksum = host -> checksum (host -> buffers, host -> bufferCount);
+        }
+
+        if (shouldCompress > 0)
+        {
+            host -> buffers [1].data = host -> packetData [1];
+            host -> buffers [1].dataLength = shouldCompress;
+            host -> bufferCount = 2;
+        }
+
+        currentPeer -> lastSendTime = host -> serviceTime;
+
+        sentLength = enet_socket_send (host -> socket, & currentPeer -> address, host -> buffers, host -> bufferCount);
+
+        enet_protocol_remove_sent_unreliable_commands (currentPeer);
+
+        if (sentLength < 0)
+          return -1;
+
+        host -> totalSentData += sentLength;
+        host -> totalSentPackets ++;
+    }
+   
+    return 0;
+}
+
+/** Sends any queued packets on the host specified to its designated peers.
+
+    @param host   host to flush
+    @remarks this function need only be used in circumstances where one wishes to send queued packets earlier than in a call to enet_host_service().
+    @ingroup host
+*/
+void
+enet_host_flush (ENetHost * host)
+{
+    host -> serviceTime = enet_time_get ();
+
+    enet_protocol_send_outgoing_commands (host, NULL, 0);
+}
+
+/** Checks for any queued events on the host and dispatches one if available.
+
+    @param host    host to check for events
+    @param event   an event structure where event details will be placed if available
+    @retval > 0 if an event was dispatched
+    @retval 0 if no events are available
+    @retval < 0 on failure
+    @ingroup host
+*/
+int
+enet_host_check_events (ENetHost * host, ENetEvent * event)
+{
+    if (event == NULL) return -1;
+
+    event -> type = ENET_EVENT_TYPE_NONE;
+    event -> peer = NULL;
+    event -> packet = NULL;
+
+    return enet_protocol_dispatch_incoming_commands (host, event);
+}
+
+/** Waits for events on the host specified and shuttles packets between
+    the host and its peers.
+
+    @param host    host to service
+    @param event   an event structure where event details will be placed if one occurs
+                   if event == NULL then no events will be delivered
+    @param timeout number of milliseconds that ENet should wait for events
+    @retval > 0 if an event occurred within the specified time limit
+    @retval 0 if no event occurred
+    @retval < 0 on failure
+    @remarks enet_host_service should be called fairly regularly for adequate performance
+    @ingroup host
+*/
+int
+enet_host_service (ENetHost * host, ENetEvent * event, enet_uint32 timeout)
+{
+    enet_uint32 waitCondition;
+
+    if (event != NULL)
+    {
+        event -> type = ENET_EVENT_TYPE_NONE;
+        event -> peer = NULL;
+        event -> packet = NULL;
+
+        switch (enet_protocol_dispatch_incoming_commands (host, event))
+        {
+        case 1:
+            return 1;
+
+        case -1:
+#ifdef ENET_DEBUG
+            perror ("Error dispatching incoming packets");
+#endif
+
+            return -1;
+
+        default:
+            break;
+        }
+    }
+
+    host -> serviceTime = enet_time_get ();
+    
+    timeout += host -> serviceTime;
+
+    do
+    {
+       if (ENET_TIME_DIFFERENCE (host -> serviceTime, host -> bandwidthThrottleEpoch) >= ENET_HOST_BANDWIDTH_THROTTLE_INTERVAL)
+         enet_host_bandwidth_throttle (host);
+
+       switch (enet_protocol_send_outgoing_commands (host, event, 1))
+       {
+       case 1:
+          return 1;
+
+       case -1:
+#ifdef ENET_DEBUG
+          perror ("Error sending outgoing packets");
+#endif
+
+          return -1;
+
+       default:
+          break;
+       }
+
+       switch (enet_protocol_receive_incoming_commands (host, event))
+       {
+       case 1:
+          return 1;
+
+       case -1:
+#ifdef ENET_DEBUG
+          perror ("Error receiving incoming packets");
+#endif
+
+          return -1;
+
+       default:
+          break;
+       }
+
+       switch (enet_protocol_send_outgoing_commands (host, event, 1))
+       {
+       case 1:
+          return 1;
+
+       case -1:
+#ifdef ENET_DEBUG
+          perror ("Error sending outgoing packets");
+#endif
+
+          return -1;
+
+       default:
+          break;
+       }
+
+       if (event != NULL)
+       {
+          switch (enet_protocol_dispatch_incoming_commands (host, event))
+          {
+          case 1:
+             return 1;
+
+          case -1:
+#ifdef ENET_DEBUG
+             perror ("Error dispatching incoming packets");
+#endif
+
+             return -1;
+
+          default:
+             break;
+          }
+       }
+
+       if (ENET_TIME_GREATER_EQUAL (host -> serviceTime, timeout))
+         return 0;
+
+       do
+       {
+          host -> serviceTime = enet_time_get ();
+
+          if (ENET_TIME_GREATER_EQUAL (host -> serviceTime, timeout))
+            return 0;
+
+          waitCondition = ENET_SOCKET_WAIT_RECEIVE | ENET_SOCKET_WAIT_INTERRUPT;
+
+          if (enet_socket_wait (host -> socket, & waitCondition, ENET_TIME_DIFFERENCE (timeout, host -> serviceTime)) != 0)
+            return -1;
+       }
+       while (waitCondition & ENET_SOCKET_WAIT_INTERRUPT);
+
+       host -> serviceTime = enet_time_get ();
+    } while (waitCondition & ENET_SOCKET_WAIT_RECEIVE);
+
+    return 0; 
+}
+

+ 557 - 0
Server/ENet/unix.c

@@ -0,0 +1,557 @@
+/** 
+ @file  unix.c
+ @brief ENet Unix system specific functions
+*/
+#ifndef _WIN32
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <sys/ioctl.h>
+#include <sys/time.h>
+#include <arpa/inet.h>
+#include <netinet/tcp.h>
+#include <netdb.h>
+#include <unistd.h>
+#include <string.h>
+#include <errno.h>
+#include <time.h>
+
+#define ENET_BUILDING_LIB 1
+#include "enet/enet.h"
+
+#ifdef __APPLE__
+#ifdef HAS_POLL
+#undef HAS_POLL
+#endif
+#ifndef HAS_FCNTL
+#define HAS_FCNTL 1
+#endif
+#ifndef HAS_INET_PTON
+#define HAS_INET_PTON 1
+#endif
+#ifndef HAS_INET_NTOP
+#define HAS_INET_NTOP 1
+#endif
+#ifndef HAS_MSGHDR_FLAGS
+#define HAS_MSGHDR_FLAGS 1
+#endif
+#ifndef HAS_SOCKLEN_T
+#define HAS_SOCKLEN_T 1
+#endif
+#endif
+
+#ifdef HAS_FCNTL
+#include <fcntl.h>
+#endif
+
+#ifdef HAS_POLL
+#include <sys/poll.h>
+#endif
+
+#ifndef HAS_SOCKLEN_T
+typedef int socklen_t;
+#endif
+
+#ifndef MSG_NOSIGNAL
+#define MSG_NOSIGNAL 0
+#endif
+
+static enet_uint32 timeBase = 0;
+
+int
+enet_initialize (void)
+{
+    return 0;
+}
+
+void
+enet_deinitialize (void)
+{
+}
+
+enet_uint32
+enet_host_random_seed (void)
+{
+    return (enet_uint32) time (NULL);
+}
+
+enet_uint32
+enet_time_get (void)
+{
+    struct timeval timeVal;
+
+    gettimeofday (& timeVal, NULL);
+
+    return timeVal.tv_sec * 1000 + timeVal.tv_usec / 1000 - timeBase;
+}
+
+void
+enet_time_set (enet_uint32 newTimeBase)
+{
+    struct timeval timeVal;
+
+    gettimeofday (& timeVal, NULL);
+    
+    timeBase = timeVal.tv_sec * 1000 + timeVal.tv_usec / 1000 - newTimeBase;
+}
+
+int
+enet_address_set_host (ENetAddress * address, const char * name)
+{
+    struct hostent * hostEntry = NULL;
+#ifdef HAS_GETHOSTBYNAME_R
+    struct hostent hostData;
+    char buffer [2048];
+    int errnum;
+
+#if defined(linux) || defined(__linux) || defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
+    gethostbyname_r (name, & hostData, buffer, sizeof (buffer), & hostEntry, & errnum);
+#else
+    hostEntry = gethostbyname_r (name, & hostData, buffer, sizeof (buffer), & errnum);
+#endif
+#else
+    hostEntry = gethostbyname (name);
+#endif
+
+    if (hostEntry == NULL ||
+        hostEntry -> h_addrtype != AF_INET)
+    {
+#ifdef HAS_INET_PTON
+        if (! inet_pton (AF_INET, name, & address -> host))
+#else
+        if (! inet_aton (name, (struct in_addr *) & address -> host))
+#endif
+            return -1;
+        return 0;
+    }
+
+    address -> host = * (enet_uint32 *) hostEntry -> h_addr_list [0];
+
+    return 0;
+}
+
+int
+enet_address_get_host_ip (const ENetAddress * address, char * name, size_t nameLength)
+{
+#ifdef HAS_INET_NTOP
+    if (inet_ntop (AF_INET, & address -> host, name, nameLength) == NULL)
+#else
+    char * addr = inet_ntoa (* (struct in_addr *) & address -> host);
+    if (addr != NULL)
+    {
+        size_t addrLen = strlen(addr);
+        if (addrLen >= nameLength)
+          return -1;
+        memcpy (name, addr, addrLen + 1);
+    } 
+    else
+#endif
+        return -1;
+    return 0;
+}
+
+int
+enet_address_get_host (const ENetAddress * address, char * name, size_t nameLength)
+{
+    struct in_addr in;
+    struct hostent * hostEntry = NULL;
+#ifdef HAS_GETHOSTBYADDR_R
+    struct hostent hostData;
+    char buffer [2048];
+    int errnum;
+
+    in.s_addr = address -> host;
+
+#if defined(linux) || defined(__linux) || defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
+    gethostbyaddr_r ((char *) & in, sizeof (struct in_addr), AF_INET, & hostData, buffer, sizeof (buffer), & hostEntry, & errnum);
+#else
+    hostEntry = gethostbyaddr_r ((char *) & in, sizeof (struct in_addr), AF_INET, & hostData, buffer, sizeof (buffer), & errnum);
+#endif
+#else
+    in.s_addr = address -> host;
+
+    hostEntry = gethostbyaddr ((char *) & in, sizeof (struct in_addr), AF_INET);
+#endif
+
+    if (hostEntry == NULL)
+      return enet_address_get_host_ip (address, name, nameLength);
+    else
+    {
+       size_t hostLen = strlen (hostEntry -> h_name);
+       if (hostLen >= nameLength)
+         return -1;
+       memcpy (name, hostEntry -> h_name, hostLen + 1);
+    }
+
+    return 0;
+}
+
+int
+enet_socket_bind (ENetSocket socket, const ENetAddress * address)
+{
+    struct sockaddr_in sin;
+
+    memset (& sin, 0, sizeof (struct sockaddr_in));
+
+    sin.sin_family = AF_INET;
+
+    if (address != NULL)
+    {
+       sin.sin_port = ENET_HOST_TO_NET_16 (address -> port);
+       sin.sin_addr.s_addr = address -> host;
+    }
+    else
+    {
+       sin.sin_port = 0;
+       sin.sin_addr.s_addr = INADDR_ANY;
+    }
+
+    return bind (socket,
+                 (struct sockaddr *) & sin,
+                 sizeof (struct sockaddr_in)); 
+}
+
+int
+enet_socket_get_address (ENetSocket socket, ENetAddress * address)
+{
+    struct sockaddr_in sin;
+    socklen_t sinLength = sizeof (struct sockaddr_in);
+
+    if (getsockname (socket, (struct sockaddr *) & sin, & sinLength) == -1)
+      return -1;
+
+    address -> host = (enet_uint32) sin.sin_addr.s_addr;
+    address -> port = ENET_NET_TO_HOST_16 (sin.sin_port);
+
+    return 0;
+}
+
+int 
+enet_socket_listen (ENetSocket socket, int backlog)
+{
+    return listen (socket, backlog < 0 ? SOMAXCONN : backlog);
+}
+
+ENetSocket
+enet_socket_create (ENetSocketType type)
+{
+    return socket (PF_INET, type == ENET_SOCKET_TYPE_DATAGRAM ? SOCK_DGRAM : SOCK_STREAM, 0);
+}
+
+int
+enet_socket_set_option (ENetSocket socket, ENetSocketOption option, int value)
+{
+    int result = -1;
+    switch (option)
+    {
+        case ENET_SOCKOPT_NONBLOCK:
+#ifdef HAS_FCNTL
+            result = fcntl (socket, F_SETFL, (value ? O_NONBLOCK : 0) | (fcntl (socket, F_GETFL) & ~O_NONBLOCK));
+#else
+            result = ioctl (socket, FIONBIO, & value);
+#endif
+            break;
+
+        case ENET_SOCKOPT_BROADCAST:
+            result = setsockopt (socket, SOL_SOCKET, SO_BROADCAST, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_REUSEADDR:
+            result = setsockopt (socket, SOL_SOCKET, SO_REUSEADDR, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_RCVBUF:
+            result = setsockopt (socket, SOL_SOCKET, SO_RCVBUF, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_SNDBUF:
+            result = setsockopt (socket, SOL_SOCKET, SO_SNDBUF, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_RCVTIMEO:
+        {
+            struct timeval timeVal;
+            timeVal.tv_sec = value / 1000;
+            timeVal.tv_usec = (value % 1000) * 1000;
+            result = setsockopt (socket, SOL_SOCKET, SO_RCVTIMEO, (char *) & timeVal, sizeof (struct timeval));
+            break;
+        }
+
+        case ENET_SOCKOPT_SNDTIMEO:
+        {
+            struct timeval timeVal;
+            timeVal.tv_sec = value / 1000;
+            timeVal.tv_usec = (value % 1000) * 1000;
+            result = setsockopt (socket, SOL_SOCKET, SO_SNDTIMEO, (char *) & timeVal, sizeof (struct timeval));
+            break;
+        }
+
+        case ENET_SOCKOPT_NODELAY:
+            result = setsockopt (socket, IPPROTO_TCP, TCP_NODELAY, (char *) & value, sizeof (int));
+            break;
+
+        default:
+            break;
+    }
+    return result == -1 ? -1 : 0;
+}
+
+int
+enet_socket_get_option (ENetSocket socket, ENetSocketOption option, int * value)
+{
+    int result = -1;
+    socklen_t len;
+    switch (option)
+    {
+        case ENET_SOCKOPT_ERROR:
+            len = sizeof (int);
+            result = getsockopt (socket, SOL_SOCKET, SO_ERROR, value, & len);
+            break;
+
+        default:
+            break;
+    }
+    return result == -1 ? -1 : 0;
+}
+
+int
+enet_socket_connect (ENetSocket socket, const ENetAddress * address)
+{
+    struct sockaddr_in sin;
+    int result;
+
+    memset (& sin, 0, sizeof (struct sockaddr_in));
+
+    sin.sin_family = AF_INET;
+    sin.sin_port = ENET_HOST_TO_NET_16 (address -> port);
+    sin.sin_addr.s_addr = address -> host;
+
+    result = connect (socket, (struct sockaddr *) & sin, sizeof (struct sockaddr_in));
+    if (result == -1 && errno == EINPROGRESS)
+      return 0;
+
+    return result;
+}
+
+ENetSocket
+enet_socket_accept (ENetSocket socket, ENetAddress * address)
+{
+    int result;
+    struct sockaddr_in sin;
+    socklen_t sinLength = sizeof (struct sockaddr_in);
+
+    result = accept (socket, 
+                     address != NULL ? (struct sockaddr *) & sin : NULL, 
+                     address != NULL ? & sinLength : NULL);
+    
+    if (result == -1)
+      return ENET_SOCKET_NULL;
+
+    if (address != NULL)
+    {
+        address -> host = (enet_uint32) sin.sin_addr.s_addr;
+        address -> port = ENET_NET_TO_HOST_16 (sin.sin_port);
+    }
+
+    return result;
+} 
+    
+int
+enet_socket_shutdown (ENetSocket socket, ENetSocketShutdown how)
+{
+    return shutdown (socket, (int) how);
+}
+
+void
+enet_socket_destroy (ENetSocket socket)
+{
+    if (socket != -1)
+      close (socket);
+}
+
+int
+enet_socket_send (ENetSocket socket,
+                  const ENetAddress * address,
+                  const ENetBuffer * buffers,
+                  size_t bufferCount)
+{
+    struct msghdr msgHdr;
+    struct sockaddr_in sin;
+    int sentLength;
+
+    memset (& msgHdr, 0, sizeof (struct msghdr));
+
+    if (address != NULL)
+    {
+        memset (& sin, 0, sizeof (struct sockaddr_in));
+
+        sin.sin_family = AF_INET;
+        sin.sin_port = ENET_HOST_TO_NET_16 (address -> port);
+        sin.sin_addr.s_addr = address -> host;
+
+        msgHdr.msg_name = & sin;
+        msgHdr.msg_namelen = sizeof (struct sockaddr_in);
+    }
+
+    msgHdr.msg_iov = (struct iovec *) buffers;
+    msgHdr.msg_iovlen = bufferCount;
+
+    sentLength = sendmsg (socket, & msgHdr, MSG_NOSIGNAL);
+    
+    if (sentLength == -1)
+    {
+       if (errno == EWOULDBLOCK)
+         return 0;
+
+       return -1;
+    }
+
+    return sentLength;
+}
+
+int
+enet_socket_receive (ENetSocket socket,
+                     ENetAddress * address,
+                     ENetBuffer * buffers,
+                     size_t bufferCount)
+{
+    struct msghdr msgHdr;
+    struct sockaddr_in sin;
+    int recvLength;
+
+    memset (& msgHdr, 0, sizeof (struct msghdr));
+
+    if (address != NULL)
+    {
+        msgHdr.msg_name = & sin;
+        msgHdr.msg_namelen = sizeof (struct sockaddr_in);
+    }
+
+    msgHdr.msg_iov = (struct iovec *) buffers;
+    msgHdr.msg_iovlen = bufferCount;
+
+    recvLength = recvmsg (socket, & msgHdr, MSG_NOSIGNAL);
+
+    if (recvLength == -1)
+    {
+       if (errno == EWOULDBLOCK)
+         return 0;
+
+       return -1;
+    }
+
+#ifdef HAS_MSGHDR_FLAGS
+    if (msgHdr.msg_flags & MSG_TRUNC)
+      return -1;
+#endif
+
+    if (address != NULL)
+    {
+        address -> host = (enet_uint32) sin.sin_addr.s_addr;
+        address -> port = ENET_NET_TO_HOST_16 (sin.sin_port);
+    }
+
+    return recvLength;
+}
+
+int
+enet_socketset_select (ENetSocket maxSocket, ENetSocketSet * readSet, ENetSocketSet * writeSet, enet_uint32 timeout)
+{
+    struct timeval timeVal;
+
+    timeVal.tv_sec = timeout / 1000;
+    timeVal.tv_usec = (timeout % 1000) * 1000;
+
+    return select (maxSocket + 1, readSet, writeSet, NULL, & timeVal);
+}
+
+int
+enet_socket_wait (ENetSocket socket, enet_uint32 * condition, enet_uint32 timeout)
+{
+#ifdef HAS_POLL
+    struct pollfd pollSocket;
+    int pollCount;
+    
+    pollSocket.fd = socket;
+    pollSocket.events = 0;
+
+    if (* condition & ENET_SOCKET_WAIT_SEND)
+      pollSocket.events |= POLLOUT;
+
+    if (* condition & ENET_SOCKET_WAIT_RECEIVE)
+      pollSocket.events |= POLLIN;
+
+    pollCount = poll (& pollSocket, 1, timeout);
+
+    if (pollCount < 0)
+    {
+        if (errno == EINTR && * condition & ENET_SOCKET_WAIT_INTERRUPT)
+        {
+            * condition = ENET_SOCKET_WAIT_INTERRUPT;
+
+            return 0;
+        }
+
+        return -1;
+    }
+
+    * condition = ENET_SOCKET_WAIT_NONE;
+
+    if (pollCount == 0)
+      return 0;
+
+    if (pollSocket.revents & POLLOUT)
+      * condition |= ENET_SOCKET_WAIT_SEND;
+    
+    if (pollSocket.revents & POLLIN)
+      * condition |= ENET_SOCKET_WAIT_RECEIVE;
+
+    return 0;
+#else
+    fd_set readSet, writeSet;
+    struct timeval timeVal;
+    int selectCount;
+
+    timeVal.tv_sec = timeout / 1000;
+    timeVal.tv_usec = (timeout % 1000) * 1000;
+
+    FD_ZERO (& readSet);
+    FD_ZERO (& writeSet);
+
+    if (* condition & ENET_SOCKET_WAIT_SEND)
+      FD_SET (socket, & writeSet);
+
+    if (* condition & ENET_SOCKET_WAIT_RECEIVE)
+      FD_SET (socket, & readSet);
+
+    selectCount = select (socket + 1, & readSet, & writeSet, NULL, & timeVal);
+
+    if (selectCount < 0)
+    {
+        if (errno == EINTR && * condition & ENET_SOCKET_WAIT_INTERRUPT)
+        {
+            * condition = ENET_SOCKET_WAIT_INTERRUPT;
+
+            return 0;
+        }
+      
+        return -1;
+    }
+
+    * condition = ENET_SOCKET_WAIT_NONE;
+
+    if (selectCount == 0)
+      return 0;
+
+    if (FD_ISSET (socket, & writeSet))
+      * condition |= ENET_SOCKET_WAIT_SEND;
+
+    if (FD_ISSET (socket, & readSet))
+      * condition |= ENET_SOCKET_WAIT_RECEIVE;
+
+    return 0;
+#endif
+}
+
+#endif
+

+ 422 - 0
Server/ENet/win32.c

@@ -0,0 +1,422 @@
+/** 
+ @file  win32.c
+ @brief ENet Win32 system specific functions
+*/
+#ifdef _WIN32
+
+#define ENET_BUILDING_LIB 1
+#include "enet/enet.h"
+#include <windows.h>
+#include <mmsystem.h>
+
+static enet_uint32 timeBase = 0;
+
+int
+enet_initialize (void)
+{
+    WORD versionRequested = MAKEWORD (1, 1);
+    WSADATA wsaData;
+   
+    if (WSAStartup (versionRequested, & wsaData))
+       return -1;
+
+    if (LOBYTE (wsaData.wVersion) != 1||
+        HIBYTE (wsaData.wVersion) != 1)
+    {
+       WSACleanup ();
+       
+       return -1;
+    }
+
+    timeBeginPeriod (1);
+
+    return 0;
+}
+
+void
+enet_deinitialize (void)
+{
+    timeEndPeriod (1);
+
+    WSACleanup ();
+}
+
+enet_uint32
+enet_host_random_seed (void)
+{
+    return (enet_uint32) timeGetTime ();
+}
+
+enet_uint32
+enet_time_get (void)
+{
+    return (enet_uint32) timeGetTime () - timeBase;
+}
+
+void
+enet_time_set (enet_uint32 newTimeBase)
+{
+    timeBase = (enet_uint32) timeGetTime () - newTimeBase;
+}
+
+int
+enet_address_set_host (ENetAddress * address, const char * name)
+{
+    struct hostent * hostEntry;
+
+    hostEntry = gethostbyname (name);
+    if (hostEntry == NULL ||
+        hostEntry -> h_addrtype != AF_INET)
+    {
+        unsigned long host = inet_addr (name);
+        if (host == INADDR_NONE)
+            return -1;
+        address -> host = host;
+        return 0;
+    }
+
+    address -> host = * (enet_uint32 *) hostEntry -> h_addr_list [0];
+
+    return 0;
+}
+
+int
+enet_address_get_host_ip (const ENetAddress * address, char * name, size_t nameLength)
+{
+    char * addr = inet_ntoa (* (struct in_addr *) & address -> host);
+    if (addr == NULL)
+        return -1;
+    else
+    {
+        size_t addrLen = strlen(addr);
+        if (addrLen >= nameLength)
+          return -1;
+        memcpy (name, addr, addrLen + 1);
+    }
+    return 0;
+}
+
+int
+enet_address_get_host (const ENetAddress * address, char * name, size_t nameLength)
+{
+    struct in_addr in;
+    struct hostent * hostEntry;
+ 
+    in.s_addr = address -> host;
+    
+    hostEntry = gethostbyaddr ((char *) & in, sizeof (struct in_addr), AF_INET);
+    if (hostEntry == NULL)
+      return enet_address_get_host_ip (address, name, nameLength);
+    else
+    {
+       size_t hostLen = strlen (hostEntry -> h_name);
+       if (hostLen >= nameLength)
+         return -1;
+       memcpy (name, hostEntry -> h_name, hostLen + 1);
+    }
+
+    return 0;
+}
+
+int
+enet_socket_bind (ENetSocket socket, const ENetAddress * address)
+{
+    struct sockaddr_in sin;
+
+    memset (& sin, 0, sizeof (struct sockaddr_in));
+
+    sin.sin_family = AF_INET;
+
+    if (address != NULL)
+    {
+       sin.sin_port = ENET_HOST_TO_NET_16 (address -> port);
+       sin.sin_addr.s_addr = address -> host;
+    }
+    else
+    {
+       sin.sin_port = 0;
+       sin.sin_addr.s_addr = INADDR_ANY;
+    }
+
+    return bind (socket,
+                 (struct sockaddr *) & sin,
+                 sizeof (struct sockaddr_in)) == SOCKET_ERROR ? -1 : 0;
+}
+
+int
+enet_socket_get_address (ENetSocket socket, ENetAddress * address)
+{
+    struct sockaddr_in sin;
+    int sinLength = sizeof (struct sockaddr_in);
+
+    if (getsockname (socket, (struct sockaddr *) & sin, & sinLength) == -1)
+      return -1;
+
+    address -> host = (enet_uint32) sin.sin_addr.s_addr;
+    address -> port = ENET_NET_TO_HOST_16 (sin.sin_port);
+
+    return 0;
+}
+
+int
+enet_socket_listen (ENetSocket socket, int backlog)
+{
+    return listen (socket, backlog < 0 ? SOMAXCONN : backlog) == SOCKET_ERROR ? -1 : 0;
+}
+
+ENetSocket
+enet_socket_create (ENetSocketType type)
+{
+    return socket (PF_INET, type == ENET_SOCKET_TYPE_DATAGRAM ? SOCK_DGRAM : SOCK_STREAM, 0);
+}
+
+int
+enet_socket_set_option (ENetSocket socket, ENetSocketOption option, int value)
+{
+    int result = SOCKET_ERROR;
+    switch (option)
+    {
+        case ENET_SOCKOPT_NONBLOCK:
+        {
+            u_long nonBlocking = (u_long) value;
+            result = ioctlsocket (socket, FIONBIO, & nonBlocking);
+            break;
+        }
+
+        case ENET_SOCKOPT_BROADCAST:
+            result = setsockopt (socket, SOL_SOCKET, SO_BROADCAST, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_REUSEADDR:
+            result = setsockopt (socket, SOL_SOCKET, SO_REUSEADDR, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_RCVBUF:
+            result = setsockopt (socket, SOL_SOCKET, SO_RCVBUF, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_SNDBUF:
+            result = setsockopt (socket, SOL_SOCKET, SO_SNDBUF, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_RCVTIMEO:
+            result = setsockopt (socket, SOL_SOCKET, SO_RCVTIMEO, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_SNDTIMEO:
+            result = setsockopt (socket, SOL_SOCKET, SO_SNDTIMEO, (char *) & value, sizeof (int));
+            break;
+
+        case ENET_SOCKOPT_NODELAY:
+            result = setsockopt (socket, IPPROTO_TCP, TCP_NODELAY, (char *) & value, sizeof (int));
+            break;
+
+        default:
+            break;
+    }
+    return result == SOCKET_ERROR ? -1 : 0;
+}
+
+int
+enet_socket_get_option (ENetSocket socket, ENetSocketOption option, int * value)
+{
+    int result = SOCKET_ERROR, len;
+    switch (option)
+    {
+        case ENET_SOCKOPT_ERROR:
+            len = sizeof(int);
+            result = getsockopt (socket, SOL_SOCKET, SO_ERROR, (char *) value, & len);
+            break;
+
+        default:
+            break;
+    }
+    return result == SOCKET_ERROR ? -1 : 0;
+}
+
+int
+enet_socket_connect (ENetSocket socket, const ENetAddress * address)
+{
+    struct sockaddr_in sin;
+    int result;
+
+    memset (& sin, 0, sizeof (struct sockaddr_in));
+
+    sin.sin_family = AF_INET;
+    sin.sin_port = ENET_HOST_TO_NET_16 (address -> port);
+    sin.sin_addr.s_addr = address -> host;
+
+    result = connect (socket, (struct sockaddr *) & sin, sizeof (struct sockaddr_in));
+    if (result == SOCKET_ERROR && WSAGetLastError () != WSAEWOULDBLOCK)
+      return -1;
+
+    return 0;
+}
+
+ENetSocket
+enet_socket_accept (ENetSocket socket, ENetAddress * address)
+{
+    SOCKET result;
+    struct sockaddr_in sin;
+    int sinLength = sizeof (struct sockaddr_in);
+
+    result = accept (socket, 
+                     address != NULL ? (struct sockaddr *) & sin : NULL, 
+                     address != NULL ? & sinLength : NULL);
+
+    if (result == INVALID_SOCKET)
+      return ENET_SOCKET_NULL;
+
+    if (address != NULL)
+    {
+        address -> host = (enet_uint32) sin.sin_addr.s_addr;
+        address -> port = ENET_NET_TO_HOST_16 (sin.sin_port);
+    }
+
+    return result;
+}
+
+int
+enet_socket_shutdown (ENetSocket socket, ENetSocketShutdown how)
+{
+    return shutdown (socket, (int) how) == SOCKET_ERROR ? -1 : 0;
+}
+
+void
+enet_socket_destroy (ENetSocket socket)
+{
+    if (socket != INVALID_SOCKET)
+      closesocket (socket);
+}
+
+int
+enet_socket_send (ENetSocket socket,
+                  const ENetAddress * address,
+                  const ENetBuffer * buffers,
+                  size_t bufferCount)
+{
+    struct sockaddr_in sin;
+    DWORD sentLength;
+
+    if (address != NULL)
+    {
+        memset (& sin, 0, sizeof (struct sockaddr_in));
+
+        sin.sin_family = AF_INET;
+        sin.sin_port = ENET_HOST_TO_NET_16 (address -> port);
+        sin.sin_addr.s_addr = address -> host;
+    }
+
+    if (WSASendTo (socket, 
+                   (LPWSABUF) buffers,
+                   (DWORD) bufferCount,
+                   & sentLength,
+                   0,
+                   address != NULL ? (struct sockaddr *) & sin : NULL,
+                   address != NULL ? sizeof (struct sockaddr_in) : 0,
+                   NULL,
+                   NULL) == SOCKET_ERROR)
+    {
+       if (WSAGetLastError () == WSAEWOULDBLOCK)
+         return 0;
+
+       return -1;
+    }
+
+    return (int) sentLength;
+}
+
+int
+enet_socket_receive (ENetSocket socket,
+                     ENetAddress * address,
+                     ENetBuffer * buffers,
+                     size_t bufferCount)
+{
+    INT sinLength = sizeof (struct sockaddr_in);
+    DWORD flags = 0,
+          recvLength;
+    struct sockaddr_in sin;
+
+    if (WSARecvFrom (socket,
+                     (LPWSABUF) buffers,
+                     (DWORD) bufferCount,
+                     & recvLength,
+                     & flags,
+                     address != NULL ? (struct sockaddr *) & sin : NULL,
+                     address != NULL ? & sinLength : NULL,
+                     NULL,
+                     NULL) == SOCKET_ERROR)
+    {
+       switch (WSAGetLastError ())
+       {
+       case WSAEWOULDBLOCK:
+       case WSAECONNRESET:
+          return 0;
+       }
+
+       return -1;
+    }
+
+    if (flags & MSG_PARTIAL)
+      return -1;
+
+    if (address != NULL)
+    {
+        address -> host = (enet_uint32) sin.sin_addr.s_addr;
+        address -> port = ENET_NET_TO_HOST_16 (sin.sin_port);
+    }
+
+    return (int) recvLength;
+}
+
+int
+enet_socketset_select (ENetSocket maxSocket, ENetSocketSet * readSet, ENetSocketSet * writeSet, enet_uint32 timeout)
+{
+    struct timeval timeVal;
+
+    timeVal.tv_sec = timeout / 1000;
+    timeVal.tv_usec = (timeout % 1000) * 1000;
+
+    return select (maxSocket + 1, readSet, writeSet, NULL, & timeVal);
+}
+
+int
+enet_socket_wait (ENetSocket socket, enet_uint32 * condition, enet_uint32 timeout)
+{
+    fd_set readSet, writeSet;
+    struct timeval timeVal;
+    int selectCount;
+    
+    timeVal.tv_sec = timeout / 1000;
+    timeVal.tv_usec = (timeout % 1000) * 1000;
+    
+    FD_ZERO (& readSet);
+    FD_ZERO (& writeSet);
+
+    if (* condition & ENET_SOCKET_WAIT_SEND)
+      FD_SET (socket, & writeSet);
+
+    if (* condition & ENET_SOCKET_WAIT_RECEIVE)
+      FD_SET (socket, & readSet);
+
+    selectCount = select (socket + 1, & readSet, & writeSet, NULL, & timeVal);
+
+    if (selectCount < 0)
+      return -1;
+
+    * condition = ENET_SOCKET_WAIT_NONE;
+
+    if (selectCount == 0)
+      return 0;
+
+    if (FD_ISSET (socket, & writeSet))
+      * condition |= ENET_SOCKET_WAIT_SEND;
+    
+    if (FD_ISSET (socket, & readSet))
+      * condition |= ENET_SOCKET_WAIT_RECEIVE;
+
+    return 0;
+} 
+
+#endif
+

BIN
Server/Lib/ENet.dll


+ 15 - 0
Server/Model/AEventAttribute.cs

@@ -0,0 +1,15 @@
+using System;
+
+namespace Base
+{
+	[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
+	public abstract class AEventAttribute: Attribute
+	{
+		public EventIdType Type { get; private set; }
+
+        protected AEventAttribute(EventIdType type)
+        {
+			this.Type = type;
+		}
+	}
+}

+ 12 - 0
Server/Model/AMEvent.cs

@@ -0,0 +1,12 @@
+namespace Base
+{
+	public abstract class AMEvent<T>: IMRegister<MessageHandlerComponent>
+	{
+		public void Register(MessageHandlerComponent component)
+		{
+			component.Register<T>(Run);
+		}
+
+		public abstract void Run(Entity scene, T message);
+	}
+}

+ 237 - 0
Server/Model/Component/EventComponent.cs

@@ -0,0 +1,237 @@
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+
+namespace Base
+{
+	[ObjectEvent]
+	public class EventComponentEvent : ObjectEvent<EventComponent>, ILoader, IAwake
+	{
+		public void Load()
+		{
+			this.GetValue().Load();
+		}
+
+		public void Awake()
+		{
+			this.GetValue().Load();
+		}
+	}
+
+	/// <summary>
+	/// 事件分发
+	/// </summary>
+	public class EventComponent: Component
+	{
+		private Dictionary<EventIdType, List<object>> allEvents;
+
+		public void Load()
+		{
+			this.allEvents = new Dictionary<EventIdType, List<object>>();
+			Assembly[] assemblies = Object.ObjectManager.GetAssemblies();
+			foreach (Assembly assembly in assemblies)
+			{
+				Type[] types = assembly.GetTypes();
+				foreach (Type type in types)
+				{
+					object[] attrs = type.GetCustomAttributes(typeof(EventAttribute), false);
+
+					foreach (object attr in attrs)
+					{
+						EventAttribute aEventAttribute = (EventAttribute)attr;
+
+						object obj = Activator.CreateInstance(type);
+						if (!this.allEvents.ContainsKey(aEventAttribute.Type))
+						{
+							this.allEvents.Add(aEventAttribute.Type, new List<object>());
+						}
+						this.allEvents[aEventAttribute.Type].Add(obj);
+					}
+				}
+			}
+		}
+
+		public void Run(EventIdType type)
+		{
+			List<object> iEvents = null;
+			if (!this.allEvents.TryGetValue(type, out iEvents))
+			{
+				return;
+			}
+
+			foreach (object obj in iEvents)
+			{
+				try
+				{
+					IEvent iEvent = obj as IEvent;
+					if (iEvent == null)
+					{
+						throw new GameException($"event type: {type} is not IEvent");
+					}
+					iEvent.Run();
+				}
+				catch (Exception err)
+				{
+					Log.Error(err.ToString());
+				}
+			}
+		}
+
+		public void Run<A>(EventIdType type, A a)
+		{
+			List<object> iEvents = null;
+			if (!this.allEvents.TryGetValue(type, out iEvents))
+			{
+				return;
+			}
+
+			foreach (object obj in iEvents)
+			{
+				try
+				{
+					var iEvent = obj as IEvent<A>;
+					if (iEvent == null)
+					{
+						throw new GameException($"event type: {type} is not IEvent<{typeof (A).Name}>");
+					}
+					iEvent.Run(a);
+				}
+				catch (Exception err)
+				{
+					Log.Error(err.ToString());
+				}
+			}
+		}
+
+		public void Run<A, B>(EventIdType type, A a, B b)
+		{
+			List<object> iEvents = null;
+			if (!this.allEvents.TryGetValue(type, out iEvents))
+			{
+				return;
+			}
+
+			foreach (object obj in iEvents)
+			{
+				try
+				{
+					var iEvent = obj as IEvent<A, B>;
+					if (iEvent == null)
+					{
+						throw new GameException($"event type: {type} is not IEvent<{typeof (A).Name}, {typeof (B).Name}>");
+					}
+					iEvent.Run(a, b);
+				}
+				catch (Exception err)
+				{
+					Log.Error(err.ToString());
+				}
+			}
+		}
+
+		public void Run<A, B, C>(EventIdType type, A a, B b, C c)
+		{
+			List<object> iEvents = null;
+			if (!this.allEvents.TryGetValue(type, out iEvents))
+			{
+				return;
+			}
+
+			foreach (object obj in iEvents)
+			{
+				try
+				{
+					var iEvent = obj as IEvent<A, B, C>;
+					if (iEvent == null)
+					{
+						throw new GameException($"event type: {type} is not IEvent<{typeof (A).Name}, {typeof (B).Name}, {typeof (C).Name}>");
+					}
+					iEvent.Run(a, b, c);
+				}
+				catch (Exception err)
+				{
+					Log.Error(err.ToString());
+				}
+			}
+		}
+
+		public void Run<A, B, C, D>(EventIdType type, A a, B b, C c, D d)
+		{
+			List<object> iEvents = null;
+			if (!this.allEvents.TryGetValue(type, out iEvents))
+			{
+				return;
+			}
+
+			foreach (object obj in iEvents)
+			{
+				try
+				{
+					var iEvent = obj as IEvent<A, B, C, D>;
+					if (iEvent == null)
+					{
+						throw new GameException($"event type: {type} is not IEvent<{typeof (A).Name}, {typeof (B).Name}, {typeof (C).Name}, {typeof (D).Name}>");
+					}
+					iEvent.Run(a, b, c, d);
+				}
+				catch (Exception err)
+				{
+					Log.Error(err.ToString());
+				}
+			}
+		}
+
+		public void Run<A, B, C, D, E>(EventIdType type, A a, B b, C c, D d, E e)
+		{
+			List<object> iEvents = null;
+			if (!this.allEvents.TryGetValue(type, out iEvents))
+			{
+				return;
+			}
+
+			foreach (object obj in iEvents)
+			{
+				try
+				{
+					var iEvent = obj as IEvent<A, B, C, D, E>;
+					if (iEvent == null)
+					{
+						throw new GameException(
+								$"event type: {type} is not IEvent<{typeof (A).Name}, {typeof (B).Name}, {typeof (C).Name}, {typeof (D).Name}, {typeof (E).Name}>");
+					}
+					iEvent.Run(a, b, c, d, e);
+				}
+				catch (Exception err)
+				{
+					Log.Error(err.ToString());
+				}
+			}
+		}
+        public void Run<A, B, C, D, E,F>(EventIdType type, A a, B b, C c, D d, E e,F f)
+        {
+            List<object> iEvents = null;
+            if (!this.allEvents.TryGetValue(type, out iEvents))
+            {
+                return;
+            }
+
+            foreach (object obj in iEvents)
+            {
+                try
+                {
+                    var iEvent = obj as IEvent<A, B, C, D, E,F>;
+                    if (iEvent == null)
+                    {
+                        throw new GameException(
+                                $"event type: {type} is not IEvent<{typeof(A).Name}, {typeof(B).Name}, {typeof(C).Name}, {typeof(D).Name}, {typeof(E).Name}>");
+                    }
+                    iEvent.Run(a, b, c, d, e,f);
+                }
+                catch (Exception err)
+                {
+                    Log.Error(err.ToString());
+                }
+            }
+        }
+    }
+}

+ 284 - 0
Server/Model/Component/MessageComponent.cs

@@ -0,0 +1,284 @@
+using System;
+using System.Collections.Generic;
+using System.Threading;
+using System.Threading.Tasks;
+
+namespace Base
+{
+	public enum NetChannelType
+	{
+		Login,
+		Gate,
+		Battle,
+	}
+
+	[ObjectEvent]
+	public class MessageComponentEvent : ObjectEvent<MessageComponent>, IAwake<AChannel>
+	{
+		public void Awake(AChannel aChannel)
+		{
+			this.GetValue().Awake(aChannel);
+		}
+	}
+	
+	/// <summary>
+	/// 消息收发
+	/// </summary>
+	public class MessageComponent: Component
+	{
+		private uint RpcId { get; set; }
+		private readonly Dictionary<uint, Action<byte[], int, int>> requestCallback = new Dictionary<uint, Action<byte[], int, int>>();
+		private readonly Dictionary<Opcode, Action<byte[], int, int>> waitCallback = new Dictionary<Opcode, Action<byte[], int, int>>();
+		private AChannel channel;
+		
+		public void Awake(AChannel aChannel)
+		{
+			this.channel = aChannel;
+			this.UpdateChannel();
+		}
+		
+		private async void UpdateChannel()
+		{
+			while (true)
+			{
+				byte[] messageBytes;
+				try
+				{
+					messageBytes = await channel.Recv();
+				}
+				catch (Exception e)
+				{
+					Log.Error(e.ToString());
+					continue;
+				}
+
+				if (messageBytes.Length < 6)
+				{
+					continue;
+				}
+
+				Opcode opcode = (Opcode)BitConverter.ToUInt16(messageBytes, 0);
+				try
+				{
+					this.Run(opcode, messageBytes);
+				}
+				catch (Exception e)
+				{
+					Log.Error(e.ToString());
+				}
+			}
+		}
+
+		private void Run(Opcode opcode, byte[] messageBytes)
+		{
+			int offset = 0;
+			uint flagUInt = BitConverter.ToUInt32(messageBytes, 2);
+			bool isCompressed = (byte)(flagUInt >> 24) == 1;
+			if (isCompressed) // 表示有压缩,需要解压缩
+			{
+				messageBytes = ZipHelper.Decompress(messageBytes, 6, messageBytes.Length - 6);
+				offset = 0;
+			}
+			else
+			{
+				offset = 6;
+			}
+			uint rpcId = flagUInt & 0x0fff;
+			this.RunDecompressedBytes(opcode, rpcId, messageBytes, offset);
+		}
+
+		private void RunDecompressedBytes(Opcode opcode, uint rpcId, byte[] messageBytes, int offset)
+		{
+			Action<byte[], int, int> action;
+			if (this.requestCallback.TryGetValue(rpcId, out action))
+			{
+				this.requestCallback.Remove(rpcId);
+				action(messageBytes, offset, messageBytes.Length - offset);
+				return;
+			}
+
+			if (this.waitCallback.TryGetValue(opcode, out action))
+			{
+				this.waitCallback.Remove(opcode);
+				action(messageBytes, offset, messageBytes.Length - offset);
+				return;
+			}
+
+			Server.Scene.GetComponent<MessageHandlerComponent>().Handle(this.Owner, opcode, messageBytes, offset);
+		}
+
+
+		public Task<Response> CallAsync<Response>(object request, CancellationToken cancellationToken) where Response : IErrorMessage
+		{
+			this.Send(request, ++this.RpcId);
+
+			var tcs = new TaskCompletionSource<Response>();
+
+			this.requestCallback[this.RpcId] = (bytes, offset, count) =>
+			{
+				try
+				{
+					Response response = MongoHelper.FromBson<Response>(bytes, offset, count);
+					Opcode opcode = EnumHelper.FromString<Opcode>(response.GetType().Name);
+					if (OpcodeHelper.IsNeedDebugLogMessage(opcode))
+					{
+						Log.Debug(MongoHelper.ToJson(response));
+					}
+					if (response.ErrorMessage.errno != (int)ErrorCode.ERR_Success)
+					{
+						tcs.SetException(new RpcException((ErrorCode)response.ErrorMessage.errno, response.ErrorMessage.msg.Utf8ToStr()));
+						return;
+					}
+					tcs.SetResult(response);
+				}
+				catch (Exception e)
+				{
+					tcs.SetException(new GameException($"Rpc Error: {typeof(Response).FullName}", e));
+				}
+			};
+
+			cancellationToken.Register(() => { this.requestCallback.Remove(this.RpcId); });
+
+			return tcs.Task;
+		}
+
+		/// <summary>
+		/// Rpc调用,发送一个消息,等待返回一个消息
+		/// </summary>
+		/// <typeparam name="Response"></typeparam>
+		/// <param name="request"></param>
+		/// <returns></returns>
+		public Task<Response> CallAsync<Response>(object request) where Response : IErrorMessage
+		{
+			this.Send(request, ++this.RpcId);
+
+			var tcs = new TaskCompletionSource<Response>();
+			this.requestCallback[this.RpcId] = (bytes, offset, count) =>
+			{
+				try
+				{
+					Response response = MongoHelper.FromBson<Response>(bytes, offset, count);
+					Opcode opcode = EnumHelper.FromString<Opcode>(response.GetType().Name);
+					if (OpcodeHelper.IsNeedDebugLogMessage(opcode))
+					{
+						Log.Debug(MongoHelper.ToJson(response));
+					}
+					if (response.ErrorMessage.errno != (int) ErrorCode.ERR_Success)
+					{
+						tcs.SetException(new RpcException((ErrorCode)response.ErrorMessage.errno,  response.ErrorMessage.msg.Utf8ToStr()));
+						return;
+					}
+					tcs.SetResult(response);
+				}
+				catch (Exception e)
+				{
+					tcs.SetException(new GameException($"Rpc Error: {typeof(Response).FullName}", e));
+				}
+			};
+			
+			return tcs.Task;
+		}
+
+		/// <summary>
+		/// 不发送消息,直接等待返回一个消息
+		/// </summary>
+		/// <typeparam name="Response"></typeparam>
+		/// <param name="cancellationToken"></param>
+		/// <returns></returns>
+		public Task<Response> WaitAsync<Response>(CancellationToken cancellationToken) where Response : class
+		{
+			var tcs = new TaskCompletionSource<Response>();
+			Opcode opcode = EnumHelper.FromString<Opcode>(typeof(Response).Name);
+
+			this.waitCallback[opcode] = (bytes, offset, count) =>
+			{
+				try
+				{
+					Response response = MongoHelper.FromBson<Response>(bytes, offset, count);
+					Opcode op = EnumHelper.FromString<Opcode>(response.GetType().Name);
+					if (OpcodeHelper.IsNeedDebugLogMessage(op))
+					{
+						Log.Debug(MongoHelper.ToJson(response));
+					}
+					
+					tcs.SetResult(response);
+				}
+				catch (Exception e)
+				{
+					tcs.SetException(new GameException($"Wait Error: {typeof(Response).FullName}", e));
+				}
+			};
+
+			cancellationToken.Register(() => { this.waitCallback.Remove(opcode); });
+
+			return tcs.Task;
+		}
+
+		/// <summary>
+		/// 不发送消息,直接等待返回一个消息
+		/// </summary>
+		/// <typeparam name="Response"></typeparam>
+		/// <returns></returns>
+		public Task<Response> WaitAsync<Response>() where Response : class
+		{
+			var tcs = new TaskCompletionSource<Response>();
+			Opcode opcode = EnumHelper.FromString<Opcode>(typeof(Response).Name);
+			this.waitCallback[opcode] = (bytes, offset, count) =>
+			{
+				try
+				{
+					Response response = MongoHelper.FromBson<Response>(bytes, offset, count);
+					Opcode op = EnumHelper.FromString<Opcode>(response.GetType().Name);
+					if (OpcodeHelper.IsNeedDebugLogMessage(op))
+					{
+						Log.Debug(MongoHelper.ToJson(response));
+					}
+					tcs.SetResult(response);
+				}
+				catch (Exception e)
+				{
+					tcs.SetException(new GameException($"Wait Error: {typeof(Response).FullName}", e));
+				}
+			};
+
+			return tcs.Task;
+		}
+
+		public void Send(object message)
+		{
+			this.Send(message, 0);
+		}
+
+		private void Send(object message, uint rpcId)
+		{
+			Opcode opcode = EnumHelper.FromString<Opcode>(message.GetType().Name);
+			byte[] opcodeBytes = BitConverter.GetBytes((ushort)opcode);
+			byte[] seqBytes = BitConverter.GetBytes(rpcId);
+			byte[] messageBytes = MongoHelper.ToBson(message);
+			
+			if (channel == null)
+			{
+				throw new GameException("game channel not found!");
+			}
+
+			channel.Send(new List<byte[]> { opcodeBytes, seqBytes, messageBytes });
+
+			if (OpcodeHelper.IsNeedDebugLogMessage(opcode))
+			{
+				Log.Debug(MongoHelper.ToJson(message));
+			}
+		}
+
+		public override void Dispose()
+		{
+			if (this.Id == 0)
+			{
+				return;
+			}
+
+			base.Dispose();
+
+			channel.Dispose();
+		}
+	}
+}

+ 136 - 0
Server/Model/Component/MessageHandlerComponent.cs

@@ -0,0 +1,136 @@
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+
+namespace Base
+{
+	[ObjectEvent]
+	public class MessageHandlerComponentEvent : ObjectEvent<MessageHandlerComponent>, ILoader, IAwake<SceneType>
+	{
+		public void Load()
+		{
+			this.GetValue().Load();
+		}
+
+		public void Awake(SceneType sceneType)
+		{
+			this.GetValue().Awake(sceneType);
+		}
+	}
+	
+	/// <summary>
+	/// 消息分发组件
+	/// </summary>
+	public class MessageHandlerComponent: Component
+	{
+		private SceneType SceneType;
+		private Dictionary<Opcode, List<Action<Entity, byte[], int, int>>> events;
+		
+		public void Awake(SceneType sceneType)
+		{
+			this.SceneType = sceneType;
+			this.Load();
+		}
+
+		public void Load()
+		{
+			this.events = new Dictionary<Opcode, List<Action<Entity, byte[], int, int>>>();
+
+			Assembly[] assemblies = Object.ObjectManager.GetAssemblies();
+			foreach (Assembly assembly in assemblies)
+			{
+				Type[] types = assembly.GetTypes();
+				foreach (Type type in types)
+				{
+					object[] attrs = type.GetCustomAttributes(typeof(MessageAttribute), false);
+					if (attrs.Length == 0)
+					{
+						continue;
+					}
+
+					MessageAttribute messageAttribute = (MessageAttribute)attrs[0];
+					if (messageAttribute.SceneType != this.SceneType)
+					{
+						continue;
+					}
+
+					object obj = Activator.CreateInstance(type);
+
+					IMRegister<MessageHandlerComponent> iMRegister = obj as IMRegister<MessageHandlerComponent>;
+					if (iMRegister == null)
+					{
+						throw new GameException($"message handler not inherit IEventSync or IEventAsync interface: {obj.GetType().FullName}");
+					}
+					iMRegister.Register(this);
+				}
+			}
+		}
+
+		public void Register<T>(Action<Entity, T> action)
+		{
+			Opcode opcode = EnumHelper.FromString<Opcode>(typeof (T).Name);
+			if (!this.events.ContainsKey(opcode))
+			{
+				this.events.Add(opcode, new List<Action<Entity, byte[], int, int>>());
+			}
+			List<Action<Entity, byte[], int, int>> actions = this.events[opcode];
+
+			actions.Add((entity, messageBytes, offset, count) =>
+			{
+				T t;
+				try
+			    {
+                    t = MongoHelper.FromBson<T>(messageBytes, offset, count);
+                }
+			    catch (Exception ex)
+			    {
+			        throw new GameException("解释消息失败:" + opcode, ex);
+			    }
+
+				if (OpcodeHelper.IsNeedDebugLogMessage(opcode))
+				{
+					Log.Debug(MongoHelper.ToJson(t));
+				}
+
+				action(entity, t);
+			});
+		}
+
+
+		public void Handle(Entity entity, Opcode opcode, byte[] messageBytes, int offset)
+		{
+			List<Action<Entity, byte[], int, int>> actions;
+			if (!this.events.TryGetValue(opcode, out actions))
+			{
+				if (this.SceneType == SceneType.Game)
+				{
+					Log.Error($"消息{opcode}没有处理");
+				}
+				return;
+			}
+
+			foreach (var ev in actions)
+			{
+				try
+				{
+					ev(entity, messageBytes, offset, messageBytes.Length - offset);
+				}
+				catch (Exception e)
+				{
+					Log.Error(e.ToString());
+				}
+			}
+		}
+		
+
+		public override void Dispose()
+		{
+			if (this.Id == 0)
+			{
+				return;
+			}
+
+			base.Dispose();
+		}
+	}
+}

+ 106 - 0
Server/Model/Component/NetworkComponent.cs

@@ -0,0 +1,106 @@
+using System;
+using System.Net.Sockets;
+
+namespace Base
+{
+	[ObjectEvent]
+	public class NetworkComponentEvent : ObjectEvent<NetworkComponent>, IUpdate, IAwake<NetworkProtocol>
+	{
+		public void Update()
+		{
+			NetworkComponent component = this.GetValue();
+			component.Update();
+		}
+
+		public void Awake(NetworkProtocol protocol)
+		{
+			this.GetValue().Awake(protocol);
+		}
+	}
+
+	public class NetworkComponent: Component
+	{
+		private AService service;
+		
+		private void Dispose(bool disposing)
+		{
+			if (this.service == null)
+			{
+				return;
+			}
+
+			base.Dispose();
+
+			if (disposing)
+			{
+				this.service.Dispose();
+			}
+
+			this.service = null;
+		}
+
+		public override void Dispose()
+		{
+			if (this.Id == 0)
+			{
+				return;
+			}
+			this.Dispose(true);
+		}
+
+		public void Awake(NetworkProtocol protocol)
+		{
+			switch (protocol)
+			{
+				case NetworkProtocol.TCP:
+					this.service = new TService { OnError = this.OnError };
+					break;
+				case NetworkProtocol.UDP:
+					this.service = new UService { OnError = this.OnError };
+					break;
+				default:
+					throw new ArgumentOutOfRangeException();
+			}
+		}
+
+		public void Update()
+		{
+			if (this.service == null)
+			{
+				return;
+			}
+			this.service.Update();
+		}
+
+		public AChannel GetChannel(long channelId)
+		{
+			AChannel channel = this.service?.GetChannel(channelId);
+			return channel;
+		}
+
+
+		public AChannel ConnectChannel(string host, int port)
+		{
+			AChannel channel = this.service.GetChannel(host, port);
+			return channel;
+		}
+
+		public void OnError(long id, SocketError error)
+		{
+			Env env = new Env();
+			env[EnvKey.ChannelError] = error;
+			Server.Scene.GetComponent<EventComponent>().Run(EventIdType.NetworkChannelError, env);
+		}
+
+		public void RemoveChannel(long channelId)
+		{
+			AChannel channel = this.service?.GetChannel(channelId);
+			if (channel == null)
+			{
+				return;
+			}
+			this.service.Remove(channelId);
+			channel.Dispose();
+		}
+	}
+}

+ 49 - 0
Server/Model/Component/Scene.cs

@@ -0,0 +1,49 @@
+namespace Base
+{
+	public enum SceneType
+	{
+		Share,
+		Game,
+		Login,
+		Lobby,
+		Map,
+		Launcher,
+		Robot,
+		BehaviorTreeScene,
+		RobotClient,
+
+		Realm,
+		Gate,
+	}
+
+	[ObjectEvent]
+	public class SceneEvent : ObjectEvent<Scene>, IAwake<SceneType, string>
+	{
+		public void Awake(SceneType sceneType, string name)
+		{
+			this.GetValue().Awake(sceneType, name);
+		}
+	}
+
+	public sealed class Scene: Component
+	{
+		public SceneType SceneType { get; set; }
+		public string Name { get; set; }
+
+		public void Awake(SceneType sceneType, string name)
+		{
+			this.SceneType = sceneType;
+			this.Name = name;
+		}
+
+		public override void Dispose()
+		{
+			if (this.Id == 0)
+			{
+				return;
+			}
+
+			base.Dispose();
+		}
+	}
+}

+ 30 - 0
Server/Model/Component/TimeComponent.cs

@@ -0,0 +1,30 @@
+namespace Base
+{
+	/// <summary>
+	/// 用于同步服务端和客户端时间
+	/// </summary>
+    public class TimeComponent : Component
+    {
+		private long syncTime;
+
+	    private long syncClientTime;
+
+	    public long SyncTime
+	    {
+		    get
+		    {
+			    return this.syncTime;
+		    }
+		    set
+		    {
+			    this.syncTime = value;
+			    this.syncClientTime = TimeHelper.ClientNow();
+		    }
+	    }
+
+	    public long Now()
+		{
+			return TimeHelper.ClientNow() - this.syncClientTime + syncTime;
+		}
+    }
+}

+ 139 - 0
Server/Model/Component/TimerComponent.cs

@@ -0,0 +1,139 @@
+using System.Collections.Generic;
+using System.Threading;
+using System.Threading.Tasks;
+
+namespace Base
+{
+	public class Timer
+	{
+		public long Id { get; set; }
+		public long Time { get; set; }
+		public TaskCompletionSource<bool> tcs;
+	}
+
+	[ObjectEvent]
+	public class TimerComponentEvent : ObjectEvent<TimerComponent>, IUpdate, IAwake<TimeComponent>
+	{
+		public void Update()
+		{
+			TimerComponent component = this.GetValue();
+			component.Update();
+		}
+
+		public void Awake(TimeComponent p1)
+		{
+			this.GetValue().TimeComponent = p1;
+		}
+	}
+
+	public static class TimerComponentExtension
+	{
+		public static void Update(this TimerComponent component)
+		{
+			long timeNow = component.TimeComponent.Now();
+			foreach (long time in component.timeId.Keys)
+			{
+				if (time > timeNow)
+				{
+					break;
+				}
+				component.timeoutTimer.Enqueue(time);
+			}
+
+			while (component.timeoutTimer.Count > 0)
+			{
+				long key = component.timeoutTimer.Dequeue();
+				long[] timeOutId = component.timeId.GetAll(key);
+				foreach (long id in timeOutId)
+				{
+					Timer timer;
+					if (!component.timers.TryGetValue(id, out timer))
+					{
+						continue;
+					}
+					component.Remove(id);
+					timer.tcs.SetResult(true);
+				}
+			}
+		}
+	}
+
+	public class TimerComponent: Component
+	{
+		public readonly Dictionary<long, Timer> timers = new Dictionary<long, Timer>();
+
+		/// <summary>
+		/// key: time, value: timer id
+		/// </summary>
+		public readonly MultiMap<long, long> timeId = new MultiMap<long, long>();
+
+		public readonly Queue<long> timeoutTimer = new Queue<long>();
+
+		public TimeComponent TimeComponent { get; set; }
+
+		public void Remove(long id)
+		{
+			Timer timer;
+			if (!this.timers.TryGetValue(id, out timer))
+			{
+				return;
+			}
+			this.timers.Remove(id);
+			this.timeId.Remove(timer.Time, timer.Id);
+		}
+
+		public Task WaitTillAsync(long tillTime, CancellationToken cancellationToken)
+		{
+			TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();
+			Timer timer = new Timer { Id = IdGenerater.GenerateId(), Time = tillTime, tcs = tcs };
+			this.timers[timer.Id] = timer;
+			this.timeId.Add(timer.Time, timer.Id);
+			cancellationToken.Register(() =>
+			{
+				this.Remove(timer.Id);
+			});
+			return tcs.Task;
+		}
+
+		public Task WaitTillAsync(long tillTime)
+		{
+			TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();
+			Timer timer = new Timer { Id = IdGenerater.GenerateId(), Time = tillTime, tcs = tcs };
+			this.timers[timer.Id] = timer;
+			this.timeId.Add(timer.Time, timer.Id);
+			return tcs.Task;
+		}
+
+		public Task WaitAsync(long time, CancellationToken cancellationToken)
+		{
+			TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();
+			Timer timer = new Timer
+			{
+				Id = IdGenerater.GenerateId(),
+				Time = TimeHelper.ClientNow() + time,
+				tcs = tcs
+			};
+			this.timers[timer.Id] = timer;
+			this.timeId.Add(timer.Time, timer.Id);
+			cancellationToken.Register(() =>
+			{
+				this.Remove(timer.Id);
+			});
+			return tcs.Task;
+		}
+
+		public Task WaitAsync(long time)
+		{
+			TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();
+			Timer timer = new Timer
+			{
+				Id = IdGenerater.GenerateId(),
+				Time = TimeHelper.ClientNow() + time,
+				tcs = tcs
+			};
+			this.timers[timer.Id] = timer;
+			this.timeId.Add(timer.Time, timer.Id);
+			return tcs.Task;
+		}
+	}
+}

+ 23 - 0
Server/Model/EntityType.cs

@@ -0,0 +1,23 @@
+namespace Base
+{
+	public enum EntityType
+	{
+		None = 0,
+		Hero = 1,
+		Building = 2,
+		Soldier = 3,
+		Summon = 4,
+		Wild_lv1 = 5,
+		Item = 6,
+		Bullet = 7,
+		Wild_lv2 = 8,
+		Wild_lv3 = 9,
+		Watcher = 10,
+
+		Actor = 100,
+		Buff = 102,
+		Illusion = 103,
+		Effect = 104,
+		Skill = 200,
+	}
+}

+ 91 - 0
Server/Model/Env.cs

@@ -0,0 +1,91 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using MongoDB.Bson.Serialization.Attributes;
+
+namespace Base
+{
+	public class Env: Object
+	{
+		[BsonElement, BsonIgnoreIfNull]
+		private Dictionary<string, object> values = new Dictionary<string, object>();
+
+		public object this[string key]
+		{
+			get
+			{
+				return this.values[key];
+			}
+			set
+			{
+				if (this.values == null)
+				{
+					this.values = new Dictionary<string, object>();
+				}
+				this.values[key] = value;
+			}
+		}
+
+		public T Get<T>(string key)
+		{
+			if (this.values == null || !this.values.ContainsKey(key))
+			{
+				return default(T);
+			}
+			object value = values[key];
+			try
+			{
+				return (T)value;
+			}
+			catch (InvalidCastException e)
+			{
+				throw new GameException($"不能把{value.GetType()}转换为{typeof(T)}", e);
+			}
+		}
+
+		public void Set(string key, object obj)
+		{
+			if (this.values == null)
+			{
+				this.values = new Dictionary<string, object>();
+			}
+			this.values[key] = obj;
+		}
+
+		public bool ContainKey(string key)
+		{
+			if (this.values == null)
+			{
+				return false;
+			}
+			return this.values.ContainsKey(key);
+		}
+
+		public void Remove(string key)
+		{
+			if (this.values == null)
+			{
+				return;
+			}
+			this.values.Remove(key);
+			if (this.values.Count == 0)
+			{
+				this.values = null;
+			}
+		}
+
+		public void Add(string key, object value)
+		{
+			if (this.values == null)
+			{
+				this.values = new Dictionary<string, object>();
+			}
+			this.values[key] = value;
+		}
+
+		public IEnumerator GetEnumerator()
+		{
+			return this.values.GetEnumerator();
+		}
+	}
+}

+ 10 - 0
Server/Model/EnvKey.cs

@@ -0,0 +1,10 @@
+namespace Base
+{
+	/// <summary>
+	/// 一般使用事件名+变量名
+	/// </summary>
+	public static class EnvKey
+	{
+		public const string ChannelError = "ChannelError";
+	}
+}

+ 9 - 0
Server/Model/EventAttribute.cs

@@ -0,0 +1,9 @@
+namespace Base
+{
+    public class EventAttribute : AEventAttribute
+    {
+        public EventAttribute(EventIdType type) : base(type)
+        {
+        }
+    }
+}

+ 251 - 0
Server/Model/EventIdType.cs

@@ -0,0 +1,251 @@
+namespace Base
+{
+    public enum EventIdType
+    {
+        NumbericChange,
+        PlayerAttrChange,
+        ReloadConfigFinish,
+        PositionChange,
+        ReLoadConfigFinish,
+        PlayerControlUnitCreated,
+        TopInfoHeadIconClick,
+        TopInfoHeadIconDoubleClick,
+        UnitRefreshSkill,
+        ErrorLog,
+        NetworkChannelError,
+        UnitCreate,
+        UnitAddSkill,
+        UnitRemoveSkill,
+        CameraLoadComplete,
+        InitSceneStart,
+        SceneInit,
+        LoadingSceneStart,
+        LoadingSceneUpdate,
+        LauncherSceneStart,
+        LauncherSceneUpdate,
+        LauncherStartUpdateLauncher,
+        LauncherStartUpdateGame,
+		
+        MouseRightButtonDown,
+        MouseLeftButtonDown,
+        MouseRightButtonDownClickUnit,
+        MouseRightButtonDownClickMap,
+        MouseLeftButtonDownClickUnit,
+        MouseLiftButtonDownClickMap,
+        MouseButtonDown,
+
+        MouseLeftButtonUp,
+        MouseRightButtonUp,
+
+        MouseLongClick,
+		
+        BuffSetExpiration,
+
+        /// <summary>
+        /// 这个事件发生在Buff被移除之前
+        /// </summary>
+        UnitUpdateBuff,
+
+        UnitBuffAdd,
+        Ping,
+        SmallMapLeftDragEvent,
+        PlayCombatNumber,
+
+        /// <summary>
+        /// 在Unit被移除之前
+        /// </summary>
+        UnitRemoveEvent,
+
+        UnitAddItem,
+        UnitRemoveItem,
+        UnitSwapItemLoc,
+        UnitItemUpdateCharges,
+        UnitAfterRemoveItem,
+        OnSendSkillShakingEvent,
+        HideOtherInfoPanel,
+        UnitSkillLevelUp,
+
+
+        UnitReborn,
+
+        UnitItemUpdate,
+
+        RecvS2C_StartPickHero,
+        UnitDead,
+		
+        PlayerSignalComponentUpdate,
+
+        UnitIntoGrass,
+        UnitExitGrass,
+        UnitVisibleTypeChange,
+
+        CustomProfileReceive,
+        SelectHero,
+        UnitBuffDispose,
+
+        SkillPanelDown,
+        Herokilled,
+        UnitHited,
+        QualityLevelChange,
+        BreakChannelSkill,
+        UnitRemove,
+        SkillShakingError,
+
+        PortalChangeShowSystemNoticeRun,
+        HeroDeathShowSystemNoticeRun,
+        UnitRemoveShowSystemNoticeRun,
+        OutputToChatNodeRun,
+        EffectFactory,
+        LoadingFinishStartGame,
+		LoadingFinishStartGame_Map4C,
+
+		PortalStateChange,
+        HPVisibleChange,
+        PlayerNameVisibleChange,
+        ShopItemButtonOnHover,
+        OtherPnaelItemBtnOnHover,
+        SettlementItemBtnOnHover,
+        ItemShopItemButtonOnHover,
+        TabItemButtonOnHover,
+        EquippedItemButtonOnHover,
+        BagItemButtonOnHover,
+        CreateEffectInSmallMapNode,
+        ActorDetailInfoSettingBtnOnUp,
+        ChangeSkillsIconEffectStateNodeRun,
+        HallTipsUICloseBtnClickToHall,
+        LoginUIRegisterBtnOnClick,
+        LobbyBottomTaskBtnOnUp,
+        LobbyBottomMessageBtnOnUp,
+        ShowKillReport,
+        KillReportEvent,
+        //收到服务器封包
+        RecvS2C_ActorDetailInfo,
+        RecvS2C_GameOverJieSuan,
+        RecvS2C_UnitReborn,
+        RecvS2C_UpdateRoomInfo,
+        RecvS2C_QuitGroup,
+        RecvS2C_DownloadMapProcess,
+        RecvS2C_JoinGroup,
+        RecvS2C_PlatformBuff,
+        RecvS2C_RequestSurrender,
+        RecvS2C_UnitDieReborn,
+        RecvS2C_PlayerSelectHero,
+        RecvS2C_RegisterAccount,
+        RecvS2C_StartLoading,
+        RecvS2C_SkillBreakChannel,
+        RecvS2C_SkillEnterChannel,
+        RecvS2C_LoginGateSucceedNameSummoner,
+        RecvS2C_LoginGateSucceedReconnectGame,
+        RecvS2C_ReconnectBattleServer,
+        RecvS2C_MapState,
+        ChangeToLobbyFinish,
+        ChangeToLoginFinish,
+        InitSceneStartChangeToLoginFinish,
+        InitSceneStartLoadBundleFinish,
+        ChangeNameSucceed,
+        FriendQueryPlayerFinish,
+        FriendsCommonMenuPersonalInfoButtonUp,
+        FriendsMenuFriendInfoButtonClick,
+        FriendsMenuUIButton1Click,
+        MainChatManagerViewInfoButtonClick,
+        NewLobbyTopPanelHeadButtonClick,
+        SettlementUIStatisticsBtnClick,
+        LobbyTopBuffIconOnHover,
+        SettlementExpCardBtnOnHover,
+        SettlementGoldCardBtnOnHover,
+        NewLobbyLogoButtonUp,
+        NewLobbyHomeButtonUp,
+        FriendsCommonMenuUIMenuBtnOnUp,
+        RecvS2C_StartGame,
+        RecvS2C_GetFriendList,
+        RecvS2C_NotifyDeleteFriend,
+        RecvS2C_UpdateFriendStatus,
+        RecvS2C_ModifyFaction,
+        RecvS2C_UnitDestroy,
+        LoabbyUIOnShowPanel,
+        LoabbyUIBackToPreviousOnShowPanel,
+        LoabbyUIOnShowMainPanel,
+        PlayerLeaveRoom,
+        PlayMatchingUIReturnLobbyBtnOnClick,
+        LobbyUIStartGameBtnOnClick,
+        SettlementUIAddFriendBtnOnHover,
+        SettlementUILikeBtnOnHover,
+        SettlementUITagsEnumBtnOnHover,
+        SettlementUIBlacklistBtnOnHover,
+        SettlementUIReportBtnOnHover,
+        OtherPanelADBtnOnHover,
+        OtherPanelMasteryBtnOnHover,
+        OtherPanelAttackSpeedBtnOnHover,
+        OtherPanelSpeedBtnOnHover,
+        OtherPanelADDefanceBtnOnHover,
+        OtherPanelAPDefanceBtnOnHover,
+        OtherPanelCDRatioBtnOnHover,
+        OtherPanelPhysicalCritPercentBtnOnHover,
+        MyNumericUIAttackDamageBtnOnHover,
+        MyNumericUIMasteryBtnOnHover,
+        MyNumericUIPhysicalArmorBtnOnHover,
+        MyNumericUIMagicArmorBtnOnHover,
+        MyNumericUIAttackSpeedBtnOnHover,
+        MyNumericUICDRatioBtnOnHover,
+        MyNumericUIPhysicalCritPercentBtnOnHover,
+        MyNumericUIMoveSpeedBtnOnHover,
+        BuffIconOnHoverByBuffPanelUI,
+        BuffIconOnHoverByBuffIconUI,
+        RemoveBuffSucceedByOtherPanelUI,
+        RemoveBuffSucceedByBuffPanelUI,
+        BuffEffectSlientEnter,
+        BuffEffectSlientExit,
+        DisplayItemShopNodeRun,
+        UpdateShopUINodeRun,
+        SkillPanelGoldBtnOnClick,
+        SkillPanelShopBtnOnClick,
+        SurrenderBtnActive,
+        GameSettingUIToggleChanged,
+        HotKeySettingButtonOnConfirm,
+        SettingPanelConfirmBtnOnClick,
+        UIOtherPanelRefreshBuff,
+        WildIconVisible,
+        CreateEffectInSmallMapNodeRun,
+        MoveCameraLimitToBorder,
+        MiniIconVisible,
+        StartCastSkill,
+        HallTipsUICloseBtnClickToLogin,
+		MapBundleDownloaderABundle,
+		LoginBundleDownloaderABundle,
+        MessageHandleFriendRequest,
+        MessageHandleGroupInviteRequest,
+        MessageGroupRefresh,
+        MessageGroupItemClearMsg,
+        MessageGroupItemClearBtnOnUp,
+        MessageDetailItemAcceptBtnOnUp,
+        MessageDetailItemRefuseBtnOnUp,
+        MessagePopPanelAcceptBtnOnUp,
+        MessagePopPanelRefuseBtnOnUp,
+        MessageTeamPanelAcceptBtnOnUp,
+        MessageTeamPanelRefuseBtnOnUp,
+        MessageTeamItemAcceptBtnOnUp,
+        MessageTeamItemRefuseBtnOnUp,
+        //behavior tree editor event
+
+        // BehaviorTreeEvent_RunTree,
+        BehaviorTreeRunTreeEvent,
+        BehaviorTreeOpenEditor,
+        BehaviorTreeClickNode,
+        BehaviorTreeAfterChangeNodeType,
+        BehaviorTreeCreateNode,
+        BehaviorTreePropertyDesignerNewCreateClick,
+        BehaviorTreeMouseInNode,
+        BehaviorTreeConnectState,
+        BehaviorTreeReplaceClick,
+        BehaviorTreeRightDesignerDrag,
+        //
+        ShowSystemNoticeRun,
+
+		LogError,
+        BuffEffectWindowEditor,
+        BuffEffectBehaviorTreeEditor,
+        BehaviourTreeEditor,
+        SkillActionWindow,
+        SkillEffectWindowEditor,
+    }
+}

+ 36 - 0
Server/Model/IEvent.cs

@@ -0,0 +1,36 @@
+namespace Base
+{
+	public interface IEvent
+	{
+		void Run();
+	}
+
+	public interface IEvent<in A>
+	{
+		void Run(A uid);
+	}
+
+	public interface IEvent<in A, in B>
+	{
+		void Run(A a, B b);
+	}
+
+	public interface IEvent<in A, in B, in C>
+	{
+		void Run(A a, B b, C c);
+	}
+
+	public interface IEvent<in A, in B, in C, in D>
+	{
+		void Run(A a, B b, C c, D d);
+	}
+
+	public interface IEvent<in A, in B, in C, in D, in E>
+	{
+		void Run(A a, B b, C c, D d, E e);
+	}
+    public interface IEvent<in A, in B, in C, in D, in E,in F>
+    {
+        void Run(A a, B b, C c, D d, E e,F f);
+    }
+}

+ 0 - 0
Server/Model/ErrorCode.cs → Server/Model/Message/ErrorCode.cs


+ 20 - 0
Server/Model/Message/IErrorMessage.cs

@@ -0,0 +1,20 @@
+using System.ComponentModel;
+using MongoDB.Bson;
+using ProtoBuf;
+
+namespace Base
+{
+	/// <summary>
+	/// 服务端回的RPC消息需要继承这个接口
+	/// </summary>
+	public interface IErrorMessage
+	{
+		ErrorMessage ErrorMessage { get; }
+	}
+	
+	public class ErrorMessage
+	{
+		public int errno = 0;
+		public byte[] msg = "".ToByteArray();
+	}
+}

+ 7 - 0
Server/Model/Message/IMRegister.cs

@@ -0,0 +1,7 @@
+namespace Base
+{
+	public interface IMRegister<in T>
+	{
+		void Register(T component);
+	}
+}

+ 102 - 0
Server/Model/Message/Message.cs

@@ -0,0 +1,102 @@
+using MongoDB.Bson.Serialization.Attributes;
+
+namespace Base
+{
+	[BsonIgnoreExtraElements]
+	public class C2S_LoginGate
+	{
+		public string Account;
+		
+		public string Passwd;
+		
+		public string Token;
+		
+		public string Mac;
+
+	}
+
+	[BsonIgnoreExtraElements]
+	public class ReconnectBattle
+	{
+		public long RoomGuid;
+		
+		public string BattleIp;
+		
+		public short BattlePort;
+
+	}
+
+	[BsonIgnoreExtraElements]
+	public class S2C_LoginGate: IErrorMessage
+	{
+		public ErrorMessage Errmsg;
+		
+		public long PlayerGuid;
+		
+		public string PlayerName;
+
+		//1 登录大厅
+		//2 断线重连
+		//3 取名字
+		public int Type;
+		
+		public ReconnectBattle Reconnect;
+
+		public ErrorMessage ErrorMessage { get { return this.Errmsg; } }
+	}
+
+	[BsonIgnoreExtraElements]
+	public class C2S_FetchServerTime
+	{
+	}
+
+	[BsonIgnoreExtraElements]
+	public class S2C_FetchServerTime: IErrorMessage
+	{
+		public ErrorMessage Errmsg;
+
+		//服务器的真实时间
+		public long ServerTime;
+
+		public ErrorMessage ErrorMessage { get { return this.Errmsg; } }
+	}
+
+	[BsonIgnoreExtraElements]
+	public class C2S_LogoutGate
+	{
+	}
+
+	[BsonIgnoreExtraElements]
+	public class S2C_LogoutGate: IErrorMessage
+	{
+		public ErrorMessage Errmsg;
+
+		public ErrorMessage ErrorMessage { get { return this.Errmsg; } }
+	}
+	
+	public class S2C_InitBuffInfo
+	{
+		/// <summary>
+		/// buff所有者
+		/// </summary>
+		public int UnitGuid;
+
+		public int BuffGuid;
+
+		public int BuffId;
+
+		public int Level = 1;
+
+		//叠层数量
+		public int StackCount = 1;
+
+		//总时间和剩余持续时间,单位毫秒,如果是0,表示一个永久的BUFF
+		public int TotalTime = 0;
+
+		public long ExpiredTick = 0;
+
+		//来源GUID
+		public int CasterGuid = 0;
+
+	}
+}

+ 20 - 0
Server/Model/Message/MessageAttribute.cs

@@ -0,0 +1,20 @@
+using System;
+
+namespace Base
+{
+	/// <summary>
+	/// 搭配MessageComponent用来分发消息
+	/// </summary>
+	public class MessageAttribute : Attribute
+	{
+		/// <summary>
+		/// MessageComponent所有者的SceneType必须相同,这个Message Handle才会注册到MessageComponent里面
+		/// </summary>
+		public SceneType SceneType { get; private set; }
+
+		public MessageAttribute(SceneType sceneType)
+		{
+			this.SceneType = sceneType;
+		}
+	}
+}

+ 259 - 0
Server/Model/Message/Opcode.cs

@@ -0,0 +1,259 @@
+// 本文件由工具自动生成,请勿直接改动
+namespace Base
+{
+	public enum Opcode: ushort
+	{
+		S2C_StartGame             = 4,
+		S2C_MoveCommand           = 6,
+		S2C_RefreshSkillInfo      = 7,
+		S2C_BulletInit            = 8,
+		S2C_UpdateBuffInfo        = 10,
+		S2C_RemoveBuff            = 11,
+		S2C_SkillShaking          = 12,
+		S2C_UnitDestroy           = 13,
+		S2C_ActorInfo             = 14,
+		S2C_UpdateItem            = 15,
+		S2C_RefreshUnitAttr       = 16,
+		S2C_BattleChat            = 17,
+		S2C_Ping                  = 18,
+		S2C_CombatNumberInfo      = 19,
+		S2C_SkillHit              = 22,
+		S2C_RemoveItem            = 23,
+		S2C_RemoveBullet          = 24,
+		S2C_RepickUnit            = 25,
+		S2C_UnitDieReborn         = 26,
+		S2C_UnitReborn            = 27,
+		S2C_UnitInit              = 31,
+		S2C_ActorDetailInfo       = 32,
+		S2C_TimerOn               = 33,
+		S2C_KillReport            = 34,
+		S2C_LineEffect            = 37,
+		S2C_RemoveEffect          = 38,
+		S2C_SkillEnterChannel     = 39,
+		S2C_SkillBreakChannel     = 40,
+		S2C_BulletSyncPosition    = 41,
+		S2C_BulletMoveToTarget    = 42,
+		S2C_BulletMoveToPosition  = 43,
+		S2C_BigPackage            = 44,
+		S2C_RefreshSkillCd        = 46,
+		S2C_SystemNotice          = 47,
+		S2C_LoginBattleServer     = 48,
+		S2C_StartPickHero         = 49,
+		S2C_StartLoading          = 50,
+		S2C_PlayerSelectHero      = 51,
+		S2C_NotifyCreateRole      = 53,
+		S2C_ForwardData           = 54,
+		S2C_ActorGoldInfo         = 55,
+		S2C_GameOverJieSuan       = 58,
+		S2C_LoadingProcess        = 61,
+		S2C_RevokeItemOp          = 62,
+		S2C_LogoutBattle          = 63,
+		S2C_BTreeDebugLog         = 64,
+		S2C_ReconnectBattleServer = 65,
+		S2C_StartGameFailed       = 66,
+		S2C_DiePlayback           = 67,
+		S2C_WildState             = 68,
+		S2C_NormalSkillEnd        = 69,
+		S2C_UpdateShopItem        = 70,
+		S2C_OpenShop              = 71,
+		S2C_Test                  = 72,
+		S2C_BreakSkill            = 73,
+		S2C_RequestSurrender      = 74,
+		S2C_SurrenderVote         = 75,
+		S2C_SurrenderResult       = 76,
+		S2C_ModifyFaction         = 77,
+		S2C_SurrenderTimeLeft     = 78,
+		S2C_ConnectBattleInfo     = 79,
+		S2C_LoadingFinishStartGame = 80,
+		S2C_MapState              = 81,
+		S2C_InitBuffInfo          = 82,
+		S2C_SelectShop            = 83,
+		S2C_GetShopList           = 84,
+		S2C_StartOb               = 85,
+		S2C_ObFrames              = 86,
+		S2C_UpdateBattleBag       = 87,
+		C2S_Move                  = 503,
+		C2S_LevelupSkill          = 504,
+		C2S_CastSkill             = 505,
+		C2S_LoadOk                = 506,
+		C2S_Stop                  = 507,
+		C2S_BuyItem               = 508,
+		C2S_DropItem              = 509,
+		C2S_PickupItem            = 510,
+		C2S_BattleChat            = 511,
+		C2S_Ping                  = 512,
+		C2S_AttackLocation        = 513,
+		C2S_SellItem              = 514,
+		C2S_LearnSkill            = 515,
+		C2S_ReportError           = 516,
+		C2S_LoginBattleServer     = 517,
+		C2S_LoadingProcess        = 518,
+		C2S_PlayerSelectHero      = 519,
+		C2S_ForwardData           = 521,
+		C2S_ChangeItemPos         = 524,
+		C2S_RevokeItemOp          = 526,
+		C2S_ReconnectGame         = 527,
+		C2S_BattleConfig          = 528,
+		C2S_ModifyHeroAttrs       = 529,
+		C2S_UnitAICmd             = 530,
+		C2S_BTreeDebug            = 531,
+		C2S_ReconnectBattleServer = 532,
+		C2S_BattleClientInfo      = 533,
+		C2S_OpenShop              = 534,
+		C2S_RandomPickHero        = 535,
+		C2S_RequestSurrender      = 536,
+		C2S_SurrenderVote         = 537,
+		C2S_BuyStone              = 538,
+		C2S_SelectShop            = 539,
+		C2S_GetShopList           = 540,
+		C2S_StartOb               = 541,
+		C2S_Benchmark             = 4003,
+		S2C_Benchmark             = 4004,
+		C2S_PushClientRemoteCommand = 4005,
+		S2C_PushClientRemoteCommand = 4006,
+		C2S_ClientRemoteCommand   = 4007,
+		S2C_ClientRemoteCommand   = 4008,
+		C2S_CreateRoom            = 4501,
+		S2C_CreateRoom            = 4502,
+		C2S_EnterRoom             = 4503,
+		S2C_EnterRoom             = 4504,
+		C2S_LeaveRoom             = 4505,
+		S2C_LeaveRoom             = 4506,
+		C2S_InviteFriend          = 4507,
+		S2C_InviteFriend          = 4508,
+		C2S_JoinFaction           = 4509,
+		S2C_JoinFaction           = 4510,
+		C2S_RoomStartGame         = 4511,
+		S2C_RoomStartGame         = 4512,
+		C2S_GetRoomList           = 4513,
+		S2C_GetRoomList           = 4514,
+		C2S_KickPlayer            = 4515,
+		C2S_RoomAddRobot          = 4516,
+		S2C_LoginLobby            = 4527,
+		S2C_ReconnectBattle       = 4528,
+		S2C_UpdateRoomInfo        = 4529,
+		S2C_KickPlayer            = 4535,
+		C2S_RequestOb             = 4540,
+		S2C_RequestOb             = 4541,
+		C2S_GetObRoomList         = 4542,
+		S2C_GetObRoomList         = 4543,
+		C2S_LoginGate             = 5001,
+		S2C_LoginGate             = 5002,
+		C2S_GetPlayerProfile      = 5003,
+		S2C_GetPlayerProfile      = 5004,
+		C2S_SavePlayerProfile     = 5005,
+		S2C_SavePlayerProfile     = 5006,
+		S2C_LogoutGate            = 5007,
+		C2S_LogoutGate            = 5011,
+		C2S_ClientLog             = 5012,
+		S2C_RemoteGM              = 5013,
+		C2S_ClientSysInfo         = 5015,
+		S2C_PlatformBuff          = 5016,
+		C2S_ChangePlayerName      = 5017,
+		S2C_ChangePlayerName      = 5018,
+		S2C_PlayerAttr            = 5019,
+		C2S_Praise                = 5021,
+		S2C_Praise                = 5022,
+		C2S_Complaint             = 5025,
+		S2C_Complaint             = 5026,
+		C2S_RandGenRoleName       = 5027,
+		S2C_RandGenRoleName       = 5028,
+		S2C_TaskInfo              = 5030,
+		S2C_RefreshTask           = 5031,
+		C2S_FetchServerTime       = 5032,
+		S2C_FetchServerTime       = 5033,
+		C2S_FetchPlayerBattleInfo = 5034,
+		S2C_FetchPlayerBattleInfo = 5035,
+		C2S_ChangePlayerInfo      = 5036,
+		S2C_ChangePlayerInfo      = 5037,
+		C2S_HeroInfo              = 5038,
+		S2C_HeroInfo              = 5039,
+		C2S_WriteMail             = 5040,
+		S2C_WriteMail             = 5041,
+		S2C_NotifyNewMail         = 5042,
+		C2S_ReadMail              = 5043,
+		S2C_ReadMail              = 5044,
+		C2S_RemoveMail            = 5045,
+		S2C_RemoveMail            = 5046,
+		C2S_Bag                   = 5050,
+		S2C_Bag                   = 5051,
+		S2C_FlushBagItem          = 5052,
+		S2C_RemoveBagItem         = 5053,
+		C2S_EquipDeckList         = 5054,
+		S2C_EquipDeckList         = 5055,
+		C2S_CreateEquipDeck       = 5056,
+		S2C_CreateEquipDeck       = 5057,
+		C2S_UpdateEquipDeck       = 5058,
+		S2C_UpdateEquipDeck       = 5059,
+		C2S_RemoveEquipDeck       = 5060,
+		S2C_RemoveEquipDeck       = 5061,
+		C2S_MountStone            = 5062,
+		S2C_MountStone            = 5063,
+		C2S_OpenBox               = 5064,
+		S2C_OpenBox               = 5065,
+		C2S_BuyBox                = 5066,
+		S2C_BuyBox                = 5067,
+		C2S_RemoveBagItem         = 5068,
+		C2S_GroupInvite           = 5502,
+		S2C_GroupInvite           = 5503,
+		C2S_JoinGroup             = 5504,
+		S2C_JoinGroup             = 5505,
+		C2S_QuitGroup             = 5506,
+		S2C_QuitGroup             = 5507,
+		C2S_GroupInviteRes        = 5508,
+		S2C_GroupInviteRes        = 5509,
+		S2C_CloseGroup            = 5510,
+		C2S_GroupCreate           = 5511,
+		S2C_Match                 = 5512,
+		C2S_CancelMatch           = 5513,
+		S2C_CancelMatch           = 5514,
+		C2S_StartMatch            = 5515,
+		S2C_StartMatch            = 5516,
+		C2S_GroupChat             = 5517,
+		S2C_GroupChat             = 5518,
+		C2S_DownloadMapProcess    = 5519,
+		S2C_DownloadMapProcess    = 5520,
+		C2S_AddFriendReq          = 6001,
+		C2S_AddFriendRes          = 6002,
+		C2S_DeleteFriend          = 6003,
+		C2S_GetFriendList         = 6004,
+		C2S_FriendChat            = 6005,
+		C2S_ChannelMsg            = 6006,
+		C2S_AddFriendGroup        = 6007,
+		C2S_DelFriendGroup        = 6008,
+		C2S_FriendMoveGroup       = 6009,
+		C2S_AddToBlackNames       = 6010,
+		C2S_DelFromBlackNames     = 6011,
+		C2S_ModifyRemarks         = 6012,
+		C2S_UpdateStatus          = 6013,
+		C2S_FetchPlayerFriendInfo = 6014,
+		C2S_FindPlayerByName      = 6015,
+		C2S_RobotGetOnlinePlayers = 6016,
+		S2C_AddFriendReqBk        = 6500,
+		S2C_AddFriendReq          = 6501,
+		S2C_AddFriendRes          = 6502,
+		S2C_DeleteFriend          = 6503,
+		S2C_GetFriendList         = 6504,
+		S2C_FriendChat            = 6505,
+		S2C_UpdateFriendStatus    = 6506,
+		S2C_ChannelMsg            = 6507,
+		S2C_AddFriendReqWaitResp  = 6508,
+		S2C_AddFriendGroup        = 6509,
+		S2C_DelFriendGroup        = 6510,
+		S2C_FriendMoveGroup       = 6511,
+		S2C_AddToBlackNames       = 6512,
+		S2C_DelFromBlackNames     = 6513,
+		S2C_NotifyDeleteFriend    = 6514,
+		S2C_ModifyRemarks         = 6515,
+		S2C_UpdateStatus          = 6516,
+		S2C_FetchPlayerFriendInfo = 6517,
+		S2C_FindPlayerByName      = 6518,
+		S2C_RobotGetOnlinePlayers = 6519,
+		C2S_AuthAccount           = 7001,
+		S2C_AuthAccount           = 7002,
+		C2S_RegisterAccount       = 7003,
+		S2C_RegisterAccount       = 7004,
+		C2S_QueryAccount          = 7005,
+		S2C_QueryAccount          = 7006,
+	}
+}

+ 37 - 0
Server/Model/Message/OpcodeHelper.cs

@@ -0,0 +1,37 @@
+using System.Collections.Generic;
+
+namespace Base
+{
+	public static class OpcodeHelper
+	{
+		private static readonly HashSet<Opcode> needDebugLogMessageSet = new HashSet<Opcode>
+		{
+			Opcode.S2C_StartGame,
+			Opcode.S2C_LoginBattleServer,
+			Opcode.S2C_StartPickHero,
+			Opcode.S2C_PlayerSelectHero,
+			
+			Opcode.C2S_PlayerSelectHero,
+			Opcode.C2S_LoginBattleServer,
+			Opcode.C2S_StartOb,
+			Opcode.S2C_StartOb,
+			Opcode.S2C_LoadingFinishStartGame,
+		};
+
+		public static bool IsNeedDebugLogMessage(Opcode opcode)
+		{
+			//return true;
+			if ((ushort)opcode > 1000)
+			{
+				return true;
+			}
+
+			if (needDebugLogMessageSet.Contains(opcode))
+			{
+				return true;
+			}
+
+			return false;
+		}
+	}
+}

+ 22 - 0
Server/Model/Scene/Server.cs

@@ -0,0 +1,22 @@
+namespace Base
+{
+	public sealed class Server
+	{
+		private static Entity server = new Entity();
+
+		public static Entity Scene
+		{
+			get
+			{
+				return server;
+			}
+		}
+
+		public static void Close()
+		{
+			Entity scene = server;
+			server = null;
+			scene?.Dispose();
+		}
+	}
+}

+ 89 - 0
Server/Model/Server.Model.csproj

@@ -0,0 +1,89 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProjectGuid>{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}</ProjectGuid>
+    <OutputType>Library</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <RootNamespace>Model</RootNamespace>
+    <AssemblyName>Model</AssemblyName>
+    <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>..\Bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="MongoDB.Bson">
+      <HintPath>..\Lib\MongoDB.Bson.dll</HintPath>
+    </Reference>
+    <Reference Include="protobuf-net">
+      <HintPath>..\Lib\protobuf-net.dll</HintPath>
+    </Reference>
+    <Reference Include="System" />
+    <Reference Include="System.Core" />
+    <Reference Include="System.Xml.Linq" />
+    <Reference Include="System.Data.DataSetExtensions" />
+    <Reference Include="Microsoft.CSharp" />
+    <Reference Include="System.Data" />
+    <Reference Include="System.Net.Http" />
+    <Reference Include="System.Xml" />
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="AEventAttribute.cs" />
+    <Compile Include="AMEvent.cs" />
+    <Compile Include="Component\EventComponent.cs" />
+    <Compile Include="Component\MessageHandlerComponent.cs" />
+    <Compile Include="Component\MessageComponent.cs" />
+    <Compile Include="Component\NetworkComponent.cs" />
+    <Compile Include="Component\Scene.cs" />
+    <Compile Include="Component\TimeComponent.cs" />
+    <Compile Include="Component\TimerComponent.cs" />
+    <Compile Include="EntityType.cs" />
+    <Compile Include="Env.cs" />
+    <Compile Include="EnvKey.cs" />
+    <Compile Include="Message\ErrorCode.cs" />
+    <Compile Include="EventAttribute.cs" />
+    <Compile Include="EventIdType.cs" />
+    <Compile Include="GameException.cs" />
+    <Compile Include="Message\IErrorMessage.cs" />
+    <Compile Include="IEvent.cs" />
+    <Compile Include="Message\IMRegister.cs" />
+    <Compile Include="Message\Message.cs" />
+    <Compile Include="Message\MessageAttribute.cs" />
+    <Compile Include="Message\Opcode.cs" />
+    <Compile Include="Message\OpcodeHelper.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="Scene\Server.cs" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\Base\Server.Base.csproj">
+      <Project>{afbad3d5-c827-4ba6-9940-7060b6c39306}</Project>
+      <Name>Server.Base</Name>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
+       Other similar extension points exist, see Microsoft.Common.targets.
+  <Target Name="BeforeBuild">
+  </Target>
+  <Target Name="AfterBuild">
+  </Target>
+  -->
+</Project>

+ 6 - 0
Server/Server.App/App.config

@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+    <startup> 
+        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
+    </startup>
+</configuration>

+ 13 - 0
Server/Server.App/NLog.config

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8" ?>
+
+<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
+	<targets>
+		<target name="file" xsi:type="File"
+			fileName="${basedir}/Log.txt"
+			deleteOldFileOnStartup="true"
+			layout="${longdate} ${threadid:padCharacter=0:padding=4:fixedLength=true} ${message}" />
+	</targets>
+	<rules>
+		<logger name="*" minlevel="Debug" writeTo="file" />
+	</rules>
+</nlog>

+ 33 - 0
Server/Server.App/Program.cs

@@ -0,0 +1,33 @@
+using System;
+using Base;
+using Object = Base.Object;
+
+namespace App
+{
+	class Program
+	{
+		static void Main(string[] args)
+		{
+			try
+			{
+				Object.ObjectManager.Register("Model", typeof(Scene).Assembly);
+				
+				Server.Scene.AddComponent<EventComponent>();
+				Server.Scene.AddComponent<TimerComponent>();
+				Server.Scene.AddComponent<NetworkComponent, NetworkProtocol>(NetworkProtocol.UDP);
+
+				Server.Scene.AddComponent<Scene, SceneType, string>(SceneType.Realm, "realm");
+				Server.Scene.AddComponent<MessageHandlerComponent, SceneType>(Server.Scene.GetComponent<Scene>().SceneType);
+
+				while (true)
+				{
+					Object.ObjectManager.Update();
+				}
+			}
+			catch (Exception e)
+			{
+				Log.Error(e.ToString());
+			}
+		}
+	}
+}

+ 36 - 0
Server/Server.App/Properties/AssemblyInfo.cs

@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// 有关程序集的一般信息由以下
+// 控制。更改这些特性值可修改
+// 与程序集关联的信息。
+[assembly: AssemblyTitle("Server.App")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Server.App")]
+[assembly: AssemblyCopyright("Copyright ©  2016")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+//将 ComVisible 设置为 false 将使此程序集中的类型
+//对 COM 组件不可见。  如果需要从 COM 访问此程序集中的类型,
+//请将此类型的 ComVisible 特性设置为 true。
+[assembly: ComVisible(false)]
+
+// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
+[assembly: Guid("3f8dc04c-9e05-403f-b6a5-36293eb99937")]
+
+// 程序集的版本信息由下列四个值组成: 
+//
+//      主版本
+//      次版本
+//      生成号
+//      修订号
+//
+//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
+// 方法是按如下所示使用“*”: :
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]

+ 27 - 7
Server/Model/Model.csproj → Server/Server.App/Server.App.csproj

@@ -4,24 +4,27 @@
   <PropertyGroup>
     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
-    <ProjectGuid>{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}</ProjectGuid>
-    <OutputType>Library</OutputType>
+    <ProjectGuid>{3F8DC04C-9E05-403F-B6A5-36293EB99937}</ProjectGuid>
+    <OutputType>Exe</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>Model</RootNamespace>
-    <AssemblyName>Model</AssemblyName>
+    <RootNamespace>Server.App</RootNamespace>
+    <AssemblyName>Server.App</AssemblyName>
     <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
+    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
     <DebugSymbols>true</DebugSymbols>
     <DebugType>full</DebugType>
     <Optimize>false</Optimize>
-    <OutputPath>bin\Debug\</OutputPath>
+    <OutputPath>..\Bin\Debug\</OutputPath>
     <DefineConstants>DEBUG;TRACE</DefineConstants>
     <ErrorReport>prompt</ErrorReport>
     <WarningLevel>4</WarningLevel>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
     <DebugType>pdbonly</DebugType>
     <Optimize>true</Optimize>
     <OutputPath>bin\Release\</OutputPath>
@@ -40,10 +43,27 @@
     <Reference Include="System.Xml" />
   </ItemGroup>
   <ItemGroup>
-    <Compile Include="ErrorCode.cs" />
-    <Compile Include="GameException.cs" />
+    <Compile Include="Program.cs" />
     <Compile Include="Properties\AssemblyInfo.cs" />
   </ItemGroup>
+  <ItemGroup>
+    <None Include="App.config" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\Base\Server.Base.csproj">
+      <Project>{afbad3d5-c827-4ba6-9940-7060b6c39306}</Project>
+      <Name>Server.Base</Name>
+    </ProjectReference>
+    <ProjectReference Include="..\Model\Server.Model.csproj">
+      <Project>{e997a298-c1e1-4dc7-85a3-4b0e2a6e196d}</Project>
+      <Name>Server.Model</Name>
+    </ProjectReference>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="NLog.config">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+  </ItemGroup>
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
   <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
        Other similar extension points exist, see Microsoft.Common.targets.

+ 61 - 3
Server/Server.sln

@@ -3,36 +3,94 @@ Microsoft Visual Studio Solution File, Format Version 12.00
 # Visual Studio 14
 VisualStudioVersion = 14.0.25420.1
 MinimumVisualStudioVersion = 10.0.40219.1
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Base", "Base\Base.csproj", "{AFBAD3D5-C827-4BA6-9940-7060B6C39306}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Server.Base", "Base\Server.Base.csproj", "{AFBAD3D5-C827-4BA6-9940-7060B6C39306}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Model", "Model\Model.csproj", "{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Server.Model", "Model\Server.Model.csproj", "{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Controller", "Controller\Controller.csproj", "{ED2A5401-3829-4A8B-915D-A2A18FB233F8}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Server.Controller", "Controller\Server.Controller.csproj", "{ED2A5401-3829-4A8B-915D-A2A18FB233F8}"
 EndProject
 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nuget", "Nuget\Nuget.csproj", "{F6F8E6AB-632C-4C6E-BFB1-B39570FF2135}"
 EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Server.App", "Server.App\Server.App.csproj", "{3F8DC04C-9E05-403F-B6A5-36293EB99937}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server.ENet", "ENet\ENet.vcxproj", "{C9992B7C-313E-4C9F-A954-640D01EDFB58}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Any CPU = Debug|Any CPU
+		Debug|x64 = Debug|x64
+		Debug|x86 = Debug|x86
 		Release|Any CPU = Release|Any CPU
+		Release|x64 = Release|x64
+		Release|x86 = Release|x86
 	EndGlobalSection
 	GlobalSection(ProjectConfigurationPlatforms) = postSolution
 		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Debug|x64.ActiveCfg = Debug|Any CPU
+		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Debug|x64.Build.0 = Debug|Any CPU
+		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Debug|x86.ActiveCfg = Debug|Any CPU
+		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Debug|x86.Build.0 = Debug|Any CPU
 		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Release|Any CPU.ActiveCfg = Release|Any CPU
 		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Release|Any CPU.Build.0 = Release|Any CPU
+		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Release|x64.ActiveCfg = Release|Any CPU
+		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Release|x64.Build.0 = Release|Any CPU
+		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Release|x86.ActiveCfg = Release|Any CPU
+		{AFBAD3D5-C827-4BA6-9940-7060B6C39306}.Release|x86.Build.0 = Release|Any CPU
 		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Debug|x64.ActiveCfg = Debug|Any CPU
+		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Debug|x64.Build.0 = Debug|Any CPU
+		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Debug|x86.ActiveCfg = Debug|Any CPU
+		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Debug|x86.Build.0 = Debug|Any CPU
 		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Release|Any CPU.ActiveCfg = Release|Any CPU
 		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Release|Any CPU.Build.0 = Release|Any CPU
+		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Release|x64.ActiveCfg = Release|Any CPU
+		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Release|x64.Build.0 = Release|Any CPU
+		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Release|x86.ActiveCfg = Release|Any CPU
+		{E997A298-C1E1-4DC7-85A3-4B0E2A6E196D}.Release|x86.Build.0 = Release|Any CPU
 		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Debug|x64.ActiveCfg = Debug|Any CPU
+		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Debug|x64.Build.0 = Debug|Any CPU
+		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Debug|x86.ActiveCfg = Debug|Any CPU
+		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Debug|x86.Build.0 = Debug|Any CPU
 		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Release|Any CPU.ActiveCfg = Release|Any CPU
 		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Release|Any CPU.Build.0 = Release|Any CPU
+		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Release|x64.ActiveCfg = Release|Any CPU
+		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Release|x64.Build.0 = Release|Any CPU
+		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Release|x86.ActiveCfg = Release|Any CPU
+		{ED2A5401-3829-4A8B-915D-A2A18FB233F8}.Release|x86.Build.0 = Release|Any CPU
 		{F6F8E6AB-632C-4C6E-BFB1-B39570FF2135}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 		{F6F8E6AB-632C-4C6E-BFB1-B39570FF2135}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{F6F8E6AB-632C-4C6E-BFB1-B39570FF2135}.Debug|x64.ActiveCfg = Debug|Any CPU
+		{F6F8E6AB-632C-4C6E-BFB1-B39570FF2135}.Debug|x86.ActiveCfg = Debug|Any CPU
 		{F6F8E6AB-632C-4C6E-BFB1-B39570FF2135}.Release|Any CPU.ActiveCfg = Release|Any CPU
 		{F6F8E6AB-632C-4C6E-BFB1-B39570FF2135}.Release|Any CPU.Build.0 = Release|Any CPU
+		{F6F8E6AB-632C-4C6E-BFB1-B39570FF2135}.Release|x64.ActiveCfg = Release|Any CPU
+		{F6F8E6AB-632C-4C6E-BFB1-B39570FF2135}.Release|x86.ActiveCfg = Release|Any CPU
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+		{3F8DC04C-9E05-403F-B6A5-36293EB99937}.Debug|Any CPU.Build.0 = Debug|Any CPU
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+		{3F8DC04C-9E05-403F-B6A5-36293EB99937}.Debug|x64.Build.0 = Debug|Any CPU
+		{3F8DC04C-9E05-403F-B6A5-36293EB99937}.Debug|x86.ActiveCfg = Debug|Any CPU
+		{3F8DC04C-9E05-403F-B6A5-36293EB99937}.Debug|x86.Build.0 = Debug|Any CPU
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+		{3F8DC04C-9E05-403F-B6A5-36293EB99937}.Release|Any CPU.Build.0 = Release|Any CPU
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+		{C9992B7C-313E-4C9F-A954-640D01EDFB58}.Debug|x86.Build.0 = Debug|Win32
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 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE