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@@ -39,6 +39,7 @@ namespace ET
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// 行号
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line = Convert.ToInt32(pathLine.Substring(splitIndex + 1));
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var fullPath = UnityEngine.Application.dataPath.Substring(0, UnityEngine.Application.dataPath.LastIndexOf("Assets", StringComparison.Ordinal));
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+ fullPath = $"{fullPath}{path}";
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#if UNITY_STANDALONE_WIN
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fullPath = fullPath.Replace('/', '\\');
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#endif
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