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@@ -2,9 +2,9 @@
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{
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// 分发数值监听
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[Event(EventIdType.NumbericChange)]
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- public class NumericChangeEvent_NotifyWatcher: AEvent<NumericType, long, int>
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+ public class NumericChangeEvent_NotifyWatcher: AEvent<long, NumericType, int>
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{
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- public override void Run(NumericType numericType, long id, int value)
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+ public override void Run(long id, NumericType numericType, int value)
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{
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Game.Scene.GetComponent<NumericWatcherComponent>().Run(numericType, id, value);
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}
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