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@@ -13,7 +13,7 @@
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<AssemblyName>Assembly-CSharp</AssemblyName>
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- <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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+ <TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<BaseDirectory>Assets</BaseDirectory>
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</PropertyGroup>
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@@ -22,7 +22,7 @@
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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- <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;PLATFORM_ARCH_64;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_VR;ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;NET45</DefineConstants>
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+ <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;PLATFORM_ARCH_64;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;NET45</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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@@ -44,70 +44,14 @@
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<Reference Include="System.Runtime.Serialization" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll</HintPath>
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+ <HintPath>C:/Apps/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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- <HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEditor.dll</HintPath>
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+ <HintPath>C:/Apps/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorNodeConfig.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTree.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeArgsDict.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeConfig.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayDoubleComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayFloatComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayInt64Component.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayIntComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayStringComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTBoolComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTDoubleComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTEnumComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTFloatComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTInt64Component.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTIntComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTStringComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BTTypeBaseComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BTTypeManager.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayAudioClipComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayGameObjectComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayMaterialComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayShaderComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArraySpriteComponent..cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayTexture2DComponent..cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayTexture3DComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayTextureComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTAudioClipComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTGameObjectComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTMaterialComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTShaderComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTSpriteComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTTexture2DComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTTexture3DComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTTextureComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BTEnv.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\BTEnvKey.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\Node.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeClassifyType.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeDeprecatedAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeDesignerProto.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeEngineObjectAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeFieldBaseAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeFieldConstraintAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeInputAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeOutputAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodePropAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeProto.cs" />
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- <Compile Include="Assets\Scripts\Base\BehaviorTree\TypeHelper.cs" />
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- <Compile Include="Assets\Scripts\Base\Config\ACategory.cs" />
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- <Compile Include="Assets\Scripts\Base\Config\AConfig.cs" />
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- <Compile Include="Assets\Scripts\Base\Config\AConfigComponent.cs" />
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- <Compile Include="Assets\Scripts\Base\Config\ConfigAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\Config\ConfigHelper.cs" />
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- <Compile Include="Assets\Scripts\Base\Config\ICategory.cs" />
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<Compile Include="Assets\Scripts\Base\DoubleMap.cs" />
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- <Compile Include="Assets\Scripts\Base\EQueue.cs" />
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<Compile Include="Assets\Scripts\Base\Event\AEventAttribute.cs" />
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<Compile Include="Assets\Scripts\Base\Event\CrossEventAttribute.cs" />
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<Compile Include="Assets\Scripts\Base\Event\Env.cs" />
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@@ -115,14 +59,15 @@
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<Compile Include="Assets\Scripts\Base\Event\EventAttribute.cs" />
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<Compile Include="Assets\Scripts\Base\Event\EventIdType.cs" />
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<Compile Include="Assets\Scripts\Base\Event\IEvent.cs" />
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- <Compile Include="Assets\Scripts\Base\Helper\ArrayHelper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\ByteHelper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\EnumHelper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\FileHelper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\IdGenerater.cs" />
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+ <Compile Include="Assets\Scripts\Base\Helper\JsonHelper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\MD5Helper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\MethodInfoHelper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\NetHelper.cs" />
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+ <Compile Include="Assets\Scripts\Base\Helper\ObjectHelper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\ProtobufHelper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\RandomHelper.cs" />
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<Compile Include="Assets\Scripts\Base\Helper\StringHelper.cs" />
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@@ -132,7 +77,6 @@
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<Compile Include="Assets\Scripts\Base\IL\IDisposableAdaptor.cs" />
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<Compile Include="Assets\Scripts\Base\IL\ILAdapterAttribute.cs" />
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<Compile Include="Assets\Scripts\Base\IL\ILBindingAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\IL\ILRedirection.cs" />
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<Compile Include="Assets\Scripts\Base\Log.cs" />
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<Compile Include="Assets\Scripts\Base\LogType.cs" />
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<Compile Include="Assets\Scripts\Base\Math\AcosLookupTable.cs" />
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@@ -145,63 +89,30 @@
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<Compile Include="Assets\Scripts\Base\Math\VInt3.cs" />
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<Compile Include="Assets\Scripts\Base\Math\VLine.cs" />
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<Compile Include="Assets\Scripts\Base\Math\VRect.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\AActorMessage.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\AMessage.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\AMHandler.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\AppType.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\ClientDispatcher.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\ErrorCode.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\IMessageDispatcher.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\IMessagePacker.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\IMHandler.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\MessageAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\MessageHandlerAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\MessageInfo.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\MongoPacker.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\NumericType.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\OpcodeHelper.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\ProtobufPacker.cs" />
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- <Compile Include="Assets\Scripts\Base\Message\RpcException.cs" />
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<Compile Include="Assets\Scripts\Base\MultiMap.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\AChannel.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\AService.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\TNet\PacketParser.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\TNet\TBuffer.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\TNet\TChannel.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\TNet\TService.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\Library.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\NativeMethods.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\NativeStructs.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\UAddress.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\UChannel.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\UPacket.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\UPoller.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\UService.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\USocket.cs" />
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- <Compile Include="Assets\Scripts\Base\Network\UNet\USocketManager.cs" />
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<Compile Include="Assets\Scripts\Base\Object\Component.cs" />
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- <Compile Include="Assets\Scripts\Base\Object\ComponentDB.cs" />
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+ <Compile Include="Assets\Scripts\Base\Object\ComponentAttribute.cs" />
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<Compile Include="Assets\Scripts\Base\Object\ComponentFactory.cs" />
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<Compile Include="Assets\Scripts\Base\Object\Disposer.cs" />
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<Compile Include="Assets\Scripts\Base\Object\Entity.cs" />
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- <Compile Include="Assets\Scripts\Base\Object\EntityDB.cs" />
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+ <Compile Include="Assets\Scripts\Base\Object\EntityAttribute.cs" />
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<Compile Include="Assets\Scripts\Base\Object\EntityEventAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\Object\EntityFactory.cs" />
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<Compile Include="Assets\Scripts\Base\Object\EntityType.cs" />
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+ <Compile Include="Assets\Scripts\Base\Object\EventProxy.cs" />
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+ <Compile Include="Assets\Scripts\Base\Object\EventSystem.cs" />
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<Compile Include="Assets\Scripts\Base\Object\IAwake.cs" />
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<Compile Include="Assets\Scripts\Base\Object\ILateUpdate.cs" />
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<Compile Include="Assets\Scripts\Base\Object\ILoad.cs" />
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+ <Compile Include="Assets\Scripts\Base\Object\ISerializeToEntity.cs" />
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<Compile Include="Assets\Scripts\Base\Object\IStart.cs" />
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<Compile Include="Assets\Scripts\Base\Object\IUpdate.cs" />
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<Compile Include="Assets\Scripts\Base\Object\Object.cs" />
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- <Compile Include="Assets\Scripts\Base\Object\ObjectEventAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\Object\ObjectEvents.cs" />
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<Compile Include="Assets\Scripts\Base\Object\ObjectPool.cs" />
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+ <Compile Include="Assets\Scripts\Base\Object\ObjectSystemAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Base\OneThreadSynchronizationContext.cs" />
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<Compile Include="Assets\Scripts\Base\QueueDictionary.cs" />
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<Compile Include="Assets\Scripts\Base\TryLocker.cs" />
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- <Compile Include="Assets\Scripts\Base\UI\LayerNames.cs" />
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- <Compile Include="Assets\Scripts\Base\UI\UIFactoryAttribute.cs" />
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- <Compile Include="Assets\Scripts\Base\UI\UIType.cs" />
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+ <Compile Include="Assets\Scripts\Base\UnOrderMultiMap.cs" />
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<Compile Include="Assets\Scripts\BehaviorTreeNode\CreateUIEffect.cs" />
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<Compile Include="Assets\Scripts\BehaviorTreeNode\Root\Root.cs" />
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<Compile Include="Assets\Scripts\BehaviorTreeNode\Root\UICreateRoot.cs" />
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@@ -210,69 +121,263 @@
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<Compile Include="Assets\Scripts\BehaviorTreeNode\True.cs" />
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<Compile Include="Assets\Scripts\BehaviorTreeNode\UIScale.cs" />
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<Compile Include="Assets\Scripts\Component\AnimatorComponent.cs" />
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- <Compile Include="Assets\Scripts\Component\BehaviorTreeComponent.cs" />
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+ <Compile Include="Assets\Scripts\Component\BundleDownloaderComponent.cs" />
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<Compile Include="Assets\Scripts\Component\CameraComponent.cs" />
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<Compile Include="Assets\Scripts\Component\ClientFrameComponent.cs" />
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<Compile Include="Assets\Scripts\Component\Config\ClientConfig.cs" />
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<Compile Include="Assets\Scripts\Component\Config\DBConfig.cs" />
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+ <Compile Include="Assets\Scripts\Component\Config\GlobalProto.cs" />
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<Compile Include="Assets\Scripts\Component\Config\HttpConfig.cs" />
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<Compile Include="Assets\Scripts\Component\Config\InnerConfig.cs" />
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<Compile Include="Assets\Scripts\Component\Config\OuterConfig.cs" />
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<Compile Include="Assets\Scripts\Component\Config\RunServerConfig.cs" />
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<Compile Include="Assets\Scripts\Component\Config\StartConfig.cs" />
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<Compile Include="Assets\Scripts\Component\Config\VersionConfig.cs" />
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- <Compile Include="Assets\Scripts\Component\ConfigComponent.cs" />
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- <Compile Include="Assets\Scripts\Component\EventComponent.cs" />
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- <Compile Include="Assets\Scripts\Component\MessageDispatherComponent.cs" />
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+ <Compile Include="Assets\Scripts\Component\GlobalConfigComponent.cs" />
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<Compile Include="Assets\Scripts\Component\MoveComponent.cs" />
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- <Compile Include="Assets\Scripts\Component\NetOuterComponent.cs" />
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- <Compile Include="Assets\Scripts\Component\NetworkComponent.cs" />
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- <Compile Include="Assets\Scripts\Component\NumericComponent.cs" />
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- <Compile Include="Assets\Scripts\Component\NumericWatcherComponent.cs" />
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- <Compile Include="Assets\Scripts\Component\OpcodeTypeComponent.cs" />
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- <Compile Include="Assets\Scripts\Component\OperaComponent.cs" />
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<Compile Include="Assets\Scripts\Component\PlayerComponent.cs" />
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<Compile Include="Assets\Scripts\Component\ResourcesComponent.cs" />
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<Compile Include="Assets\Scripts\Component\SceneChangeComponent.cs" />
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<Compile Include="Assets\Scripts\Component\SessionComponent.cs" />
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<Compile Include="Assets\Scripts\Component\TimerComponent.cs" />
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<Compile Include="Assets\Scripts\Component\UnitComponent.cs" />
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- <Compile Include="Assets\Scripts\Entity\AssetBundleLoaderAsync.cs" />
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+ <Compile Include="Assets\Scripts\Entity\AssetsBundleLoaderAsync.cs" />
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+ <Compile Include="Assets\Scripts\Entity\AssetsLoaderAsync.cs" />
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<Compile Include="Assets\Scripts\Entity\Config\BuffConfig.cs" />
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<Compile Include="Assets\Scripts\Entity\Config\UnitConfig.cs" />
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<Compile Include="Assets\Scripts\Entity\Game.cs" />
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- <Compile Include="Assets\Scripts\Entity\Message\Opcode.cs" />
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- <Compile Include="Assets\Scripts\Entity\Message\OuterMessage.cs" />
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+ <Compile Include="Assets\Scripts\Entity\Hotfix.cs" />
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<Compile Include="Assets\Scripts\Entity\Player.cs" />
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<Compile Include="Assets\Scripts\Entity\Scene.cs" />
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<Compile Include="Assets\Scripts\Entity\Session.cs" />
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+ <Compile Include="Assets\Scripts\Entity\UI.cs" />
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<Compile Include="Assets\Scripts\Entity\Unit.cs" />
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+ <Compile Include="Assets\Scripts\Entity\UnityWebRequestAsync.cs" />
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<Compile Include="Assets\Scripts\Entity\WWWAsync.cs" />
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- <Compile Include="Assets\Scripts\Event\NumericChangeEvent_NotifyWatcher.cs" />
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<Compile Include="Assets\Scripts\Event\NumericWatcher_Hp_ShowUI.cs" />
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<Compile Include="Assets\Scripts\Factory\PlayerFactory.cs" />
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<Compile Include="Assets\Scripts\Factory\UnitFactory.cs" />
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- <Compile Include="Assets\Scripts\Handler\Actor_CreateUnitsHandler.cs" />
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- <Compile Include="Assets\Scripts\Handler\Actor_TestHandler.cs" />
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- <Compile Include="Assets\Scripts\Handler\Frame_ClickMapHandler.cs" />
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<Compile Include="Assets\Scripts\Helper\ActionHelper.cs" />
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+ <Compile Include="Assets\Scripts\Helper\BundleHelper.cs" />
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<Compile Include="Assets\Scripts\Helper\DllHelper.cs" />
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<Compile Include="Assets\Scripts\Helper\GameObjectHelper.cs" />
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<Compile Include="Assets\Scripts\Helper\ILHelper.cs" />
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- <Compile Include="Assets\Scripts\Helper\MongoHelper.cs" />
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- <Compile Include="Assets\Scripts\Helper\PathHelp.cs" />
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+ <Compile Include="Assets\Scripts\Helper\MessageHelper.cs" />
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+ <Compile Include="Assets\Scripts\Helper\PathHelper.cs" />
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<Compile Include="Assets\Scripts\Helper\PositionHelper.cs" />
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<Compile Include="Assets\Scripts\Helper\ResourceHelper.cs" />
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+ <Compile Include="Assets\Scripts\Helper\ResourcesHelper.cs" />
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<Compile Include="Assets\Scripts\Init.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorNodeConfig.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTree.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeArgsDict.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeConfig.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTArrayDoubleComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTArrayFloatComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTArrayInt64Component.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTArrayIntComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTArrayStringComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTBoolComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTDoubleComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTEnumComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTFloatComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTInt64Component.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTIntComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BaseType\BTStringComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BTTypeBaseComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\BTTypeManager.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTArrayAudioClipComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTArrayGameObjectComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTArrayMaterialComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTArrayShaderComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTArraySpriteComponent..cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTArrayTexture2DComponent..cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTArrayTexture3DComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTArrayTextureComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTAudioClipComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTGameObjectComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTMaterialComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTShaderComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTSpriteComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTTexture2DComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTTexture3DComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BehaviorTreeType\UnityType\BTTextureComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BTEnv.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\BTEnvKey.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\Node.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeClassifyType.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeDeprecatedAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeDesignerProto.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeEngineObjectAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeFieldBaseAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeFieldConstraintAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeInputAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeOutputAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodePropAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\NodeProto.cs" />
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+ <Compile Include="Assets\Scripts\Module\BehaviorTree\TypeHelper.cs" />
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+ <Compile Include="Assets\Scripts\Module\Config\ACategory.cs" />
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+ <Compile Include="Assets\Scripts\Module\Config\AConfig.cs" />
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+ <Compile Include="Assets\Scripts\Module\Config\AConfigComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\Config\ConfigAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\Config\ConfigComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\Config\ConfigHelper.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\AMHandler.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\ClientDispatcher.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\ErrorCode.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\IActorMessage.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\IMessage.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\IMessageDispatcher.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\IMessagePacker.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\IMHandler.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\MessageAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\MessageDispatherComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\MessageHandlerAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\MessageInfo.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\MessageProxy.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\NetOuterComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\AChannel.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\AService.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\Circularbuffer.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\KCP\KChannel.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\KCP\Kcp.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\KCP\KService.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\NetworkHelper.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\TCP\PacketParser.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\TCP\TChannel.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Network\TCP\TService.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\NetworkComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Opcode.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\OpcodeHelper.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\OpcodeTypeComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\OuterMessage.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\OuterOpcode.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\ProtobufPacker.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\RpcException.cs" />
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+ <Compile Include="Assets\Scripts\Module\Numeric\INumericWatcher.cs" />
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+ <Compile Include="Assets\Scripts\Module\Numeric\NumericChangeEvent_NotifyWatcher.cs" />
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+ <Compile Include="Assets\Scripts\Module\Numeric\NumericComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\Numeric\NumericType.cs" />
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+ <Compile Include="Assets\Scripts\Module\Numeric\NumericWatcherAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\Numeric\NumericWatcherComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\UI\IUIFactory.cs" />
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+ <Compile Include="Assets\Scripts\Module\UI\LayerNames.cs" />
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+ <Compile Include="Assets\Scripts\Module\UI\UIComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\UI\UIFactoryAttribute.cs" />
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+ <Compile Include="Assets\Scripts\Module\UI\UIType.cs" />
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<Compile Include="Assets\Scripts\MonoConfig\CanvasConfig.cs" />
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+ <Compile Include="Assets\Scripts\Other\AppType.cs" />
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<Compile Include="Assets\Scripts\Other\Define.cs" />
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<Compile Include="Assets\Scripts\Other\IInstanceMethod.cs" />
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<Compile Include="Assets\Scripts\Other\ILMethod.cs" />
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- <Compile Include="Assets\Scripts\Other\INumericWatcher.cs" />
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<Compile Include="Assets\Scripts\Other\MonoMethod.cs" />
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<Compile Include="Assets\Scripts\Other\MotionType.cs" />
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- <Compile Include="Assets\Scripts\Other\NumericWatcherAttribute.cs" />
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<Compile Include="Assets\Scripts\Other\ReferenceCollector.cs" />
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+ <Compile Include="Assets\Scripts\UI\UILoading\Component\UILoadingComponent.cs" />
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+ <Compile Include="Assets\Scripts\UI\UILoading\Event\LoadingBeginEvent_CreateLoadingUI.cs" />
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+ <Compile Include="Assets\Scripts\UI\UILoading\Event\LoadingFinishEvent_RemoveLoadingUI.cs" />
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+ <Compile Include="Assets\Scripts\UI\UILoading\Factory\UILoadingFactory.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\CLRBindings.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_ActionHelper_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Actor_CreateUnits_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Actor_Test_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Actor_TestRequest_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Actor_TransferRequest_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_AEventAttribute_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_C2G_EnterMap_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_CameraComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_CanvasConfig_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_ClientDispatcher_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Component_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_ComponentFactory_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Define_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Disposer_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_DoubleMap_2_UInt16_Type_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Entity_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_EventProxy_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_EventSystem_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Frame_ClickMap_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Game_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_GameObjectHelper_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_GlobalConfigComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_GlobalProto_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Hotfix_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_IdGenerater_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Log_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_MessageAttribute_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_MessageDispatherComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_MessageInfo_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_MessageProxy_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_MongoHelper_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_MoveComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_NetworkComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_NetworkHelper_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_OpcodeTypeComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_PacketInfo_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Player_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_PlayerComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_ProtobufHelper_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_ResourcesComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Scene_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Session_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_SessionComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_UIFactoryAttribute_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_Unit_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_UnitComponent_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_UnitFactory_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_UnitInfo_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\Model_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\ProtoBuf_PType_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\ReferenceCollector_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Activator_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_Dictionary_2_Int32_List_1_ILTypeIns_t.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_Dictionary_2_String_ILTypeInstance__t.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_Dictionary_2_String_ILTypeInstance__t_t.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_Dictionary_2_String_ILTypeInstance__t_t_t.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Bi_t.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_Dictionary_2_Type_Queue_1_ILTypeIns_t.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeIn_t.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_Dictionary_2_UIType_ILTypeInstance__t.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_List_1_ILTypeInstance_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_List_1_ILTypeInstance_Binding_Enume_t.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_List_1_Object_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_List_1_UIType_Binding.cs" />
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+ <Compile Include="Assets\ThirdParty\ILRuntime\Generated\System_Collections_Generic_List_1_UnitInfo_Binding.cs" />
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<Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\CSDeleteBreakpoint.cs" />
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<Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\CSExecute.cs" />
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<Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Stack\StackObject.cs" />
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