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修复编译错误

tanghai 2 lat temu
rodzic
commit
2f502a3761
1 zmienionych plików z 2 dodań i 2 usunięć
  1. 2 2
      Unity/Assets/Scripts/Core/Module/Log/Log.cs

+ 2 - 2
Unity/Assets/Scripts/Core/Module/Log/Log.cs

@@ -34,7 +34,7 @@ namespace ET
             if (!UnityEngine.Application.isPlaying)
             if (!UnityEngine.Application.isPlaying)
             {
             {
                 UnityEngine.Debug.Log(msg);
                 UnityEngine.Debug.Log(msg);
-                return
+                return;
             }
             }
 #endif
 #endif
             Logger.Instance.Info(msg);
             Logger.Instance.Info(msg);
@@ -58,7 +58,7 @@ namespace ET
             if (!UnityEngine.Application.isPlaying)
             if (!UnityEngine.Application.isPlaying)
             {
             {
                 UnityEngine.Debug.LogWarning(msg);
                 UnityEngine.Debug.LogWarning(msg);
-                return
+                return;
             }
             }
 #endif
 #endif
             Logger.Instance.Warning(msg);
             Logger.Instance.Warning(msg);