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@@ -13,7 +13,7 @@ namespace ET.Client
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await ResourcesComponent.Instance.LoadBundleAsync("unit.unity3d");
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- SceneType sceneType = EnumHelper.FromString<SceneType>(GlobalComponent.Instance.GlobalConfig.SceneType);
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+ SceneType sceneType = EnumHelper.FromString<SceneType>(GlobalComponent.Instance.GlobalConfig.AppType.ToString());
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Scene clientScene = await SceneFactory.CreateClientScene(1, sceneType, sceneType.ToString());
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