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@@ -35,7 +35,7 @@ namespace ET
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TypeSystems.OneTypeSystems oneTypeSystems = this.typeSystems.GetOrCreateOneTypeSystems(iSystemType.Type());
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oneTypeSystems.Map.Add(iSystemType.SystemType(), obj);
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int index = iSystemType.GetInstanceQueueIndex();
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- if (index > InstanceQueueIndex.None && index < InstanceQueueIndex.Max)
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+ if (index > LSQueneUpdateIndex.None && index < LSQueneUpdateIndex.Max)
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{
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oneTypeSystems.QueueFlag[index] = true;
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}
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