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@@ -12,15 +12,12 @@
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<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
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<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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- <TargetFrameworkProfile>
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- </TargetFrameworkProfile>
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- <CompilerResponseFile>
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- </CompilerResponseFile>
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+ <TargetFrameworkProfile></TargetFrameworkProfile>
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+ <CompilerResponseFile></CompilerResponseFile>
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<UnityProjectType>Game:1</UnityProjectType>
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<UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
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<UnityVersion>2017.1.1p4</UnityVersion>
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- <RootNamespace>
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- </RootNamespace>
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+ <RootNamespace></RootNamespace>
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<LangVersion>6</LangVersion>
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</PropertyGroup>
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<PropertyGroup>
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@@ -201,10 +198,8 @@
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<Compile Include="Assets\Scripts\Entity\Game.cs" />
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<Compile Include="Assets\Scripts\Entity\Hotfix.cs" />
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<Compile Include="Assets\Scripts\Entity\Scene.cs" />
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- <Compile Include="Assets\Scripts\Entity\Session.cs" />
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<Compile Include="Assets\Scripts\Entity\UnityWebRequestAsync.cs" />
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<Compile Include="Assets\Scripts\Entity\WWWAsync.cs" />
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- <Compile Include="Assets\Scripts\Event\NumericWatcher_Hp_ShowUI.cs" />
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<Compile Include="Assets\Scripts\Helper\ActionHelper.cs" />
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<Compile Include="Assets\Scripts\Helper\BundleHelper.cs" />
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<Compile Include="Assets\Scripts\Helper\DllHelper.cs" />
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@@ -319,19 +314,21 @@
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<Compile Include="Assets\Scripts\Module\Message\OuterOpcode.cs" />
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<Compile Include="Assets\Scripts\Module\Message\ProtobufPacker.cs" />
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<Compile Include="Assets\Scripts\Module\Message\RpcException.cs" />
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+ <Compile Include="Assets\Scripts\Module\Message\Session.cs" />
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<Compile Include="Assets\Scripts\Module\Numeric\INumericWatcher.cs" />
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<Compile Include="Assets\Scripts\Module\Numeric\NumericChangeEvent_NotifyWatcher.cs" />
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<Compile Include="Assets\Scripts\Module\Numeric\NumericComponent.cs" />
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<Compile Include="Assets\Scripts\Module\Numeric\NumericType.cs" />
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+ <Compile Include="Assets\Scripts\Module\Numeric\NumericWatcher_Hp_ShowUI.cs" />
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<Compile Include="Assets\Scripts\Module\Numeric\NumericWatcherAttribute.cs" />
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<Compile Include="Assets\Scripts\Module\Numeric\NumericWatcherComponent.cs" />
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+ <Compile Include="Assets\Scripts\Module\UI\CanvasConfig.cs" />
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<Compile Include="Assets\Scripts\Module\UI\IUIFactory.cs" />
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<Compile Include="Assets\Scripts\Module\UI\LayerNames.cs" />
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<Compile Include="Assets\Scripts\Module\UI\UI.cs" />
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<Compile Include="Assets\Scripts\Module\UI\UIComponent.cs" />
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<Compile Include="Assets\Scripts\Module\UI\UIFactoryAttribute.cs" />
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<Compile Include="Assets\Scripts\Module\UI\UIType.cs" />
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- <Compile Include="Assets\Scripts\MonoConfig\CanvasConfig.cs" />
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<Compile Include="Assets\Scripts\Other\AppType.cs" />
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<Compile Include="Assets\Scripts\Other\Define.cs" />
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<Compile Include="Assets\Scripts\Other\IInstanceMethod.cs" />
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@@ -682,4 +679,4 @@
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="GenerateTargetFrameworkMonikerAttribute" />
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-</Project>
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+</Project>
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