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non_empty_path_generated_by_unity.rider.package
这个玩意还真不能删除,删除了,mac上找不到.net framework
这个东西应该是用来找unity的mono用的

tanghai 4 лет назад
Родитель
Сommit
9f7a0ed51d

+ 8 - 0
Unity/Assets/ThirdParty/ILRuntime/ILRuntime.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2164f824ea1522e44a6c485722b7cc56
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 3 - 0
Unity/Unity.Hotfix.csproj

@@ -2,6 +2,9 @@
 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <PropertyGroup>
     <LangVersion>7.3</LangVersion>
+    <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
+    <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
+    <DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
   </PropertyGroup>
   <PropertyGroup>
     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>

+ 3 - 0
Unity/Unity.HotfixView.csproj

@@ -2,6 +2,9 @@
 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <PropertyGroup>
     <LangVersion>7.3</LangVersion>
+    <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
+    <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
+    <DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
   </PropertyGroup>
   <PropertyGroup>
     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>

+ 3 - 0
Unity/Unity.Model.csproj

@@ -2,6 +2,9 @@
 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <PropertyGroup>
     <LangVersion>7.3</LangVersion>
+    <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
+    <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
+    <DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
   </PropertyGroup>
   <PropertyGroup>
     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>

+ 3 - 0
Unity/Unity.ModelView.csproj

@@ -2,6 +2,9 @@
 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <PropertyGroup>
     <LangVersion>7.3</LangVersion>
+    <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
+    <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
+    <DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
   </PropertyGroup>
   <PropertyGroup>
     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>