|
|
@@ -88,6 +88,7 @@ LightmapSettings:
|
|
|
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
|
|
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
|
|
m_PVRFilteringAtrousPositionSigmaAO: 1
|
|
|
+ m_ShowResolutionOverlay: 1
|
|
|
m_LightingDataAsset: {fileID: 0}
|
|
|
m_UseShadowmask: 0
|
|
|
--- !u!196 &4
|
|
|
@@ -109,6 +110,8 @@ NavMeshSettings:
|
|
|
manualTileSize: 0
|
|
|
tileSize: 256
|
|
|
accuratePlacement: 0
|
|
|
+ debug:
|
|
|
+ m_Flags: 0
|
|
|
m_NavMeshData: {fileID: 0}
|
|
|
--- !u!1 &29794235
|
|
|
GameObject:
|
|
|
@@ -181,11 +184,11 @@ Camera:
|
|
|
m_TargetEye: 3
|
|
|
m_HDR: 0
|
|
|
m_AllowMSAA: 1
|
|
|
+ m_AllowDynamicResolution: 0
|
|
|
m_ForceIntoRT: 0
|
|
|
m_OcclusionCulling: 1
|
|
|
m_StereoConvergence: 10
|
|
|
m_StereoSeparation: 0.022
|
|
|
- m_StereoMirrorMode: 0
|
|
|
--- !u!4 &29794240
|
|
|
Transform:
|
|
|
m_ObjectHideFlags: 0
|
|
|
@@ -329,6 +332,7 @@ MeshRenderer:
|
|
|
m_Enabled: 1
|
|
|
m_CastShadows: 1
|
|
|
m_ReceiveShadows: 1
|
|
|
+ m_DynamicOccludee: 1
|
|
|
m_MotionVectors: 1
|
|
|
m_LightProbeUsage: 1
|
|
|
m_ReflectionProbeUsage: 1
|
|
|
@@ -344,6 +348,7 @@ MeshRenderer:
|
|
|
m_PreserveUVs: 1
|
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
|
m_ImportantGI: 0
|
|
|
+ m_StitchLightmapSeams: 0
|
|
|
m_SelectedEditorRenderState: 3
|
|
|
m_MinimumChartSize: 4
|
|
|
m_AutoUVMaxDistance: 0.5
|
|
|
@@ -361,9 +366,9 @@ MeshCollider:
|
|
|
m_Material: {fileID: 0}
|
|
|
m_IsTrigger: 0
|
|
|
m_Enabled: 1
|
|
|
- serializedVersion: 2
|
|
|
+ serializedVersion: 3
|
|
|
m_Convex: 0
|
|
|
- m_InflateMesh: 0
|
|
|
+ m_CookingOptions: 14
|
|
|
m_SkinWidth: 0.01
|
|
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
|
|
--- !u!33 &497068781
|
|
|
@@ -472,6 +477,7 @@ MeshRenderer:
|
|
|
m_Enabled: 1
|
|
|
m_CastShadows: 1
|
|
|
m_ReceiveShadows: 1
|
|
|
+ m_DynamicOccludee: 1
|
|
|
m_MotionVectors: 1
|
|
|
m_LightProbeUsage: 1
|
|
|
m_ReflectionProbeUsage: 1
|
|
|
@@ -487,6 +493,7 @@ MeshRenderer:
|
|
|
m_PreserveUVs: 1
|
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
|
m_ImportantGI: 0
|
|
|
+ m_StitchLightmapSeams: 0
|
|
|
m_SelectedEditorRenderState: 3
|
|
|
m_MinimumChartSize: 4
|
|
|
m_AutoUVMaxDistance: 0.5
|
|
|
@@ -598,11 +605,11 @@ Camera:
|
|
|
m_TargetEye: 3
|
|
|
m_HDR: 0
|
|
|
m_AllowMSAA: 1
|
|
|
+ m_AllowDynamicResolution: 0
|
|
|
m_ForceIntoRT: 0
|
|
|
m_OcclusionCulling: 1
|
|
|
m_StereoConvergence: 10
|
|
|
m_StereoSeparation: 0.022
|
|
|
- m_StereoMirrorMode: 0
|
|
|
--- !u!1 &1472883028
|
|
|
GameObject:
|
|
|
m_ObjectHideFlags: 0
|
|
|
@@ -720,6 +727,7 @@ MeshRenderer:
|
|
|
m_Enabled: 1
|
|
|
m_CastShadows: 1
|
|
|
m_ReceiveShadows: 1
|
|
|
+ m_DynamicOccludee: 1
|
|
|
m_MotionVectors: 1
|
|
|
m_LightProbeUsage: 1
|
|
|
m_ReflectionProbeUsage: 1
|
|
|
@@ -735,6 +743,7 @@ MeshRenderer:
|
|
|
m_PreserveUVs: 1
|
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
|
m_ImportantGI: 0
|
|
|
+ m_StitchLightmapSeams: 0
|
|
|
m_SelectedEditorRenderState: 3
|
|
|
m_MinimumChartSize: 4
|
|
|
m_AutoUVMaxDistance: 0.5
|