tanghai 2 лет назад
Родитель
Сommit
e5a72da07c

+ 2 - 3
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs

@@ -25,7 +25,6 @@ namespace ET.Client
             
             while (true)
             {
-                long time1 = TimeInfo.Instance.ClientNow();
                 try
                 {
                     await fiber.Root.GetComponent<TimerComponent>().WaitAsync(2000);
@@ -33,7 +32,7 @@ namespace ET.Client
                     {
                         return;
                     }
-                    
+                    long time1 = TimeInfo.Instance.ClientNow();
                     // C2G_Ping不需要调用dispose,Call中会判断,如果用了对象池会自动回收
                     C2G_Ping c2GPing = C2G_Ping.Create();
                     // 这里response要用using才能回收到池,默认不回收
@@ -62,4 +61,4 @@ namespace ET.Client
             }
         }
     }
-}
+}