Procházet zdrojové kódy

Addressable太难用了,删掉了,用YooAsset代替,我只是简单用来打个包,有各种问题请看文档 https://www.yooasset.com/

tanghai před 2 roky
rodič
revize
f7ad4f6ea8
100 změnil soubory, kde provedl 20 přidání a 1939 odebrání
  1. 1 2
      .gitignore
  2. 0 140
      Unity/Assets/AddressableAssetsData/AddressableAssetSettings.asset
  3. 0 76
      Unity/Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset
  4. 0 69
      Unity/Assets/AddressableAssetsData/AssetGroups/AotDll.asset
  5. 0 32
      Unity/Assets/AddressableAssetsData/AssetGroups/Built In Data.asset
  6. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Built In Data.asset.meta
  7. 0 41
      Unity/Assets/AddressableAssetsData/AssetGroups/Code.asset
  8. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Code.asset.meta
  9. 0 35
      Unity/Assets/AddressableAssetsData/AssetGroups/Config.asset
  10. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Config.asset.meta
  11. 0 25
      Unity/Assets/AddressableAssetsData/AssetGroups/Remote.asset
  12. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Remote.asset.meta
  13. 0 35
      Unity/Assets/AddressableAssetsData/AssetGroups/Scenes.asset
  14. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Scenes.asset.meta
  15. 0 45
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/AotDll_BundledAssetGroupSchema.asset
  16. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/AotDll_BundledAssetGroupSchema.asset.meta
  17. 0 16
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/AotDll_ContentUpdateGroupSchema.asset
  18. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/AotDll_ContentUpdateGroupSchema.asset.meta
  19. 0 17
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Built In Data_PlayerDataGroupSchema.asset
  20. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Built In Data_PlayerDataGroupSchema.asset.meta
  21. 0 45
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Code_BundledAssetGroupSchema.asset
  22. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Code_BundledAssetGroupSchema.asset.meta
  23. 0 16
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Code_ContentUpdateGroupSchema.asset
  24. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Code_ContentUpdateGroupSchema.asset.meta
  25. 0 45
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Config_BundledAssetGroupSchema.asset
  26. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Config_BundledAssetGroupSchema.asset.meta
  27. 0 16
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Config_ContentUpdateGroupSchema.asset
  28. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Config_ContentUpdateGroupSchema.asset.meta
  29. 0 45
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Remote_BundledAssetGroupSchema.asset
  30. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Remote_BundledAssetGroupSchema.asset.meta
  31. 0 16
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Remote_ContentUpdateGroupSchema.asset
  32. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Remote_ContentUpdateGroupSchema.asset.meta
  33. 0 45
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Scenes_BundledAssetGroupSchema.asset
  34. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Scenes_BundledAssetGroupSchema.asset.meta
  35. 0 16
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Scenes_ContentUpdateGroupSchema.asset
  36. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Scenes_ContentUpdateGroupSchema.asset.meta
  37. 0 45
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/UI_BundledAssetGroupSchema.asset
  38. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/UI_BundledAssetGroupSchema.asset.meta
  39. 0 16
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/UI_ContentUpdateGroupSchema.asset
  40. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/UI_ContentUpdateGroupSchema.asset.meta
  41. 0 45
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Unit_BundledAssetGroupSchema.asset
  42. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Unit_BundledAssetGroupSchema.asset.meta
  43. 0 16
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Unit_ContentUpdateGroupSchema.asset
  44. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Unit_ContentUpdateGroupSchema.asset.meta
  45. 0 55
      Unity/Assets/AddressableAssetsData/AssetGroups/UI.asset
  46. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/UI.asset.meta
  47. 0 30
      Unity/Assets/AddressableAssetsData/AssetGroups/Unit.asset
  48. 0 8
      Unity/Assets/AddressableAssetsData/AssetGroups/Unit.asset.meta
  49. 0 8
      Unity/Assets/AddressableAssetsData/DataBuilders.meta
  50. 0 20
      Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset
  51. 0 8
      Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset.meta
  52. 0 20
      Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset
  53. 0 8
      Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset.meta
  54. 0 20
      Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset
  55. 0 8
      Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset.meta
  56. 0 20
      Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptVirtualMode.asset
  57. 0 8
      Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptVirtualMode.asset.meta
  58. 0 15
      Unity/Assets/AddressableAssetsData/DefaultObject.asset
  59. 0 8
      Unity/Assets/AddressableAssetsData/DefaultObject.asset.meta
  60. 0 27
      Unity/Assets/AddressableAssetsData/ProfileDataSourceSettings.asset
  61. 0 8
      Unity/Assets/AddressableAssetsData/ProfileDataSourceSettings.asset.meta
  62. 1 1
      Unity/Assets/Bundles/Scenes.meta
  63. 0 0
      Unity/Assets/Bundles/Scenes/Map1.meta
  64. 0 0
      Unity/Assets/Bundles/Scenes/Map1.unity
  65. 0 0
      Unity/Assets/Bundles/Scenes/Map1.unity.meta
  66. 0 0
      Unity/Assets/Bundles/Scenes/Map1/LightingData.asset
  67. 0 0
      Unity/Assets/Bundles/Scenes/Map1/LightingData.asset.meta
  68. 0 0
      Unity/Assets/Bundles/Scenes/Map1/Lightmap-0_comp_dir.png
  69. 0 0
      Unity/Assets/Bundles/Scenes/Map1/Lightmap-0_comp_dir.png.meta
  70. 0 0
      Unity/Assets/Bundles/Scenes/Map1/Lightmap-0_comp_light.exr
  71. 0 0
      Unity/Assets/Bundles/Scenes/Map1/Lightmap-0_comp_light.exr.meta
  72. 0 0
      Unity/Assets/Bundles/Scenes/Map1/ReflectionProbe-0.exr
  73. 0 0
      Unity/Assets/Bundles/Scenes/Map1/ReflectionProbe-0.exr.meta
  74. 0 0
      Unity/Assets/Bundles/Scenes/Map1Settings.lighting
  75. 0 0
      Unity/Assets/Bundles/Scenes/Map1Settings.lighting.meta
  76. 0 0
      Unity/Assets/Bundles/Scenes/Map2.meta
  77. 0 0
      Unity/Assets/Bundles/Scenes/Map2.unity
  78. 0 0
      Unity/Assets/Bundles/Scenes/Map2.unity.meta
  79. 0 0
      Unity/Assets/Bundles/Scenes/Map2/LightingData.asset
  80. 0 0
      Unity/Assets/Bundles/Scenes/Map2/LightingData.asset.meta
  81. 0 0
      Unity/Assets/Bundles/Scenes/Map2/Lightmap-0_comp_dir.png
  82. 0 0
      Unity/Assets/Bundles/Scenes/Map2/Lightmap-0_comp_dir.png.meta
  83. 0 0
      Unity/Assets/Bundles/Scenes/Map2/Lightmap-0_comp_light.exr
  84. 0 0
      Unity/Assets/Bundles/Scenes/Map2/Lightmap-0_comp_light.exr.meta
  85. 0 0
      Unity/Assets/Bundles/Scenes/Map2/ReflectionProbe-0.exr
  86. 0 0
      Unity/Assets/Bundles/Scenes/Map2/ReflectionProbe-0.exr.meta
  87. 0 0
      Unity/Assets/Bundles/Scenes/Map2Settings.lighting
  88. 0 0
      Unity/Assets/Bundles/Scenes/Map2Settings.lighting.meta
  89. 0 8
      Unity/Assets/Resources/ETProjectBrowserSettings.asset.meta
  90. 2 1
      Unity/Assets/Resources/GlobalConfig.asset
  91. 3 3
      Unity/Assets/Resources/YooAssetSettings.asset
  92. 1 1
      Unity/Assets/Resources/YooAssetSettings.asset.meta
  93. binární
      Unity/Assets/Resources/background.png
  94. 0 98
      Unity/Assets/Resources/background.png.meta
  95. 1 2
      Unity/Assets/Scripts/AllHotfix/Unity.AllHotfix.asmdef
  96. 1 2
      Unity/Assets/Scripts/AllModel/Unity.AllModel.asmdef
  97. 10 1
      Unity/Assets/Scripts/Editor/BuildEditor/BuildEditor.cs
  98. 0 8
      Unity/Assets/Scripts/Editor/CodesListener.meta
  99. 0 177
      Unity/Assets/Scripts/Editor/CodesListener/CodesListenerExecutor.cs
  100. 0 299
      Unity/Assets/Scripts/Editor/CodesListener/ETProjectBrowser.cs

+ 1 - 2
.gitignore

@@ -78,5 +78,4 @@ Publish/
 /Unity/*.csproj
 /Unity/*.csproj
 /Unity/*.vsconfig
 /Unity/*.vsconfig
 WebGL
 WebGL
-Unity/Assets/AddressableAssetsData/Windows
-Unity/Assets/AddressableAssetsData/Windows.meta
+Unity/Bundles

+ 0 - 140
Unity/Assets/AddressableAssetsData/AddressableAssetSettings.asset

@@ -1,140 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 468a46d0ae32c3544b7d98094e6448a9, type: 3}
-  m_Name: AddressableAssetSettings
-  m_EditorClassIdentifier: 
-  m_DefaultGroup: d29676268b2577e438b407744898daff
-  m_CachedHash:
-    serializedVersion: 2
-    Hash: 00000000000000000000000000000000
-  m_OptimizeCatalogSize: 0
-  m_BuildRemoteCatalog: 0
-  m_BundleLocalCatalog: 0
-  m_CatalogRequestsTimeout: 0
-  m_DisableCatalogUpdateOnStart: 0
-  m_IgnoreUnsupportedFilesInBuild: 0
-  m_UniqueBundleIds: 0
-  m_NonRecursiveBuilding: 1
-  m_CCDEnabled: 0
-  m_maxConcurrentWebRequests: 500
-  m_ContiguousBundles: 1
-  m_StripUnityVersionFromBundleBuild: 0
-  m_DisableVisibleSubAssetRepresentations: 0
-  m_ShaderBundleNaming: 0
-  m_ShaderBundleCustomNaming: 
-  m_MonoScriptBundleNaming: 0
-  m_MonoScriptBundleCustomNaming: 
-  m_RemoteCatalogBuildPath:
-    m_Id: bcd0c33665ce0164fb74862af2386cdc
-  m_RemoteCatalogLoadPath:
-    m_Id: 238a07d031749b14aa19eb394e0bff1e
-  m_ContentStateBuildPath: 
-  m_BuildAddressablesWithPlayerBuild: 0
-  m_overridePlayerVersion: 
-  m_GroupAssets:
-  - {fileID: 11400000, guid: a653fd79d3848ad469cc3ffbf11c63be, type: 2}
-  - {fileID: 11400000, guid: 52d6f59a13ff3b94787291b86badae5b, type: 2}
-  - {fileID: 11400000, guid: b8f5e6655c8317b4b9faa19b8bc04bce, type: 2}
-  - {fileID: 11400000, guid: 93f64f02ccf4c0146af1f0afdef66327, type: 2}
-  - {fileID: 11400000, guid: 3dde649753cc9fa4b9416654ead95379, type: 2}
-  - {fileID: 11400000, guid: 3327e522230b76b4eb4d360282d71dab, type: 2}
-  - {fileID: 11400000, guid: 4f13738c73a67504e8b20d9db20521d3, type: 2}
-  - {fileID: 11400000, guid: 23e94380efbce95478c573c60fa5ce6d, type: 2}
-  m_BuildSettings:
-    m_CompileScriptsInVirtualMode: 0
-    m_CleanupStreamingAssetsAfterBuilds: 1
-    m_LogResourceManagerExceptions: 1
-    m_BundleBuildPath: Temp/com.unity.addressables/AssetBundles
-  m_ProfileSettings:
-    m_Profiles:
-    - m_InheritedParent: 
-      m_Id: a66ae23f23e5c824abdc3345b6a35f27
-      m_ProfileName: Default
-      m_Values:
-      - m_Id: 85a0a1e7f2daf1c4da7e99f44f5fa409
-        m_Value: '[UnityEditor.EditorUserBuildSettings.activeBuildTarget]'
-      - m_Id: b2a1ad91fa0db6340b98abc3f59cf37c
-        m_Value: ../Release/[BuildTarget]
-      - m_Id: 403b761c5bdcca249b4165bff4f8355f
-        m_Value: ../Release/[BuildTarget]
-      - m_Id: bcd0c33665ce0164fb74862af2386cdc
-        m_Value: ../Release/[BuildTarget]
-      - m_Id: 238a07d031749b14aa19eb394e0bff1e
-        m_Value: http://[PrivateIpAddress]:[HostingServicePort]
-    m_ProfileEntryNames:
-    - m_Id: 85a0a1e7f2daf1c4da7e99f44f5fa409
-      m_Name: BuildTarget
-      m_InlineUsage: 0
-    - m_Id: b2a1ad91fa0db6340b98abc3f59cf37c
-      m_Name: Local.BuildPath
-      m_InlineUsage: 0
-    - m_Id: 403b761c5bdcca249b4165bff4f8355f
-      m_Name: Local.LoadPath
-      m_InlineUsage: 0
-    - m_Id: bcd0c33665ce0164fb74862af2386cdc
-      m_Name: Remote.BuildPath
-      m_InlineUsage: 0
-    - m_Id: 238a07d031749b14aa19eb394e0bff1e
-      m_Name: Remote.LoadPath
-      m_InlineUsage: 0
-    m_ProfileVersion: 1
-  m_LabelTable:
-    m_LabelNames:
-    - default
-  m_SchemaTemplates: []
-  m_GroupTemplateObjects:
-  - {fileID: 11400000, guid: e630fcdee222038418e73e9377144955, type: 2}
-  m_InitializationObjects: []
-  m_CertificateHandlerType:
-    m_AssemblyName: 
-    m_ClassName: 
-  m_ActivePlayerDataBuilderIndex: 3
-  m_DataBuilders:
-  - {fileID: 11400000, guid: 2e7785ec3425b7043a0d30d3a6ce1974, type: 2}
-  - {fileID: 11400000, guid: f8d2aeecbb9269643911749d1170cbc3, type: 2}
-  - {fileID: 11400000, guid: 30d5c55f541952744af4f896e8e4fe08, type: 2}
-  - {fileID: 11400000, guid: d15b1a3cd9276074397361f9bd5d34e2, type: 2}
-  m_ActiveProfileId: a66ae23f23e5c824abdc3345b6a35f27
-  m_HostingServicesManager:
-    m_HostingServiceInfos:
-    - classRef: UnityEditor.AddressableAssets.HostingServices.HttpHostingService,
-        Unity.Addressables.Editor
-      dataStore:
-        m_SerializedData:
-        - m_AssemblyName: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-          m_ClassName: System.Int32
-          m_Data: 0
-          m_Key: HostingServicePort
-        - m_AssemblyName: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-          m_ClassName: System.Int32
-          m_Data: 0
-          m_Key: HostingServiceUploadSpeed
-        - m_AssemblyName: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-          m_ClassName: System.String
-          m_Data: ../Release/StandaloneWindows64
-          m_Key: ContentRoot
-        - m_AssemblyName: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-          m_ClassName: System.Boolean
-          m_Data: False
-          m_Key: IsEnabled
-        - m_AssemblyName: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-          m_ClassName: System.String
-          m_Data: Local Hosting 0
-          m_Key: DescriptiveName
-        - m_AssemblyName: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-          m_ClassName: System.Int32
-          m_Data: 0
-          m_Key: InstanceId
-    m_Settings: {fileID: 11400000}
-    m_NextInstanceId: 1
-    m_RegisteredServiceTypeRefs:
-    - UnityEditor.AddressableAssets.HostingServices.HttpHostingService, Unity.Addressables.Editor

+ 0 - 76
Unity/Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset

@@ -1,76 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &-7167001616610155477
-MonoBehaviour:
-  m_ObjectHideFlags: 1
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
-  m_Name: BundledAssetGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 0}
-  m_InternalBundleIdMode: 1
-  m_Compression: 1
-  m_IncludeAddressInCatalog: 1
-  m_IncludeGUIDInCatalog: 1
-  m_IncludeLabelsInCatalog: 1
-  m_InternalIdNamingMode: 0
-  m_CacheClearBehavior: 0
-  m_IncludeInBuild: 1
-  m_BundledAssetProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
-  m_ForceUniqueProvider: 0
-  m_UseAssetBundleCache: 1
-  m_UseAssetBundleCrc: 1
-  m_UseAssetBundleCrcForCachedBundles: 1
-  m_UseUWRForLocalBundles: 0
-  m_Timeout: 0
-  m_ChunkedTransfer: 0
-  m_RedirectLimit: -1
-  m_RetryCount: 0
-  m_BuildPath:
-    m_Id: bcd0c33665ce0164fb74862af2386cdc
-  m_LoadPath:
-    m_Id: 238a07d031749b14aa19eb394e0bff1e
-  m_BundleMode: 0
-  m_AssetBundleProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
-  m_BundleNaming: 0
-  m_AssetLoadMode: 0
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 1a3c5d64ac83548c09dd1678b9f6f1cd, type: 3}
-  m_Name: Packed Assets
-  m_EditorClassIdentifier: 
-  m_SchemaObjects:
-  - {fileID: -7167001616610155477}
-  - {fileID: 7772899150320587318}
-  m_Description: Pack assets into asset bundles.
-  m_Settings: {fileID: 0}
---- !u!114 &7772899150320587318
-MonoBehaviour:
-  m_ObjectHideFlags: 1
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
-  m_Name: ContentUpdateGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 0}
-  m_StaticContent: 0

+ 0 - 69
Unity/Assets/AddressableAssetsData/AssetGroups/AotDll.asset

@@ -1,69 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
-  m_Name: AotDll
-  m_EditorClassIdentifier: 
-  m_GroupName: AotDll
-  m_Data:
-    m_SerializedData: []
-  m_GUID: 0810690e3db55c047a660f5e48c77a72
-  m_SerializeEntries:
-  - m_GUID: 325789ebf9f90d848887f6f9bc1f8680
-    m_Address: Assets/Bundles/AotDlls/CommandLine.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: 6313efde00196d046b04eb2a97c20913
-    m_Address: Assets/Bundles/AotDlls/MemoryPack.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: ed2fb2752687dec41b8d3a6b5573bbd3
-    m_Address: Assets/Bundles/AotDlls/MongoDB.Bson.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: 058e799166430574dbe5a5677eb76355
-    m_Address: Assets/Bundles/AotDlls/mscorlib.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: b813f9f8ae053ed408d9729137f2bcb7
-    m_Address: Assets/Bundles/AotDlls/NLog.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: 859cbd5e237987d4ea9dca6fc9408106
-    m_Address: Assets/Bundles/AotDlls/System.Core.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: dd9141457539eee42904d8efe61cbd70
-    m_Address: Assets/Bundles/AotDlls/System.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: d150f4a75f6e0a041a2e25995b8537ab
-    m_Address: Assets/Bundles/AotDlls/System.Runtime.CompilerServices.Unsafe.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: e7822bfd1c6f04349ac4e8d4a0ab5f26
-    m_Address: Assets/Bundles/AotDlls/Unity.Core.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: 4709c5b846530894d8e0dc4b373868e7
-    m_Address: Assets/Bundles/AotDlls/Unity.Loader.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: b8b91641fab6bb2478ce5d0f87cd20f4
-    m_Address: Assets/Bundles/AotDlls/Unity.ThirdParty.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  m_ReadOnly: 0
-  m_Settings: {fileID: 11400000, guid: 0e9e093ac135464438ced94d2edc1faa, type: 2}
-  m_SchemaSet:
-    m_Schemas:
-    - {fileID: 11400000, guid: 9f8626722f5ec234895944d0629da524, type: 2}
-    - {fileID: 11400000, guid: bd974e69b89c6d444840a06d28d87960, type: 2}

+ 0 - 32
Unity/Assets/AddressableAssetsData/AssetGroups/Built In Data.asset

@@ -1,32 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
-  m_Name: Built In Data
-  m_EditorClassIdentifier: 
-  m_GroupName: Built In Data
-  m_Data:
-    m_SerializedData: []
-  m_GUID: ae1cfc830a52f484e839242dac0dd725
-  m_SerializeEntries:
-  - m_GUID: Resources
-    m_Address: Resources
-    m_ReadOnly: 1
-    m_SerializedLabels: []
-  - m_GUID: EditorSceneList
-    m_Address: EditorSceneList
-    m_ReadOnly: 1
-    m_SerializedLabels: []
-  m_ReadOnly: 1
-  m_Settings: {fileID: 11400000, guid: 0e9e093ac135464438ced94d2edc1faa, type: 2}
-  m_SchemaSet:
-    m_Schemas:
-    - {fileID: 11400000, guid: 257fd98588b8ea94bb047a963962dc66, type: 2}

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Built In Data.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: a653fd79d3848ad469cc3ffbf11c63be
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 41
Unity/Assets/AddressableAssetsData/AssetGroups/Code.asset

@@ -1,41 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
-  m_Name: Code
-  m_EditorClassIdentifier: 
-  m_GroupName: Code
-  m_Data:
-    m_SerializedData: []
-  m_GUID: 216398dba70d7b641b96d930ff3826e1
-  m_SerializeEntries:
-  - m_GUID: d5dd3617b8f05d641b0e43c9ff312a01
-    m_Address: Assets/Bundles/Code/Hotfix.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: 6d1c1e97e98076e40b69d0ae02e965ba
-    m_Address: Assets/Bundles/Code/Hotfix.pdb.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: 8343b12dd6831764a9f975a9c64ff4e5
-    m_Address: Assets/Bundles/Code/Model.dll.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  - m_GUID: af667997162ec9d48af0690b4cb55e82
-    m_Address: Assets/Bundles/Code/Model.pdb.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels: []
-  m_ReadOnly: 0
-  m_Settings: {fileID: 11400000, guid: 0e9e093ac135464438ced94d2edc1faa, type: 2}
-  m_SchemaSet:
-    m_Schemas:
-    - {fileID: 11400000, guid: 033661c604286dc4d980105292caf3a8, type: 2}
-    - {fileID: 11400000, guid: 594ab6152c379c04c8c3ec2697cc9064, type: 2}

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Code.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 3327e522230b76b4eb4d360282d71dab
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 35
Unity/Assets/AddressableAssetsData/AssetGroups/Config.asset

@@ -1,35 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
-  m_Name: Config
-  m_EditorClassIdentifier: 
-  m_GroupName: Config
-  m_Data:
-    m_SerializedData: []
-  m_GUID: ef3096f3ba9357147aff1bdc356b3838
-  m_SerializeEntries:
-  - m_GUID: 3f452063ceb5f4150bbbfe795c0aca90
-    m_Address: Assets/Bundles/Config/UnitConfigCategory.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  - m_GUID: 277d58db3067742a7b32f9994984b3bc
-    m_Address: Assets/Bundles/Config/AIConfigCategory.bytes
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  m_ReadOnly: 0
-  m_Settings: {fileID: 11400000, guid: 0e9e093ac135464438ced94d2edc1faa, type: 2}
-  m_SchemaSet:
-    m_Schemas:
-    - {fileID: 11400000, guid: 0bf16fc0062fec0458194d2441e25f9b, type: 2}
-    - {fileID: 11400000, guid: d3301c1af52da6245aba08eae58e80da, type: 2}

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Config.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 4f13738c73a67504e8b20d9db20521d3
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 25
Unity/Assets/AddressableAssetsData/AssetGroups/Remote.asset

@@ -1,25 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
-  m_Name: Remote
-  m_EditorClassIdentifier: 
-  m_GroupName: Remote
-  m_Data:
-    m_SerializedData: []
-  m_GUID: d29676268b2577e438b407744898daff
-  m_SerializeEntries: []
-  m_ReadOnly: 0
-  m_Settings: {fileID: 11400000, guid: 0e9e093ac135464438ced94d2edc1faa, type: 2}
-  m_SchemaSet:
-    m_Schemas:
-    - {fileID: 11400000, guid: 43fba5ab98f1df54aa28d017ed43b258, type: 2}
-    - {fileID: 11400000, guid: 58369103f342c414980cfab55cf5d520, type: 2}

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Remote.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 52d6f59a13ff3b94787291b86badae5b
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 35
Unity/Assets/AddressableAssetsData/AssetGroups/Scenes.asset

@@ -1,35 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
-  m_Name: Scenes
-  m_EditorClassIdentifier: 
-  m_GroupName: Scenes
-  m_Data:
-    m_SerializedData: []
-  m_GUID: d55f7deafe9e5cf4f9930e4625ab620d
-  m_SerializeEntries:
-  - m_GUID: a5294483f20f40d449699101bb428cda
-    m_Address: Assets/Scenes/Map1.unity
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  - m_GUID: 064123f1e5067b249a9fd8967ddbde09
-    m_Address: Assets/Scenes/Map2.unity
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  m_ReadOnly: 0
-  m_Settings: {fileID: 11400000, guid: 0e9e093ac135464438ced94d2edc1faa, type: 2}
-  m_SchemaSet:
-    m_Schemas:
-    - {fileID: 11400000, guid: 17b5c77c80f992f4499544435bededf0, type: 2}
-    - {fileID: 11400000, guid: 77374358429cf4e41beaafb9d283ce56, type: 2}

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Scenes.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 23e94380efbce95478c573c60fa5ce6d
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 45
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/AotDll_BundledAssetGroupSchema.asset

@@ -1,45 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
-  m_Name: AotDll_BundledAssetGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: b8f5e6655c8317b4b9faa19b8bc04bce, type: 2}
-  m_InternalBundleIdMode: 1
-  m_Compression: 1
-  m_IncludeAddressInCatalog: 1
-  m_IncludeGUIDInCatalog: 1
-  m_IncludeLabelsInCatalog: 1
-  m_InternalIdNamingMode: 0
-  m_CacheClearBehavior: 0
-  m_IncludeInBuild: 1
-  m_BundledAssetProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
-  m_ForceUniqueProvider: 0
-  m_UseAssetBundleCache: 1
-  m_UseAssetBundleCrc: 1
-  m_UseAssetBundleCrcForCachedBundles: 1
-  m_UseUWRForLocalBundles: 0
-  m_Timeout: 0
-  m_ChunkedTransfer: 0
-  m_RedirectLimit: -1
-  m_RetryCount: 0
-  m_BuildPath:
-    m_Id: bcd0c33665ce0164fb74862af2386cdc
-  m_LoadPath:
-    m_Id: 238a07d031749b14aa19eb394e0bff1e
-  m_BundleMode: 0
-  m_AssetBundleProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
-  m_BundleNaming: 1
-  m_AssetLoadMode: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/AotDll_BundledAssetGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: bd974e69b89c6d444840a06d28d87960
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 16
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/AotDll_ContentUpdateGroupSchema.asset

@@ -1,16 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
-  m_Name: AotDll_ContentUpdateGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: b8f5e6655c8317b4b9faa19b8bc04bce, type: 2}
-  m_StaticContent: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/AotDll_ContentUpdateGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 9f8626722f5ec234895944d0629da524
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 17
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Built In Data_PlayerDataGroupSchema.asset

@@ -1,17 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: b1487f5d688e4f94f828f879d599dbdc, type: 3}
-  m_Name: Built In Data_PlayerDataGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: a653fd79d3848ad469cc3ffbf11c63be, type: 2}
-  m_IncludeResourcesFolders: 1
-  m_IncludeBuildSettingsScenes: 1

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Built In Data_PlayerDataGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 257fd98588b8ea94bb047a963962dc66
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 45
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Code_BundledAssetGroupSchema.asset

@@ -1,45 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
-  m_Name: Code_BundledAssetGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 3327e522230b76b4eb4d360282d71dab, type: 2}
-  m_InternalBundleIdMode: 1
-  m_Compression: 1
-  m_IncludeAddressInCatalog: 1
-  m_IncludeGUIDInCatalog: 1
-  m_IncludeLabelsInCatalog: 1
-  m_InternalIdNamingMode: 0
-  m_CacheClearBehavior: 0
-  m_IncludeInBuild: 1
-  m_BundledAssetProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
-  m_ForceUniqueProvider: 0
-  m_UseAssetBundleCache: 1
-  m_UseAssetBundleCrc: 1
-  m_UseAssetBundleCrcForCachedBundles: 1
-  m_UseUWRForLocalBundles: 0
-  m_Timeout: 0
-  m_ChunkedTransfer: 0
-  m_RedirectLimit: -1
-  m_RetryCount: 0
-  m_BuildPath:
-    m_Id: bcd0c33665ce0164fb74862af2386cdc
-  m_LoadPath:
-    m_Id: 238a07d031749b14aa19eb394e0bff1e
-  m_BundleMode: 0
-  m_AssetBundleProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
-  m_BundleNaming: 1
-  m_AssetLoadMode: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Code_BundledAssetGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 594ab6152c379c04c8c3ec2697cc9064
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 16
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Code_ContentUpdateGroupSchema.asset

@@ -1,16 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
-  m_Name: Code_ContentUpdateGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 3327e522230b76b4eb4d360282d71dab, type: 2}
-  m_StaticContent: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Code_ContentUpdateGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 033661c604286dc4d980105292caf3a8
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 45
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Config_BundledAssetGroupSchema.asset

@@ -1,45 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
-  m_Name: Config_BundledAssetGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 4f13738c73a67504e8b20d9db20521d3, type: 2}
-  m_InternalBundleIdMode: 1
-  m_Compression: 1
-  m_IncludeAddressInCatalog: 1
-  m_IncludeGUIDInCatalog: 1
-  m_IncludeLabelsInCatalog: 1
-  m_InternalIdNamingMode: 0
-  m_CacheClearBehavior: 0
-  m_IncludeInBuild: 1
-  m_BundledAssetProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
-  m_ForceUniqueProvider: 0
-  m_UseAssetBundleCache: 1
-  m_UseAssetBundleCrc: 1
-  m_UseAssetBundleCrcForCachedBundles: 1
-  m_UseUWRForLocalBundles: 0
-  m_Timeout: 0
-  m_ChunkedTransfer: 0
-  m_RedirectLimit: -1
-  m_RetryCount: 0
-  m_BuildPath:
-    m_Id: bcd0c33665ce0164fb74862af2386cdc
-  m_LoadPath:
-    m_Id: 238a07d031749b14aa19eb394e0bff1e
-  m_BundleMode: 1
-  m_AssetBundleProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
-  m_BundleNaming: 1
-  m_AssetLoadMode: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Config_BundledAssetGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: d3301c1af52da6245aba08eae58e80da
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 16
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Config_ContentUpdateGroupSchema.asset

@@ -1,16 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
-  m_Name: Config_ContentUpdateGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 4f13738c73a67504e8b20d9db20521d3, type: 2}
-  m_StaticContent: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Config_ContentUpdateGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 0bf16fc0062fec0458194d2441e25f9b
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 45
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Remote_BundledAssetGroupSchema.asset

@@ -1,45 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
-  m_Name: Remote_BundledAssetGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 52d6f59a13ff3b94787291b86badae5b, type: 2}
-  m_InternalBundleIdMode: 1
-  m_Compression: 1
-  m_IncludeAddressInCatalog: 1
-  m_IncludeGUIDInCatalog: 1
-  m_IncludeLabelsInCatalog: 1
-  m_InternalIdNamingMode: 0
-  m_CacheClearBehavior: 0
-  m_IncludeInBuild: 1
-  m_BundledAssetProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
-  m_ForceUniqueProvider: 0
-  m_UseAssetBundleCache: 1
-  m_UseAssetBundleCrc: 1
-  m_UseAssetBundleCrcForCachedBundles: 1
-  m_UseUWRForLocalBundles: 0
-  m_Timeout: 0
-  m_ChunkedTransfer: 0
-  m_RedirectLimit: -1
-  m_RetryCount: 0
-  m_BuildPath:
-    m_Id: bcd0c33665ce0164fb74862af2386cdc
-  m_LoadPath:
-    m_Id: 238a07d031749b14aa19eb394e0bff1e
-  m_BundleMode: 1
-  m_AssetBundleProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
-  m_BundleNaming: 1
-  m_AssetLoadMode: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Remote_BundledAssetGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 58369103f342c414980cfab55cf5d520
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 16
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Remote_ContentUpdateGroupSchema.asset

@@ -1,16 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
-  m_Name: Remote_ContentUpdateGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 52d6f59a13ff3b94787291b86badae5b, type: 2}
-  m_StaticContent: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Remote_ContentUpdateGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 43fba5ab98f1df54aa28d017ed43b258
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 45
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Scenes_BundledAssetGroupSchema.asset

@@ -1,45 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
-  m_Name: Scenes_BundledAssetGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 23e94380efbce95478c573c60fa5ce6d, type: 2}
-  m_InternalBundleIdMode: 1
-  m_Compression: 1
-  m_IncludeAddressInCatalog: 1
-  m_IncludeGUIDInCatalog: 1
-  m_IncludeLabelsInCatalog: 1
-  m_InternalIdNamingMode: 0
-  m_CacheClearBehavior: 0
-  m_IncludeInBuild: 1
-  m_BundledAssetProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
-  m_ForceUniqueProvider: 0
-  m_UseAssetBundleCache: 1
-  m_UseAssetBundleCrc: 1
-  m_UseAssetBundleCrcForCachedBundles: 1
-  m_UseUWRForLocalBundles: 0
-  m_Timeout: 0
-  m_ChunkedTransfer: 0
-  m_RedirectLimit: -1
-  m_RetryCount: 0
-  m_BuildPath:
-    m_Id: bcd0c33665ce0164fb74862af2386cdc
-  m_LoadPath:
-    m_Id: 238a07d031749b14aa19eb394e0bff1e
-  m_BundleMode: 1
-  m_AssetBundleProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
-  m_BundleNaming: 1
-  m_AssetLoadMode: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Scenes_BundledAssetGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 17b5c77c80f992f4499544435bededf0
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 16
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Scenes_ContentUpdateGroupSchema.asset

@@ -1,16 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
-  m_Name: Scenes_ContentUpdateGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 23e94380efbce95478c573c60fa5ce6d, type: 2}
-  m_StaticContent: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Scenes_ContentUpdateGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 77374358429cf4e41beaafb9d283ce56
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 45
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/UI_BundledAssetGroupSchema.asset

@@ -1,45 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
-  m_Name: UI_BundledAssetGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 93f64f02ccf4c0146af1f0afdef66327, type: 2}
-  m_InternalBundleIdMode: 1
-  m_Compression: 1
-  m_IncludeAddressInCatalog: 1
-  m_IncludeGUIDInCatalog: 1
-  m_IncludeLabelsInCatalog: 1
-  m_InternalIdNamingMode: 0
-  m_CacheClearBehavior: 0
-  m_IncludeInBuild: 1
-  m_BundledAssetProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
-  m_ForceUniqueProvider: 0
-  m_UseAssetBundleCache: 1
-  m_UseAssetBundleCrc: 1
-  m_UseAssetBundleCrcForCachedBundles: 1
-  m_UseUWRForLocalBundles: 0
-  m_Timeout: 0
-  m_ChunkedTransfer: 0
-  m_RedirectLimit: -1
-  m_RetryCount: 0
-  m_BuildPath:
-    m_Id: bcd0c33665ce0164fb74862af2386cdc
-  m_LoadPath:
-    m_Id: 238a07d031749b14aa19eb394e0bff1e
-  m_BundleMode: 1
-  m_AssetBundleProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
-  m_BundleNaming: 1
-  m_AssetLoadMode: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/UI_BundledAssetGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 858f2e7e8f07ef44b8ca9505ec844fae
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 16
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/UI_ContentUpdateGroupSchema.asset

@@ -1,16 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
-  m_Name: UI_ContentUpdateGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 93f64f02ccf4c0146af1f0afdef66327, type: 2}
-  m_StaticContent: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/UI_ContentUpdateGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 8f379acb1f8df384cb8f28c5d8d49645
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 45
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Unit_BundledAssetGroupSchema.asset

@@ -1,45 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
-  m_Name: Unit_BundledAssetGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 3dde649753cc9fa4b9416654ead95379, type: 2}
-  m_InternalBundleIdMode: 1
-  m_Compression: 1
-  m_IncludeAddressInCatalog: 1
-  m_IncludeGUIDInCatalog: 1
-  m_IncludeLabelsInCatalog: 1
-  m_InternalIdNamingMode: 0
-  m_CacheClearBehavior: 0
-  m_IncludeInBuild: 1
-  m_BundledAssetProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
-  m_ForceUniqueProvider: 0
-  m_UseAssetBundleCache: 1
-  m_UseAssetBundleCrc: 1
-  m_UseAssetBundleCrcForCachedBundles: 1
-  m_UseUWRForLocalBundles: 0
-  m_Timeout: 0
-  m_ChunkedTransfer: 0
-  m_RedirectLimit: -1
-  m_RetryCount: 0
-  m_BuildPath:
-    m_Id: bcd0c33665ce0164fb74862af2386cdc
-  m_LoadPath:
-    m_Id: 238a07d031749b14aa19eb394e0bff1e
-  m_BundleMode: 1
-  m_AssetBundleProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
-  m_BundleNaming: 1
-  m_AssetLoadMode: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Unit_BundledAssetGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 1ccdb71c7a88d3b47bb9e23fc4093c52
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 16
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Unit_ContentUpdateGroupSchema.asset

@@ -1,16 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
-  m_Name: Unit_ContentUpdateGroupSchema
-  m_EditorClassIdentifier: 
-  m_Group: {fileID: 11400000, guid: 3dde649753cc9fa4b9416654ead95379, type: 2}
-  m_StaticContent: 0

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Schemas/Unit_ContentUpdateGroupSchema.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 903a96505a94aeb4e9e5998a0cd5abfb
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 55
Unity/Assets/AddressableAssetsData/AssetGroups/UI.asset

@@ -1,55 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
-  m_Name: UI
-  m_EditorClassIdentifier: 
-  m_GroupName: UI
-  m_Data:
-    m_SerializedData: []
-  m_GUID: 9ee2af5a30dec8540a6794e733e9a589
-  m_SerializeEntries:
-  - m_GUID: fcad5af85f5a54eb3884cdfb6efc7d27
-    m_Address: Assets/Bundles/UI/LockStep/UILSRoom.prefab
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  - m_GUID: f29d435e196cd421aa7a7700402942f3
-    m_Address: Assets/Bundles/UI/LockStep/UILSLogin.prefab
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  - m_GUID: 5cb3b48a2d2a948d6b2564f64624607c
-    m_Address: Assets/Bundles/UI/LockStep/UILSLobby.prefab
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  - m_GUID: 9f6d9adc6f537764fa0fea29671e77bf
-    m_Address: Assets/Bundles/UI/Demo/UILogin.prefab
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  - m_GUID: d8d87e53d93e234448658c9a801a9967
-    m_Address: Assets/Bundles/UI/Demo/UILobby.prefab
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  - m_GUID: c54e8d9624286b24fa23519e5df2ed0a
-    m_Address: Assets/Bundles/UI/Demo/UIHelp.prefab
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  m_ReadOnly: 0
-  m_Settings: {fileID: 11400000, guid: 0e9e093ac135464438ced94d2edc1faa, type: 2}
-  m_SchemaSet:
-    m_Schemas:
-    - {fileID: 11400000, guid: 8f379acb1f8df384cb8f28c5d8d49645, type: 2}
-    - {fileID: 11400000, guid: 858f2e7e8f07ef44b8ca9505ec844fae, type: 2}

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/UI.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 93f64f02ccf4c0146af1f0afdef66327
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 30
Unity/Assets/AddressableAssetsData/AssetGroups/Unit.asset

@@ -1,30 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
-  m_Name: Unit
-  m_EditorClassIdentifier: 
-  m_GroupName: Unit
-  m_Data:
-    m_SerializedData: []
-  m_GUID: 700636187e8c3e241894411030dee953
-  m_SerializeEntries:
-  - m_GUID: cfaf4529ce2243c4c85126e9d008897b
-    m_Address: Assets/Bundles/Unit/Unit.prefab
-    m_ReadOnly: 0
-    m_SerializedLabels:
-    - default
-  m_ReadOnly: 0
-  m_Settings: {fileID: 11400000, guid: 0e9e093ac135464438ced94d2edc1faa, type: 2}
-  m_SchemaSet:
-    m_Schemas:
-    - {fileID: 11400000, guid: 903a96505a94aeb4e9e5998a0cd5abfb, type: 2}
-    - {fileID: 11400000, guid: 1ccdb71c7a88d3b47bb9e23fc4093c52, type: 2}

+ 0 - 8
Unity/Assets/AddressableAssetsData/AssetGroups/Unit.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 3dde649753cc9fa4b9416654ead95379
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Unity/Assets/AddressableAssetsData/DataBuilders.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: b9dcb56232de66246a6d963f66b1f3d7
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 20
Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset

@@ -1,20 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 88d21199f5d473f4db36845f2318f180, type: 3}
-  m_Name: BuildScriptFastMode
-  m_EditorClassIdentifier: 
-  instanceProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider
-  sceneProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider

+ 0 - 8
Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 2e7785ec3425b7043a0d30d3a6ce1974
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 20
Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset

@@ -1,20 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 3e2e0ffa088c91d41a086d0b8cb16bdc, type: 3}
-  m_Name: BuildScriptPackedMode
-  m_EditorClassIdentifier: 
-  instanceProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider
-  sceneProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider

+ 0 - 8
Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: d15b1a3cd9276074397361f9bd5d34e2
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 20
Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset

@@ -1,20 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: ad8c280d42ee0ed41a27db23b43dd2bf, type: 3}
-  m_Name: BuildScriptPackedPlayMode
-  m_EditorClassIdentifier: 
-  instanceProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider
-  sceneProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider

+ 0 - 8
Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 30d5c55f541952744af4f896e8e4fe08
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 20
Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptVirtualMode.asset

@@ -1,20 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: bb0e4994b34add1409fd8ccaf4a82de5, type: 3}
-  m_Name: BuildScriptVirtualMode
-  m_EditorClassIdentifier: 
-  instanceProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider
-  sceneProviderType:
-    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
-    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider

+ 0 - 8
Unity/Assets/AddressableAssetsData/DataBuilders/BuildScriptVirtualMode.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: f8d2aeecbb9269643911749d1170cbc3
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 15
Unity/Assets/AddressableAssetsData/DefaultObject.asset

@@ -1,15 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 3a189bb168d8d90478a09ea08c2f3d72, type: 3}
-  m_Name: DefaultObject
-  m_EditorClassIdentifier: 
-  m_AddressableAssetSettingsGuid: 0e9e093ac135464438ced94d2edc1faa

+ 0 - 8
Unity/Assets/AddressableAssetsData/DefaultObject.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: f989b2ba24890344e858b377390e01f5
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 27
Unity/Assets/AddressableAssetsData/ProfileDataSourceSettings.asset

@@ -1,27 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 7e3976da977cb49238499ea3b4c237ae, type: 3}
-  m_Name: ProfileDataSourceSettings
-  m_EditorClassIdentifier: 
-  profileGroupTypes:
-  - m_GroupTypePrefix: Built-In
-    m_Variables:
-    - m_Suffix: BuildPath
-      m_Value: '[UnityEngine.AddressableAssets.Addressables.BuildPath]/[BuildTarget]'
-    - m_Suffix: LoadPath
-      m_Value: '{UnityEngine.AddressableAssets.Addressables.RuntimePath}/[BuildTarget]'
-  - m_GroupTypePrefix: Editor Hosted
-    m_Variables:
-    - m_Suffix: LoadPath
-      m_Value: http://[PrivateIpAddress]:[HostingServicePort]
-    - m_Suffix: BuildPath
-      m_Value: ServerData/[BuildTarget]

+ 0 - 8
Unity/Assets/AddressableAssetsData/ProfileDataSourceSettings.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 9f32eccfea18cc94aa610f64c589fec5
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 1 - 1
Unity/Assets/AddressableAssetsData.meta → Unity/Assets/Bundles/Scenes.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
 fileFormatVersion: 2
-guid: 7b4e2b75afc48c34095bf422ff187f61
+guid: 406b13cb70603ef449d91f5572708db2
 folderAsset: yes
 folderAsset: yes
 DefaultImporter:
 DefaultImporter:
   externalObjects: {}
   externalObjects: {}

+ 0 - 0
Unity/Assets/Scenes/Map1.meta → Unity/Assets/Bundles/Scenes/Map1.meta


+ 0 - 0
Unity/Assets/Scenes/Map1.unity → Unity/Assets/Bundles/Scenes/Map1.unity


+ 0 - 0
Unity/Assets/Scenes/Map1.unity.meta → Unity/Assets/Bundles/Scenes/Map1.unity.meta


+ 0 - 0
Unity/Assets/Scenes/Map1/LightingData.asset → Unity/Assets/Bundles/Scenes/Map1/LightingData.asset


+ 0 - 0
Unity/Assets/Scenes/Map1/LightingData.asset.meta → Unity/Assets/Bundles/Scenes/Map1/LightingData.asset.meta


+ 0 - 0
Unity/Assets/Scenes/Map1/Lightmap-0_comp_dir.png → Unity/Assets/Bundles/Scenes/Map1/Lightmap-0_comp_dir.png


+ 0 - 0
Unity/Assets/Scenes/Map1/Lightmap-0_comp_dir.png.meta → Unity/Assets/Bundles/Scenes/Map1/Lightmap-0_comp_dir.png.meta


+ 0 - 0
Unity/Assets/Scenes/Map1/Lightmap-0_comp_light.exr → Unity/Assets/Bundles/Scenes/Map1/Lightmap-0_comp_light.exr


+ 0 - 0
Unity/Assets/Scenes/Map1/Lightmap-0_comp_light.exr.meta → Unity/Assets/Bundles/Scenes/Map1/Lightmap-0_comp_light.exr.meta


+ 0 - 0
Unity/Assets/Scenes/Map1/ReflectionProbe-0.exr → Unity/Assets/Bundles/Scenes/Map1/ReflectionProbe-0.exr


+ 0 - 0
Unity/Assets/Scenes/Map1/ReflectionProbe-0.exr.meta → Unity/Assets/Bundles/Scenes/Map1/ReflectionProbe-0.exr.meta


+ 0 - 0
Unity/Assets/Scenes/Map1Settings.lighting → Unity/Assets/Bundles/Scenes/Map1Settings.lighting


+ 0 - 0
Unity/Assets/Scenes/Map1Settings.lighting.meta → Unity/Assets/Bundles/Scenes/Map1Settings.lighting.meta


+ 0 - 0
Unity/Assets/Scenes/Map2.meta → Unity/Assets/Bundles/Scenes/Map2.meta


+ 0 - 0
Unity/Assets/Scenes/Map2.unity → Unity/Assets/Bundles/Scenes/Map2.unity


+ 0 - 0
Unity/Assets/Scenes/Map2.unity.meta → Unity/Assets/Bundles/Scenes/Map2.unity.meta


+ 0 - 0
Unity/Assets/Scenes/Map2/LightingData.asset → Unity/Assets/Bundles/Scenes/Map2/LightingData.asset


+ 0 - 0
Unity/Assets/Scenes/Map2/LightingData.asset.meta → Unity/Assets/Bundles/Scenes/Map2/LightingData.asset.meta


+ 0 - 0
Unity/Assets/Scenes/Map2/Lightmap-0_comp_dir.png → Unity/Assets/Bundles/Scenes/Map2/Lightmap-0_comp_dir.png


+ 0 - 0
Unity/Assets/Scenes/Map2/Lightmap-0_comp_dir.png.meta → Unity/Assets/Bundles/Scenes/Map2/Lightmap-0_comp_dir.png.meta


+ 0 - 0
Unity/Assets/Scenes/Map2/Lightmap-0_comp_light.exr → Unity/Assets/Bundles/Scenes/Map2/Lightmap-0_comp_light.exr


+ 0 - 0
Unity/Assets/Scenes/Map2/Lightmap-0_comp_light.exr.meta → Unity/Assets/Bundles/Scenes/Map2/Lightmap-0_comp_light.exr.meta


+ 0 - 0
Unity/Assets/Scenes/Map2/ReflectionProbe-0.exr → Unity/Assets/Bundles/Scenes/Map2/ReflectionProbe-0.exr


+ 0 - 0
Unity/Assets/Scenes/Map2/ReflectionProbe-0.exr.meta → Unity/Assets/Bundles/Scenes/Map2/ReflectionProbe-0.exr.meta


+ 0 - 0
Unity/Assets/Scenes/Map2Settings.lighting → Unity/Assets/Bundles/Scenes/Map2Settings.lighting


+ 0 - 0
Unity/Assets/Scenes/Map2Settings.lighting.meta → Unity/Assets/Bundles/Scenes/Map2Settings.lighting.meta


+ 0 - 8
Unity/Assets/Resources/ETProjectBrowserSettings.asset.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: d940d8328ba537f4f92b20cf82cb733e
-NativeFormatImporter:
-  externalObjects: {}
-  mainObjectFileID: 11400000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 2 - 1
Unity/Assets/Resources/GlobalConfig.asset

@@ -14,4 +14,5 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   CodeMode: 3
   CodeMode: 3
   BuildType: 1
   BuildType: 1
-  AppType: 8
+  AppType: 7
+  EPlayMode: 0

+ 3 - 3
Unity/Assets/Resources/ETProjectBrowserSettings.asset → Unity/Assets/Resources/YooAssetSettings.asset

@@ -9,7 +9,7 @@ MonoBehaviour:
   m_GameObject: {fileID: 0}
   m_GameObject: {fileID: 0}
   m_Enabled: 1
   m_Enabled: 1
   m_EditorHideFlags: 0
   m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 75bfe7d53936a9d4694e2356f5b97304, type: 3}
-  m_Name: ETProjectBrowserSettings
+  m_Script: {fileID: 11500000, guid: 5bd1afdce9715f84eb4cbc901922afc2, type: 3}
+  m_Name: YooAssetSettings
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
-  ListenFolderPath: ../Codes
+  ManifestFileName: PackageManifest

+ 1 - 1
Unity/Assets/AddressableAssetsData/AssetGroups/AotDll.asset.meta → Unity/Assets/Resources/YooAssetSettings.asset.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
 fileFormatVersion: 2
-guid: b8f5e6655c8317b4b9faa19b8bc04bce
+guid: aa7ffd1f629b75b4ca96a3a143abaedf
 NativeFormatImporter:
 NativeFormatImporter:
   externalObjects: {}
   externalObjects: {}
   mainObjectFileID: 11400000
   mainObjectFileID: 11400000

binární
Unity/Assets/Resources/background.png


+ 0 - 98
Unity/Assets/Resources/background.png.meta

@@ -1,98 +0,0 @@
-fileFormatVersion: 2
-guid: 6c8adde126519b1468d6cba84997792c
-TextureImporter:
-  internalIDToNameTable: []
-  externalObjects: {}
-  serializedVersion: 11
-  mipmaps:
-    mipMapMode: 0
-    enableMipMap: 1
-    sRGBTexture: 1
-    linearTexture: 0
-    fadeOut: 0
-    borderMipMap: 0
-    mipMapsPreserveCoverage: 0
-    alphaTestReferenceValue: 0.5
-    mipMapFadeDistanceStart: 1
-    mipMapFadeDistanceEnd: 3
-  bumpmap:
-    convertToNormalMap: 0
-    externalNormalMap: 0
-    heightScale: 0.25
-    normalMapFilter: 0
-  isReadable: 0
-  streamingMipmaps: 0
-  streamingMipmapsPriority: 0
-  vTOnly: 0
-  ignoreMasterTextureLimit: 0
-  grayScaleToAlpha: 0
-  generateCubemap: 6
-  cubemapConvolution: 0
-  seamlessCubemap: 0
-  textureFormat: 1
-  maxTextureSize: 2048
-  textureSettings:
-    serializedVersion: 2
-    filterMode: 1
-    aniso: 1
-    mipBias: 0
-    wrapU: 0
-    wrapV: 0
-    wrapW: 0
-  nPOTScale: 1
-  lightmap: 0
-  compressionQuality: 50
-  spriteMode: 0
-  spriteExtrude: 1
-  spriteMeshType: 1
-  alignment: 0
-  spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 100
-  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
-  spriteGenerateFallbackPhysicsShape: 1
-  alphaUsage: 1
-  alphaIsTransparency: 0
-  spriteTessellationDetail: -1
-  textureType: 0
-  textureShape: 1
-  singleChannelComponent: 0
-  flipbookRows: 1
-  flipbookColumns: 1
-  maxTextureSizeSet: 0
-  compressionQualitySet: 0
-  textureFormatSet: 0
-  ignorePngGamma: 0
-  applyGammaDecoding: 0
-  platformSettings:
-  - serializedVersion: 3
-    buildTarget: DefaultTexturePlatform
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  spriteSheet:
-    serializedVersion: 2
-    sprites: []
-    outline: []
-    physicsShape: []
-    bones: []
-    spriteID: 
-    internalID: 0
-    vertices: []
-    indices: 
-    edges: []
-    weights: []
-    secondaryTextures: []
-    nameFileIdTable: {}
-  spritePackingTag: 
-  pSDRemoveMatte: 0
-  pSDShowRemoveMatteOption: 0
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 1 - 2
Unity/Assets/Scripts/AllHotfix/Unity.AllHotfix.asmdef

@@ -8,8 +8,7 @@
         "Unity.Loader",
         "Unity.Loader",
         "MemoryPack",
         "MemoryPack",
         "Unity.AllModel",
         "Unity.AllModel",
-        "Unity.Addressables",
-        "Unity.ResourceManager"
+        "YooAsset"
     ],
     ],
     "includePlatforms": [],
     "includePlatforms": [],
     "excludePlatforms": [],
     "excludePlatforms": [],

+ 1 - 2
Unity/Assets/Scripts/AllModel/Unity.AllModel.asmdef

@@ -7,8 +7,7 @@
         "Unity.Mathematics",
         "Unity.Mathematics",
         "Unity.Loader",
         "Unity.Loader",
         "MemoryPack",
         "MemoryPack",
-        "Unity.Addressables",
-        "Unity.ResourceManager"
+        "YooAsset"
     ],
     ],
     "includePlatforms": [],
     "includePlatforms": [],
     "excludePlatforms": [],
     "excludePlatforms": [],

+ 10 - 1
Unity/Assets/Scripts/Editor/BuildEditor/BuildEditor.cs

@@ -6,6 +6,7 @@ using System.Linq;
 using UnityEditor;
 using UnityEditor;
 using UnityEditor.Compilation;
 using UnityEditor.Compilation;
 using UnityEngine;
 using UnityEngine;
+using YooAsset;
 using Debug = UnityEngine.Debug;
 using Debug = UnityEngine.Debug;
 #pragma warning disable CS0162
 #pragma warning disable CS0162
 
 
@@ -117,13 +118,21 @@ namespace ET
 			GUILayout.Label("");
 			GUILayout.Label("");
 			GUILayout.Label("Code Compile:");
 			GUILayout.Label("Code Compile:");
 			
 			
-			var codeMode = (CodeMode)EditorGUILayout.EnumPopup("CodeMode: ", this.globalConfig.CodeMode);
+			CodeMode codeMode = (CodeMode)EditorGUILayout.EnumPopup("CodeMode: ", this.globalConfig.CodeMode);
 			if (codeMode != this.globalConfig.CodeMode)
 			if (codeMode != this.globalConfig.CodeMode)
 			{
 			{
 				this.globalConfig.CodeMode = codeMode;
 				this.globalConfig.CodeMode = codeMode;
 				EditorUtility.SetDirty(this.globalConfig);
 				EditorUtility.SetDirty(this.globalConfig);
 				AssetDatabase.SaveAssets();
 				AssetDatabase.SaveAssets();
 			}
 			}
+			
+			EPlayMode ePlayMode = (EPlayMode)EditorGUILayout.EnumPopup("EPlayMode: ", this.globalConfig.EPlayMode);
+			if (ePlayMode != this.globalConfig.EPlayMode)
+			{
+				this.globalConfig.EPlayMode = ePlayMode;
+				EditorUtility.SetDirty(this.globalConfig);
+				AssetDatabase.SaveAssets();
+			}
 
 
 			if (GUILayout.Button("ReGenerateProjectFiles"))
 			if (GUILayout.Button("ReGenerateProjectFiles"))
 			{
 			{

+ 0 - 8
Unity/Assets/Scripts/Editor/CodesListener.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 4a75a6d387d72ab4b9c5941edde72da9
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 177
Unity/Assets/Scripts/Editor/CodesListener/CodesListenerExecutor.cs

@@ -1,177 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using System.IO;
-using System.Linq;
-using System.Xml.Linq;
-using UnityEditor;
-using UnityEngine;
-public class CodesListenerExecutor
-{
-    public enum CodeClass
-    {
-        Client,
-        Server
-    }
-    public static void Refresh()
-    {
-        //客户端Model
-        RegisterCodeFolder(CodeClass.Client, 
-            "Unity.Model.csproj", "../Codes", 
-            new Dictionary<string, List<string>>() { 
-                { "Model", new List<string>() { "Client", "Share" } }, 
-                { "Generate", new List<string> { "Client", "Share" } } });
-        //客户端Hotfix
-        RegisterCodeFolder(CodeClass.Client, 
-            "Unity.Hotfix.csproj", "../Codes", 
-            new Dictionary<string, List<string>>() { 
-                { "Hotfix", new List<string>() { "Client", "Share" } } });
-        //客户端ModelView
-        RegisterCodeFolder(CodeClass.Client, 
-            "Unity.ModelView.csproj", "../Codes", 
-            new Dictionary<string, List<string>>() { 
-                { "ModelView", new List<string>() { "Client" } } });
-        //客户端HotfixView
-        RegisterCodeFolder(CodeClass.Client, 
-            "Unity.HotfixView.csproj", "../Codes", 
-            new Dictionary<string, List<string>>() { 
-                { "HotfixView", new List<string>() { "Client" } } });
-        //服务端Model
-        RegisterCodeFolder(CodeClass.Server, 
-            "../DotNet/Model/DotNet.Model.csproj", "../Codes", 
-            new Dictionary<string, List<string>>() { 
-                { "Model", new List<string>() { "Server", "Share" ,"Client"} }, 
-                { "Generate", new List<string> { "Server", "Share" } } });
-        //服务端Hotfix
-        RegisterCodeFolder(CodeClass.Server, 
-            "../DotNet/Hotfix/DotNet.Hotfix.csproj", "../Codes", 
-            new Dictionary<string, List<string>>() { 
-                { "Hotfix", new List<string>() { "Server", "Share","Client" } } });
-    }
-
-    public static void RegisterCodeFolder(CodeClass codeClass, string csprojPath, string rootFolder, Dictionary<string, List<string>> asmNames)
-    {
-        List<FileInfo> files = new List<FileInfo>();
-        GetAssemblyCodeFiles(new DirectoryInfo(rootFolder), files, asmNames, string.Empty, 0);
-        var doc = Adjust(codeClass, rootFolder, csprojPath, files);
-        doc.Save(csprojPath);
-        string final = HandleSomeThing(csprojPath, File.ReadAllText(csprojPath));
-        FileInfo fileInfo = new FileInfo(csprojPath);
-        File.WriteAllText(fileInfo.FullName, final);
-    }
-
-    private static string HandleSomeThing(string path, string content)
-    {
-        if (path.EndsWith("Unity.Hotfix.csproj"))
-        {
-            content = content.Replace("<Compile Include=\"Assets\\Scripts\\Hotfix\\Empty.cs\" />", string.Empty);
-            content = content.Replace("<None Include=\"Assets\\Scripts\\Hotfix\\Unity.Hotfix.asmdef\" />", string.Empty);
-        }
-
-        if (path.EndsWith("Unity.HotfixView.csproj"))
-        {
-            content = content.Replace("<Compile Include=\"Assets\\Scripts\\HotfixView\\Empty.cs\" />", string.Empty);
-            content = content.Replace("<None Include=\"Assets\\Scripts\\HotfixView\\Unity.HotfixView.asmdef\" />", string.Empty);
-        }
-
-        if (path.EndsWith("Unity.Model.csproj"))
-        {
-            content = content.Replace("<Compile Include=\"Assets\\Scripts\\Model\\Empty.cs\" />", string.Empty);
-            content = content.Replace("<None Include=\"Assets\\Scripts\\Model\\Unity.Model.asmdef\" />", string.Empty);
-        }
-
-        if (path.EndsWith("Unity.ModelView.csproj"))
-        {
-            content = content.Replace("<Compile Include=\"Assets\\Scripts\\ModelView\\Empty.cs\" />", string.Empty);
-            content = content.Replace("<None Include=\"Assets\\Scripts\\ModelView\\Unity.ModelView.asmdef\" />", string.Empty);
-        }
-        return content;
-    }
-
-    private static void GetAssemblyCodeFiles(DirectoryInfo parent, List<FileInfo> files, Dictionary<string, List<string>> asmNames, string key, int depth)
-    {
-        if (depth > 1)
-        {
-            return;
-        }
-        foreach (var dir in parent.GetDirectories())
-        {
-            if (depth == 0 && asmNames.Keys.Contains(dir.Name))
-            {
-                //第一层通过,进入第二层
-                GetAssemblyCodeFiles(dir, files, asmNames, dir.Name, 1);
-            }
-            else if (depth == 1 && asmNames.TryGetValue(key, out var second) && second.Contains(dir.Name))
-            {
-                foreach (var file in dir.GetFiles("*.cs", SearchOption.AllDirectories))
-                {
-                    files.Add(file);
-                }
-            }
-            else
-            {
-                GetAssemblyCodeFiles(dir, files, asmNames, key, depth);
-            }
-        }
-    }
-
-    private static string analyzerPath = @"..\Codes\Analyzer\Share.Analyzer.csproj";
-    public static XDocument Adjust(CodeClass codeClass, string workPlace, string csprojPath, List<FileInfo> files)
-    {
-        DirectoryInfo workPlaceDir = new DirectoryInfo(workPlace);
-        workPlace = workPlaceDir.FullName.Replace("/", "\\");
-        XDocument doc = XDocument.Load(csprojPath);
-        XElement project = doc.Elements().First(e => e.Name.LocalName == "Project");
-        var comments = doc.Nodes().Where(n => n.NodeType == System.Xml.XmlNodeType.Comment).ToList();
-        foreach (var c in comments)
-        {
-            c.Remove();
-        }
-        var itemGroups = project.Elements().Where(e => e.Name.LocalName == "ItemGroup");
-        List<XElement> delCompile = new List<XElement>();
-        foreach (XElement itemGroup in itemGroups)
-        {
-            foreach (var element in itemGroup.Elements())
-            {
-                if (element.Name.LocalName == "Compile")
-                {
-                    delCompile.Add(element);
-                }
-                if (element.Name.LocalName == "ProjectReference")
-                {
-                    XAttribute includeAttr = element.Attribute("Include");
-                    if (includeAttr != null && includeAttr.Value == analyzerPath)
-                    {
-                        delCompile.Add(element);
-                    }
-                }
-            }
-        }
-        foreach (XElement item in delCompile)
-        {
-            item.Remove();
-        }
-        foreach (var csFile in files)
-        {
-            string fullPath = csFile.FullName.Replace("/", "\\");
-            XElement firstItemGroup = project.Elements().First(e => e.Name.LocalName == "ItemGroup");
-            XElement compile = new XElement(project.Name.ToString().Replace("Project", "Compile"), new XAttribute("Include", fullPath));
-            XElement link = new XElement(project.Name.ToString().Replace("Project", "Link"));
-            link.SetValue(fullPath.Substring(workPlace.Length + 1));
-            compile.Add(link);
-            firstItemGroup.Add(compile);
-        }
-        XElement lastItemGroup = project.Elements().Last(e => e.Name.LocalName == "ItemGroup");
-        XElement projectReference = new XElement(project.Name.ToString().Replace("Project", "ProjectReference"));
-        projectReference.SetAttributeValue("Include", analyzerPath);
-        projectReference.SetAttributeValue("OutputItemType", @"Analyzer");
-        projectReference.SetAttributeValue("ReferenceOutputAssembly", @"false");
-        if (codeClass == CodeClass.Client)
-        {
-            XElement projectItem = new XElement(project.Name.ToString());
-            projectItem.Value = @"{d1f2986b-b296-4a2d-8f12-be9f470014c3}";
-            projectReference.Add(projectItem);
-        }
-        lastItemGroup.Add(projectReference);
-        return doc;
-    }
-}

+ 0 - 299
Unity/Assets/Scripts/Editor/CodesListener/ETProjectBrowser.cs

@@ -1,299 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Linq;
-using Unity.CodeEditor;
-using UnityEditor;
-using UnityEditor.Build.Content;
-using UnityEngine;
-public class ETProjectBrowser : EditorWindow
-{
-    //[MenuItem("ET/ET Project")]
-    public static ETProjectBrowser Open()
-    {
-        var window = GetWindow<ETProjectBrowser>("ET Project");
-        window.Show();
-        return window;
-    }
-    private string _settingsAssetPath = "Assets/Resources/ETProjectBrowserSettings.asset";
-    private ETProjectBrowserSettings _settings;
-    private List<string> _ignoreDirs = new List<string>() { "Analyzer" };
-    private List<string> _selectedPaths;
-    private TreeNode _root;
-    private FileSystemWatcher _watcher;
-    private Texture2D _texture;
-
-    private void OnEnable()
-    {
-        _settings = AssetDatabase.LoadAssetAtPath<ETProjectBrowserSettings>(_settingsAssetPath);
-        _selectedPaths = new List<string>(10);
-        StartListening();
-        _texture = Resources.Load<Texture2D>("background");
-    }
-
-    private void StartListening()
-    {
-        if (_settings != null)
-        {
-            _watcher = new FileSystemWatcher(_settings.ListenFolderInfo.FullName);
-            _watcher.IncludeSubdirectories = true;
-            _watcher.EnableRaisingEvents = true;
-            _watcher.Created += SetTreeNodes;
-            _watcher.Deleted += SetTreeNodes;
-        }
-        Refresh();
-    }
-    private void OnDisable()
-    {
-        if (_watcher != null)
-        {
-            _watcher.Dispose();
-        }
-    }
-    //Layout members
-    private void OnGUI()
-    {
-        if (_settings == null)
-        {
-            if (GUILayout.Button("请创建配置文件"))
-            {
-                FileInfo fi = new FileInfo(_settingsAssetPath);
-                if (!fi.Directory.Exists)
-                {
-                    fi.Directory.Create();
-                }
-                _settings = CreateInstance<ETProjectBrowserSettings>();
-                AssetDatabase.CreateAsset(_settings, _settingsAssetPath);
-            }
-            return;
-        }
-        if (string.IsNullOrEmpty(_settings.ListenFolderPath))
-        {
-            GUILayout.BeginHorizontal();
-            GUILayout.Label("请至少指定一个ET Project目录");
-            GUILayout.EndHorizontal();
-            return;
-        }
-        else
-        {
-            GUILayout.BeginHorizontal();
-            _scrollPos = EditorGUILayout.BeginScrollView(_scrollPos);
-            int _ = 0;
-            int min = Mathf.RoundToInt(_scrollPos.y / 20);
-            int max = min + 20;
-            DrawTreeNodes(_root, ref _, min, max);
-            EditorGUILayout.EndScrollView();
-            GUILayout.EndHorizontal();
-        }
-    }
-
-    private (string name, DateTime time) _clickToken;
-    private TreeNode currentNode;
-    private Vector2 _scrollPos;
-
-    private void DrawTreeNodes(TreeNode parent, ref int index, int min, int max)
-    {
-        foreach (var node in parent.Children)
-        {
-            bool render = true;
-            index++;
-            if (node.Type == TreeNode.NodeType.Folder)
-            {
-                if (render)
-                {
-                    EditorGUILayout.BeginHorizontal();
-                    GUILayout.Space(10 * node.Level);
-                    if (GUILayout.Button("…", GUILayout.MaxWidth(20)))
-                    {
-                        Event evt = Event.current;
-                        Vector2 pos = evt.mousePosition;
-                        ETProjectBrowserMenusItem.Path = node.FullName;
-                        ETProjectBrowserMenusItem.Refresh = EditFolder;
-                        EditorUtility.DisplayPopupMenu(new Rect(pos.x, pos.y, 0, 0), "ET/ET Project Menus/Folder", null);
-                    }
-                    var icon = EditorGUIUtility.IconContent("Folder Icon");
-                    if (node.Children == null || node.Children.Count == 0)
-                    {
-                        icon = EditorGUIUtility.IconContent("FolderEmpty Icon");
-                    }
-                    icon.text = node.Name;
-                    node.Selected = EditorGUILayout.Foldout(node.Selected, icon, true);
-                    if (node.Selected)
-                    {
-                        if (!_selectedPaths.Contains(node.FullName))
-                        {
-                            _selectedPaths.Add(node.FullName);
-                        }
-                    }
-                    else
-                    {
-                        if (_selectedPaths.Contains(node.FullName))
-                        {
-                            _selectedPaths.Remove(node.FullName);
-                        }
-                    }
-                    EditorGUILayout.EndHorizontal();
-                }
-                if (node.Selected)
-                {
-                    DrawTreeNodes(node, ref index, min, max);
-                }
-            }
-            else
-            {
-                if (render)
-                {
-                    var style = new GUIStyle();
-                    if (currentNode == node)
-                    {
-                        style.normal.background = _texture;
-                    }
-                    EditorGUILayout.BeginHorizontal(style);
-                    GUILayout.Space(10 * node.Level);
-                    if (GUILayout.Button("…", GUILayout.MaxWidth(20)))
-                    {
-                        Event evt = Event.current;
-                        Vector2 pos = evt.mousePosition;
-                        ETProjectBrowserMenusItem.Path = node.FullName;
-                        ETProjectBrowserMenusItem.Refresh = EditFolder;
-                        EditorUtility.DisplayPopupMenu(new Rect(pos.x, pos.y, 0, 0), "ET/ET Project Menus/Script", null);
-                    }
-                    GUILayout.Label(EditorGUIUtility.IconContent("cs Script Icon"), GUILayout.MaxHeight(20), GUILayout.MaxWidth(20));
-                    if (GUILayout.Button(node.Name, new GUIStyle("Label")))
-                    {
-                        currentNode = node;
-                        DateTime lastClickTime = _clickToken.time;
-                        if ((DateTime.Now - lastClickTime).TotalSeconds < 0.5 && !string.IsNullOrEmpty(_clickToken.name) && _clickToken.name == node.FullName)
-                        {
-                            CodeEditor.CurrentEditor.OpenProject(node.FullName);
-                        }
-                        _clickToken = (node.FullName, DateTime.Now);
-                    }
-                    EditorGUILayout.EndHorizontal();
-                }
-            }
-        }
-    }
-
-    private void EditFolder(string dirName)
-    {
-        if (!string.IsNullOrEmpty(dirName))
-        {
-            if (!_selectedPaths.Contains(dirName))
-            {
-                _selectedPaths.Add(dirName);
-            }
-        }
-        Refresh();
-    }
-
-    private void Refresh(bool force = false)
-    {
-        SetTreeNodes(null, null);
-        //if (_autoFresh || force)
-        //{
-        //    RefreshCsprojs();
-        //}
-    }
-    private void RefreshCsprojs()
-    {
-        CodesListenerExecutor.Refresh();
-    }
-    private void SetTreeNodes(object sender, FileSystemEventArgs e)
-    {
-        if (!Directory.Exists(_settings.ListenFolderPath))
-        {
-            return;
-        }
-        TreeNode root = new TreeNode(_settings.ListenFolderInfo.FullName);
-        List<TreeNode> nodes = new List<TreeNode>(512) { root };
-        List<string> selectedPaths = new List<string>(10);
-        GetTreeNodes(root, nodes, selectedPaths, 0);
-        _root = root;
-        _selectedPaths = selectedPaths;
-    }
-
-
-    private void GetTreeNodes(TreeNode parent, List<TreeNode> list, List<string> selectedPaths, int level)
-    {
-        if (!parent.Exist)
-        {
-            return;
-        }
-        //深度优先,文件夹在上面
-        foreach (string dir in Directory.GetDirectories(parent.FullName))
-        {
-            if (_ignoreDirs.Contains(Path.GetFileName(dir)))
-            {
-                continue;
-            }
-            TreeNode node = new TreeNode(parent, dir, TreeNode.NodeType.Folder);
-            if (_selectedPaths.Contains(dir))
-            {
-                node.Selected = true;
-                selectedPaths.Add(dir);
-            }
-            list.Add(node);
-            node.Level = level;
-            GetTreeNodes(node, list, selectedPaths, level + 1);
-            node.Parent = parent;
-        }
-        foreach (string dir in Directory.GetFiles(parent.FullName, "*.cs"))
-        {
-            if (_ignoreDirs.Contains(Path.GetFileName(dir)))
-            {
-                continue;
-            }
-            TreeNode node = new TreeNode(parent, dir, TreeNode.NodeType.Item);
-            node.Parent = parent;
-            node.Level = level;
-            list.Add(node);
-        }
-    }
-}
-
-public class TreeNode
-{
-    public string Name { get; }
-    public int Level { get; set; }
-    public string FullName { get; }
-    public NodeType Type { get; }
-    public bool Selected { get; set; }
-    public List<TreeNode> Children { get; }
-    public TreeNode Parent { get; set; }
-    public bool Exist => Directory.Exists(FullName);
-
-    public enum NodeType
-    {
-        Folder,
-        Item,
-    }
-    public TreeNode(string path)
-    {
-        Name = Path.GetFileName(path);
-        FullName = path;
-        Type = NodeType.Folder;
-        Children = new List<TreeNode>();
-    }
-    public TreeNode(TreeNode parent, string path, NodeType type)
-    {
-        Parent = parent;
-        Name = Path.GetFileName(path);
-        FullName = path;
-        Type = type;
-        if (type == NodeType.Folder)
-        {
-            Children = new List<TreeNode>();
-        }
-        Parent.AddChild(this);
-    }
-
-    private void AddChild(TreeNode node)
-    {
-        Children.Add(node);
-    }
-    public override string ToString()
-    {
-        return FullName;
-    }
-}

Některé soubory nejsou zobrazeny, neboť je v těchto rozdílových datech změněno mnoho souborů