using System.Collections.Generic; using System.Threading; using UnityEngine; namespace ET { public static class UnitPathComponentHelper { public static async ETTask MoveAsync(this UnitPathComponent self, List path) { if (path.Count == 0) { return; } // 第一个点是unit的当前位置,所以不用发送 for (int i = 1; i < path.Count; ++i) { // 每移动3个点发送下3个点给客户端 if (i % 3 == 1) { self.BroadcastPath(path, i, 3); } Vector3 v3 = path[i]; await self.Parent.GetComponent().MoveToAsync(v3, self.CancellationToken); } await ETTask.CompletedTask; } public static async ETVoid MoveTo(this UnitPathComponent self, Vector3 target) { if ((self.Target - target).magnitude < 0.1f) { return; } self.Target = target; Unit unit = self.GetParent(); RecastPathComponent recastPathComponent = self.Domain.GetComponent(); RecastPath recastPath = EntityFactory.Create((Entity)self.Domain); recastPath.StartPos = unit.Position; recastPath.EndPos = new Vector3(target.x, target.y, target.z); self.RecastPath = recastPath; //TODO 因为目前阶段只有一张地图,所以默认mapId为10001 recastPathComponent.SearchPath(10001, self.RecastPath); //Log.Debug($"------start Pos: {self.RecastPath.StartPos}\n------end Pos: {self.RecastPath.EndPos}\n------find result: {self.RecastPath.Results.ListToString()}"); self.CancellationToken?.Cancel(); self.CancellationToken = new ETCancellationToken(); await self.MoveAsync(self.RecastPath.Results); self.CancellationToken = null; } // 从index找接下来3个点,广播 public static void BroadcastPath(this UnitPathComponent self, List path, int index, int offset) { Unit unit = self.GetParent(); Vector3 unitPos = unit.Position; M2C_PathfindingResult m2CPathfindingResult = new M2C_PathfindingResult(); m2CPathfindingResult.X = unitPos.x; m2CPathfindingResult.Y = unitPos.y; m2CPathfindingResult.Z = unitPos.z; m2CPathfindingResult.Id = unit.Id; for (int i = 0; i < offset; ++i) { if (index + i >= self.RecastPath.Results.Count) { break; } Vector3 v = self.RecastPath.Results[index + i]; m2CPathfindingResult.Xs.Add(v.x); m2CPathfindingResult.Ys.Add(v.y); m2CPathfindingResult.Zs.Add(v.z); } MessageHelper.Broadcast(self.GetParent(), m2CPathfindingResult) ; } } }