using System; using System.Collections.Generic; using MongoDB.Driver; namespace ETModel { [ObjectSystem] public class DbQueryBatchTaskSystem : AwakeSystem, string, ETTaskCompletionSource>> { public override void Awake(DBQueryBatchTask self, List idList, string collectionName, ETTaskCompletionSource> tcs) { self.IdList = idList; self.CollectionName = collectionName; self.Tcs = tcs; } } public sealed class DBQueryBatchTask : DBTask { public string CollectionName { get; set; } public List IdList { get; set; } public ETTaskCompletionSource> Tcs { get; set; } public override async ETTask Run() { DBComponent dbComponent = Game.Scene.GetComponent(); List result = new List(); try { // 执行查询数据库任务 foreach (long id in IdList) { IAsyncCursor cursor = await dbComponent.GetCollection(this.CollectionName).FindAsync((s) => s.Id == id); ComponentWithId component = await cursor.FirstOrDefaultAsync(); if (component == null) { continue; } result.Add(component); } this.Tcs.SetResult(result); } catch (Exception e) { this.Tcs.SetException(new Exception($"查询数据库异常! {this.CollectionName} {IdList.ListToString()}", e)); } } } }