using ETModel; namespace ETHotfix { public class InnerMessageDispatcher: IMessageDispatcher { public void Dispatch(Session session, ushort opcode, object message) { // 收到actor消息,放入actor队列 switch (message) { case IActorRequest iActorRequest: { InnerMessageDispatcherHelper.HandleIActorRequest(session, iActorRequest).Coroutine(); return; } case IActorMessage iactorMessage: { InnerMessageDispatcherHelper.HandleIActorMessage(session, iactorMessage).Coroutine(); return; } case IActorResponse iActorResponse: { InnerMessageDispatcherHelper.HandleIActorResponse(session, iActorResponse).Coroutine(); return; } default: { MessageDispatcherComponent.Instace.Handle(session, new MessageInfo(opcode, message)); break; } } } } }