using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using Base; namespace Model { public interface IObjectEvent { Type ValueType(); void SetValue(object value); } public abstract class ObjectEvent : IObjectEvent { private T value; protected T GetValue() { return value; } public void SetValue(object v) { this.value = (T)v; } public Type ValueType() { return typeof(T); } } public sealed class ObjectManager : IDisposable { private readonly Dictionary assemblies = new Dictionary(); private Dictionary objectEvents; private readonly HashSet objects = new HashSet(); private readonly HashSet updates = new HashSet(); private readonly HashSet loaders = new HashSet(); private static ObjectManager instance = new ObjectManager(); public static ObjectManager Instance { get { return instance; } } private ObjectManager() { } public static void Reset() { instance.Dispose(); instance = new ObjectManager(); } public void Dispose() { foreach (Object o in this.objects.ToArray()) { o.Dispose(); } } public void Register(string name, Assembly assembly) { this.assemblies[name] = assembly; objectEvents = new Dictionary(); foreach (Assembly ass in this.assemblies.Values) { Type[] types = ass.GetTypes(); foreach (Type type in types) { object[] attrs = type.GetCustomAttributes(typeof(ObjectEventAttribute), false); if (attrs.Length == 0) { continue; } object obj = Activator.CreateInstance(type); IObjectEvent objectEvent = obj as IObjectEvent; if (objectEvent == null) { Log.Error($"组件事件没有继承IComponentEvent: {type.Name}"); } objectEvents[objectEvent.ValueType()] = objectEvent; } } this.Load(); } public Assembly GetAssembly(string name) { return this.assemblies[name]; } public Assembly[] GetAssemblies() { return this.assemblies.Values.ToArray(); } private void Load() { foreach (Object obj in this.loaders) { IObjectEvent objectEvent; if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent)) { continue; } ILoader iLoader = objectEvent as ILoader; if (iLoader == null) { continue; } objectEvent.SetValue(obj); iLoader.Load(); } } public void Add(Object obj) { if (objectEvents == null) { return; } this.objects.Add(obj); IObjectEvent objectEvent; if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent)) { return; } IUpdate iUpdate = objectEvent as IUpdate; if (iUpdate != null) { this.updates.Add(obj); } ILoader iLoader = objectEvent as ILoader; if (iLoader != null) { this.loaders.Add(obj); } } public void Remove(Object obj) { this.objects.Remove(obj); IObjectEvent objectEvent; if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent)) { return; } IUpdate iUpdate = objectEvent as IUpdate; if (iUpdate != null) { this.updates.Remove(obj); } ILoader iLoader = objectEvent as ILoader; if (iLoader != null) { this.loaders.Remove(obj); } } public void Awake(Object obj) { IObjectEvent objectEvent; if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent)) { return; } IAwake iAwake = objectEvent as IAwake; if (iAwake == null) { return; } objectEvent.SetValue(obj); iAwake.Awake(); } public void Awake(Object obj, P1 p1) { IObjectEvent objectEvent; if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent)) { return; } IAwake iAwake = objectEvent as IAwake; if (iAwake == null) { return; } objectEvent.SetValue(obj); iAwake.Awake(p1); } public void Awake(Object obj, P1 p1, P2 p2) { IObjectEvent objectEvent; if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent)) { return; } IAwake iAwake = objectEvent as IAwake; if (iAwake == null) { return; } objectEvent.SetValue(obj); iAwake.Awake(p1, p2); } public void Awake(Object obj, P1 p1, P2 p2, P3 p3) { IObjectEvent objectEvent; if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent)) { return; } IAwake iAwake = objectEvent as IAwake; if (iAwake == null) { return; } objectEvent.SetValue(obj); iAwake.Awake(p1, p2, p3); } public void Update() { foreach (Object obj in updates) { IObjectEvent objectEvent; if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent)) { continue; } IUpdate iUpdate = objectEvent as IUpdate; if (iUpdate == null) { continue; } objectEvent.SetValue(obj); try { iUpdate.Update(); } catch (Exception e) { Log.Error(e.ToString()); } } } public override string ToString() { var info = new Dictionary(); foreach (Object obj in objects) { if (info.ContainsKey(obj.GetType().Name)) { info[obj.GetType().Name] += 1; } else { info[obj.GetType().Name] = 1; } } info = info.OrderByDescending(s => s.Value).ToDictionary(p => p.Key, p => p.Value); StringBuilder sb = new StringBuilder(); sb.Append("\r\n"); foreach (string key in info.Keys) { sb.Append($"{info[key],10} {key}\r\n"); } sb.Append($"\r\n update: {this.updates.Count} total: {this.objects.Count}"); return sb.ToString(); } } }