namespace BehaviorTree { public class TreeNode { private double x = 0.0; private double y = 0.0; private int type = 0; public TreeNode(double x, double y) { this.x = x; this.y = y; } public double X { get { return x; } set { x = value; } } public double Y { get { return y; } set { y = value; } } public int Type { get { return type; } set { type = value; } } } }