using UnityEditor; using System.Diagnostics; namespace ET { public static class ExcelEditor { [MenuItem("ET/Excel/ExcelExporter")] public static void Run() { Process process = ProcessHelper.DotNet("./Packages/cn.etetet.excel/DotNet~/Exe/ET.ExcelExporter.dll", "./", true); UnityEngine.Debug.Log(process.StandardOutput.ReadToEnd()); } public static void Init() { Run(); } } }