#if ODIN_INSPECTOR using Sirenix.OdinInspector; using Sirenix.OdinInspector.Editor; using UnityEngine; namespace ET.PackageManager.Editor { [HideReferenceObjectPicker] public abstract class BasePackageToolModule : BaseCreateModule { [HideInInspector] public OdinMenuEditorWindow AutoTool { get; internal set; } [HideInInspector] public OdinMenuTree Tree { get; internal set; } [HideInInspector] public string ModuleName { get; internal set; } [HideInInspector] public object UserData { get; internal set; } public virtual void SelectionMenu() { } } } #endif