using System.Collections.Generic; using System.Net; namespace ETModel { // 知道对方的Id,使用这个类发actor消息 public class ActorLocationSender : ComponentWithId { public long ActorId; // 最近接收消息的时间 public long LastRecvTime; public int FailTimes; public const int MaxFailTimes = 5; public override void Dispose() { if (this.IsDisposed) { return; } base.Dispose(); } } }