using System; using System.Threading; using UnityEngine; namespace ETModel { public class Init : MonoBehaviour { private async void Start() { try { if (Application.unityVersion != "2017.4.3f1") { Log.Error($"新人请使用Unity2017.4.3f1,减少跑demo遇到的问题! 下载地址:\n https://download.unity3d.com/download_unity/21ae32b5a9cb/UnityDownloadAssistant-2017.4.3f1.exe"); } SynchronizationContext.SetSynchronizationContext(OneThreadSynchronizationContext.Instance); DontDestroyOnLoad(gameObject); Game.EventSystem.Add(DLLType.Model, typeof(Init).Assembly); Game.Scene.AddComponent(); Game.Scene.AddComponent(); Game.Scene.AddComponent(); Game.Scene.AddComponent(); Game.Scene.AddComponent(); Game.Scene.AddComponent(); Game.Scene.AddComponent(); Game.Scene.AddComponent(); // 下载ab包 await BundleHelper.DownloadBundle(); Game.Hotfix.LoadHotfixAssembly(); // 加载配置 Game.Scene.GetComponent().LoadBundle("config.unity3d"); Game.Scene.AddComponent(); Game.Scene.GetComponent().UnloadBundle("config.unity3d"); Game.Scene.AddComponent(); Game.Scene.AddComponent(); Game.Hotfix.GotoHotfix(); Game.EventSystem.Run(EventIdType.TestHotfixSubscribMonoEvent, "TestHotfixSubscribMonoEvent"); } catch (Exception e) { Log.Error(e); } } private void Update() { OneThreadSynchronizationContext.Instance.Update(); Game.Hotfix.Update?.Invoke(); Game.EventSystem.Update(); } private void LateUpdate() { Game.Hotfix.LateUpdate?.Invoke(); Game.EventSystem.LateUpdate(); } private void OnApplicationQuit() { Game.Hotfix.OnApplicationQuit?.Invoke(); Game.Close(); } } }