UIViewComponent.cs 337 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace ET
  5. {
  6. [ObjectSystem]
  7. public class UIViewComponentAwakeSystem : AwakeSystem<UIViewComponent>
  8. {
  9. public override void Awake(UIViewComponent self)
  10. {
  11. }
  12. }
  13. /// <summary>
  14. /// 管理所有UI
  15. /// </summary>
  16. public class UIViewComponent: Entity
  17. {
  18. }
  19. }