UI.cs 271 B

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  1. namespace Base
  2. {
  3. public sealed class UI: Entity
  4. {
  5. public Entity Scene { get; set; }
  6. public UIType UIType { get; set; }
  7. public string Name { get; }
  8. public override void Dispose()
  9. {
  10. if (this.Id == 0)
  11. {
  12. return;
  13. }
  14. base.Dispose();
  15. }
  16. }
  17. }