ObjectEvents.cs 2.7 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using System.Reflection;
  4. namespace Model
  5. {
  6. public sealed class ObjectEvents
  7. {
  8. private static ObjectEvents instance;
  9. private Queue<Disposer> loads = new Queue<Disposer>();
  10. private Queue<Disposer> loads2 = new Queue<Disposer>();
  11. private Queue<Disposer> starts = new Queue<Disposer>();
  12. private Queue<Disposer> updates = new Queue<Disposer>();
  13. private Queue<Disposer> updates2 = new Queue<Disposer>();
  14. private Queue<Disposer> lateUpdates = new Queue<Disposer>();
  15. private Queue<Disposer> lateUpdates2 = new Queue<Disposer>();
  16. public static ObjectEvents Instance
  17. {
  18. get
  19. {
  20. return instance ?? (instance = new ObjectEvents());
  21. }
  22. }
  23. public static void Close()
  24. {
  25. instance = null;
  26. }
  27. private readonly Dictionary<string, Assembly> dictionary = new Dictionary<string, Assembly>();
  28. public void Add(string name, Assembly assembly)
  29. {
  30. this.dictionary[name] = assembly;
  31. this.Load();
  32. }
  33. public void Remove(string name)
  34. {
  35. this.dictionary.Remove(name);
  36. }
  37. public Assembly[] GetAll()
  38. {
  39. return this.dictionary.Values.ToArray();
  40. }
  41. public Assembly Get(string name)
  42. {
  43. return this.dictionary[name];
  44. }
  45. public void Add(Disposer disposer)
  46. {
  47. if (disposer is ILoad)
  48. {
  49. this.loads.Enqueue(disposer);
  50. }
  51. if (disposer is IStart)
  52. {
  53. this.starts.Enqueue(disposer);
  54. }
  55. if (disposer is IUpdate)
  56. {
  57. this.updates.Enqueue(disposer);
  58. }
  59. if (disposer is ILateUpdate)
  60. {
  61. this.lateUpdates.Enqueue(disposer);
  62. }
  63. }
  64. public void Load()
  65. {
  66. while (this.loads.Count > 0)
  67. {
  68. Disposer disposer = this.loads.Dequeue();
  69. if (disposer.Id == 0)
  70. {
  71. continue;
  72. }
  73. this.loads2.Enqueue(disposer);
  74. ((ILoad)disposer).Load();
  75. }
  76. ObjectHelper.Swap(ref this.loads, ref this.loads2);
  77. }
  78. private void Start()
  79. {
  80. while (this.starts.Count > 0)
  81. {
  82. Disposer disposer = this.starts.Dequeue();
  83. if (disposer.Id == 0)
  84. {
  85. continue;
  86. }
  87. ((IStart)disposer).Start();
  88. }
  89. }
  90. public void Update()
  91. {
  92. this.Start();
  93. while (this.updates.Count > 0)
  94. {
  95. Disposer disposer = this.updates.Dequeue();
  96. if (disposer.Id == 0)
  97. {
  98. continue;
  99. }
  100. this.updates2.Enqueue(disposer);
  101. ((IUpdate)disposer).Update();
  102. }
  103. ObjectHelper.Swap(ref this.updates, ref this.updates2);
  104. }
  105. public void LateUpdate()
  106. {
  107. while (this.lateUpdates.Count > 0)
  108. {
  109. Disposer disposer = this.lateUpdates.Dequeue();
  110. if (disposer.Id == 0)
  111. {
  112. continue;
  113. }
  114. this.lateUpdates2.Enqueue(disposer);
  115. ((ILateUpdate)disposer).LateUpdate();
  116. }
  117. ObjectHelper.Swap(ref this.lateUpdates, ref this.lateUpdates2);
  118. }
  119. }
  120. }