AOIManagerComponent.cs 201 B

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  1. namespace ET.Server
  2. {
  3. [ChildType(typeof(Cell))]
  4. [ComponentOf(typeof(Scene))]
  5. public class AOIManagerComponent: Entity, IAwake
  6. {
  7. public const int CellSize = 10 * 1000;
  8. }
  9. }