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- using System.IO;
- namespace ET.Server
- {
- // 知道对方的Id,使用这个类发actor消息
- [ChildOf(typeof(MessageLocationSenderOneType))]
- public class MessageLocationSender: Entity, IAwake, IDestroy
- {
- public ActorId ActorId;
- // 最近接收或者发送消息的时间
- public long LastSendOrRecvTime;
- }
- }
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