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- namespace ET.Server
- {
- public static class UnitGateComponentSystem
- {
- public class UnitGateComponentAwakeSystem : AwakeSystem<UnitGateComponent, long>
- {
- public override void Awake(UnitGateComponent self, long a)
- {
- self.GateSessionActorId = a;
- }
- }
- }
- }
|