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AMActorLocationHandler.cs
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27d21587f7
增加自定义Task ETTask,ETTask不会使用同步上下文,必须保证调用跟回调都在主线程。Unity跟ETServer都是单线程逻辑,所以这一修改将大大提高性能
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7 yıl önce |
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AMActorLocationRpcHandler.cs
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27d21587f7
增加自定义Task ETTask,ETTask不会使用同步上下文,必须保证调用跟回调都在主线程。Unity跟ETServer都是单线程逻辑,所以这一修改将大大提高性能
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7 yıl önce |
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ActorLocationSender.cs
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27d21587f7
增加自定义Task ETTask,ETTask不会使用同步上下文,必须保证调用跟回调都在主线程。Unity跟ETServer都是单线程逻辑,所以这一修改将大大提高性能
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7 yıl önce |
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ActorLocationSenderComponent.cs
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c9d4e9ab1f
把基本的Actor跟Location Actor分离开来:
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7 yıl önce |
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Location.cs
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c9d4e9ab1f
把基本的Actor跟Location Actor分离开来:
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7 yıl önce |
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LocationComponent.cs
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dd6d3536e7
用async ETVoid取代async void,避免使用async void。
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7 yıl önce |
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LocationProxyComponent.cs
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c9d4e9ab1f
把基本的Actor跟Location Actor分离开来:
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7 yıl önce |