ActorLocationSenderComponent.cs 298 B

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  1. using System;
  2. namespace ETModel
  3. {
  4. public class ActorLocationSenderComponent: Entity
  5. {
  6. [NoMemoryCheck]
  7. public static long TIMEOUT_TIME = 10 * 1000;
  8. public static ActorLocationSenderComponent Instance { get; set; }
  9. public long CheckTimer;
  10. }
  11. }