RobotCaseComponent.cs 328 B

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  1. using System;
  2. using System.Collections.Generic;
  3. namespace ET.Server
  4. {
  5. [ComponentOf(typeof(Scene))]
  6. public class RobotCaseComponent: Entity, IAwake, IDestroy
  7. {
  8. public Dictionary<int, EntityRef<RobotCase>> RobotCases = new Dictionary<int, EntityRef<RobotCase>>();
  9. public int N = 10000;
  10. }
  11. }