HotfixMessageDispatcher.cs 530 B

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  1. using System;
  2. using Model;
  3. namespace Hotfix
  4. {
  5. public static class HotfixMessageDispatcher
  6. {
  7. public static void Run(Session session, PacketInfo packetInfo)
  8. {
  9. ushort opcode = packetInfo.Opcode;
  10. Type t = Game.Scene.GetComponent<OpcodeTypeComponent>().GetType(opcode);
  11. object message = ProtobufHelper.FromBytes(t, packetInfo.Bytes, packetInfo.Index, packetInfo.Length);
  12. Game.Scene.GetComponent<MessageDispatherComponent>().Handle(session, new MessageInfo(packetInfo.RpcId, packetInfo.Opcode, message));
  13. }
  14. }
  15. }