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- using System;
- using System.Collections.Generic;
- using MongoDB.Bson.Serialization.Attributes;
- using MongoDB.Bson.Serialization.Options;
- using System.ComponentModel;
- namespace ET
- {
- [Config]
- public partial class StartSceneConfigCategory : Singleton<StartSceneConfigCategory>, IMerge
- {
- [BsonElement]
- [BsonDictionaryOptions(DictionaryRepresentation.ArrayOfArrays)]
- private Dictionary<int, StartSceneConfig> dict = new();
-
- public void Merge(object o)
- {
- StartSceneConfigCategory s = o as StartSceneConfigCategory;
- foreach (var kv in s.dict)
- {
- this.dict.Add(kv.Key, kv.Value);
- }
- }
-
- public StartSceneConfig Get(int id)
- {
- this.dict.TryGetValue(id, out StartSceneConfig item);
- if (item == null)
- {
- throw new Exception($"配置找不到,配置表名: {nameof (StartSceneConfig)},配置id: {id}");
- }
- return item;
- }
-
- public bool Contain(int id)
- {
- return this.dict.ContainsKey(id);
- }
- public Dictionary<int, StartSceneConfig> GetAll()
- {
- return this.dict;
- }
- public StartSceneConfig GetOne()
- {
- if (this.dict == null || this.dict.Count <= 0)
- {
- return null;
- }
-
- var enumerator = this.dict.Values.GetEnumerator();
- enumerator.MoveNext();
- return enumerator.Current;
- }
- }
- public partial class StartSceneConfig: ProtoObject, IConfig
- {
- /// <summary>Id</summary>
- public int Id { get; set; }
- /// <summary>所属进程</summary>
- public int Process { get; set; }
- /// <summary>所属区</summary>
- public int Zone { get; set; }
- /// <summary>类型</summary>
- public string SceneType { get; set; }
- /// <summary>名字</summary>
- public string Name { get; set; }
- /// <summary>外网端口</summary>
- public int Port { get; set; }
- }
- }
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