EventSystem.cs 6.1 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using Model;
  4. namespace Hotfix
  5. {
  6. public interface IObjectSystem
  7. {
  8. Type Type();
  9. void Set(object value);
  10. }
  11. public abstract class ObjectSystem<T> : IObjectSystem
  12. {
  13. private T value;
  14. protected T Get()
  15. {
  16. return value;
  17. }
  18. public void Set(object v)
  19. {
  20. this.value = (T)v;
  21. }
  22. public Type Type()
  23. {
  24. return typeof(T);
  25. }
  26. }
  27. public sealed class EventSystem
  28. {
  29. private readonly Dictionary<Type, IObjectSystem> disposerEvents = new Dictionary<Type, IObjectSystem>();
  30. private Queue<Disposer> updates = new Queue<Disposer>();
  31. private Queue<Disposer> updates2 = new Queue<Disposer>();
  32. private readonly Queue<Disposer> starts = new Queue<Disposer>();
  33. private Queue<Disposer> loaders = new Queue<Disposer>();
  34. private Queue<Disposer> loaders2 = new Queue<Disposer>();
  35. private Queue<Disposer> lateUpdates = new Queue<Disposer>();
  36. private Queue<Disposer> lateUpdates2 = new Queue<Disposer>();
  37. public EventSystem()
  38. {
  39. this.disposerEvents.Clear();
  40. Type[] types = DllHelper.GetHotfixTypes();
  41. foreach (Type type in types)
  42. {
  43. object[] attrs = type.GetCustomAttributes(typeof(ObjectSystemAttribute), false);
  44. if (attrs.Length == 0)
  45. {
  46. continue;
  47. }
  48. object obj = Activator.CreateInstance(type);
  49. IObjectSystem objectSystem = obj as IObjectSystem;
  50. if (objectSystem == null)
  51. {
  52. Log.Error($"组件事件没有继承IObjectEvent: {type.Name}");
  53. continue;
  54. }
  55. this.disposerEvents[objectSystem.Type()] = objectSystem;
  56. }
  57. this.Load();
  58. }
  59. public void Add(Disposer disposer)
  60. {
  61. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectSystem objectSystem))
  62. {
  63. return;
  64. }
  65. if (objectSystem is ILoad)
  66. {
  67. this.loaders.Enqueue(disposer);
  68. }
  69. if (objectSystem is IUpdate)
  70. {
  71. this.updates.Enqueue(disposer);
  72. }
  73. if (objectSystem is IStart)
  74. {
  75. this.starts.Enqueue(disposer);
  76. }
  77. if (objectSystem is ILateUpdate)
  78. {
  79. this.lateUpdates.Enqueue(disposer);
  80. }
  81. }
  82. public void Awake(Disposer disposer)
  83. {
  84. this.Add(disposer);
  85. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectSystem objectEvent))
  86. {
  87. return;
  88. }
  89. IAwake iAwake = objectEvent as IAwake;
  90. if (iAwake == null)
  91. {
  92. return;
  93. }
  94. objectEvent.Set(disposer);
  95. iAwake.Awake();
  96. }
  97. public void Awake<P1>(Disposer disposer, P1 p1)
  98. {
  99. this.Add(disposer);
  100. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectSystem objectEvent))
  101. {
  102. throw new Exception($"{disposer.GetType().Name} not found awake1");
  103. }
  104. IAwake<P1> iAwake = objectEvent as IAwake<P1>;
  105. if (iAwake == null)
  106. {
  107. throw new Exception($"{disposer.GetType().Name} not found awake1");
  108. }
  109. objectEvent.Set(disposer);
  110. iAwake.Awake(p1);
  111. }
  112. public void Awake<P1, P2>(Disposer disposer, P1 p1, P2 p2)
  113. {
  114. this.Add(disposer);
  115. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectSystem objectEvent))
  116. {
  117. throw new Exception($"{disposer.GetType().Name} not found awake2");
  118. }
  119. IAwake<P1, P2> iAwake = objectEvent as IAwake<P1, P2>;
  120. if (iAwake == null)
  121. {
  122. throw new Exception($"{disposer.GetType().Name} not found awake2");
  123. }
  124. objectEvent.Set(disposer);
  125. iAwake.Awake(p1, p2);
  126. }
  127. public void Awake<P1, P2, P3>(Disposer disposer, P1 p1, P2 p2, P3 p3)
  128. {
  129. this.Add(disposer);
  130. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectSystem objectEvent))
  131. {
  132. throw new Exception($"{disposer.GetType().Name} not found awake3");
  133. }
  134. IAwake<P1, P2, P3> iAwake = objectEvent as IAwake<P1, P2, P3>;
  135. if (iAwake == null)
  136. {
  137. throw new Exception($"{disposer.GetType().Name} not found awake3");
  138. }
  139. objectEvent.Set(disposer);
  140. iAwake.Awake(p1, p2, p3);
  141. }
  142. public void Load()
  143. {
  144. while (this.loaders.Count > 0)
  145. {
  146. Disposer disposer = this.loaders.Dequeue();
  147. if (disposer.Id == 0)
  148. {
  149. continue;
  150. }
  151. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectSystem objectEvent))
  152. {
  153. continue;
  154. }
  155. this.loaders2.Enqueue(disposer);
  156. ILoad iLoad = objectEvent as ILoad;
  157. if (iLoad == null)
  158. {
  159. continue;
  160. }
  161. objectEvent.Set(disposer);
  162. try
  163. {
  164. iLoad.Load();
  165. }
  166. catch (Exception e)
  167. {
  168. Log.Error(e.ToString());
  169. }
  170. }
  171. ObjectHelper.Swap(ref this.loaders, ref this.loaders2);
  172. }
  173. private void Start()
  174. {
  175. while (this.starts.Count > 0)
  176. {
  177. Disposer disposer = this.starts.Dequeue();
  178. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectSystem objectEvent))
  179. {
  180. continue;
  181. }
  182. IStart iStart = objectEvent as IStart;
  183. if (iStart == null)
  184. {
  185. continue;
  186. }
  187. objectEvent.Set(disposer);
  188. iStart.Start();
  189. }
  190. }
  191. public void Update()
  192. {
  193. this.Start();
  194. while (this.updates.Count > 0)
  195. {
  196. Disposer disposer = this.updates.Dequeue();
  197. if (disposer.Id == 0)
  198. {
  199. continue;
  200. }
  201. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectSystem objectEvent))
  202. {
  203. continue;
  204. }
  205. this.updates2.Enqueue(disposer);
  206. IUpdate iUpdate = objectEvent as IUpdate;
  207. if (iUpdate == null)
  208. {
  209. continue;
  210. }
  211. objectEvent.Set(disposer);
  212. try
  213. {
  214. iUpdate.Update();
  215. }
  216. catch (Exception e)
  217. {
  218. Log.Error(e.ToString());
  219. }
  220. }
  221. ObjectHelper.Swap(ref this.updates, ref this.updates2);
  222. }
  223. public void LateUpdate()
  224. {
  225. while (this.lateUpdates.Count > 0)
  226. {
  227. Disposer disposer = this.lateUpdates.Dequeue();
  228. if (disposer.Id == 0)
  229. {
  230. continue;
  231. }
  232. IObjectSystem objectSystem;
  233. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
  234. {
  235. continue;
  236. }
  237. this.lateUpdates2.Enqueue(disposer);
  238. ILateUpdate iLateUpdate = objectSystem as ILateUpdate;
  239. if (iLateUpdate == null)
  240. {
  241. continue;
  242. }
  243. objectSystem.Set(disposer);
  244. try
  245. {
  246. iLateUpdate.LateUpdate();
  247. }
  248. catch (Exception e)
  249. {
  250. Log.Error(e.ToString());
  251. }
  252. }
  253. ObjectHelper.Swap(ref this.lateUpdates, ref this.lateUpdates2);
  254. }
  255. }
  256. }