ObjectPool.cs 992 B

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  1. using System;
  2. using System.Collections.Generic;
  3. namespace Hotfix
  4. {
  5. public class ObjectPool
  6. {
  7. private readonly Dictionary<Type, Queue<Disposer>> dictionary = new Dictionary<Type, Queue<Disposer>>();
  8. private Disposer Fetch(Type type)
  9. {
  10. Queue<Disposer> queue;
  11. if (!this.dictionary.TryGetValue(type, out queue))
  12. {
  13. queue = new Queue<Disposer>();
  14. this.dictionary.Add(type, queue);
  15. }
  16. Disposer obj;
  17. if (queue.Count > 0)
  18. {
  19. obj = queue.Dequeue();
  20. obj.IsDisposed = false;
  21. obj.IsFromPool = true;
  22. return obj;
  23. }
  24. obj = (Disposer)Activator.CreateInstance(type);
  25. return obj;
  26. }
  27. public T Fetch<T>() where T : Disposer
  28. {
  29. T t = (T)this.Fetch(typeof(T));
  30. return t;
  31. }
  32. public void Recycle(Disposer obj)
  33. {
  34. Type type = obj.GetType();
  35. Queue<Disposer> queue;
  36. if (!this.dictionary.TryGetValue(type, out queue))
  37. {
  38. queue = new Queue<Disposer>();
  39. this.dictionary.Add(type, queue);
  40. }
  41. queue.Enqueue(obj);
  42. }
  43. }
  44. }