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- namespace Model
- {
- public class SessionGamerComponent : Component
- {
- public Gamer Gamer;
- public override void Dispose()
- {
- if (this.Id == 0)
- {
- return;
- }
- base.Dispose();
- Game.Scene.GetComponent<GamerComponent>().Remove(this.Gamer.Id);
- }
- }
- }
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