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- using System.IO;
- using MemoryPack;
- namespace ET
- {
- namespace EventType
- {
- public struct EntryEvent1
- {
- }
-
- public struct EntryEvent2
- {
- }
-
- public struct EntryEvent3
- {
- }
- }
-
- public static class Entry
- {
- public static void Init()
- {
-
- }
-
- public static void Start()
- {
- StartAsync().Coroutine();
- }
-
- private static async ETTask StartAsync()
- {
- WinPeriod.Init();
-
- MongoHelper.RegisterStruct<LSInput>();
- MongoHelper.Register();
-
- World.Instance.AddSingleton<EntitySystemSingleton>();
- World.Instance.AddSingleton<LSEntitySystemSingleton>();
- VProcess vProcess = VProcess.Instance;
-
- vProcess.AddSingleton<MainThreadSynchronizationContext>();
- vProcess.AddSingleton<TimeInfo>();
- vProcess.AddSingleton<IdGenerater>();
- vProcess.AddSingleton<TimerComponent>();
- vProcess.AddSingleton<CoroutineLockComponent>();
-
- vProcess.AddSingleton<NetServices>();
- Root root = vProcess.AddSingleton<Root>();
- await World.Instance.AddSingleton<ConfigComponent>().LoadAsync();
- await EventSystem.Instance.PublishAsync(root.Scene, new EventType.EntryEvent1());
- await EventSystem.Instance.PublishAsync(root.Scene, new EventType.EntryEvent2());
- await EventSystem.Instance.PublishAsync(root.Scene, new EventType.EntryEvent3());
- }
- }
- }
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