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- namespace ET
- {
- // 进入视野通知
- [Event]
- public class UnitEnterSightRange_NotifyClient: AEvent<EventType.UnitEnterSightRange>
- {
- protected override async ETTask Run(EventType.UnitEnterSightRange args)
- {
- await ETTask.CompletedTask;
- AOIEntity a = args.A;
- AOIEntity b = args.B;
- if (a.Id == b.Id)
- {
- return;
- }
- Unit ua = a.GetParent<Unit>();
- if (ua.Type != UnitType.Player)
- {
- return;
- }
- Unit ub = b.GetParent<Unit>();
- UnitHelper.NoticeUnitAdd(ua, ub);
- }
- }
- }
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