tanghai f5e140156c 升级到Unity2018.3版本,修改了ILRuntime加载pdb的一点点代码,否则加载不成功 7 лет назад
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Behaviors cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Core cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
ExampleScenes f5e140156c 升级到Unity2018.3版本,修改了ILRuntime加载pdb的一点点代码,否则加载不成功 7 лет назад
Generators cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Modifiers cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Navmesh cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
PackageTools cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
RVO cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
TurnBased cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Utilities cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Behaviors.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Core.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
ExampleScenes.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Generators.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
MathHelper.cs cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
MathHelper.cs.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Modifiers.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Navmesh.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
PackageTools.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
RVO.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Readme.txt cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Readme.txt.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Readme_upgrading.txt cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Readme_upgrading.txt.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
TurnBased.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
UnityHelper.cs cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
UnityHelper.cs.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
Utilities.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
changelog.cs cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
changelog.cs.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
defines.csv cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
defines.csv.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
documentation.html cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
documentation.html.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
link.xml cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад
link.xml.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 лет назад

Readme.txt


========= The A* Pathfinding Project =========

The A* Pathfinding Project is an out-of-the-box pathfinding system
which along with ease of use has a large amount of features and blazing fast pathfinding.

The system has a Free version and a Pro version, both can found on my website (see below) and the Pro version can also be found in the Unity Asset Store

Documentation for the system can be found at:
http://www.arongranberg.com/astar/docs/

A Get Started Guide can be found here:
http://www.arongranberg.com/astar/docs/getstarted.php

If you have a question you can search for earlier posts in the forum or start a new thread:
http://forum.arongranberg.com

The A* Pathfinding Project was made by Aron Granberg
http://www.arongranberg.com

The license is the AssetStore Free License and the AssetStore Commercial License respectively for the Free and Pro versions of the project.

Using:
DotNetZip - For creating zip files from serialized data (also modified to get rid of System.File calls which are not allowed in the webplayer)