EventSystem.cs 7.8 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reflection;
  5. namespace Model
  6. {
  7. public enum DLLType
  8. {
  9. Model,
  10. Hotfix,
  11. }
  12. public interface IObjectEvent
  13. {
  14. Type Type();
  15. void Set(object value);
  16. }
  17. public abstract class ObjectSystem<T> : IObjectEvent
  18. {
  19. private T value;
  20. protected T Get()
  21. {
  22. return value;
  23. }
  24. public void Set(object v)
  25. {
  26. this.value = (T)v;
  27. }
  28. public Type Type()
  29. {
  30. return typeof(T);
  31. }
  32. }
  33. public sealed class EventSystem
  34. {
  35. private static EventSystem instance;
  36. public static EventSystem Instance
  37. {
  38. get
  39. {
  40. return instance ?? (instance = new EventSystem());
  41. }
  42. }
  43. public static void Close()
  44. {
  45. instance = null;
  46. }
  47. private readonly Dictionary<DLLType, Assembly> assemblies = new Dictionary<DLLType, Assembly>();
  48. private readonly Dictionary<EventIdType, List<object>> allEvents = new Dictionary<EventIdType, List<object>>();
  49. private readonly Dictionary<Type, IObjectEvent> disposerEvents = new Dictionary<Type, IObjectEvent>();
  50. private Queue<Disposer> updates = new Queue<Disposer>();
  51. private Queue<Disposer> updates2 = new Queue<Disposer>();
  52. private readonly Queue<Disposer> starts = new Queue<Disposer>();
  53. private Queue<Disposer> loaders = new Queue<Disposer>();
  54. private Queue<Disposer> loaders2 = new Queue<Disposer>();
  55. public void Add(DLLType dllType, Assembly assembly)
  56. {
  57. this.assemblies[dllType] = assembly;
  58. this.disposerEvents.Clear();
  59. Type[] types = DllHelper.GetMonoTypes();
  60. foreach (Type type in types)
  61. {
  62. object[] attrs = type.GetCustomAttributes(typeof(ObjectEventAttribute), false);
  63. if (attrs.Length == 0)
  64. {
  65. continue;
  66. }
  67. object obj = Activator.CreateInstance(type);
  68. IObjectEvent objectEvent = obj as IObjectEvent;
  69. if (objectEvent == null)
  70. {
  71. Log.Error($"组件事件没有继承IObjectEvent: {type.Name}");
  72. continue;
  73. }
  74. this.disposerEvents[objectEvent.Type()] = objectEvent;
  75. }
  76. allEvents.Clear();
  77. foreach (Type type in types)
  78. {
  79. object[] attrs = type.GetCustomAttributes(typeof(EventAttribute), false);
  80. foreach (object attr in attrs)
  81. {
  82. EventAttribute aEventAttribute = (EventAttribute)attr;
  83. object obj = Activator.CreateInstance(type);
  84. if (!this.allEvents.ContainsKey((EventIdType)aEventAttribute.Type))
  85. {
  86. this.allEvents.Add((EventIdType)aEventAttribute.Type, new List<object>());
  87. }
  88. this.allEvents[(EventIdType)aEventAttribute.Type].Add(obj);
  89. }
  90. }
  91. this.Load();
  92. }
  93. public Assembly Get(DLLType dllType)
  94. {
  95. return this.assemblies[dllType];
  96. }
  97. public Assembly[] GetAll()
  98. {
  99. return this.assemblies.Values.ToArray();
  100. }
  101. public void Add(Disposer disposer)
  102. {
  103. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  104. {
  105. return;
  106. }
  107. if (objectEvent is ILoad)
  108. {
  109. this.loaders.Enqueue(disposer);
  110. }
  111. if (objectEvent is IUpdate)
  112. {
  113. this.updates.Enqueue(disposer);
  114. }
  115. if (objectEvent is IStart)
  116. {
  117. this.starts.Enqueue(disposer);
  118. }
  119. }
  120. public void Awake(Disposer disposer)
  121. {
  122. Instance.Add(disposer);
  123. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  124. {
  125. return;
  126. }
  127. IAwake iAwake = objectEvent as IAwake;
  128. if (iAwake == null)
  129. {
  130. return;
  131. }
  132. objectEvent.Set(disposer);
  133. iAwake.Awake();
  134. }
  135. public void Awake<P1>(Disposer disposer, P1 p1)
  136. {
  137. Instance.Add(disposer);
  138. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  139. {
  140. throw new Exception($"{disposer.GetType().Name} not found awake1");
  141. }
  142. IAwake<P1> iAwake = objectEvent as IAwake<P1>;
  143. if (iAwake == null)
  144. {
  145. throw new Exception($"{disposer.GetType().Name} not found awake1");
  146. }
  147. objectEvent.Set(disposer);
  148. iAwake.Awake(p1);
  149. }
  150. public void Awake<P1, P2>(Disposer disposer, P1 p1, P2 p2)
  151. {
  152. Instance.Add(disposer);
  153. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  154. {
  155. throw new Exception($"{disposer.GetType().Name} not found awake2");
  156. }
  157. IAwake<P1, P2> iAwake = objectEvent as IAwake<P1, P2>;
  158. if (iAwake == null)
  159. {
  160. throw new Exception($"{disposer.GetType().Name} not found awake2");
  161. }
  162. objectEvent.Set(disposer);
  163. iAwake.Awake(p1, p2);
  164. }
  165. public void Awake<P1, P2, P3>(Disposer disposer, P1 p1, P2 p2, P3 p3)
  166. {
  167. Instance.Add(disposer);
  168. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  169. {
  170. throw new Exception($"{disposer.GetType().Name} not found awake3");
  171. }
  172. IAwake<P1, P2, P3> iAwake = objectEvent as IAwake<P1, P2, P3>;
  173. if (iAwake == null)
  174. {
  175. throw new Exception($"{disposer.GetType().Name} not found awake3");
  176. }
  177. objectEvent.Set(disposer);
  178. iAwake.Awake(p1, p2, p3);
  179. }
  180. public void Load()
  181. {
  182. while (this.loaders.Count > 0)
  183. {
  184. Disposer disposer = this.loaders.Dequeue();
  185. if (disposer.Id == 0)
  186. {
  187. continue;
  188. }
  189. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  190. {
  191. continue;
  192. }
  193. this.loaders2.Enqueue(disposer);
  194. ILoad iLoad = objectEvent as ILoad;
  195. if (iLoad == null)
  196. {
  197. continue;
  198. }
  199. objectEvent.Set(disposer);
  200. try
  201. {
  202. iLoad.Load();
  203. }
  204. catch (Exception e)
  205. {
  206. Log.Error(e.ToString());
  207. }
  208. }
  209. ObjectHelper.Swap(ref this.loaders, ref this.loaders2);
  210. }
  211. private void Start()
  212. {
  213. while (this.starts.Count > 0)
  214. {
  215. Disposer disposer = this.starts.Dequeue();
  216. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  217. {
  218. continue;
  219. }
  220. IStart iStart = objectEvent as IStart;
  221. if (iStart == null)
  222. {
  223. continue;
  224. }
  225. objectEvent.Set(disposer);
  226. iStart.Start();
  227. }
  228. }
  229. public void Update()
  230. {
  231. this.Start();
  232. while (this.updates.Count > 0)
  233. {
  234. Disposer disposer = this.updates.Dequeue();
  235. if (disposer.Id == 0)
  236. {
  237. continue;
  238. }
  239. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  240. {
  241. continue;
  242. }
  243. this.updates2.Enqueue(disposer);
  244. IUpdate iUpdate = objectEvent as IUpdate;
  245. if (iUpdate == null)
  246. {
  247. continue;
  248. }
  249. objectEvent.Set(disposer);
  250. try
  251. {
  252. iUpdate.Update();
  253. }
  254. catch (Exception e)
  255. {
  256. Log.Error(e.ToString());
  257. }
  258. }
  259. ObjectHelper.Swap(ref this.updates, ref this.updates2);
  260. }
  261. public void Run(EventIdType type)
  262. {
  263. List<object> iEvents;
  264. if (!this.allEvents.TryGetValue(type, out iEvents))
  265. {
  266. return;
  267. }
  268. foreach (object obj in iEvents)
  269. {
  270. try
  271. {
  272. IEvent iEvent = (IEvent)obj;
  273. iEvent.Run();
  274. }
  275. catch (Exception e)
  276. {
  277. Log.Error(e.ToString());
  278. }
  279. }
  280. }
  281. public void Run<A>(EventIdType type, A a)
  282. {
  283. List<object> iEvents;
  284. if (!this.allEvents.TryGetValue(type, out iEvents))
  285. {
  286. return;
  287. }
  288. foreach (object obj in iEvents)
  289. {
  290. try
  291. {
  292. IEvent<A> iEvent = (IEvent<A>)obj;
  293. iEvent.Run(a);
  294. }
  295. catch (Exception err)
  296. {
  297. Log.Error(err.ToString());
  298. }
  299. }
  300. }
  301. public void Run<A, B>(EventIdType type, A a, B b)
  302. {
  303. List<object> iEvents;
  304. if (!this.allEvents.TryGetValue(type, out iEvents))
  305. {
  306. return;
  307. }
  308. foreach (object obj in iEvents)
  309. {
  310. try
  311. {
  312. IEvent<A, B> iEvent = (IEvent<A, B>)obj;
  313. iEvent.Run(a, b);
  314. }
  315. catch (Exception err)
  316. {
  317. Log.Error(err.ToString());
  318. }
  319. }
  320. }
  321. public void Run<A, B, C>(EventIdType type, A a, B b, C c)
  322. {
  323. List<object> iEvents;
  324. if (!this.allEvents.TryGetValue(type, out iEvents))
  325. {
  326. return;
  327. }
  328. foreach (object obj in iEvents)
  329. {
  330. try
  331. {
  332. IEvent<A, B, C> iEvent = (IEvent<A, B, C>)obj;
  333. iEvent.Run(a, b, c);
  334. }
  335. catch (Exception err)
  336. {
  337. Log.Error(err.ToString());
  338. }
  339. }
  340. }
  341. }
  342. }