OuterMessage_C_10001.proto 3.8 KB

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  1. syntax = "proto3";
  2. package ET;
  3. message HttpGetRouterResponse
  4. {
  5. repeated string Realms = 1;
  6. repeated string Routers = 2;
  7. }
  8. message RouterSync
  9. {
  10. uint32 ConnectId = 1;
  11. string Address = 2;
  12. }
  13. //ResponseType M2C_TestResponse
  14. message C2M_TestRequest // IActorLocationRequest
  15. {
  16. int32 RpcId = 90;
  17. string request = 1;
  18. }
  19. message M2C_TestResponse // IActorLocationResponse
  20. {
  21. int32 RpcId = 90;
  22. int32 Error = 91;
  23. string Message = 92;
  24. string response = 1;
  25. }
  26. //ResponseType Actor_TransferResponse
  27. message Actor_TransferRequest // IActorLocationRequest
  28. {
  29. int32 RpcId = 90;
  30. int32 MapIndex = 1;
  31. }
  32. message Actor_TransferResponse // IActorLocationResponse
  33. {
  34. int32 RpcId = 90;
  35. int32 Error = 91;
  36. string Message = 92;
  37. }
  38. //ResponseType G2C_EnterMap
  39. message C2G_EnterMap // IRequest
  40. {
  41. int32 RpcId = 1;
  42. }
  43. message G2C_EnterMap // IResponse
  44. {
  45. int32 RpcId = 1;
  46. int32 Error = 2;
  47. string Message = 3;
  48. // 自己unitId
  49. int64 MyId = 4;
  50. }
  51. message MoveInfo
  52. {
  53. repeated float X = 1;
  54. repeated float Y = 2;
  55. repeated float Z = 3;
  56. float A = 4;
  57. float B = 5;
  58. float C = 6;
  59. float W = 7;
  60. int32 TurnSpeed = 8;
  61. }
  62. message UnitInfo
  63. {
  64. int64 UnitId = 1;
  65. int32 ConfigId = 2;
  66. int32 Type = 3;
  67. float X = 4;
  68. float Y = 5;
  69. float Z = 6;
  70. float ForwardX = 7;
  71. float ForwardY = 8;
  72. float ForwardZ = 9;
  73. repeated int32 Ks = 10;
  74. repeated int64 Vs = 11;
  75. MoveInfo MoveInfo = 12;
  76. }
  77. message M2C_CreateUnits // IActorMessage
  78. {
  79. repeated UnitInfo Units = 2;
  80. }
  81. message M2C_CreateMyUnit // IActorMessage
  82. {
  83. UnitInfo Unit = 1;
  84. }
  85. message M2C_StartSceneChange // IActorMessage
  86. {
  87. int64 SceneInstanceId = 1;
  88. string SceneName = 2;
  89. }
  90. message M2C_RemoveUnits // IActorMessage
  91. {
  92. repeated int64 Units = 2;
  93. }
  94. message C2M_PathfindingResult // IActorLocationMessage
  95. {
  96. int32 RpcId = 90;
  97. float X = 1;
  98. float Y = 2;
  99. float Z = 3;
  100. }
  101. message C2M_Stop // IActorLocationMessage
  102. {
  103. int32 RpcId = 90;
  104. }
  105. message M2C_PathfindingResult // IActorMessage
  106. {
  107. int64 Id = 1;
  108. float X = 2;
  109. float Y = 3;
  110. float Z = 4;
  111. repeated float Xs = 5;
  112. repeated float Ys = 6;
  113. repeated float Zs = 7;
  114. }
  115. message M2C_Stop // IActorMessage
  116. {
  117. int32 Error = 1;
  118. int64 Id = 2;
  119. float X = 3;
  120. float Y = 4;
  121. float Z = 5;
  122. float A = 6;
  123. float B = 7;
  124. float C = 8;
  125. float W = 9;
  126. }
  127. //ResponseType G2C_Ping
  128. message C2G_Ping // IRequest
  129. {
  130. int32 RpcId = 90;
  131. }
  132. message G2C_Ping // IResponse
  133. {
  134. int32 RpcId = 90;
  135. int32 Error = 91;
  136. string Message = 92;
  137. int64 Time = 1;
  138. }
  139. message G2C_Test // IMessage
  140. {
  141. }
  142. //ResponseType M2C_Reload
  143. message C2M_Reload // IRequest
  144. {
  145. int32 RpcId = 90;
  146. string Account = 1;
  147. string Password = 2;
  148. }
  149. message M2C_Reload // IResponse
  150. {
  151. int32 RpcId = 90;
  152. int32 Error = 91;
  153. string Message = 92;
  154. }
  155. //ResponseType R2C_Login
  156. message C2R_Login // IRequest
  157. {
  158. int32 RpcId = 90;
  159. string Account = 1; // 帐号
  160. string Password = 2; // 密码
  161. }
  162. message R2C_Login // IResponse
  163. {
  164. int32 RpcId = 90;
  165. int32 Error = 91;
  166. string Message = 92;
  167. string Address = 1;
  168. int64 Key = 2;
  169. int64 GateId = 3;
  170. }
  171. //ResponseType G2C_LoginGate
  172. message C2G_LoginGate // IRequest
  173. {
  174. int32 RpcId = 90;
  175. int64 Key = 1; // 帐号
  176. int64 GateId = 2;
  177. }
  178. message G2C_LoginGate // IResponse
  179. {
  180. int32 RpcId = 90;
  181. int32 Error = 91;
  182. string Message = 92;
  183. int64 PlayerId = 1;
  184. }
  185. message G2C_TestHotfixMessage // IMessage
  186. {
  187. string Info = 1;
  188. }
  189. //ResponseType M2C_TestRobotCase
  190. message C2M_TestRobotCase // IActorLocationRequest
  191. {
  192. int32 RpcId = 90;
  193. int32 N = 1;
  194. }
  195. message M2C_TestRobotCase // IActorLocationResponse
  196. {
  197. int32 RpcId = 90;
  198. int32 Error = 91;
  199. string Message = 92;
  200. int32 N = 1;
  201. }
  202. //ResponseType M2C_TransferMap
  203. message C2M_TransferMap // IActorLocationRequest
  204. {
  205. int32 RpcId = 1;
  206. }
  207. message M2C_TransferMap // IActorLocationResponse
  208. {
  209. int32 RpcId = 90;
  210. int32 Error = 91;
  211. string Message = 92;
  212. }
  213. //ResponseType G2C_Benchmark
  214. message C2G_Benchmark // IRequest
  215. {
  216. int32 RpcId = 90;
  217. }
  218. message G2C_Benchmark // IResponse
  219. {
  220. int32 RpcId = 90;
  221. int32 Error = 91;
  222. string Message = 92;
  223. }