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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- namespace Model
- {
- public enum DLLType
- {
- Model,
- Hotfix,
- Editor,
- }
- public interface IObjectSystem
- {
- Type Type();
- void Set(object value);
- }
- public abstract class ObjectSystem<T> : IObjectSystem
- {
- private T value;
- protected T Get()
- {
- return value;
- }
- public void Set(object v)
- {
- this.value = (T)v;
- }
- public Type Type()
- {
- return typeof(T);
- }
- }
- public sealed class EventSystem
- {
- private Assembly hotfixAssembly;
- public Assembly HotfixAssembly
- {
- get
- {
- return this.hotfixAssembly;
- }
- set
- {
- this.hotfixAssembly = value;
- }
- }
- private readonly Dictionary<DLLType, Assembly> assemblies = new Dictionary<DLLType, Assembly>();
- private readonly Dictionary<int, List<IEvent>> allEvents = new Dictionary<int, List<IEvent>>();
- private readonly Dictionary<Type, IObjectSystem> disposerEvents = new Dictionary<Type, IObjectSystem>();
- private Queue<Disposer> updates = new Queue<Disposer>();
- private Queue<Disposer> updates2 = new Queue<Disposer>();
-
- private readonly Queue<Disposer> starts = new Queue<Disposer>();
- private Queue<Disposer> loaders = new Queue<Disposer>();
- private Queue<Disposer> loaders2 = new Queue<Disposer>();
- private Queue<Disposer> lateUpdates = new Queue<Disposer>();
- private Queue<Disposer> lateUpdates2 = new Queue<Disposer>();
- private readonly HashSet<Disposer> unique = new HashSet<Disposer>();
- public void LoadHotfixDll()
- {
- #if ILRuntime
- DllHelper.LoadHotfixAssembly();
- #else
- this.HotfixAssembly = DllHelper.LoadHotfixAssembly();
- #endif
- this.Register();
- this.Load();
- }
- public void Add(DLLType dllType, Assembly assembly)
- {
- this.assemblies[dllType] = assembly;
- this.Register();
- }
- private void Register()
- {
- Type[] types = DllHelper.GetMonoTypes();
- foreach (Type type in types)
- {
- object[] attrs = type.GetCustomAttributes(typeof(ObjectSystemAttribute), false);
- if (attrs.Length == 0)
- {
- continue;
- }
- object obj = Activator.CreateInstance(type);
- IObjectSystem objectSystem = obj as IObjectSystem;
- if (objectSystem == null)
- {
- Log.Error($"组件事件没有继承IObjectEvent: {type.Name}");
- continue;
- }
- this.disposerEvents[objectSystem.Type()] = objectSystem;
- }
- this.allEvents.Clear();
- foreach (Type type in types)
- {
- object[] attrs = type.GetCustomAttributes(typeof(EventAttribute), false);
- foreach (object attr in attrs)
- {
- EventAttribute aEventAttribute = (EventAttribute)attr;
- object obj = Activator.CreateInstance(type);
- IEvent iEvent = obj as IEvent;
- if (iEvent == null)
- {
- Log.Error($"{obj.GetType().Name} 没有继承IEvent");
- }
- this.RegisterEvent(aEventAttribute.Type, iEvent);
- }
- }
- }
- public void RegisterEvent(int eventId, IEvent e)
- {
- if (!this.allEvents.ContainsKey(eventId))
- {
- this.allEvents.Add(eventId, new List<IEvent>());
- }
- this.allEvents[eventId].Add(e);
- }
- public Assembly Get(DLLType dllType)
- {
- return this.assemblies[dllType];
- }
- public Assembly[] GetAll()
- {
- return this.assemblies.Values.ToArray();
- }
- public void Add(Disposer disposer)
- {
- IObjectSystem objectSystem;
- if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
- {
- return;
- }
- if (objectSystem is ILoad)
- {
- this.loaders.Enqueue(disposer);
- }
- if (objectSystem is IUpdate)
- {
- this.updates.Enqueue(disposer);
- }
- if (objectSystem is IStart)
- {
- this.starts.Enqueue(disposer);
- }
- if (objectSystem is ILateUpdate)
- {
- this.lateUpdates.Enqueue(disposer);
- }
- }
- public void Awake(Disposer disposer)
- {
- this.Add(disposer);
- IObjectSystem objectSystem;
- if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
- {
- return;
- }
- IAwake iAwake = objectSystem as IAwake;
- if (iAwake == null)
- {
- return;
- }
- objectSystem.Set(disposer);
- iAwake.Awake();
- }
- public void Awake<P1>(Disposer disposer, P1 p1)
- {
- this.Add(disposer);
- IObjectSystem objectSystem;
- if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
- {
- return;
- }
- IAwake<P1> iAwake = objectSystem as IAwake<P1>;
- if (iAwake == null)
- {
- return;
- }
- objectSystem.Set(disposer);
- iAwake.Awake(p1);
- }
- public void Awake<P1, P2>(Disposer disposer, P1 p1, P2 p2)
- {
- this.Add(disposer);
- IObjectSystem objectSystem;
- if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
- {
- return;
- }
- IAwake<P1, P2> iAwake = objectSystem as IAwake<P1, P2>;
- if (iAwake == null)
- {
- return;
- }
- objectSystem.Set(disposer);
- iAwake.Awake(p1, p2);
- }
- public void Awake<P1, P2, P3>(Disposer disposer, P1 p1, P2 p2, P3 p3)
- {
- this.Add(disposer);
- IObjectSystem objectSystem;
- if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
- {
- return;
- }
- IAwake<P1, P2, P3> iAwake = objectSystem as IAwake<P1, P2, P3>;
- if (iAwake == null)
- {
- return;
- }
- objectSystem.Set(disposer);
- iAwake.Awake(p1, p2, p3);
- }
- public void Load()
- {
- unique.Clear();
- while (this.loaders.Count > 0)
- {
- Disposer disposer = this.loaders.Dequeue();
- if (disposer.Id == 0)
- {
- continue;
- }
- if (!this.unique.Add(disposer))
- {
- continue;
- }
- IObjectSystem objectSystem;
- if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
- {
- continue;
- }
- this.loaders2.Enqueue(disposer);
- ILoad iLoad = objectSystem as ILoad;
- if (iLoad == null)
- {
- continue;
- }
- objectSystem.Set(disposer);
- try
- {
- iLoad.Load();
- }
- catch (Exception e)
- {
- Log.Error(e.ToString());
- }
- }
- ObjectHelper.Swap(ref this.loaders, ref this.loaders2);
- }
- private void Start()
- {
- unique.Clear();
- while (this.starts.Count > 0)
- {
- Disposer disposer = this.starts.Dequeue();
- if (!this.unique.Add(disposer))
- {
- continue;
- }
- IObjectSystem objectSystem;
- if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
- {
- continue;
- }
- IStart iStart = objectSystem as IStart;
- if (iStart == null)
- {
- continue;
- }
- objectSystem.Set(disposer);
- iStart.Start();
- }
- }
- public void Update()
- {
- this.Start();
- this.unique.Clear();
- while (this.updates.Count > 0)
- {
- Disposer disposer = this.updates.Dequeue();
- if (disposer.Id == 0)
- {
- continue;
- }
- if (!this.unique.Add(disposer))
- {
- continue;
- }
- IObjectSystem objectSystem;
- if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
- {
- continue;
- }
- this.updates2.Enqueue(disposer);
- IUpdate iUpdate = objectSystem as IUpdate;
- if (iUpdate == null)
- {
- continue;
- }
- objectSystem.Set(disposer);
- try
- {
- iUpdate.Update();
- }
- catch (Exception e)
- {
- Log.Error(e.ToString());
- }
- }
- ObjectHelper.Swap(ref this.updates, ref this.updates2);
- }
- public void LateUpdate()
- {
- this.unique.Clear();
- while (this.lateUpdates.Count > 0)
- {
- Disposer disposer = this.lateUpdates.Dequeue();
- if (disposer.Id == 0)
- {
- continue;
- }
- if (!this.unique.Add(disposer))
- {
- continue;
- }
- IObjectSystem objectSystem;
- if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectSystem))
- {
- continue;
- }
- this.lateUpdates2.Enqueue(disposer);
- ILateUpdate iLateUpdate = objectSystem as ILateUpdate;
- if (iLateUpdate == null)
- {
- continue;
- }
- objectSystem.Set(disposer);
- try
- {
- iLateUpdate.LateUpdate();
- }
- catch (Exception e)
- {
- Log.Error(e.ToString());
- }
- }
- ObjectHelper.Swap(ref this.lateUpdates, ref this.lateUpdates2);
- }
- public void Run(int type)
- {
- List<IEvent> iEvents;
- if (!this.allEvents.TryGetValue((int)type, out iEvents))
- {
- return;
- }
- foreach (IEvent iEvent in iEvents)
- {
- try
- {
- iEvent?.Handle();
- }
- catch (Exception e)
- {
- Log.Error(e.ToString());
- }
- }
- }
- public void Run<A>(int type, A a)
- {
- List<IEvent> iEvents;
- if (!this.allEvents.TryGetValue((int)type, out iEvents))
- {
- return;
- }
- foreach (IEvent iEvent in iEvents)
- {
- try
- {
- iEvent?.Handle(a);
- }
- catch (Exception e)
- {
- Log.Error(e.ToString());
- }
- }
- }
- public void Run<A, B>(int type, A a, B b)
- {
- List<IEvent> iEvents;
- if (!this.allEvents.TryGetValue((int)type, out iEvents))
- {
- return;
- }
- foreach (IEvent iEvent in iEvents)
- {
- try
- {
- iEvent?.Handle(a, b);
- }
- catch (Exception e)
- {
- Log.Error(e.ToString());
- }
- }
- }
- public void Run<A, B, C>(int type, A a, B b, C c)
- {
- List<IEvent> iEvents;
- if (!this.allEvents.TryGetValue((int)type, out iEvents))
- {
- return;
- }
- foreach (IEvent iEvent in iEvents)
- {
- try
- {
- iEvent?.Handle(a, b, c);
- }
- catch (Exception e)
- {
- Log.Error(e.ToString());
- }
- }
- }
- }
- }
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