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- #nullable enable
- using MemoryPack.Formatters;
- using UnityEngine;
- namespace MemoryPack
- {
- public static partial class MemoryPackFormatterProvider
- {
- static void UnityRegister<T>()
- where T : unmanaged
- {
- Register(new UnmanagedFormatter<T>());
- Register(new UnmanagedArrayFormatter<T>());
- Register(new ListFormatter<T>());
- Register(new NullableFormatter<T>());
- }
- static partial void RegisterInitialFormatters()
- {
- // struct
- UnityRegister<UnityEngine.Vector2>();
- UnityRegister<UnityEngine.Vector3>();
- UnityRegister<UnityEngine.Vector4>();
- UnityRegister<UnityEngine.Quaternion>();
- UnityRegister<UnityEngine.Color>();
- UnityRegister<UnityEngine.Bounds>();
- UnityRegister<UnityEngine.Rect>();
- UnityRegister<UnityEngine.Keyframe>();
- Register(new UnmanagedFormatter<UnityEngine.WrapMode>());
- UnityRegister<UnityEngine.Matrix4x4>();
- UnityRegister<UnityEngine.GradientColorKey>();
- UnityRegister<UnityEngine.GradientAlphaKey>();
- Register(new UnmanagedFormatter<UnityEngine.GradientMode>());
- UnityRegister<UnityEngine.Color32>();
- UnityRegister<UnityEngine.LayerMask>();
- UnityRegister<UnityEngine.Vector2Int>();
- UnityRegister<UnityEngine.Vector3Int>();
- UnityRegister<UnityEngine.RangeInt>();
- UnityRegister<UnityEngine.RectInt>();
- UnityRegister<UnityEngine.BoundsInt>();
- // class
- if (!IsRegistered<AnimationCurve>())
- {
- Register(new AnimationCurveFormatter());
- Register(new ArrayFormatter<AnimationCurve>());
- Register(new ListFormatter<AnimationCurve>());
- }
- if (!IsRegistered<Gradient>())
- {
- Register(new GradientFormatter());
- Register(new ArrayFormatter<Gradient>());
- Register(new ListFormatter<Gradient>());
- }
- if (!IsRegistered<RectOffset>())
- {
- Register(new RectOffsetFormatter());
- Register(new ArrayFormatter<RectOffset>());
- Register(new ListFormatter<RectOffset>());
- }
- }
- }
- }
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