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- using System.Collections.Generic;
- namespace ET.Client
- {
- /// <summary>
- /// 管理Scene上的UI
- /// </summary>
- [ComponentOf]
- public class UIComponent: Entity, IAwake
- {
- public Dictionary<string, EntityRef<UI>> UIs = new();
- private EntityRef<UIGlobalComponent> uiGlobalComponent;
- public UIGlobalComponent UIGlobalComponent
- {
- get
- {
- return this.uiGlobalComponent;
- }
- set
- {
- this.uiGlobalComponent = value;
- }
- }
- }
- }
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