| 123456789101112131415161718192021222324252627282930313233343536 |
- using System;
- using System.Threading;
- using ET.Server;
- namespace ET
- {
- internal static class Program
- {
- private static void Main(string[] args)
- {
- try
- {
- Entry.Start();
-
- while (true)
- {
- try
- {
- Thread.Sleep(1);
- Game.Update();
- Game.LateUpdate();
- Game.FrameFinish();
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- }
|