ObjectEvents.cs 6.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reflection;
  5. namespace Model
  6. {
  7. public interface IObjectEvent
  8. {
  9. Type Type();
  10. void Set(object value);
  11. }
  12. public abstract class ObjectEvent<T> : IObjectEvent
  13. {
  14. private T value;
  15. protected T Get()
  16. {
  17. return value;
  18. }
  19. public void Set(object v)
  20. {
  21. this.value = (T)v;
  22. }
  23. public Type Type()
  24. {
  25. return typeof(T);
  26. }
  27. }
  28. public sealed class ObjectEvents
  29. {
  30. private static ObjectEvents instance;
  31. public static ObjectEvents Instance
  32. {
  33. get
  34. {
  35. return instance ?? (instance = new ObjectEvents());
  36. }
  37. }
  38. public Assembly HotfixAssembly;
  39. private readonly Dictionary<string, Assembly> assemblies = new Dictionary<string, Assembly>();
  40. private readonly Dictionary<Type, IObjectEvent> disposerEvents = new Dictionary<Type, IObjectEvent>();
  41. private EQueue<Disposer> updates = new EQueue<Disposer>();
  42. private EQueue<Disposer> updates2 = new EQueue<Disposer>();
  43. private readonly EQueue<Disposer> starts = new EQueue<Disposer>();
  44. private EQueue<Disposer> loaders = new EQueue<Disposer>();
  45. private EQueue<Disposer> loaders2 = new EQueue<Disposer>();
  46. private EQueue<Disposer> lateUpdates = new EQueue<Disposer>();
  47. private EQueue<Disposer> lateUpdates2 = new EQueue<Disposer>();
  48. public static void Close()
  49. {
  50. instance = null;
  51. }
  52. public void Add(string name, Assembly assembly)
  53. {
  54. this.assemblies[name] = assembly;
  55. foreach (Assembly ass in this.assemblies.Values)
  56. {
  57. foreach (Type type in ass.GetTypes())
  58. {
  59. object[] attrs = type.GetCustomAttributes(typeof(ObjectEventAttribute), false);
  60. if (attrs.Length == 0)
  61. {
  62. continue;
  63. }
  64. object obj = Activator.CreateInstance(type);
  65. IObjectEvent objectEvent = obj as IObjectEvent;
  66. if (objectEvent == null)
  67. {
  68. Log.Error($"组件事件没有继承IObjectEvent: {type.Name}");
  69. continue;
  70. }
  71. this.disposerEvents[objectEvent.Type()] = objectEvent;
  72. }
  73. }
  74. }
  75. public Assembly Get(string name)
  76. {
  77. return this.assemblies[name];
  78. }
  79. public Assembly[] GetAll()
  80. {
  81. return this.assemblies.Values.ToArray();
  82. }
  83. public void Add(Disposer disposer)
  84. {
  85. IObjectEvent objectEvent;
  86. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  87. {
  88. return;
  89. }
  90. if (objectEvent is ILoad)
  91. {
  92. this.loaders.Enqueue(disposer);
  93. }
  94. if (objectEvent is IUpdate)
  95. {
  96. this.updates.Enqueue(disposer);
  97. }
  98. if (objectEvent is IStart)
  99. {
  100. this.starts.Enqueue(disposer);
  101. }
  102. }
  103. public void Awake(Disposer disposer)
  104. {
  105. IObjectEvent objectEvent;
  106. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  107. {
  108. return;
  109. }
  110. IAwake iAwake = objectEvent as IAwake;
  111. if (iAwake == null)
  112. {
  113. return;
  114. }
  115. objectEvent.Set(disposer);
  116. iAwake.Awake();
  117. }
  118. public void Awake<P1>(Disposer disposer, P1 p1)
  119. {
  120. IObjectEvent objectEvent;
  121. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  122. {
  123. return;
  124. }
  125. IAwake<P1> iAwake = objectEvent as IAwake<P1>;
  126. if (iAwake == null)
  127. {
  128. return;
  129. }
  130. objectEvent.Set(disposer);
  131. iAwake.Awake(p1);
  132. }
  133. public void Awake<P1, P2>(Disposer disposer, P1 p1, P2 p2)
  134. {
  135. IObjectEvent objectEvent;
  136. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  137. {
  138. return;
  139. }
  140. IAwake<P1, P2> iAwake = objectEvent as IAwake<P1, P2>;
  141. if (iAwake == null)
  142. {
  143. return;
  144. }
  145. objectEvent.Set(disposer);
  146. iAwake.Awake(p1, p2);
  147. }
  148. public void Awake<P1, P2, P3>(Disposer disposer, P1 p1, P2 p2, P3 p3)
  149. {
  150. IObjectEvent objectEvent;
  151. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  152. {
  153. return;
  154. }
  155. IAwake<P1, P2, P3> iAwake = objectEvent as IAwake<P1, P2, P3>;
  156. if (iAwake == null)
  157. {
  158. return;
  159. }
  160. objectEvent.Set(disposer);
  161. iAwake.Awake(p1, p2, p3);
  162. }
  163. public void Load()
  164. {
  165. while (this.loaders.Count > 0)
  166. {
  167. Disposer disposer = this.loaders.Dequeue();
  168. if (disposer.Id == 0)
  169. {
  170. continue;
  171. }
  172. IObjectEvent objectEvent;
  173. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  174. {
  175. continue;
  176. }
  177. this.loaders2.Enqueue(disposer);
  178. ILoad iLoad = objectEvent as ILoad;
  179. if (iLoad == null)
  180. {
  181. continue;
  182. }
  183. objectEvent.Set(disposer);
  184. try
  185. {
  186. iLoad.Load();
  187. }
  188. catch (Exception e)
  189. {
  190. Log.Error(e.ToString());
  191. }
  192. }
  193. ObjectHelper.Swap(ref this.loaders, ref this.loaders2);
  194. }
  195. private void Start()
  196. {
  197. while (this.starts.Count > 0)
  198. {
  199. Disposer disposer = this.starts.Dequeue();
  200. IObjectEvent objectEvent;
  201. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  202. {
  203. continue;
  204. }
  205. IStart iStart = objectEvent as IStart;
  206. if (iStart == null)
  207. {
  208. continue;
  209. }
  210. objectEvent.Set(disposer);
  211. iStart.Start();
  212. }
  213. }
  214. public void Update()
  215. {
  216. this.Start();
  217. while (this.updates.Count > 0)
  218. {
  219. Disposer disposer = this.updates.Dequeue();
  220. if (disposer.Id == 0)
  221. {
  222. continue;
  223. }
  224. IObjectEvent objectEvent;
  225. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  226. {
  227. continue;
  228. }
  229. this.updates2.Enqueue(disposer);
  230. IUpdate iUpdate = objectEvent as IUpdate;
  231. if (iUpdate == null)
  232. {
  233. continue;
  234. }
  235. objectEvent.Set(disposer);
  236. try
  237. {
  238. iUpdate.Update();
  239. }
  240. catch (Exception e)
  241. {
  242. Log.Error(e.ToString());
  243. }
  244. }
  245. ObjectHelper.Swap(ref this.updates, ref this.updates2);
  246. }
  247. public void LateUpdate()
  248. {
  249. while (this.lateUpdates.Count > 0)
  250. {
  251. Disposer disposer = this.lateUpdates.Dequeue();
  252. if (disposer.Id == 0)
  253. {
  254. continue;
  255. }
  256. IObjectEvent objectEvent;
  257. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  258. {
  259. continue;
  260. }
  261. this.lateUpdates2.Enqueue(disposer);
  262. ILateUpdate iLateUpdate = objectEvent as ILateUpdate;
  263. if (iLateUpdate == null)
  264. {
  265. continue;
  266. }
  267. objectEvent.Set(disposer);
  268. try
  269. {
  270. iLateUpdate.LateUpdate();
  271. }
  272. catch (Exception e)
  273. {
  274. Log.Error(e.ToString());
  275. }
  276. }
  277. ObjectHelper.Swap(ref this.lateUpdates, ref this.lateUpdates2);
  278. }
  279. }
  280. }