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- using System;
- using ENet;
- namespace LoginClient
- {
- public class GateSession: IDisposable
- {
- private readonly Peer peer;
- public int ID { get; set; }
- public GateSession(Peer peer)
- {
- this.peer = peer;
- }
- public void Dispose()
- {
- this.peer.Dispose();
- }
- public void Login()
- {
-
- }
- }
- }
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