RawImage.prefab 2.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &157856
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 4
  9. m_Component:
  10. - 224: {fileID: 22423636}
  11. - 222: {fileID: 22257304}
  12. - 114: {fileID: 11437334}
  13. m_Layer: 5
  14. m_Name: RawImage
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!114 &11437334
  21. MonoBehaviour:
  22. m_ObjectHideFlags: 1
  23. m_PrefabParentObject: {fileID: 0}
  24. m_PrefabInternal: {fileID: 100100000}
  25. m_GameObject: {fileID: 157856}
  26. m_Enabled: 1
  27. m_EditorHideFlags: 0
  28. m_Script: {fileID: -98529514, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  29. m_Name:
  30. m_EditorClassIdentifier:
  31. m_Material: {fileID: 0}
  32. m_Color: {r: 1, g: 1, b: 1, a: 1}
  33. m_RaycastTarget: 1
  34. m_OnCullStateChanged:
  35. m_PersistentCalls:
  36. m_Calls: []
  37. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  38. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  39. m_Texture: {fileID: 0}
  40. m_UVRect:
  41. serializedVersion: 2
  42. x: 0
  43. y: 0
  44. width: 1
  45. height: 1
  46. --- !u!222 &22257304
  47. CanvasRenderer:
  48. m_ObjectHideFlags: 1
  49. m_PrefabParentObject: {fileID: 0}
  50. m_PrefabInternal: {fileID: 100100000}
  51. m_GameObject: {fileID: 157856}
  52. --- !u!224 &22423636
  53. RectTransform:
  54. m_ObjectHideFlags: 1
  55. m_PrefabParentObject: {fileID: 0}
  56. m_PrefabInternal: {fileID: 100100000}
  57. m_GameObject: {fileID: 157856}
  58. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  59. m_LocalPosition: {x: 0, y: 0, z: 0}
  60. m_LocalScale: {x: 1, y: 1, z: 1}
  61. m_Children: []
  62. m_Father: {fileID: 0}
  63. m_RootOrder: 0
  64. m_AnchorMin: {x: 0.5, y: 0.5}
  65. m_AnchorMax: {x: 0.5, y: 0.5}
  66. m_AnchoredPosition: {x: 0, y: 0}
  67. m_SizeDelta: {x: 100, y: 100}
  68. m_Pivot: {x: 0.5, y: 0.5}
  69. --- !u!1001 &100100000
  70. Prefab:
  71. m_ObjectHideFlags: 1
  72. serializedVersion: 2
  73. m_Modification:
  74. m_TransformParent: {fileID: 0}
  75. m_Modifications: []
  76. m_RemovedComponents: []
  77. m_ParentPrefab: {fileID: 0}
  78. m_RootGameObject: {fileID: 157856}
  79. m_IsPrefabParent: 1