tanghai d1b7debaf0 修复打包后ui花屏的bug,原因是3d摄像机被我挪到map场景了,ui没有背景,加上了一个backgroud摄像机专门用来显示默认背景颜色 7 rokov pred
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Behaviors cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Core e16504f72c 修复master编译错误 7 rokov pred
ExampleScenes d1b7debaf0 修复打包后ui花屏的bug,原因是3d摄像机被我挪到map场景了,ui没有背景,加上了一个backgroud摄像机专门用来显示默认背景颜色 7 rokov pred
Generators cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Modifiers cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Navmesh cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
PackageTools cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
RVO cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
TurnBased cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Utilities cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
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Core.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
ExampleScenes.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Generators.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
MathHelper.cs cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
MathHelper.cs.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Modifiers.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Navmesh.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
PackageTools.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
RVO.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Readme.txt cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Readme.txt.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
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TurnBased.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
UnityHelper.cs cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
UnityHelper.cs.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
Utilities.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
changelog.cs cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
changelog.cs.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
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defines.csv.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred
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link.xml.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 rokov pred

Readme.txt


========= The A* Pathfinding Project =========

The A* Pathfinding Project is an out-of-the-box pathfinding system
which along with ease of use has a large amount of features and blazing fast pathfinding.

The system has a Free version and a Pro version, both can found on my website (see below) and the Pro version can also be found in the Unity Asset Store

Documentation for the system can be found at:
http://www.arongranberg.com/astar/docs/

A Get Started Guide can be found here:
http://www.arongranberg.com/astar/docs/getstarted.php

If you have a question you can search for earlier posts in the forum or start a new thread:
http://forum.arongranberg.com

The A* Pathfinding Project was made by Aron Granberg
http://www.arongranberg.com

The license is the AssetStore Free License and the AssetStore Commercial License respectively for the Free and Pro versions of the project.

Using:
DotNetZip - For creating zip files from serialized data (also modified to get rid of System.File calls which are not allowed in the webplayer)