tanghai 1eeb046c97 change to URP 4 anni fa
..
AudioManager.asset f11b40f8b1 修复server编译错误 9 anni fa
AutoStreamingSettings.asset f42bb2443b 将ExcelExport跟Proto2CS整合到Server工程中,这两个工具只是两种AppType 4 anni fa
ClusterInputManager.asset f11b40f8b1 修复server编译错误 9 anni fa
DynamicsManager.asset f11b40f8b1 修复server编译错误 9 anni fa
EditorBuildSettings.asset 5f10c8e442 增加简单的场景切换,按T键可以在Map1 Map2直接切换 4 anni fa
EditorSettings.asset f1c0b210e4 Template.txt放到Tools目录 4 anni fa
GraphicsSettings.asset 1eeb046c97 change to URP 4 anni fa
InputManager.asset 1eeb046c97 change to URP 4 anni fa
MemorySettings.asset 63f417320a 修复服务端不开导致unity crash的问题,原因是ilruntime抛异常会打印栈上的对象,结果打印了Scene跟Session,这两个ToString调用了LitJson, 4 anni fa
NavMeshAreas.asset 5f10c8e442 增加简单的场景切换,按T键可以在Map1 Map2直接切换 4 anni fa
NavMeshLayers.asset 44566e81d1 Unity3d使用LSharp热更新逻辑代码例子 11 anni fa
NetworkManager.asset f11b40f8b1 修复server编译错误 9 anni fa
PackageManagerSettings.asset 3d0a5c6767 升级unity到2020lts版,去掉无关的unity包 4 anni fa
Physics2DSettings.asset f11b40f8b1 修复server编译错误 9 anni fa
PresetManager.asset f5e140156c 升级到Unity2018.3版本,修改了ILRuntime加载pdb的一点点代码,否则加载不成功 7 anni fa
ProjectSettings.asset f1c0b210e4 Template.txt放到Tools目录 4 anni fa
ProjectVersion.txt 9326784f37 ILRuntime set current thread id for profiler 4 anni fa
QualitySettings.asset 1eeb046c97 change to URP 4 anni fa
TagManager.asset ecc328c290 增加ComponentView功能,客户端可视化 7 anni fa
TimeManager.asset f11b40f8b1 修复server编译错误 9 anni fa
TimelineSettings.asset f1c0b210e4 Template.txt放到Tools目录 4 anni fa
URPProjectSettings.asset 1eeb046c97 change to URP 4 anni fa
UnityConnectSettings.asset 63f417320a 修复服务端不开导致unity crash的问题,原因是ilruntime抛异常会打印栈上的对象,结果打印了Scene跟Session,这两个ToString调用了LitJson, 4 anni fa
VFXManager.asset f5e140156c 升级到Unity2018.3版本,修改了ILRuntime加载pdb的一点点代码,否则加载不成功 7 anni fa
VersionControlSettings.asset a19a21a9cf 大量更新,编译通过,还没跑通 5 anni fa
XRSettings.asset c22b38ee68 删除ILRuntime 6 anni fa
boot.config 63f417320a 修复服务端不开导致unity crash的问题,原因是ilruntime抛异常会打印栈上的对象,结果打印了Scene跟Session,这两个ToString调用了LitJson, 4 anni fa